# | Synthesised Implicit | Required Affix Stat | Item Class | Max |
---|---|---|---|---|
1 | +(2 to 3)% Chance to Block Attack Damage | # Chance to Block | Shields | 28 |
2 | +(4 to 5)% Chance to Block Attack Damage | # Chance to Block | Shields | 50 |
3 | +(2 to 3)% Chance to Block Attack Damage (2 to 3)% Chance to Block Spell Damage |
# Chance to Block Projectile Attack Damage | Shields | 28 |
4 | +(4 to 5)% Chance to Block Attack Damage (4 to 5)% Chance to Block Spell Damage |
# Chance to Block Projectile Attack Damage | Shields | 50 |
5 | +(15 to 25) Life gained when you Block | # Life gained when you Block | Shields | 150 |
6 | +(26 to 35) Life gained when you Block | # Life gained when you Block | Shields | 250 |
7 | Recover (3 to 5)% of your Maximum Life when you Block | # Life gained when you Block | Shields | 500 |
8 | (11.7 to 18.3) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 2500 |
9 | (18.4 to 26.7) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 3000 |
10 | (26.7 to 40) Life Regenerated per second (0.6 to 0.7)% of Life Regenerated per second |
# Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 3250 |
11 | (26.7 to 40) Life Regenerated per second (0.8 to 0.93)% of Life Regenerated per second |
# Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 3500 |
12 | (26.7 to 40) Life Regenerated per second 1% of Life Regenerated per second |
# Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 5000 |
13 | (5 to 7) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 1000 |
14 | (7 to 11.7) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 1750 |
15 | +(11 to 15) Mana gained when you Block | # Mana gained when you Block | Shields | 100 |
16 | +(5 to 10) Mana gained when you Block | # Mana gained when you Block | Shields | 50 |
17 | Recover (4 to 8)% of your maximum Mana when you Block | # Mana gained when you Block | Shields | 200 |
18 | (10 to 11)% increased Global Accuracy Rating | # to Accuracy Rating | Gloves, Helmets, Quivers, Rings, Amulets, Shields | 250 |
19 | (12 to 13)% increased Global Accuracy Rating | # to Accuracy Rating | Gloves, Helmets, Quivers, Rings, Amulets, Shields | 500 |
20 | (14 to 15)% increased Global Accuracy Rating | # to Accuracy Rating | Gloves, Helmets, Quivers, Rings, Amulets, Shields | 750 |
21 | (16 to 17)% increased Global Accuracy Rating | # to Accuracy Rating | Gloves, Helmets, Quivers, Rings, Amulets, Shields | 1000 |
22 | +(251 to 350) to Accuracy Rating | # to Accuracy Rating | Shields | 2000 |
23 | +(12 to 14) to Strength +(12 to 14) to Dexterity +(12 to 14) to Intelligence |
# to all Attributes | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
24 | +(6 to 8) to Strength +(6 to 8) to Dexterity +(6 to 8) to Intelligence |
# to all Attributes | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 15 |
25 | +(9 to 11) to Strength +(9 to 11) to Dexterity +(9 to 11) to Intelligence |
# to all Attributes | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 30 |
26 | +(11 to 12)% to Fire Resistance +(11 to 12)% to Cold Resistance +(11 to 12)% to Lightning Resistance |
# to all Elemental Resistances | Shields | 15 |
27 | +(13 to 14)% to Fire Resistance +(13 to 14)% to Cold Resistance +(13 to 14)% to Lightning Resistance |
# to all Elemental Resistances | Shields | 30 |
28 | +(15 to 16)% to Fire Resistance +(15 to 16)% to Cold Resistance +(15 to 16)% to Lightning Resistance |
# to all Elemental Resistances | Shields | 45 |
29 | +(15 to 16)% to Fire Resistance +(15 to 16)% to Cold Resistance +(15 to 16)% to Lightning Resistance +2% to all maximum Resistances |
# to all Elemental Resistances | Shields | 100 |
30 | +(15 to 20) to Armour | # to Armour | Body Armours, Shields | 200 |
31 | +(21 to 30) to Armour | # to Armour | Body Armours, Shields | 400 |
32 | +(31 to 40) to Armour | # to Armour | Body Armours, Shields | 600 |
33 | +(41 to 55) to Armour | # to Armour | Body Armours, Shields | 800 |
34 | +(56 to 70) to Armour 2% additional Physical Damage Reduction |
# to Armour | Body Armours, Shields | 1100 |
35 | +(56 to 70) to Armour 3% additional Physical Damage Reduction |
# to Armour | Body Armours, Shields | 1450 |
36 | +(56 to 70) to Armour 4% additional Physical Damage Reduction |
# to Armour | Body Armours, Shields | 2000 |
37 | +(21 to 30) to Armour | # to Armour during Soul Gain Prevention | Body Armours, Shields | 8000 |
38 | +(31 to 40) to Armour | # to Armour during Soul Gain Prevention | Body Armours, Shields | 15000 |
39 | +(5 to 6)% to Chaos Resistance | # to Chaos Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
40 | +(7 to 8)% to Chaos Resistance | # to Chaos Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
41 | +(9 to 10)% to Chaos Resistance | # to Chaos Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 100 |
42 | +(9 to 10)% to Chaos Resistance +2% to maximum Chaos Resistance |
# to Chaos Resistance | Shields | 120 |
43 | +(9 to 10)% to Cold Resistance +(7 to 8)% to Chaos Resistance |
# to Cold and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
44 | +8% to Cold Resistance +(5 to 6)% to Chaos Resistance |
# to Cold and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
45 | +(11 to 12)% to Cold Resistance +(11 to 12)% to Lightning Resistance |
# to Cold and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
46 | +(9 to 10)% to Cold Resistance +(9 to 10)% to Lightning Resistance |
# to Cold and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
47 | +8% to Cold Resistance +8% to Lightning Resistance |
# to Cold and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
48 | +(11 to 12)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
49 | +(13 to 14)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 125 |
50 | +(15 to 16)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 140 |
51 | +(15 to 16)% to Cold Resistance +3% to maximum Cold Resistance |
# to Cold Resistance | Shields | 150 |
52 | +(9 to 10)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 75 |
53 | +8% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
54 | +(12 to 14) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
55 | +(15 to 17) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 130 |
56 | +(18 to 20) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 160 |
57 | +(6 to 8) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
58 | +(9 to 11) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
59 | 6% increased Dexterity +1 to Maximum Frenzy Charges |
# to Dexterity | Shields | 200 |
60 | +(12 to 14) to Dexterity +(12 to 14) to Intelligence |
# to Dexterity and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
61 | +(6 to 8) to Dexterity +(6 to 8) to Intelligence |
# to Dexterity and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
62 | +(9 to 11) to Dexterity +(9 to 11) to Intelligence |
# to Dexterity and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 45 |
63 | +(15 to 20) to Evasion Rating | # to Evasion Rating | Body Armours, Shields | 175 |
64 | +(21 to 30) to Evasion Rating | # to Evasion Rating | Body Armours, Shields | 375 |
65 | +(31 to 40) to Evasion Rating | # to Evasion Rating | Body Armours, Shields | 575 |
66 | +(41 to 55) to Evasion Rating | # to Evasion Rating | Body Armours, Shields | 775 |
67 | +(56 to 70) to Evasion Rating +2% chance to Evade Attacks |
# to Evasion Rating | Body Armours, Shields | 1050 |
68 | +(56 to 70) to Evasion Rating +3% chance to Evade Attacks |
# to Evasion Rating | Body Armours, Shields | 1400 |
69 | +(56 to 70) to Evasion Rating +4% chance to Evade Attacks |
# to Evasion Rating | Body Armours, Shields | 2000 |
70 | +(9 to 10)% to Fire Resistance +(7 to 8)% to Chaos Resistance |
# to Fire and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
71 | +8% to Fire Resistance +(5 to 6)% to Chaos Resistance |
# to Fire and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
72 | +(11 to 12)% to Fire Resistance +(11 to 12)% to Cold Resistance |
# to Fire and Cold Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
73 | +(9 to 10)% to Fire Resistance +(9 to 10)% to Cold Resistance |
# to Fire and Cold Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
74 | +8% to Fire Resistance +8% to Cold Resistance |
# to Fire and Cold Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
75 | +(11 to 12)% to Fire Resistance +(11 to 12)% to Lightning Resistance |
# to Fire and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
76 | +(9 to 10)% to Fire Resistance +(9 to 10)% to Lightning Resistance |
# to Fire and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
77 | +8% to Fire Resistance +8% to Lightning Resistance |
# to Fire and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
78 | +(11 to 12)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
79 | +(13 to 14)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 125 |
80 | +(15 to 16)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 140 |
81 | +(15 to 16)% to Fire Resistance +3% to maximum Fire Resistance |
# to Fire Resistance | Shields | 150 |
82 | +(9 to 10)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 75 |
83 | +8% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
84 | +(12 to 14) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
85 | +(15 to 17) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 130 |
86 | +(18 to 20) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 160 |
87 | +(6 to 8) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
88 | +(9 to 11) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
89 | 6% increased Intelligence +1 to Maximum Power Charges |
# to Intelligence | Shields | 200 |
90 | +(2 to 3)% to Quality of Socketed Chaos Gems | # to Level of Socketed Chaos Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 3 |
91 | +(4 to 6)% to Quality of Socketed Chaos Gems | # to Level of Socketed Chaos Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 5 |
92 | +1 to Level of Socketed Chaos Gems | # to Level of Socketed Chaos Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 10 |
93 | +(2 to 3)% to Quality of Socketed Cold Gems | # to Level of Socketed Cold Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 3 |
94 | +(4 to 6)% to Quality of Socketed Cold Gems | # to Level of Socketed Cold Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 5 |
95 | +1 to Level of Socketed Cold Gems | # to Level of Socketed Cold Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 10 |
96 | +(2 to 3)% to Quality of Socketed Dexterity Gems | # to Level of Socketed Dexterity Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 1 |
97 | +(4 to 6)% to Quality of Socketed Dexterity Gems | # to Level of Socketed Dexterity Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 2 |
98 | +1 to Level of Socketed Dexterity Gems | # to Level of Socketed Dexterity Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 5 |
99 | +(2 to 3)% to Quality of Socketed Fire Gems | # to Level of Socketed Fire Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 3 |
100 | +(4 to 6)% to Quality of Socketed Fire Gems | # to Level of Socketed Fire Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 5 |
101 | +1 to Level of Socketed Fire Gems | # to Level of Socketed Fire Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 10 |
102 | +(2 to 3)% to Quality of Socketed Intelligence Gems | # to Level of Socketed Intelligence Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 1 |
103 | +(4 to 6)% to Quality of Socketed Intelligence Gems | # to Level of Socketed Intelligence Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 2 |
104 | +1 to Level of Socketed Intelligence Gems | # to Level of Socketed Intelligence Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 5 |
105 | +(2 to 3)% to Quality of Socketed Lightning Gems | # to Level of Socketed Lightning Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 3 |
106 | +(4 to 6)% to Quality of Socketed Lightning Gems | # to Level of Socketed Lightning Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 5 |
107 | +1 to Level of Socketed Lightning Gems | # to Level of Socketed Lightning Gems | Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 10 |
108 | +(2 to 3)% to Quality of Socketed Melee Gems | # to Level of Socketed Melee Gems | Shields, One Hand Axes, One Hand Swords, Thrusting One Hand Swords, One Hand Maces, Claws, Sceptres, Daggers, Two Hand Maces, Two Hand Axes, Two Hand Swords, Staves | 3 |
109 | +(4 to 6)% to Quality of Socketed Melee Gems | # to Level of Socketed Melee Gems | Shields, One Hand Axes, One Hand Swords, Thrusting One Hand Swords, One Hand Maces, Claws, Sceptres, Daggers, Two Hand Maces, Two Hand Axes, Two Hand Swords, Staves | 5 |
110 | +1 to Level of Socketed Melee Gems | # to Level of Socketed Melee Gems | Shields, One Hand Axes, One Hand Swords, Thrusting One Hand Swords, One Hand Maces, Claws, Sceptres, Daggers, Two Hand Maces, Two Hand Axes, Two Hand Swords, Staves | 10 |
111 | +(2 to 3)% to Quality of Socketed Strength Gems | # to Level of Socketed Strength Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 1 |
112 | +(4 to 6)% to Quality of Socketed Strength Gems | # to Level of Socketed Strength Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 2 |
113 | +1 to Level of Socketed Strength Gems | # to Level of Socketed Strength Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 5 |
114 | +(2 to 3)% to Quality of Socketed Support Gems | # to Level of Socketed Support Gems | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 3 |
115 | +(4 to 6)% to Quality of Socketed Support Gems | # to Level of Socketed Support Gems | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 5 |
116 | +1 to Level of Socketed Support Gems | # to Level of Socketed Support Gems | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 10 |
117 | +(9 to 10)% to Lightning Resistance +(7 to 8)% to Chaos Resistance |
# to Lightning and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
118 | +8% to Lightning Resistance +(5 to 6)% to Chaos Resistance |
# to Lightning and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
119 | +(11 to 12)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
120 | +(13 to 14)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 125 |
121 | +(15 to 16)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 140 |
122 | +(15 to 16)% to Lightning Resistance +3% to maximum Lightning Resistance |
# to Lightning Resistance | Shields | 150 |
123 | +(9 to 10)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 75 |
124 | +8% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
125 | +(11 to 14) to maximum Energy Shield | # to maximum Energy Shield | Body Armours, Shields | 100 |
126 | +(15 to 18) to maximum Energy Shield | # to maximum Energy Shield | Body Armours, Shields | 150 |
127 | +(19 to 23) to maximum Energy Shield | # to maximum Energy Shield | Body Armours, Shields | 200 |
128 | +(24 to 30) to maximum Energy Shield (0.6 to 0.7)% of Energy Shield Regenerated per second |
# to maximum Energy Shield | Body Armours, Shields | 300 |
129 | +(24 to 30) to maximum Energy Shield (0.8 to 0.9)% of Energy Shield Regenerated per second |
# to maximum Energy Shield | Body Armours, Shields | 370 |
130 | +(24 to 30) to maximum Energy Shield 1% of Energy Shield Regenerated per second |
# to maximum Energy Shield | Body Armours, Shields | 500 |
131 | +(8 to 10) to maximum Energy Shield | # to maximum Energy Shield | Body Armours, Shields | 50 |
132 | (5 to 6)% increased maximum Life | # to maximum Life | Boots, Helmets, Gloves, Shields | 1000 |
133 | +(11 to 14) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
134 | +(15 to 19) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
135 | +(20 to 24) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
136 | +(25 to 30) to maximum Life 4% increased maximum Life |
# to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
137 | +(8 to 10) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
138 | (7 to 8)% increased maximum Mana | # to maximum Mana | Body Armours, Shields | 500 |
139 | (7 to 8)% increased maximum Mana (6 to 8)% increased Attack Damage per 500 Maximum Mana (6 to 8)% increased Spell Damage per 500 Maximum Mana |
# to maximum Mana | Shields | 200 |
140 | +(11 to 14) to maximum Mana | # to maximum Mana | Body Armours, Shields, Claws | 100 |
141 | +(15 to 19) to maximum Mana | # to maximum Mana | Body Armours, Shields, Claws | 150 |
142 | +(20 to 24) to maximum Mana | # to maximum Mana | Body Armours, Shields, Claws | 175 |
143 | +(8 to 10) to maximum Mana | # to maximum Mana | Body Armours, Shields, Claws | 50 |
144 | +(2 to 3)% to Quality of Socketed Gems | # to Quality of Socketed Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Shields | 20 |
145 | +(4 to 6)% to Quality of Socketed Gems | # to Quality of Socketed Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Shields | 50 |
146 | +(12 to 14) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
147 | +(15 to 17) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 130 |
148 | +(18 to 20) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 160 |
149 | +(6 to 8) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
150 | +(9 to 11) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
151 | 6% increased Strength +1 to Maximum Endurance Charges |
# to Strength | Shields | 200 |
152 | +(12 to 14) to Strength +(12 to 14) to Dexterity |
# to Strength and Dexterity | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
153 | +(6 to 8) to Strength +(6 to 8) to Dexterity |
# to Strength and Dexterity | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
154 | +(9 to 11) to Strength +(9 to 11) to Dexterity |
# to Strength and Dexterity | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 45 |
155 | +(12 to 14) to Strength +(12 to 14) to Intelligence |
# to Strength and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
156 | +(6 to 8) to Strength +(6 to 8) to Intelligence |
# to Strength and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
157 | +(9 to 11) to Strength +(9 to 11) to Intelligence |
# to Strength and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 45 |
158 | (-15 to -11) Physical Damage taken from Attacks | #% additional Physical Damage Reduction | Quivers, Shields | 6 |
159 | (-20 to -16) Physical Damage taken from Attacks | #% additional Physical Damage Reduction | Quivers, Shields | 12 |
160 | (-25 to -21) Physical Damage taken from Attacks | #% additional Physical Damage Reduction | Quivers, Shields | 50 |
161 | (14 to 16)% chance to Avoid being Poisoned | #% chance to Avoid being Poisoned | Boots, Helmets, Body Armours, Shields | 55 |
162 | (18 to 21)% chance to Avoid being Poisoned | #% chance to Avoid being Poisoned | Boots, Helmets, Body Armours, Shields | 110 |
163 | (22 to 25)% chance to Avoid being Poisoned | #% chance to Avoid being Poisoned | Boots, Helmets, Body Armours, Shields | 200 |
164 | (10 to 11)% chance to Avoid being Stunned | #% chance to Avoid being Stunned | Shields | 20 |
165 | (12 to 13)% chance to Avoid being Stunned | #% chance to Avoid being Stunned | Shields | 40 |
166 | (14 to 15)% chance to Avoid being Stunned | #% chance to Avoid being Stunned | Shields | 55 |
167 | (14 to 15)% chance to Avoid being Stunned Bleeding cannot be inflicted on you |
#% chance to Avoid being Stunned | Shields | 150 |
168 | (14 to 16)% chance to avoid Bleeding | #% chance to avoid Bleeding | Boots, Helmets, Body Armours, Shields | 55 |
169 | (18 to 21)% chance to avoid Bleeding | #% chance to avoid Bleeding | Boots, Helmets, Body Armours, Shields | 110 |
170 | (22 to 25)% chance to avoid Bleeding | #% chance to avoid Bleeding | Boots, Helmets, Body Armours, Shields | 200 |
171 | +(11 to 12)% to Cold Resistance | #% chance to Avoid Cold Damage when Hit | Body Armours, Shields, Quivers | 14 |
172 | +(13 to 14)% to Cold Resistance | #% chance to Avoid Cold Damage when Hit | Body Armours, Shields, Quivers | 27 |
173 | +(15 to 16)% to Cold Resistance (3 to 5)% chance to Avoid Cold Damage when Hit |
#% chance to Avoid Cold Damage when Hit | Shields, Quivers | 50 |
174 | (15 to 20)% reduced Elemental Ailment Duration on you | #% chance to Avoid Elemental Ailments | Shields, Gloves, Helmets, Body Armours | 30 |
175 | (21 to 35)% reduced Elemental Ailment Duration on you | #% chance to Avoid Elemental Ailments | Shields, Gloves, Helmets, Body Armours | 60 |
176 | (36 to 50)% reduced Elemental Ailment Duration on you (16 to 25)% chance to Avoid Elemental Ailments |
#% chance to Avoid Elemental Ailments | Shields, Gloves, Helmets, Body Armours | 200 |
177 | +(11 to 12)% to Fire Resistance | #% chance to Avoid Fire Damage when Hit | Body Armours, Shields, Quivers | 14 |
178 | +(13 to 14)% to Fire Resistance | #% chance to Avoid Fire Damage when Hit | Body Armours, Shields, Quivers | 27 |
179 | +(15 to 16)% to Fire Resistance (3 to 5)% chance to Avoid Fire Damage when Hit |
#% chance to Avoid Fire Damage when Hit | Shields, Quivers | 50 |
180 | +(11 to 12)% to Lightning Resistance | #% chance to Avoid Lightning Damage when Hit | Body Armours, Shields, Quivers | 14 |
181 | +(13 to 14)% to Lightning Resistance | #% chance to Avoid Lightning Damage when Hit | Body Armours, Shields, Quivers | 27 |
182 | +(15 to 16)% to Lightning Resistance (3 to 5)% chance to Avoid Lightning Damage when Hit |
#% chance to Avoid Lightning Damage when Hit | Shields, Quivers | 50 |
183 | (2 to 3)% Chance to Block Spell Damage | #% Chance to Block Spell Damage | Shields | 28 |
184 | (4 to 5)% Chance to Block Spell Damage | #% Chance to Block Spell Damage | Shields | 50 |
185 | 2% chance to deal Double Damage | #% chance to deal Double Damage | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres | 8 |
186 | 3% chance to deal Double Damage | #% chance to deal Double Damage | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres | 50 |
187 | (12 to 13)% increased Attack Damage (12 to 13)% increased Spell Damage |
#% chance to deal Double Damage while Focussed | Shields | 20 |
188 | (14 to 16)% increased Attack Damage (14 to 16)% increased Spell Damage |
#% chance to deal Double Damage while Focussed | Shields | 40 |
189 | (17 to 20)% increased Attack Damage (17 to 20)% increased Spell Damage |
#% chance to deal Double Damage while Focussed | Shields | 100 |
190 | (4 to 5)% chance to Dodge Attack Hits | #% chance to Dodge Attack Hits | Shields | 20 |
191 | 2% chance to Dodge Attack Hits | #% chance to Dodge Attack Hits | Shields | 10 |
192 | (4 to 5)% chance to Dodge Spell Hits | #% chance to Dodge Spell Hits | Shields | 20 |
193 | 2% chance to Dodge Spell Hits | #% chance to Dodge Spell Hits | Shields | 10 |
194 | (3 to 4)% increased Damage per Power Charge | #% chance to gain a Power Charge when you Block | Shields | 25 |
195 | (4 to 5)% increased Damage per Power Charge | #% chance to gain a Power Charge when you Block | Shields | 50 |
196 | Immune to Curses if Corrupted | #% chance to gain an additional Vaal Soul on Kill | Shields | 50 |
197 | 3% increased Attack and Cast Speed | #% chance to gain Onslaught for 4 seconds on Kill | Shields | 11 |
198 | 4% increased Attack and Cast Speed | #% chance to gain Onslaught for 4 seconds on Kill | Shields | 22 |
199 | 5% increased Attack and Cast Speed (5 to 8)% chance to gain Onslaught for 4 seconds on Kill |
#% chance to gain Onslaught for 4 seconds on Kill | Shields | 50 |
200 | (15 to 18)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
201 | (19 to 22)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
202 | (23 to 26)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
203 | (27 to 30)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
204 | (30 to 35)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
205 | +(4 to 5)% Chance to Block Attack Damage (4 to 5)% Chance to Block Spell Damage |
#% increased Armour | Shields | 1000 |
206 | (15 to 18)% increased Armour (15 to 16)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
207 | (19 to 22)% increased Armour (17 to 18)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
208 | (23 to 26)% increased Armour (19 to 20)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
209 | (27 to 30)% increased Armour (21 to 22)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
210 | (30 to 35)% increased Armour (23 to 25)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
211 | +(4 to 5)% Chance to Block Attack Damage (4 to 5)% Chance to Block Spell Damage Socketed Gems have 10% reduced Mana Reservation |
#% increased Armour and Energy Shield | Shields | 1000 |
212 | (15 to 18)% increased Armour (15 to 18)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
213 | (19 to 22)% increased Armour (19 to 22)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
214 | (23 to 26)% increased Armour (23 to 26)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
215 | (27 to 30)% increased Armour (27 to 30)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
216 | (30 to 35)% increased Armour (30 to 35)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
217 | +(4 to 5)% Chance to Block Attack Damage (4 to 5)% Chance to Block Spell Damage (4 to 5)% chance to Dodge Attack Hits (4 to 5)% chance to Dodge Spell Hits |
#% increased Armour and Evasion | Shields | 1000 |
218 | (15 to 18)% increased Armour (15 to 18)% increased Evasion Rating (15 to 16)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
219 | (19 to 22)% increased Armour (19 to 22)% increased Evasion Rating (17 to 18)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
220 | (23 to 26)% increased Armour (23 to 26)% increased Evasion Rating (19 to 20)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
221 | (27 to 30)% increased Armour (27 to 30)% increased Evasion Rating (21 to 22)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
222 | (30 to 35)% increased Armour (30 to 35)% increased Evasion Rating (23 to 25)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
223 | +(4 to 5)% Chance to Block Attack Damage (4 to 5)% Chance to Block Spell Damage (4 to 5)% chance to Dodge Attack Hits (4 to 5)% chance to Dodge Spell Hits Socketed Gems have 10% reduced Mana Reservation |
#% increased Armour, Evasion and Energy Shield | Shields | 1000 |
224 | 4% increased Attack and Cast Speed | #% increased Attack and Cast Speed | Shields, Amulets, Quivers | 15 |
225 | 5% increased Attack and Cast Speed | #% increased Attack and Cast Speed | Shields, Amulets, Quivers | 50 |
226 | (23 to 26)% increased Attack Damage | #% increased Attack Damage | Shields | 60 |
227 | (27 to 30)% increased Attack Damage | #% increased Attack Damage | Shields | 90 |
228 | (31 to 35)% increased Attack Damage | #% increased Attack Damage | Shields | 500 |
229 | 3% increased Attack Speed | #% increased Attack Speed | Shields | 20 |
230 | 4% increased Attack Speed | #% increased Attack Speed | Shields | 30 |
231 | 5% increased Attack Speed | #% increased Attack Speed | Shields | 100 |
232 | +(1 to 2) to Minimum Endurance Charges +(1 to 2) to Minimum Frenzy Charges +(1 to 2) to Minimum Power Charges |
#% increased Attribute Requirements | Shields | -100 |
233 | +(10 to 12) to all Attributes | #% increased Attribute Requirements | Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | -85 |
234 | +(6 to 7) to all Attributes | #% increased Attribute Requirements | Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | -60 |
235 | +(8 to 9) to all Attributes | #% increased Attribute Requirements | Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | -70 |
236 | 3% increased Cast Speed | #% increased Cast Speed | Shields | 20 |
237 | 4% increased Cast Speed | #% increased Cast Speed | Shields | 30 |
238 | 5% increased Cast Speed | #% increased Cast Speed | Shields | 100 |
239 | (11 to 12)% increased Cold Damage | #% increased Cold Damage | Shields | 150 |
240 | (13 to 14)% increased Cold Damage | #% increased Cold Damage | Shields | 200 |
241 | (15 to 16)% increased Cold Damage (20 to 30)% increased Frostbite Curse Effect |
#% increased Cold Damage | Shields | 500 |
242 | (9 to 10)% increased Cold Damage | #% increased Cold Damage | Shields | 100 |
243 | 8% increased Cold Damage | #% increased Cold Damage | Shields | 50 |
244 | (29 to 31)% increased Critical Strike Chance for Spells | #% increased Critical Strike Chance for Spells | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
245 | (32 to 34)% increased Critical Strike Chance for Spells | #% increased Critical Strike Chance for Spells | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 175 |
246 | (35 to 37)% increased Critical Strike Chance for Spells | #% increased Critical Strike Chance for Spells | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 250 |
247 | (38 to 41)% increased Critical Strike Chance for Spells | #% increased Critical Strike Chance for Spells | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 325 |
248 | (42 to 45)% increased Critical Strike Chance for Spells | #% increased Critical Strike Chance for Spells | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 500 |
249 | +(5 to 6)% to Chaos Resistance | #% increased Damage taken from Damage Over Time | Shields | -6 |
250 | +(7 to 8)% to Chaos Resistance | #% increased Damage taken from Damage Over Time | Shields | -12 |
251 | +(9 to 10)% to Chaos Resistance | #% increased Damage taken from Damage Over Time | Shields | -20 |
252 | (10 to 15)% increased Flammability Curse Effect (10 to 15)% increased Frostbite Curse Effect (10 to 15)% increased Conductivity Curse Effect |
#% increased Effect of your Curses | Shields | 50 |
253 | Curse Skills have (10 to 15)% increased Skill Effect Duration | #% increased Effect of your Curses | Shields | 13 |
254 | Curse Skills have (16 to 20)% increased Skill Effect Duration | #% increased Effect of your Curses | Shields | 26 |
255 | (11 to 12)% increased Elemental Damage | #% increased Elemental Damage | Shields | 60 |
256 | (13 to 14)% increased Elemental Damage | #% increased Elemental Damage | Shields | 80 |
257 | (15 to 16)% increased Elemental Damage (20 to 30)% increased Elemental Weakness Curse Effect |
#% increased Elemental Damage | Shields | 500 |
258 | (9 to 10)% increased Elemental Damage | #% increased Elemental Damage | Shields | 40 |
259 | 8% increased Elemental Damage | #% increased Elemental Damage | Shields | 20 |
260 | (15 to 16)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
261 | (17 to 18)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
262 | (19 to 20)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
263 | (21 to 22)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
264 | (23 to 25)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
265 | Socketed Gems have 10% reduced Mana Reservation | #% increased Energy Shield | Shields | 1000 |
266 | (15 to 18)% increased Evasion Rating (15 to 16)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
267 | (19 to 22)% increased Evasion Rating (17 to 18)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
268 | (23 to 26)% increased Evasion Rating (19 to 20)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
269 | (27 to 30)% increased Evasion Rating (21 to 22)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
270 | (30 to 35)% increased Evasion Rating (23 to 25)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
271 | (4 to 5)% chance to Dodge Attack Hits (4 to 5)% chance to Dodge Spell Hits Socketed Gems have 10% reduced Mana Reservation |
#% increased Evasion and Energy Shield | Shields | 1000 |
272 | (15 to 18)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
273 | (19 to 22)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
274 | (23 to 26)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
275 | (27 to 30)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
276 | (30 to 35)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
277 | (4 to 5)% chance to Dodge Attack Hits (4 to 5)% chance to Dodge Spell Hits |
#% increased Evasion Rating | Shields | 1000 |
278 | (11 to 12)% increased Fire Damage | #% increased Fire Damage | Shields | 150 |
279 | (13 to 14)% increased Fire Damage | #% increased Fire Damage | Shields | 200 |
280 | (15 to 16)% increased Fire Damage (20 to 30)% increased Flammability Curse Effect |
#% increased Fire Damage | Shields | 500 |
281 | (9 to 10)% increased Fire Damage | #% increased Fire Damage | Shields | 100 |
282 | 8% increased Fire Damage | #% increased Fire Damage | Shields | 50 |
283 | (11 to 12)% increased Global Physical Damage | #% increased Global Physical Damage | Shields | 60 |
284 | (13 to 14)% increased Global Physical Damage | #% increased Global Physical Damage | Shields | 80 |
285 | (15 to 16)% increased Global Physical Damage (20 to 30)% increased Vulnerability Curse Effect |
#% increased Global Physical Damage | Shields | 500 |
286 | (9 to 10)% increased Global Physical Damage | #% increased Global Physical Damage | Shields | 40 |
287 | 8% increased Global Physical Damage | #% increased Global Physical Damage | Shields | 20 |
288 | (11 to 12)% increased Lightning Damage | #% increased Lightning Damage | Shields | 150 |
289 | (13 to 14)% increased Lightning Damage | #% increased Lightning Damage | Shields | 200 |
290 | (15 to 16)% increased Lightning Damage (20 to 30)% increased Conductivity Curse Effect |
#% increased Lightning Damage | Shields | 500 |
291 | (9 to 10)% increased Lightning Damage | #% increased Lightning Damage | Shields | 100 |
292 | 8% increased Lightning Damage | #% increased Lightning Damage | Shields | 50 |
293 | (16 to 18)% increased Mana Regeneration Rate | #% increased Mana Regeneration Rate | Rings, Shields, Claws, Sceptres, Daggers, Wands, Staves | 50 |
294 | (19 to 21)% increased Mana Regeneration Rate | #% increased Mana Regeneration Rate | Rings, Shields, Claws, Sceptres, Daggers, Wands, Staves | 90 |
295 | (22 to 24)% increased Mana Regeneration Rate | #% increased Mana Regeneration Rate | Rings, Shields, Claws, Sceptres, Daggers, Wands, Staves | 130 |
296 | (25 to 27)% increased Mana Regeneration Rate | #% increased Mana Regeneration Rate | Rings, Shields, Claws, Sceptres, Daggers, Wands, Staves | 170 |
297 | (28 to 30)% increased Mana Regeneration Rate | #% increased Mana Regeneration Rate | Rings, Shields, Claws, Sceptres, Daggers, Wands, Staves | 190 |
298 | (28 to 30)% increased Mana Regeneration Rate 0.3% of Mana Regenerated per second |
#% increased Mana Regeneration Rate | Shields | 500 |
299 | (23 to 26)% increased Spell Damage | #% increased Spell Damage | Shields | 150 |
300 | (27 to 30)% increased Spell Damage | #% increased Spell Damage | Shields | 200 |
301 | (31 to 35)% increased Spell Damage | #% increased Spell Damage | Shields | 500 |
302 | (10 to 12)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 30 |
303 | (13 to 15)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 60 |
304 | (16 to 18)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 90 |
305 | (19 to 21)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 110 |
306 | (22 to 25)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 130 |
307 | (22 to 25)% increased Stun and Block Recovery Unwavering Stance |
#% increased Stun and Block Recovery | Shields, Boots | 160 |
308 | (11.7 to 18.3) Life Regenerated per second | #% of Life Regenerated per second | Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets | 70 |
309 | (18.4 to 26.7) Life Regenerated per second | #% of Life Regenerated per second | Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets | 140 |
310 | (26.7 to 40) Life Regenerated per second (0.6 to 0.7)% of Life Regenerated per second |
#% of Life Regenerated per second | Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets | 300 |
311 | (22 to 24)% increased Mana Regeneration Rate | #% of Mana Regenerated per second if you’ve Hit an Enemy Recently | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 25 |
312 | (25 to 27)% increased Mana Regeneration Rate | #% of Mana Regenerated per second if you’ve Hit an Enemy Recently | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
313 | (28 to 30)% increased Mana Regeneration Rate 0.2% of Mana Regenerated per second |
#% of Mana Regenerated per second if you’ve Hit an Enemy Recently | Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres | 100 |
314 | (15 to 20)% reduced Elemental Ailment Duration on you | #% reduced Elemental Ailment Duration on you | Boots, Gloves, Helmets, Body Armours, Shields | 40 |
315 | (21 to 35)% reduced Elemental Ailment Duration on you | #% reduced Elemental Ailment Duration on you | Boots, Gloves, Helmets, Body Armours, Shields | 75 |
316 | (36 to 50)% reduced Elemental Ailment Duration on you | #% reduced Elemental Ailment Duration on you | Boots, Gloves, Helmets, Body Armours, Shields | 200 |
317 | (11 to 12)% increased Cold Damage | Adds # to # Cold Damage | Rings, Shields | 100 |
318 | (9 to 10)% increased Cold Damage | Adds # to # Cold Damage | Rings, Shields | 40 |
319 | 8% increased Cold Damage | Adds # to # Cold Damage | Rings, Shields | 20 |
320 | (11 to 12)% increased Fire Damage | Adds # to # Fire Damage | Rings, Shields | 100 |
321 | (9 to 10)% increased Fire Damage | Adds # to # Fire Damage | Rings, Shields | 40 |
322 | 8% increased Fire Damage | Adds # to # Fire Damage | Rings, Shields | 20 |
323 | (18 to 20)% increased Fire Damage | Adds # to # Fire Damage if you’ve Blocked Recently | Shields | 90 |
324 | (21 to 23)% increased Fire Damage | Adds # to # Fire Damage if you’ve Blocked Recently | Shields | 170 |
325 | (24 to 26)% increased Fire Damage | Adds # to # Fire Damage if you’ve Blocked Recently | Shields | 500 |
326 | (11 to 12)% increased Lightning Damage | Adds # to # Lightning Damage | Rings, Shields | 100 |
327 | (9 to 10)% increased Lightning Damage | Adds # to # Lightning Damage | Rings, Shields | 65 |
328 | 8% increased Lightning Damage | Adds # to # Lightning Damage | Rings, Shields | 35 |
329 | (11 to 15)% increased Effect of Chill | Chill Nearby Enemies when you Block | Shields | 5 |
330 | (7 to 10)% increased Effect of Chill | Chill Nearby Enemies when you Block | Shields | 2 |
331 | (21 to 23)% increased Cold Damage | Gain #% of Cold Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 16 |
332 | (24 to 26)% increased Cold Damage | Gain #% of Cold Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 32 |
333 | (27 to 30)% increased Cold Damage Gain (4 to 6)% of Cold Damage as Extra Chaos Damage |
Gain #% of Cold Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 100 |
334 | (21 to 23)% increased Fire Damage | Gain #% of Fire Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 16 |
335 | (24 to 26)% increased Fire Damage | Gain #% of Fire Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 32 |
336 | (27 to 30)% increased Fire Damage Gain (4 to 6)% of Fire Damage as Extra Chaos Damage |
Gain #% of Fire Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 100 |
337 | (21 to 23)% increased Lightning Damage | Gain #% of Lightning Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 16 |
338 | (24 to 26)% increased Lightning Damage | Gain #% of Lightning Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 32 |
339 | (27 to 30)% increased Lightning Damage Gain (4 to 6)% of Lightning Damage as Extra Chaos Damage |
Gain #% of Lightning Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 100 |
340 | (19 to 22)% increased Global Physical Damage | Gain #% of Physical Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 16 |
341 | (23 to 26)% increased Global Physical Damage | Gain #% of Physical Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 32 |
342 | (27 to 30)% increased Global Physical Damage Gain (4 to 6)% of Physical Damage as Extra Chaos Damage |
Gain #% of Physical Damage as Extra Chaos Damage | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields | 100 |
343 | Minions have (10 to 12)% increased maximum Life | Minions have #% increased maximum Life | Boots, Gloves, Helmets, Body Armours, Belts, Shields | 80 |
344 | Minions have (13 to 15)% increased maximum Life | Minions have #% increased maximum Life | Boots, Gloves, Helmets, Body Armours, Belts, Shields | 150 |
345 | Minions have (7 to 9)% increased maximum Life | Minions have #% increased maximum Life | Boots, Gloves, Helmets, Body Armours, Belts, Shields | 40 |
346 | +(11 to 15) Mana gained when you Block | Recover #% of your maximum Mana when you Block | Shields | 5 |
347 | +(5 to 10) Mana gained when you Block | Recover #% of your maximum Mana when you Block | Shields | 3 |
348 | Recover (4 to 8)% of your maximum Mana when you Block | Recover #% of your maximum Mana when you Block | Shields | 10 |
349 | Reflects (10 to 15) Physical Damage to Melee Attackers | Reflects # Physical Damage to Melee Attackers | Shields | 300 |
350 | Reflects (16 to 40) Physical Damage to Melee Attackers | Reflects # Physical Damage to Melee Attackers | Shields | 450 |
351 | Reflects (41 to 80) Physical Damage to Melee Attackers | Reflects # Physical Damage to Melee Attackers | Shields | 550 |
352 | Reflects (41 to 80) Physical Damage to Melee Attackers +(19 to 20)% to Global Critical Strike Multiplier |
Reflects # Physical Damage to Melee Attackers | Shields | 1000 |
353 | -1 to Total Mana Cost of Skills | Socketed Attacks have # to Total Mana Cost | Boots, Helmets, Shields, Body Armours | -20 |
354 | -2 to Total Mana Cost of Skills | Socketed Attacks have # to Total Mana Cost | Boots, Helmets, Shields, Body Armours | -40 |
355 | -3 to Total Mana Cost of Skills | Socketed Attacks have # to Total Mana Cost | Boots, Helmets, Shields, Body Armours | -50 |
356 | (4 to 5)% reduced Mana Cost of Skills | Socketed Spells have #% increased Mana Cost | Boots, Helmets, Shields | -100 |
357 | 2% reduced Mana Cost of Skills | Socketed Spells have #% increased Mana Cost | Boots, Helmets, Shields | -25 |
358 | 3% reduced Mana Cost of Skills | Socketed Spells have #% increased Mana Cost | Boots, Helmets, Shields | -50 |