Toggle Rune - Undecember

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Illusion Axe

Summons Illusion Axes that circle around the caster to deal damage to the enemy.


Tag: Attack Melee Area of Effect Strike Physical Toggle

Resource Cost 20% Amplification. Cooldown 3 s.

Blood Explosion

Chance to cause Blood Explosion in the surrounding area

upon reaching stack count by inflicting Bleed.


Tag: Attack Melee Area of Effect Strike Physical Duration Toggle

Resource Cost 15 Amplification. Cooldown 3 s.

Enduring pain

Increases Armor based on stack upon taking damage while using this skill. Gains an Enchance buff at Max Stack.


Tag: Spell Defense Enhance Toggle

Resource Cost 15 Amplification. Cooldown 20 s.

Seal of Condensed Destruction

Increases Physical DMG.


Tag: Spell Seal Toggle

Resource Cost 15 Amplification. Cooldown 5 s.

Seal of Defense

Increases Armor.


Tag: Spell Seal Toggle

Resource Cost 15 Amplification. Cooldown 5 s.

Seal of Crowd Control Dodge

Increases your Crowd Control Dodge Chance.


Tag: Spell Seal Toggle

Resource Cost 15 Amplification. Cooldown 10 s.

Seal of Physical Domain

Decreases Target's Physical DMG Taken.


Tag: Spell Seal Toggle

Resource Cost 15 Amplification. Cooldown 5 s.

Seal of Striking

Amplifies Target's Strike DMG.


Tag: Spell Seal Toggle

Resource Cost 25 Amplification. Cooldown 10 s.

Illusion Arrow

Chance to automatically fire a Guided Arrow upon reaching stack count with Bow Skills.


Tag: Attack Strike Physical Projectile Duration Toggle Cannot use Parallel Shot Cannot Split Cannot Chain

Resource Cost 15% Amplification. Cooldown 3 s.

Poison Explosion

Chance to cause Poison Explosion in the surrounding area upon reaching stack count by inflicting Poison.


Tag: Attack Area of Effect Strike Poison Duration Toggle

Resource Cost 15% Amplification. Cooldown 3 s.

Counterattack

Chance to deal damage to the enemy upon dodging an stack.


Tag: Attack Area of Effect Strike Physical Toggle

Resource Cost 15% Amplification. Cooldown 3 s.

Seal of Accuracy

Increases Accuracy.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Seal of Dodge

Increases own Evasion.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Seal of Critical Chance

Increases Critical Chance.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Sentry Expert

Changes Sentry Stats according to the situation.


Tag: Spell Defense Enhance Attack Enhance Toggle

Resource Cost 15% Amplification. Cooldown 10 s.

Veil of Protection

Decreases Melee or Projectile DMG Taken whenever a Skill is used.


Tag: Spell Defense Enhance Toggle

Resource Cost 15% Amplification. Cooldown 15 s.

Seal of Chaos Resist

Increase Chaos Resist.


Tag: Spell Seal Toggle

Resource Cost 25% Amplification. Cooldown 10 s.

Unite Crowd (Enrage)

Changes your Minion's active stance every time this skill is used.


Tag: Spell Attack Enhance Defense Enhance Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Cold Armor

Forms an ice barrier that inflict Cold DMG and causes Chill to attackers when hit by a melee attack.


Tag: Spell Strike Cold Toggle

Resource Cost 15% Amplification. Cooldown 3 s.

Thunderbolt

Chance to call down Lightning and deal damage to the attacker when hit by a melee attack.


Tag: Spell Strike Lightning Toggle

Resource Cost 15% Amplification. Cooldown 3 s.

Seal of Condensed Elements

Increases Element DMG.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Seal of Element Resist

Increases Element Resist for all Elements.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Seal of Elemental Domain

Decreases Element DMG Taken.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Seal of Pain

Amplifies DoT.


Tag: Spell Seal Toggle

Resource Cost 25% Amplification. Cooldown 10 s.

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List of Undecember Runes by Tag