Icon | Description |
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Throws a hook to inflict Physical DNG on the enemy. Enemies hit will pulled toward the caster. Tag: Spell Melee Area of Effect Strike Physical Mana Cost 9. Triggers Immediately. | |
Amplifies Melee DMG and increases Attack Speed during skill duration. Tag: Spell Attack Enhance Duration Mana Cost 20.8. Cooldown 25 s. | |
Increases Armor and Elemental Resist during skill duration. Tag: Spell Defense Enhance Duration Mana Cost 20.8. Cooldown 15 s. | |
Increases Armor based on stack upon taking damage while using this skill. Gains an Enchance buff at Max Stack. Tag: Spell Defense Enhance Toggle Resource Cost 15 Amplification. Cooldown 20 s. | |
Increases HP and HP Regen during skill duration. Tag: Spell Defense Enhance Duration Mana Cost 20.8. Cooldown 20 s. | |
Increases Physical DMG. Resource Cost 15 Amplification. Cooldown 5 s. | |
Increases Armor. Resource Cost 15 Amplification. Cooldown 5 s. | |
Increases your Crowd Control Dodge Chance. Resource Cost 15 Amplification. Cooldown 10 s. | |
Decreases Target's Physical DMG Taken. Resource Cost 15 Amplification. Cooldown 5 s. | |
Amplifies Target's Strike DMG. Resource Cost 25 Amplification. Cooldown 10 s. | |
Forms a poisonous cloud around the caster to deal Poison DMG to enemies. Tag: Spell Melee Area of Effect Strike Poison Mana Cost 4. Triggers Immediately. | |
Creates an artificial space that deals DoT to enemies. Tag: Spell Area of Effect Strike Physical Mana Cost 15. Cooldown 10 s. | |
Throws a dagger that returns to the caster. Tag: Spell Strike Physical Projectile Cannot use Parallel Shot Cannot Split Cannot Chain Mana Cost 5. Triggers Immediately. | |
Increases Critical Rate and Critical DMG during skill duration. Tag: Spell Attack Enhance Duration Mana Cost 16.8. Cooldown 15 s. | |
Increases Projectile DMG and Pierce Count during skill duration. Tag: Spell Attack Enhance Duration Mana Cost 20.8. Cooldown 15 s. | |
Gains a temporary Enhance effect based on the number of Daggers equipped upon using a Skill. Tag: Spell Defense Enhance Duration Mana Cost 20. Cooldown 15 s. | |
Forces all installed Traps to activate. Mana cost 15. Cooldown 8 s. | |
Temporarily increases Attack Speed and Physical DMG based on the user's Dexterity upon use. Tag: Spell Attack Enhance Duration Mana Cost 20. Cooldown 20 s. | |
Increases Accuracy. Resource Cost 15% Amplification. Cooldown 5 s. | |
Increases own Evasion. Resource Cost 15% Amplification. Cooldown 5 s. | |
Increases Critical Chance. Resource Cost 15% Amplification. Cooldown 5 s. | |
Changes Sentry Stats according to the situation. Tag: Spell Defense Enhance Attack Enhance Toggle Resource Cost 15% Amplification. Cooldown 10 s. | |
Decreases Melee or Projectile DMG Taken whenever a Skill is used. Tag: Spell Defense Enhance Toggle Resource Cost 15% Amplification. Cooldown 15 s. | |
Increase Chaos Resist. Resource Cost 25% Amplification. Cooldown 10 s. | |
When focusing, increases the attack speed of nearby Crossbows in proportion to the number of stacks. Tag: Spell Channel Attack Enhance Mana Cost 10. Triggers Immediately. | |
Abyssling has the Strike, Area of Effect, Physical, Melee tags. Summons an Abyssling that charges toward the enemy and deals Physical DMG. Has a maintenance cost upon summoning. Mana cost 22. Cooldown 3 s. | |
Summons all Minions to the caster's location. Mana cost 25. Cooldown 25 s. | |
Fires a fire ball that explodes on hit to deal fire damage. Tag: Spell Area of Effect Strike Fire Projectile Mana cost 5. Triggers Immediately. | |
Fires a slow-moving Frost Sphere that pierces enemies in its path to deal cold damage. Tag: Spell Strike Cold Projectile Cannot Split Cannot Chain Mana cost 5. Triggers Immediately. | |
Forms an area of Ice Thorns around the caster to deal Cold DMG yo enemies. Tag: Spell Melee Area of Effect Strike Cold Mana cost 5. Triggers Immediately. | |
Throws a poison orb that bounces forward and deals Poison DMG to enemy. Tag: Spell Area of Effect Strike Poison Projectile Cannot Split Cannot Change Speed Mana cost 5. Triggers Immediately. | |
Temporarily summons a Lightning Typhooon that follows enemies to deal Lighting DMG. Tag: Spell Area of Effect Strike Lightning Projectile Cannot Multishot Cannot Split Cannot Chain Mana cost 30. Cooldown 7 s. | |
Fires a series of frost spikes, dealing Frost damage to enemies. Tag: Spell Strike Cold Projectile Cannot use Parallel Shot Mana cost 4. Triggers Immediately. | |
Deals fire damage, increasing range and amplifying damage for each Channeling stage. Causes Fire Explosion upon canceling Channeling. Tag: Spell Melee Area of Effect Channel DoT Fire Mana cost 7. Triggers Immediately. | |
Fires several electric currents to deal Lightning DMG on the enemy. Tag: Spell Strike Lightning Projectile Cannot use Parallel Shot Mana cost 5. Triggers Immediately. | |
Fires a piercing toxic flame that deals Poison DoT. Is not affected by Projectile DMG. Tag: Spell DoT Poison Projectile Cannot Split Cannot Chain Mana cost 8. Triggers Immediately. | |
Javelin Abyssling has the Strike, Physical, Projectile tags. Summons an Abyssling that throws javelins to deal Physical DMG. Has a maintenance cost upon summoning. Mana cost 22. Cooldown 3 s. | |
Changes your Minion's active stance every time this skill is used. Tag: Spell Attack Enhance Defense Enhance Toggle Resource Cost 15% Amplification. Cooldown 5 s. | |
Bursting Rune Knight has the Strike, Area of Effect, Fire, Melee tags. Summons a Rune Knight of Fire that periodically breathes Fire and enhances nearby Abysslings. Has a maintenance cost upon summoning. Tag: Spell Minion Rune Knight Mana cost 50. Cooldown 40 s. | |
Decreases the caster's Armor and all Element Resist while channelimg, but increases Minion DMG. Mana cost 10.5. Triggers Immediately. | |
Forms an ice barrier that inflict Cold DMG and causes Chill to attackers when hit by a melee attack. Resource Cost 15% Amplification. Cooldown 3 s. | |
Discharges lightning that chains to deal lightning damage to multiple enemies. Mana cost 6. Triggers Immediately. | |
Drops a huge meteorite in front, dealing damage to enemies within range. Tag: Spell Area of Effect Strike Fire Projectile Cannot Multishot Cannot Split Cannot Chain Mana cost 25. Cooldown 10 s. | |
Temporarily forms a poisonius area to deal Poison DMG to enemies. Mana cost 25. Cooldown 15 s. | |
Fires plague spikes to deal Poison DMG to the enemy. Chance to spread Plague on hit to inflict DoT on nearby enemies. Tag: Spell Area of Effect Strike Poison Projectile Duration Mana cost 5. Triggers Immediately. | |
Fires a Frost Bomb that explodes after a period of time. Upon explosion, shoots several Ice Shards to deal Cold DMG on the enemy. Tag: Spell Strike Cold Projectile Cannot use Parallel Shot Mana cost 5. Triggers Immediately. | |
Chance to call down Lightning and deal damage to the attacker when hit by a melee attack. Tag: Spell Strike Lightning Toggle Resource Cost 15% Amplification. Cooldown 3 s. | |
Fire Orb Abyssling has the Strike, Range, Area of Effect, Fire, Projectile tags. Summons an Abyssling that deals damage by throwing Fire Orbs. Has a maintenance cost upon summoning. Tag: Spell Minion Abyssling Cannot Split Mana cost 27. Cooldown 3 s. | |
Poison Arrow Abyssling has the Strike, Poison, Projectile tags. Summons an Abyssling that fires Poison Arrows that Chain upon hitting an enemy Has a maintenance cost upon summoning. Tag: Spell Minion Abyssling Cannot Split Mana cost 27. Cooldown 3 s. | |
Summon Lightning Arrow Abyssling Lightning Arrow Abyssling has the Strike, Lightning, Projectile tags. Summons an Abyssling that fires Lightning Arrows that Pierce enemies Has a maintenance cost upon summoning. Tag: Spell Minion Abyssling Cannot Split Cannot Chain Mana cost 27. Cooldown 3 s. | |
Snow Orb Abyssling has the Strike, Cold, Projectile tags. Summons an Abyssling that fires Cold Orbs that split upon hitting an enemy Has a maintenance cost upon summoning. Tag: Spell Minion Abyssling Cannot Chain Mana cost 27. Cooldown 3 s. | |
Marks an enemy for a period of time. The marked enemy becomes the target of minion attacks and receives increased damage from Minions. Tag: Spell Attack Enhance Duration Mana cost 15. Cooldown 10 s. | |
Arctic Rune Knight has the Strike, Area of Effect, Cold, Melee tags. Summons a Rune Knight of Cold that periodically uses the Frost Wind skill to Strike nearby enemies, and enhances nearby Abysslings. Has a maintenance cost upon summoning. Tag: Spell Minion Rune Knight Mana cost 50. Cooldown 40 s. | |
Lightning Rune Knight has the Strike, Area of Effect, Lightning, Melee tags. Summons a Rune Knight of Lightning that periodically uses the Lightning Wave Skill, and enhances nearby Abysslings. Has a maintenance cost upon summoning. Tag: Spell Minion Rune Knight Mana cost 50. Cooldown 40 s. | |
Amplifies Element DMG and inreases Cast Speed during skill duration. Tag: Spell Attack Enhance Duration Mana cost 25. Cooldown 20 s. | |
Increases DoT Rate? Duration? and DMG during skill duration. Tag: Spell Attack Enhance Duration Mana cost 25. Cooldown 15 s. | |
Launches nultiple Ice Spikes forward. Deals damage beyond the target with Ice Shards. Tag: Spell Area of Effect Strike Cold Projectile Cannot Multishot Cannot Split Cannot Chain Cannot Change Speed Mana cost 30. Cooldown 9 s. | |
Summons a Totem that increases Element DMG Taken by enemies. Mana cost 25. Cooldown 1 s. | |
Summons a Totem that dampens Movement Speed and Attack Speed of enemies. Mana cost 25. Cooldown 1 s. | |
Summons a Totem that increases Barrier and decreases Barrier Regen Cycle of allies. Mana cost 25. Cooldown 5 s. | |
Summons a Totem that increases HP Regen for allies. Mana cost 25. Cooldown 5 s. | |
Summons a totem that reduces the enemy's hit rate and criticality. Mana cost 25. Cooldown 1 s. | |
Releases an Electric Sphere that instantly draws enemies to the center. Tag: Spell Area of Effect Strike Lightning Mana cost 25. Cooldown 10 s. | |
Teleports forward. Temporarily increases Element Resist after teleporting. Mana cost 4. Cooldown 6 s. | |
If you take damage while maintaining the skill, you receive a buff that reduces damage in proportion to your Zodiac Evasion for a certain period of time. Tag: Spell Defense Enhance Duration Mana cost 20. Cooldown 15 s. | |
Enhances your Barrier to greatly increase Barrier Regen. Tag: Spell Defense Enhance Duration Mana cost 50. Cooldown 12 s. | |
Channels to temporarily summon a Fire Torrent. Flames periodically spew out from the torrent to track down enemies. Attacks grow faster with longer channeling. Tag: Spell Channel Strike Fire Projectile Cannot use Parallel Shot Cannot Split Cannot Chain Mana cost 6. Triggers Immediately. | |
Fires an electric ball that periodically explodes. Explosions deal Lightning DMG to nearby enemies. Tag: Spell Area of Effect Strike Lightning Projectile Cannot Multishot Cannot Split Cannot Chain Mana cost 6. Triggers Immediately. | |
Deals DMG with the highest Element while Channeling. DMG penetrates Element Resist at maximum Enhance Effect stacks. Tag: Spell Melee Area of Effect Channel Strike Cold Poison Lightning Fire Mana cost 5. Triggers Immediately. | |
Wrathful Rune Knight has the Strike, Area of Effect, Physical, Melee tags. Summons a Rune Knight that periodically enhances nearby Abysslings and its own Attack Speed to deal Physical DMG. Has a maintenance cost upon summoning. Tag: Spell Minion Rune Knight Mana cost 50. Cooldown 40 s. | |
Summons a totem that blocks enemy spells, reducing damage. Mana cost 25. Cooldown 1 s. | |
Increases Element DMG. Resource Cost 15% Amplification. Cooldown 5 s. | |
Increases Element Resist for all Elements. Resource Cost 15% Amplification. Cooldown 5 s. | |
Twisted Abyssling has the Strike, Area of Effect, Physical, Melee tags. Summons an Abyssling that charges toward the enemy and explodes Has a maintenance cost upon summoning. Mana cost 12. Cooldown 0.3 s. | |
Deals damage to the target with the highest elemental attribute. Increases damage on hit and increases mana cost. Buffs are reset when using other skills. Tag: Spell Area of Effect Strike Cold Poison Lightning Fire Mana cost 5. Triggers Immediately. | |
Consumes energy to increase elemental damage. Tag: Spell Attack Enhance Duration Mana cost 25. Cooldown 20 s. | |
Consumes all of the energy of lightning to unleash a wave of lightning in front of you, dealing lightning damage. Damage is amplified per energy consumed by lightning. Tag: Spell Area of Effect Strike Lightning Mana cost 20. Triggers Immediately. | |
Summons a powerful Blizzard that damages enemies in front of the caster. Tag: Spell Area of Effect Strike Cold Cannot Multishot Cannot Split Cannot Chain Mana cost 30. Cooldown 10 s. | |
Summons a totem that increases cast and attack speed of allies. Mana cost 25. Cooldown 1 s. | |
Decreases Element DMG Taken. Resource Cost 15% Amplification. Cooldown 5 s. | |
Amplifies DoT. Resource Cost 25% Amplification. Cooldown 10 s. | |
Can be linked with Hitting Skills. Cannot be linked with Totem, Movement, Toggle, Shout Skills. Increases Resource Cost 20%. | |
Can be linked with Bash Skills. Increases Resource Cost 20%. | |
It can be linked with Attack or Spell skill. When connected to a summoning skill, it is applied to the summons. Increases Resource Cost 15%. | |
Can be linked with Attack or Spell Strike Skills Cannot be linked with Channeling, Totem, Sentry, Minion, Toggle Skills. Increases Resource Cost 15%. | |
Can be linked with Spell Skills Applies to Minions when linked to Summon Skill. Tag: Spell Increases Resource Cost 20%. | |
Can be linked with Skills that have cooldowns. Increases Resource Cost 15%. | |
Can link an Attack Spell to the Activating Spell in the arrow's direction Activating Skill cannot be linked with Attack, Channeling, Totem, Sentry, Minion, Movement, Toggle Skills and must be registered in a slot to activate. Increases Resource Cost 15%. | |
Can be linked with Spell DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with All Skill. Increases Resource Cost -8%. | |
Can be linked with Attack or Spell Skills Cannot be linked with Channeling, Toggle Skills. | |
Can be linked with Spell Strike Skills Cannot be linked with Totem, Sentry, Minion, Toggle Skills. Increases Resource Cost 20%. | |
Can only be linked with Attack Spell DMG Skills Cannot be linked with Totem, Movement, Toggle, Shout, Attack Enchance, Defense Enchance Skills. Increases Resource Cost 20%. |
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