PoE Synthesis Shield

PoE Synthesis Implicit Abyss Jewel Amulet Belt Body Armour Boots Bow Claw Dagger
Gloves Helmet Jewel One Hand Axe One Hand Mace One Hand Sword Quiver Ring Sceptre
Shield Staff Thrusting One Hand Sword Two Hand Axe Two Hand Mace Two Hand Sword Wand

PoE Synthesis Shield

# Synthesised Implicit Required Affix Stat Item Class Max
1 +(2 to 3)% Chance to Block Attack Damage # Chance to Block Shields 28
2 +(4 to 5)% Chance to Block Attack Damage # Chance to Block Shields 50
3 +(2 to 3)% Chance to Block Attack Damage
(2 to 3)% Chance to Block Spell Damage
# Chance to Block Projectile Attack Damage Shields 28
4 +(4 to 5)% Chance to Block Attack Damage
(4 to 5)% Chance to Block Spell Damage
# Chance to Block Projectile Attack Damage Shields 50
5 +(15 to 25) Life gained when you Block # Life gained when you Block Shields 150
6 +(26 to 35) Life gained when you Block # Life gained when you Block Shields 250
7 Recover (3 to 5)% of your Maximum Life when you Block # Life gained when you Block Shields 500
8 (11.7 to 18.3) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 2500
9 (18.4 to 26.7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3000
10 (26.7 to 40) Life Regenerated per second
(0.6 to 0.7)% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3250
11 (26.7 to 40) Life Regenerated per second
(0.8 to 0.93)% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3500
12 (26.7 to 40) Life Regenerated per second
1% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 5000
13 (5 to 7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 1000
14 (7 to 11.7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 1750
15 +(11 to 15) Mana gained when you Block # Mana gained when you Block Shields 100
16 +(5 to 10) Mana gained when you Block # Mana gained when you Block Shields 50
17 Recover (4 to 8)% of your maximum Mana when you Block # Mana gained when you Block Shields 200
18 (10 to 11)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 250
19 (12 to 13)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 500
20 (14 to 15)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 750
21 (16 to 17)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 1000
22 +(251 to 350) to Accuracy Rating # to Accuracy Rating Shields 2000
23 +(12 to 14) to Strength
+(12 to 14) to Dexterity
+(12 to 14) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
24 +(6 to 8) to Strength
+(6 to 8) to Dexterity
+(6 to 8) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 15
25 +(9 to 11) to Strength
+(9 to 11) to Dexterity
+(9 to 11) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 30
26 +(11 to 12)% to Fire Resistance
+(11 to 12)% to Cold Resistance
+(11 to 12)% to Lightning Resistance
# to all Elemental Resistances Shields 15
27 +(13 to 14)% to Fire Resistance
+(13 to 14)% to Cold Resistance
+(13 to 14)% to Lightning Resistance
# to all Elemental Resistances Shields 30
28 +(15 to 16)% to Fire Resistance
+(15 to 16)% to Cold Resistance
+(15 to 16)% to Lightning Resistance
# to all Elemental Resistances Shields 45
29 +(15 to 16)% to Fire Resistance
+(15 to 16)% to Cold Resistance
+(15 to 16)% to Lightning Resistance
+2% to all maximum Resistances
# to all Elemental Resistances Shields 100
30 +(15 to 20) to Armour # to Armour Body Armours, Shields 200
31 +(21 to 30) to Armour # to Armour Body Armours, Shields 400
32 +(31 to 40) to Armour # to Armour Body Armours, Shields 600
33 +(41 to 55) to Armour # to Armour Body Armours, Shields 800
34 +(56 to 70) to Armour
2% additional Physical Damage Reduction
# to Armour Body Armours, Shields 1100
35 +(56 to 70) to Armour
3% additional Physical Damage Reduction
# to Armour Body Armours, Shields 1450
36 +(56 to 70) to Armour
4% additional Physical Damage Reduction
# to Armour Body Armours, Shields 2000
37 +(21 to 30) to Armour # to Armour during Soul Gain Prevention Body Armours, Shields 8000
38 +(31 to 40) to Armour # to Armour during Soul Gain Prevention Body Armours, Shields 15000
39 +(5 to 6)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
40 +(7 to 8)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
41 +(9 to 10)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 100
42 +(9 to 10)% to Chaos Resistance
+2% to maximum Chaos Resistance
# to Chaos Resistance Shields 120
43 +(9 to 10)% to Cold Resistance
+(7 to 8)% to Chaos Resistance
# to Cold and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
44 +8% to Cold Resistance
+(5 to 6)% to Chaos Resistance
# to Cold and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
45 +(11 to 12)% to Cold Resistance
+(11 to 12)% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
46 +(9 to 10)% to Cold Resistance
+(9 to 10)% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
47 +8% to Cold Resistance
+8% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
48 +(11 to 12)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
49 +(13 to 14)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
50 +(15 to 16)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
51 +(15 to 16)% to Cold Resistance
+3% to maximum Cold Resistance
# to Cold Resistance Shields 150
52 +(9 to 10)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
53 +8% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
54 +(12 to 14) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
55 +(15 to 17) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
56 +(18 to 20) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
57 +(6 to 8) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
58 +(9 to 11) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
59 6% increased Dexterity
+1 to Maximum Frenzy Charges
# to Dexterity Shields 200
60 +(12 to 14) to Dexterity
+(12 to 14) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
61 +(6 to 8) to Dexterity
+(6 to 8) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
62 +(9 to 11) to Dexterity
+(9 to 11) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
63 +(15 to 20) to Evasion Rating # to Evasion Rating Body Armours, Shields 175
64 +(21 to 30) to Evasion Rating # to Evasion Rating Body Armours, Shields 375
65 +(31 to 40) to Evasion Rating # to Evasion Rating Body Armours, Shields 575
66 +(41 to 55) to Evasion Rating # to Evasion Rating Body Armours, Shields 775
67 +(56 to 70) to Evasion Rating
+2% chance to Evade Attacks
# to Evasion Rating Body Armours, Shields 1050
68 +(56 to 70) to Evasion Rating
+3% chance to Evade Attacks
# to Evasion Rating Body Armours, Shields 1400
69 +(56 to 70) to Evasion Rating
+4% chance to Evade Attacks
# to Evasion Rating Body Armours, Shields 2000
70 +(9 to 10)% to Fire Resistance
+(7 to 8)% to Chaos Resistance
# to Fire and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
71 +8% to Fire Resistance
+(5 to 6)% to Chaos Resistance
# to Fire and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
72 +(11 to 12)% to Fire Resistance
+(11 to 12)% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
73 +(9 to 10)% to Fire Resistance
+(9 to 10)% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
74 +8% to Fire Resistance
+8% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
75 +(11 to 12)% to Fire Resistance
+(11 to 12)% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
76 +(9 to 10)% to Fire Resistance
+(9 to 10)% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
77 +8% to Fire Resistance
+8% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
78 +(11 to 12)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
79 +(13 to 14)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
80 +(15 to 16)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
81 +(15 to 16)% to Fire Resistance
+3% to maximum Fire Resistance
# to Fire Resistance Shields 150
82 +(9 to 10)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
83 +8% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
84 +(12 to 14) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
85 +(15 to 17) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
86 +(18 to 20) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
87 +(6 to 8) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
88 +(9 to 11) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
89 6% increased Intelligence
+1 to Maximum Power Charges
# to Intelligence Shields 200
90 +(2 to 3)% to Quality of Socketed Chaos Gems # to Level of Socketed Chaos Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 3
91 +(4 to 6)% to Quality of Socketed Chaos Gems # to Level of Socketed Chaos Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 5
92 +1 to Level of Socketed Chaos Gems # to Level of Socketed Chaos Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 10
93 +(2 to 3)% to Quality of Socketed Cold Gems # to Level of Socketed Cold Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 3
94 +(4 to 6)% to Quality of Socketed Cold Gems # to Level of Socketed Cold Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 5
95 +1 to Level of Socketed Cold Gems # to Level of Socketed Cold Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 10
96 +(2 to 3)% to Quality of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
97 +(4 to 6)% to Quality of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
98 +1 to Level of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
99 +(2 to 3)% to Quality of Socketed Fire Gems # to Level of Socketed Fire Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 3
100 +(4 to 6)% to Quality of Socketed Fire Gems # to Level of Socketed Fire Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 5
101 +1 to Level of Socketed Fire Gems # to Level of Socketed Fire Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 10
102 +(2 to 3)% to Quality of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
103 +(4 to 6)% to Quality of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
104 +1 to Level of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
105 +(2 to 3)% to Quality of Socketed Lightning Gems # to Level of Socketed Lightning Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 3
106 +(4 to 6)% to Quality of Socketed Lightning Gems # to Level of Socketed Lightning Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 5
107 +1 to Level of Socketed Lightning Gems # to Level of Socketed Lightning Gems Boots, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 10
108 +(2 to 3)% to Quality of Socketed Melee Gems # to Level of Socketed Melee Gems Shields, One Hand Axes, One Hand Swords, Thrusting One Hand Swords, One Hand Maces, Claws, Sceptres, Daggers, Two Hand Maces, Two Hand Axes, Two Hand Swords, Staves 3
109 +(4 to 6)% to Quality of Socketed Melee Gems # to Level of Socketed Melee Gems Shields, One Hand Axes, One Hand Swords, Thrusting One Hand Swords, One Hand Maces, Claws, Sceptres, Daggers, Two Hand Maces, Two Hand Axes, Two Hand Swords, Staves 5
110 +1 to Level of Socketed Melee Gems # to Level of Socketed Melee Gems Shields, One Hand Axes, One Hand Swords, Thrusting One Hand Swords, One Hand Maces, Claws, Sceptres, Daggers, Two Hand Maces, Two Hand Axes, Two Hand Swords, Staves 10
111 +(2 to 3)% to Quality of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
112 +(4 to 6)% to Quality of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
113 +1 to Level of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
114 +(2 to 3)% to Quality of Socketed Support Gems # to Level of Socketed Support Gems Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 3
115 +(4 to 6)% to Quality of Socketed Support Gems # to Level of Socketed Support Gems Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 5
116 +1 to Level of Socketed Support Gems # to Level of Socketed Support Gems Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 10
117 +(9 to 10)% to Lightning Resistance
+(7 to 8)% to Chaos Resistance
# to Lightning and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
118 +8% to Lightning Resistance
+(5 to 6)% to Chaos Resistance
# to Lightning and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
119 +(11 to 12)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
120 +(13 to 14)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
121 +(15 to 16)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
122 +(15 to 16)% to Lightning Resistance
+3% to maximum Lightning Resistance
# to Lightning Resistance Shields 150
123 +(9 to 10)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
124 +8% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
125 +(11 to 14) to maximum Energy Shield # to maximum Energy Shield Body Armours, Shields 100
126 +(15 to 18) to maximum Energy Shield # to maximum Energy Shield Body Armours, Shields 150
127 +(19 to 23) to maximum Energy Shield # to maximum Energy Shield Body Armours, Shields 200
128 +(24 to 30) to maximum Energy Shield
(0.6 to 0.7)% of Energy Shield Regenerated per second
# to maximum Energy Shield Body Armours, Shields 300
129 +(24 to 30) to maximum Energy Shield
(0.8 to 0.9)% of Energy Shield Regenerated per second
# to maximum Energy Shield Body Armours, Shields 370
130 +(24 to 30) to maximum Energy Shield
1% of Energy Shield Regenerated per second
# to maximum Energy Shield Body Armours, Shields 500
131 +(8 to 10) to maximum Energy Shield # to maximum Energy Shield Body Armours, Shields 50
132 (5 to 6)% increased maximum Life # to maximum Life Boots, Helmets, Gloves, Shields 1000
133 +(11 to 14) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 175
134 +(15 to 19) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 250
135 +(20 to 24) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 325
136 +(25 to 30) to maximum Life
4% increased maximum Life
# to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 400
137 +(8 to 10) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 100
138 (7 to 8)% increased maximum Mana # to maximum Mana Body Armours, Shields 500
139 (7 to 8)% increased maximum Mana
(6 to 8)% increased Attack Damage per 500 Maximum Mana
(6 to 8)% increased Spell Damage per 500 Maximum Mana
# to maximum Mana Shields 200
140 +(11 to 14) to maximum Mana # to maximum Mana Body Armours, Shields, Claws 100
141 +(15 to 19) to maximum Mana # to maximum Mana Body Armours, Shields, Claws 150
142 +(20 to 24) to maximum Mana # to maximum Mana Body Armours, Shields, Claws 175
143 +(8 to 10) to maximum Mana # to maximum Mana Body Armours, Shields, Claws 50
144 +(2 to 3)% to Quality of Socketed Gems # to Quality of Socketed Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Shields 20
145 +(4 to 6)% to Quality of Socketed Gems # to Quality of Socketed Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Shields 50
146 +(12 to 14) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
147 +(15 to 17) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
148 +(18 to 20) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
149 +(6 to 8) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
150 +(9 to 11) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
151 6% increased Strength
+1 to Maximum Endurance Charges
# to Strength Shields 200
152 +(12 to 14) to Strength
+(12 to 14) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
153 +(6 to 8) to Strength
+(6 to 8) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
154 +(9 to 11) to Strength
+(9 to 11) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
155 +(12 to 14) to Strength
+(12 to 14) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
156 +(6 to 8) to Strength
+(6 to 8) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
157 +(9 to 11) to Strength
+(9 to 11) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
158 (-15 to -11) Physical Damage taken from Attacks #% additional Physical Damage Reduction Quivers, Shields 6
159 (-20 to -16) Physical Damage taken from Attacks #% additional Physical Damage Reduction Quivers, Shields 12
160 (-25 to -21) Physical Damage taken from Attacks #% additional Physical Damage Reduction Quivers, Shields 50
161 (14 to 16)% chance to Avoid being Poisoned #% chance to Avoid being Poisoned Boots, Helmets, Body Armours, Shields 55
162 (18 to 21)% chance to Avoid being Poisoned #% chance to Avoid being Poisoned Boots, Helmets, Body Armours, Shields 110
163 (22 to 25)% chance to Avoid being Poisoned #% chance to Avoid being Poisoned Boots, Helmets, Body Armours, Shields 200
164 (10 to 11)% chance to Avoid being Stunned #% chance to Avoid being Stunned Shields 20
165 (12 to 13)% chance to Avoid being Stunned #% chance to Avoid being Stunned Shields 40
166 (14 to 15)% chance to Avoid being Stunned #% chance to Avoid being Stunned Shields 55
167 (14 to 15)% chance to Avoid being Stunned
Bleeding cannot be inflicted on you
#% chance to Avoid being Stunned Shields 150
168 (14 to 16)% chance to avoid Bleeding #% chance to avoid Bleeding Boots, Helmets, Body Armours, Shields 55
169 (18 to 21)% chance to avoid Bleeding #% chance to avoid Bleeding Boots, Helmets, Body Armours, Shields 110
170 (22 to 25)% chance to avoid Bleeding #% chance to avoid Bleeding Boots, Helmets, Body Armours, Shields 200
171 +(11 to 12)% to Cold Resistance #% chance to Avoid Cold Damage when Hit Body Armours, Shields, Quivers 14
172 +(13 to 14)% to Cold Resistance #% chance to Avoid Cold Damage when Hit Body Armours, Shields, Quivers 27
173 +(15 to 16)% to Cold Resistance
(3 to 5)% chance to Avoid Cold Damage when Hit
#% chance to Avoid Cold Damage when Hit Shields, Quivers 50
174 (15 to 20)% reduced Elemental Ailment Duration on you #% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 30
175 (21 to 35)% reduced Elemental Ailment Duration on you #% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 60
176 (36 to 50)% reduced Elemental Ailment Duration on you
(16 to 25)% chance to Avoid Elemental Ailments
#% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 200
177 +(11 to 12)% to Fire Resistance #% chance to Avoid Fire Damage when Hit Body Armours, Shields, Quivers 14
178 +(13 to 14)% to Fire Resistance #% chance to Avoid Fire Damage when Hit Body Armours, Shields, Quivers 27
179 +(15 to 16)% to Fire Resistance
(3 to 5)% chance to Avoid Fire Damage when Hit
#% chance to Avoid Fire Damage when Hit Shields, Quivers 50
180 +(11 to 12)% to Lightning Resistance #% chance to Avoid Lightning Damage when Hit Body Armours, Shields, Quivers 14
181 +(13 to 14)% to Lightning Resistance #% chance to Avoid Lightning Damage when Hit Body Armours, Shields, Quivers 27
182 +(15 to 16)% to Lightning Resistance
(3 to 5)% chance to Avoid Lightning Damage when Hit
#% chance to Avoid Lightning Damage when Hit Shields, Quivers 50
183 (2 to 3)% Chance to Block Spell Damage #% Chance to Block Spell Damage Shields 28
184 (4 to 5)% Chance to Block Spell Damage #% Chance to Block Spell Damage Shields 50
185 2% chance to deal Double Damage #% chance to deal Double Damage Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres 8
186 3% chance to deal Double Damage #% chance to deal Double Damage Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres 50
187 (12 to 13)% increased Attack Damage
(12 to 13)% increased Spell Damage
#% chance to deal Double Damage while Focussed Shields 20
188 (14 to 16)% increased Attack Damage
(14 to 16)% increased Spell Damage
#% chance to deal Double Damage while Focussed Shields 40
189 (17 to 20)% increased Attack Damage
(17 to 20)% increased Spell Damage
#% chance to deal Double Damage while Focussed Shields 100
190 (4 to 5)% chance to Dodge Attack Hits #% chance to Dodge Attack Hits Shields 20
191 2% chance to Dodge Attack Hits #% chance to Dodge Attack Hits Shields 10
192 (4 to 5)% chance to Dodge Spell Hits #% chance to Dodge Spell Hits Shields 20
193 2% chance to Dodge Spell Hits #% chance to Dodge Spell Hits Shields 10
194 (3 to 4)% increased Damage per Power Charge #% chance to gain a Power Charge when you Block Shields 25
195 (4 to 5)% increased Damage per Power Charge #% chance to gain a Power Charge when you Block Shields 50
196 Immune to Curses if Corrupted #% chance to gain an additional Vaal Soul on Kill Shields 50
197 3% increased Attack and Cast Speed #% chance to gain Onslaught for 4 seconds on Kill Shields 11
198 4% increased Attack and Cast Speed #% chance to gain Onslaught for 4 seconds on Kill Shields 22
199 5% increased Attack and Cast Speed
(5 to 8)% chance to gain Onslaught for 4 seconds on Kill
#% chance to gain Onslaught for 4 seconds on Kill Shields 50
200 (15 to 18)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 100
201 (19 to 22)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 175
202 (23 to 26)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 250
203 (27 to 30)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 325
204 (30 to 35)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 400
205 +(4 to 5)% Chance to Block Attack Damage
(4 to 5)% Chance to Block Spell Damage
#% increased Armour Shields 1000
206 (15 to 18)% increased Armour
(15 to 16)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
207 (19 to 22)% increased Armour
(17 to 18)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
208 (23 to 26)% increased Armour
(19 to 20)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
209 (27 to 30)% increased Armour
(21 to 22)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
210 (30 to 35)% increased Armour
(23 to 25)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
211 +(4 to 5)% Chance to Block Attack Damage
(4 to 5)% Chance to Block Spell Damage
Socketed Gems have 10% reduced Mana Reservation
#% increased Armour and Energy Shield Shields 1000
212 (15 to 18)% increased Armour
(15 to 18)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 100
213 (19 to 22)% increased Armour
(19 to 22)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 175
214 (23 to 26)% increased Armour
(23 to 26)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 250
215 (27 to 30)% increased Armour
(27 to 30)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 325
216 (30 to 35)% increased Armour
(30 to 35)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 400
217 +(4 to 5)% Chance to Block Attack Damage
(4 to 5)% Chance to Block Spell Damage
(4 to 5)% chance to Dodge Attack Hits
(4 to 5)% chance to Dodge Spell Hits
#% increased Armour and Evasion Shields 1000
218 (15 to 18)% increased Armour
(15 to 18)% increased Evasion Rating
(15 to 16)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
219 (19 to 22)% increased Armour
(19 to 22)% increased Evasion Rating
(17 to 18)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
220 (23 to 26)% increased Armour
(23 to 26)% increased Evasion Rating
(19 to 20)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
221 (27 to 30)% increased Armour
(27 to 30)% increased Evasion Rating
(21 to 22)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
222 (30 to 35)% increased Armour
(30 to 35)% increased Evasion Rating
(23 to 25)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
223 +(4 to 5)% Chance to Block Attack Damage
(4 to 5)% Chance to Block Spell Damage
(4 to 5)% chance to Dodge Attack Hits
(4 to 5)% chance to Dodge Spell Hits
Socketed Gems have 10% reduced Mana Reservation
#% increased Armour, Evasion and Energy Shield Shields 1000
224 4% increased Attack and Cast Speed #% increased Attack and Cast Speed Shields, Amulets, Quivers 15
225 5% increased Attack and Cast Speed #% increased Attack and Cast Speed Shields, Amulets, Quivers 50
226 (23 to 26)% increased Attack Damage #% increased Attack Damage Shields 60
227 (27 to 30)% increased Attack Damage #% increased Attack Damage Shields 90
228 (31 to 35)% increased Attack Damage #% increased Attack Damage Shields 500
229 3% increased Attack Speed #% increased Attack Speed Shields 20
230 4% increased Attack Speed #% increased Attack Speed Shields 30
231 5% increased Attack Speed #% increased Attack Speed Shields 100
232 +(1 to 2) to Minimum Endurance Charges
+(1 to 2) to Minimum Frenzy Charges
+(1 to 2) to Minimum Power Charges
#% increased Attribute Requirements Shields -100
233 +(10 to 12) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -85
234 +(6 to 7) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -60
235 +(8 to 9) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -70
236 3% increased Cast Speed #% increased Cast Speed Shields 20
237 4% increased Cast Speed #% increased Cast Speed Shields 30
238 5% increased Cast Speed #% increased Cast Speed Shields 100
239 (11 to 12)% increased Cold Damage #% increased Cold Damage Shields 150
240 (13 to 14)% increased Cold Damage #% increased Cold Damage Shields 200
241 (15 to 16)% increased Cold Damage
(20 to 30)% increased Frostbite Curse Effect
#% increased Cold Damage Shields 500
242 (9 to 10)% increased Cold Damage #% increased Cold Damage Shields 100
243 8% increased Cold Damage #% increased Cold Damage Shields 50
244 (29 to 31)% increased Critical Strike Chance for Spells #% increased Critical Strike Chance for Spells Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
245 (32 to 34)% increased Critical Strike Chance for Spells #% increased Critical Strike Chance for Spells Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 175
246 (35 to 37)% increased Critical Strike Chance for Spells #% increased Critical Strike Chance for Spells Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 250
247 (38 to 41)% increased Critical Strike Chance for Spells #% increased Critical Strike Chance for Spells Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 325
248 (42 to 45)% increased Critical Strike Chance for Spells #% increased Critical Strike Chance for Spells Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 500
249 +(5 to 6)% to Chaos Resistance #% increased Damage taken from Damage Over Time Shields -6
250 +(7 to 8)% to Chaos Resistance #% increased Damage taken from Damage Over Time Shields -12
251 +(9 to 10)% to Chaos Resistance #% increased Damage taken from Damage Over Time Shields -20
252 (10 to 15)% increased Flammability Curse Effect
(10 to 15)% increased Frostbite Curse Effect
(10 to 15)% increased Conductivity Curse Effect
#% increased Effect of your Curses Shields 50
253 Curse Skills have (10 to 15)% increased Skill Effect Duration #% increased Effect of your Curses Shields 13
254 Curse Skills have (16 to 20)% increased Skill Effect Duration #% increased Effect of your Curses Shields 26
255 (11 to 12)% increased Elemental Damage #% increased Elemental Damage Shields 60
256 (13 to 14)% increased Elemental Damage #% increased Elemental Damage Shields 80
257 (15 to 16)% increased Elemental Damage
(20 to 30)% increased Elemental Weakness Curse Effect
#% increased Elemental Damage Shields 500
258 (9 to 10)% increased Elemental Damage #% increased Elemental Damage Shields 40
259 8% increased Elemental Damage #% increased Elemental Damage Shields 20
260 (15 to 16)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
261 (17 to 18)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
262 (19 to 20)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
263 (21 to 22)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
264 (23 to 25)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
265 Socketed Gems have 10% reduced Mana Reservation #% increased Energy Shield Shields 1000
266 (15 to 18)% increased Evasion Rating
(15 to 16)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
267 (19 to 22)% increased Evasion Rating
(17 to 18)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
268 (23 to 26)% increased Evasion Rating
(19 to 20)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
269 (27 to 30)% increased Evasion Rating
(21 to 22)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
270 (30 to 35)% increased Evasion Rating
(23 to 25)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
271 (4 to 5)% chance to Dodge Attack Hits
(4 to 5)% chance to Dodge Spell Hits
Socketed Gems have 10% reduced Mana Reservation
#% increased Evasion and Energy Shield Shields 1000
272 (15 to 18)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 100
273 (19 to 22)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 175
274 (23 to 26)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 250
275 (27 to 30)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 325
276 (30 to 35)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 400
277 (4 to 5)% chance to Dodge Attack Hits
(4 to 5)% chance to Dodge Spell Hits
#% increased Evasion Rating Shields 1000
278 (11 to 12)% increased Fire Damage #% increased Fire Damage Shields 150
279 (13 to 14)% increased Fire Damage #% increased Fire Damage Shields 200
280 (15 to 16)% increased Fire Damage
(20 to 30)% increased Flammability Curse Effect
#% increased Fire Damage Shields 500
281 (9 to 10)% increased Fire Damage #% increased Fire Damage Shields 100
282 8% increased Fire Damage #% increased Fire Damage Shields 50
283 (11 to 12)% increased Global Physical Damage #% increased Global Physical Damage Shields 60
284 (13 to 14)% increased Global Physical Damage #% increased Global Physical Damage Shields 80
285 (15 to 16)% increased Global Physical Damage
(20 to 30)% increased Vulnerability Curse Effect
#% increased Global Physical Damage Shields 500
286 (9 to 10)% increased Global Physical Damage #% increased Global Physical Damage Shields 40
287 8% increased Global Physical Damage #% increased Global Physical Damage Shields 20
288 (11 to 12)% increased Lightning Damage #% increased Lightning Damage Shields 150
289 (13 to 14)% increased Lightning Damage #% increased Lightning Damage Shields 200
290 (15 to 16)% increased Lightning Damage
(20 to 30)% increased Conductivity Curse Effect
#% increased Lightning Damage Shields 500
291 (9 to 10)% increased Lightning Damage #% increased Lightning Damage Shields 100
292 8% increased Lightning Damage #% increased Lightning Damage Shields 50
293 (16 to 18)% increased Mana Regeneration Rate #% increased Mana Regeneration Rate Rings, Shields, Claws, Sceptres, Daggers, Wands, Staves 50
294 (19 to 21)% increased Mana Regeneration Rate #% increased Mana Regeneration Rate Rings, Shields, Claws, Sceptres, Daggers, Wands, Staves 90
295 (22 to 24)% increased Mana Regeneration Rate #% increased Mana Regeneration Rate Rings, Shields, Claws, Sceptres, Daggers, Wands, Staves 130
296 (25 to 27)% increased Mana Regeneration Rate #% increased Mana Regeneration Rate Rings, Shields, Claws, Sceptres, Daggers, Wands, Staves 170
297 (28 to 30)% increased Mana Regeneration Rate #% increased Mana Regeneration Rate Rings, Shields, Claws, Sceptres, Daggers, Wands, Staves 190
298 (28 to 30)% increased Mana Regeneration Rate
0.3% of Mana Regenerated per second
#% increased Mana Regeneration Rate Shields 500
299 (23 to 26)% increased Spell Damage #% increased Spell Damage Shields 150
300 (27 to 30)% increased Spell Damage #% increased Spell Damage Shields 200
301 (31 to 35)% increased Spell Damage #% increased Spell Damage Shields 500
302 (10 to 12)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 30
303 (13 to 15)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 60
304 (16 to 18)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 90
305 (19 to 21)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 110
306 (22 to 25)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 130
307 (22 to 25)% increased Stun and Block Recovery
Unwavering Stance
#% increased Stun and Block Recovery Shields, Boots 160
308 (11.7 to 18.3) Life Regenerated per second #% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 70
309 (18.4 to 26.7) Life Regenerated per second #% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 140
310 (26.7 to 40) Life Regenerated per second
(0.6 to 0.7)% of Life Regenerated per second
#% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 300
311 (22 to 24)% increased Mana Regeneration Rate #% of Mana Regenerated per second if you’ve Hit an Enemy Recently Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 25
312 (25 to 27)% increased Mana Regeneration Rate #% of Mana Regenerated per second if you’ve Hit an Enemy Recently Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
313 (28 to 30)% increased Mana Regeneration Rate
0.2% of Mana Regenerated per second
#% of Mana Regenerated per second if you’ve Hit an Enemy Recently Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres 100
314 (15 to 20)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 40
315 (21 to 35)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 75
316 (36 to 50)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 200
317 (11 to 12)% increased Cold Damage Adds # to # Cold Damage Rings, Shields 100
318 (9 to 10)% increased Cold Damage Adds # to # Cold Damage Rings, Shields 40
319 8% increased Cold Damage Adds # to # Cold Damage Rings, Shields 20
320 (11 to 12)% increased Fire Damage Adds # to # Fire Damage Rings, Shields 100
321 (9 to 10)% increased Fire Damage Adds # to # Fire Damage Rings, Shields 40
322 8% increased Fire Damage Adds # to # Fire Damage Rings, Shields 20
323 (18 to 20)% increased Fire Damage Adds # to # Fire Damage if you’ve Blocked Recently Shields 90
324 (21 to 23)% increased Fire Damage Adds # to # Fire Damage if you’ve Blocked Recently Shields 170
325 (24 to 26)% increased Fire Damage Adds # to # Fire Damage if you’ve Blocked Recently Shields 500
326 (11 to 12)% increased Lightning Damage Adds # to # Lightning Damage Rings, Shields 100
327 (9 to 10)% increased Lightning Damage Adds # to # Lightning Damage Rings, Shields 65
328 8% increased Lightning Damage Adds # to # Lightning Damage Rings, Shields 35
329 (11 to 15)% increased Effect of Chill Chill Nearby Enemies when you Block Shields 5
330 (7 to 10)% increased Effect of Chill Chill Nearby Enemies when you Block Shields 2
331 (21 to 23)% increased Cold Damage Gain #% of Cold Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 16
332 (24 to 26)% increased Cold Damage Gain #% of Cold Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 32
333 (27 to 30)% increased Cold Damage
Gain (4 to 6)% of Cold Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 100
334 (21 to 23)% increased Fire Damage Gain #% of Fire Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 16
335 (24 to 26)% increased Fire Damage Gain #% of Fire Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 32
336 (27 to 30)% increased Fire Damage
Gain (4 to 6)% of Fire Damage as Extra Chaos Damage
Gain #% of Fire Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 100
337 (21 to 23)% increased Lightning Damage Gain #% of Lightning Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 16
338 (24 to 26)% increased Lightning Damage Gain #% of Lightning Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 32
339 (27 to 30)% increased Lightning Damage
Gain (4 to 6)% of Lightning Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 100
340 (19 to 22)% increased Global Physical Damage Gain #% of Physical Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 16
341 (23 to 26)% increased Global Physical Damage Gain #% of Physical Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 32
342 (27 to 30)% increased Global Physical Damage
Gain (4 to 6)% of Physical Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Shields 100
343 Minions have (10 to 12)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 80
344 Minions have (13 to 15)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 150
345 Minions have (7 to 9)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 40
346 +(11 to 15) Mana gained when you Block Recover #% of your maximum Mana when you Block Shields 5
347 +(5 to 10) Mana gained when you Block Recover #% of your maximum Mana when you Block Shields 3
348 Recover (4 to 8)% of your maximum Mana when you Block Recover #% of your maximum Mana when you Block Shields 10
349 Reflects (10 to 15) Physical Damage to Melee Attackers Reflects # Physical Damage to Melee Attackers Shields 300
350 Reflects (16 to 40) Physical Damage to Melee Attackers Reflects # Physical Damage to Melee Attackers Shields 450
351 Reflects (41 to 80) Physical Damage to Melee Attackers Reflects # Physical Damage to Melee Attackers Shields 550
352 Reflects (41 to 80) Physical Damage to Melee Attackers
+(19 to 20)% to Global Critical Strike Multiplier
Reflects # Physical Damage to Melee Attackers Shields 1000
353 -1 to Total Mana Cost of Skills Socketed Attacks have # to Total Mana Cost Boots, Helmets, Shields, Body Armours -20
354 -2 to Total Mana Cost of Skills Socketed Attacks have # to Total Mana Cost Boots, Helmets, Shields, Body Armours -40
355 -3 to Total Mana Cost of Skills Socketed Attacks have # to Total Mana Cost Boots, Helmets, Shields, Body Armours -50
356 (4 to 5)% reduced Mana Cost of Skills Socketed Spells have #% increased Mana Cost Boots, Helmets, Shields -100
357 2% reduced Mana Cost of Skills Socketed Spells have #% increased Mana Cost Boots, Helmets, Shields -25
358 3% reduced Mana Cost of Skills Socketed Spells have #% increased Mana Cost Boots, Helmets, Shields -50

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