Spell Rune - Undecember

IconDescription

Illusion Hook

Throws a hook to inflict Physical DNG on the enemy. Enemies hit will pulled toward the caster.


Tag: Spell Melee Area of Effect Strike Physical

Mana Cost 9. Triggers Immediately.

Fighter's Wrath

Amplifies Melee DMG and increases Attack Speed during skill duration.


Tag: Spell Attack Enhance Duration

Mana Cost 20.8. Cooldown 25 s.

Bulwark of Protection

Increases Armor and Elemental Resist during skill duration.


Tag: Spell Defense Enhance Duration

Mana Cost 20.8. Cooldown 15 s.

Enduring pain

Increases Armor based on stack upon taking damage while using this skill. Gains an Enchance buff at Max Stack.


Tag: Spell Defense Enhance Toggle

Resource Cost 15 Amplification. Cooldown 20 s.

Tenacious Regeneration

Increases HP and HP Regen during skill duration.


Tag: Spell Defense Enhance Duration

Mana Cost 20.8. Cooldown 20 s.

Seal of Condensed Destruction

Increases Physical DMG.


Tag: Spell Seal Toggle

Resource Cost 15 Amplification. Cooldown 5 s.

Seal of Defense

Increases Armor.


Tag: Spell Seal Toggle

Resource Cost 15 Amplification. Cooldown 5 s.

Seal of Crowd Control Dodge

Increases your Crowd Control Dodge Chance.


Tag: Spell Seal Toggle

Resource Cost 15 Amplification. Cooldown 10 s.

Seal of Physical Domain

Decreases Target's Physical DMG Taken.


Tag: Spell Seal Toggle

Resource Cost 15 Amplification. Cooldown 5 s.

Seal of Striking

Amplifies Target's Strike DMG.


Tag: Spell Seal Toggle

Resource Cost 25 Amplification. Cooldown 10 s.

Poison Cloud

Forms a poisonous cloud around the caster to deal Poison DMG to enemies.


Tag: Spell Melee Area of Effect Strike Poison

Mana Cost 4. Triggers Immediately.

Shadow Forest

Creates an artificial space that deals DoT to enemies.


Tag: Spell Area of Effect Strike Physical

Mana Cost 15. Cooldown 10 s.

Blade of Death

Throws a dagger that returns to the caster.


Tag: Spell Strike Physical Projectile Cannot use Parallel Shot Cannot Split Cannot Chain

Mana Cost 5. Triggers Immediately.

Vital Strike

Increases Critical Rate and Critical DMG during skill duration.


Tag: Spell Attack Enhance Duration

Mana Cost 16.8. Cooldown 15 s.

Marksman

Increases Projectile DMG and Pierce Count during skill duration.


Tag: Spell Attack Enhance Duration

Mana Cost 20.8. Cooldown 15 s.

Improved Senses

Gains a temporary Enhance effect based on the number of Daggers equipped upon using a Skill.


Tag: Spell Defense Enhance Duration

Mana Cost 20. Cooldown 15 s.

Activate Trap

Forces all installed Traps to activate.


Tag: Spell Duration

Mana cost 15. Cooldown 8 s.

Attack Impulse

Temporarily increases Attack Speed and Physical DMG based on the user's Dexterity upon use.


Tag: Spell Attack Enhance Duration

Mana Cost 20. Cooldown 20 s.

Seal of Accuracy

Increases Accuracy.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Seal of Dodge

Increases own Evasion.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Seal of Critical Chance

Increases Critical Chance.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Sentry Expert

Changes Sentry Stats according to the situation.


Tag: Spell Defense Enhance Attack Enhance Toggle

Resource Cost 15% Amplification. Cooldown 10 s.

Veil of Protection

Decreases Melee or Projectile DMG Taken whenever a Skill is used.


Tag: Spell Defense Enhance Toggle

Resource Cost 15% Amplification. Cooldown 15 s.

Seal of Chaos Resist

Increase Chaos Resist.


Tag: Spell Seal Toggle

Resource Cost 25% Amplification. Cooldown 10 s.

Enchanted Crossbow

When focusing, increases the attack speed of nearby Crossbows in proportion to the number of stacks.


Tag: Spell Channel Attack Enhance

Mana Cost 10. Triggers Immediately.

Summon Abyssling

Abyssling has the Strike, Area of Effect, Physical, Melee tags.

Summons an Abyssling that charges toward the enemy and deals Physical DMG.

Has a maintenance cost upon summoning.


Tag: Spell Minion Abyssling

Mana cost 22. Cooldown 3 s.

Gather Minions

Summons all Minions to the caster's location.


Tag: Spell Duration

Mana cost 25. Cooldown 25 s.

Fire Ball

Fires a fire ball that explodes on hit to deal fire damage.


Tag: Spell Area of Effect Strike Fire Projectile

Mana cost 5. Triggers Immediately.

Frost Ball

Fires a slow-moving Frost Sphere that pierces enemies in its path to deal cold damage.


Tag: Spell Strike Cold Projectile Cannot Split Cannot Chain

Mana cost 5. Triggers Immediately.

Frost shock

Forms an area of Ice Thorns around the caster to deal Cold DMG yo enemies.


Tag: Spell Melee Area of Effect Strike Cold

Mana cost 5. Triggers Immediately.

Poison Orb

Throws a poison orb that bounces forward and deals Poison DMG to enemy.


Tag: Spell Area of Effect Strike Poison Projectile Cannot Split Cannot Change Speed

Mana cost 5. Triggers Immediately.

Lightning Typhoon

Temporarily summons a Lightning Typhooon that follows enemies to deal Lighting DMG.


Tag: Spell Area of Effect Strike Lightning Projectile Cannot Multishot Cannot Split Cannot Chain

Mana cost 30. Cooldown 7 s.

Frost Thorn

Fires a series of frost spikes, dealing Frost damage to enemies.


Tag: Spell Strike Cold Projectile Cannot use Parallel Shot

Mana cost 4. Triggers Immediately.

Flamethrower

Deals fire damage, increasing range and amplifying damage for each Channeling stage. Causes Fire Explosion upon canceling Channeling.


Tag: Spell Melee Area of Effect Channel DoT Fire

Mana cost 7. Triggers Immediately.

Charge Release

Fires several electric currents to deal Lightning DMG on the enemy.


Tag: Spell Strike Lightning Projectile Cannot use Parallel Shot

Mana cost 5. Triggers Immediately.

Toxic Flame

Fires a piercing toxic flame that deals Poison DoT. Is not affected by Projectile DMG.


Tag: Spell DoT Poison Projectile Cannot Split Cannot Chain

Mana cost 8. Triggers Immediately.

Summon Javelin Abyssling

Javelin Abyssling has the Strike, Physical, Projectile tags.

Summons an Abyssling that throws javelins to deal Physical DMG.

Has a maintenance cost upon summoning.


Tag: Spell Minion Abyssling

Mana cost 22. Cooldown 3 s.

Unite Crowd (Enrage)

Changes your Minion's active stance every time this skill is used.


Tag: Spell Attack Enhance Defense Enhance Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Summon Bursting Rune Knight

Bursting Rune Knight has the Strike, Area of Effect, Fire, Melee tags.

Summons a Rune Knight of Fire that periodically breathes Fire and enhances nearby Abysslings.

Has a maintenance cost upon summoning.


Tag: Spell Minion Rune Knight

Mana cost 50. Cooldown 40 s.

Sacred Devotion

Decreases the caster's Armor and all Element Resist while channelimg, but increases Minion DMG.


Tag: Spell Channel

Mana cost 10.5. Triggers Immediately.

Cold Armor

Forms an ice barrier that inflict Cold DMG and causes Chill to attackers when hit by a melee attack.


Tag: Spell Strike Cold Toggle

Resource Cost 15% Amplification. Cooldown 3 s.

Lightning chain

Discharges lightning that chains to deal lightning damage to multiple enemies.


Tag: Spell Strike Lightning

Mana cost 6. Triggers Immediately.

Meteor

Drops a huge meteorite in front, dealing damage to enemies within range.


Tag: Spell Area of Effect Strike Fire Projectile Cannot Multishot Cannot Split Cannot Chain

Mana cost 25. Cooldown 10 s.

Poison Area

Temporarily forms a poisonius area to deal Poison DMG to enemies.


Tag: Spell DoT Poison

Mana cost 25. Cooldown 15 s.

Plague Spike

Fires plague spikes to deal Poison DMG to the enemy. Chance to spread Plague on hit to inflict DoT on nearby enemies.


Tag: Spell Area of Effect Strike Poison Projectile Duration

Mana cost 5. Triggers Immediately.

Frost Bomb

Fires a Frost Bomb that explodes after a period of time. Upon explosion, shoots several Ice Shards to deal Cold DMG on the enemy.


Tag: Spell Strike Cold Projectile Cannot use Parallel Shot

Mana cost 5. Triggers Immediately.

Thunderbolt

Chance to call down Lightning and deal damage to the attacker when hit by a melee attack.


Tag: Spell Strike Lightning Toggle

Resource Cost 15% Amplification. Cooldown 3 s.

Summon Fire Orb Abyssling

Fire Orb Abyssling has the Strike, Range, Area of Effect, Fire, Projectile tags.

Summons an Abyssling that deals damage by throwing Fire Orbs.

Has a maintenance cost upon summoning.


Tag: Spell Minion Abyssling Cannot Split

Mana cost 27. Cooldown 3 s.

Summon Poison Arrow Abyssling

Poison Arrow Abyssling has the Strike, Poison, Projectile tags.

Summons an Abyssling that fires Poison Arrows that Chain upon hitting an enemy

Has a maintenance cost upon summoning.


Tag: Spell Minion Abyssling Cannot Split

Mana cost 27. Cooldown 3 s.

Summon Lightning Arrow Abyssling

Lightning Arrow Abyssling has the Strike, Lightning, Projectile tags.

Summons an Abyssling that fires Lightning Arrows that Pierce enemies

Has a maintenance cost upon summoning.


Tag: Spell Minion Abyssling Cannot Split Cannot Chain

Mana cost 27. Cooldown 3 s.

Summon Snow Orb Abyssling

Snow Orb Abyssling has the Strike, Cold, Projectile tags.

Summons an Abyssling that fires Cold Orbs that split upon hitting an enemy

Has a maintenance cost upon summoning.


Tag: Spell Minion Abyssling Cannot Chain

Mana cost 27. Cooldown 3 s.

Mark of Focus

Marks an enemy for a period of time. The marked enemy becomes the target of minion attacks and receives increased damage from Minions.


Tag: Spell Attack Enhance Duration

Mana cost 15. Cooldown 10 s.

Summon Arctic Rune Knight

Arctic Rune Knight has the Strike, Area of Effect, Cold, Melee tags.

Summons a Rune Knight of Cold that periodically uses the Frost Wind skill to Strike nearby enemies, and enhances nearby Abysslings.

Has a maintenance cost upon summoning.


Tag: Spell Minion Rune Knight

Mana cost 50. Cooldown 40 s.

Summon Lightning Rune Knight

Lightning Rune Knight has the Strike, Area of Effect, Lightning, Melee tags.

Summons a Rune Knight of Lightning that periodically uses the Lightning Wave Skill, and enhances nearby Abysslings.

Has a maintenance cost upon summoning.


Tag: Spell Minion Rune Knight

Mana cost 50. Cooldown 40 s.

Release Element

Amplifies Element DMG and inreases Cast Speed during skill duration.


Tag: Spell Attack Enhance Duration

Mana cost 25. Cooldown 20 s.

Intensify Pain

Increases DoT Rate? Duration? and DMG during skill duration.


Tag: Spell Attack Enhance Duration

Mana cost 25. Cooldown 15 s.

Cold Outburst

Launches nultiple Ice Spikes forward. Deals damage beyond the target with Ice Shards.


Tag: Spell Area of Effect Strike Cold Projectile Cannot Multishot Cannot Split Cannot Chain Cannot Change Speed

Mana cost 30. Cooldown 9 s.

Weaken Element Totem

Summons a Totem that increases Element DMG Taken by enemies.


Tag: Spell Totem

Mana cost 25. Cooldown 1 s.

Tremor Totem

Summons a Totem that dampens Movement Speed and Attack Speed of enemies.


Tag: Spell Totem

Mana cost 25. Cooldown 1 s.

Protection Totem

Summons a Totem that increases Barrier and decreases Barrier Regen Cycle of allies.


Tag: Spell Totem

Mana cost 25. Cooldown 5 s.

Life totem

Summons a Totem that increases HP Regen for allies.


Tag: Spell Totem

Mana cost 25. Cooldown 5 s.

Mist Totem

Summons a totem that reduces the enemy's hit rate and criticality.


Tag: Spell Totem

Mana cost 25. Cooldown 1 s.

Electromagnetic Field

Releases an Electric Sphere that instantly draws enemies to the center.


Tag: Spell Area of Effect Strike Lightning

Mana cost 25. Cooldown 10 s.

Teleport

Teleports forward. Temporarily increases Element Resist after teleporting.


Tag: Spell Duration Movement

Mana cost 4. Cooldown 6 s.

Agile Movement

If you take damage while maintaining the skill, you receive a buff that reduces damage in proportion to your Zodiac Evasion for a certain period of time.


Tag: Spell Defense Enhance Duration

Mana cost 20. Cooldown 15 s.

Pantheon

Enhances your Barrier to greatly increase Barrier Regen.


Tag: Spell Defense Enhance Duration

Mana cost 50. Cooldown 12 s.

Fire torrent

Channels to temporarily summon a Fire Torrent. Flames periodically spew out from the torrent to track down enemies. Attacks grow faster with longer channeling.


Tag: Spell Channel Strike Fire Projectile Cannot use Parallel Shot Cannot Split Cannot Chain

Mana cost 6. Triggers Immediately.

Electric Ball

Fires an electric ball that periodically explodes. Explosions deal Lightning DMG to nearby enemies.


Tag: Spell Area of Effect Strike Lightning Projectile Cannot Multishot Cannot Split Cannot Chain

Mana cost 6. Triggers Immediately.

Sacred Light

Deals DMG with the highest Element while Channeling. DMG penetrates Element Resist at maximum Enhance Effect stacks.


Tag: Spell Melee Area of Effect Channel Strike Cold Poison Lightning Fire

Mana cost 5. Triggers Immediately.

Summon Wrathful Rune Knight

Wrathful Rune Knight has the Strike, Area of Effect, Physical, Melee tags.

Summons a Rune Knight that periodically enhances nearby Abysslings and its own Attack Speed to deal Physical DMG.

Has a maintenance cost upon summoning.


Tag: Spell Minion Rune Knight

Mana cost 50. Cooldown 40 s.

Spell Protection Totem

Summons a totem that blocks enemy spells, reducing damage.


Tag: Spell Totem

Mana cost 25. Cooldown 1 s.

Seal of Condensed Elements

Increases Element DMG.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Seal of Element Resist

Increases Element Resist for all Elements.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Summon Twisted Abyssling

Twisted Abyssling has the Strike, Area of Effect, Physical, Melee tags.

Summons an Abyssling that charges toward the enemy and explodes

Has a maintenance cost upon summoning.


Tag: Spell Minion Abyssling

Mana cost 12. Cooldown 0.3 s.

Judgment of Light

Deals damage to the target with the highest elemental attribute. Increases damage on hit and increases mana cost. Buffs are reset when using other skills.


Tag: Spell Area of Effect Strike Cold Poison Lightning Fire

Mana cost 5. Triggers Immediately.

Energy absorption

Consumes energy to increase elemental damage.


Tag: Spell Attack Enhance Duration

Mana cost 25. Cooldown 20 s.

Lightning Pulse

Consumes all of the energy of lightning to unleash a wave of lightning in front of you, dealing lightning damage.

Damage is amplified per energy consumed by lightning.


Tag: Spell Area of Effect Strike Lightning

Mana cost 20. Triggers Immediately.

Blizzard

Summons a powerful Blizzard that damages enemies in front of the caster.


Tag: Spell Area of Effect Strike Cold Cannot Multishot Cannot Split Cannot Chain

Mana cost 30. Cooldown 10 s.

Wind totem

Summons a totem that increases cast and attack speed of allies.


Tag: Spell Totem

Mana cost 25. Cooldown 1 s.

Seal of Elemental Domain

Decreases Element DMG Taken.


Tag: Spell Seal Toggle

Resource Cost 15% Amplification. Cooldown 5 s.

Seal of Pain

Amplifies DoT.


Tag: Spell Seal Toggle

Resource Cost 25% Amplification. Cooldown 10 s.

Counterattack Offset

Can be linked with Hitting Skills.

Cannot be linked with Totem, Movement, Toggle, Shout Skills.


Tag: Attack Spell Strike

Increases Resource Cost 20%.

Concentrated bang

Can be linked with Bash Skills.


Tag: Attack Spell

Increases Resource Cost 20%.

Advanced Technology

It can be linked with Attack or Spell skill.

When connected to a summoning skill, it is applied to the summons.


Tag: Attack Spell

Increases Resource Cost 15%.

Opportunistic Strike

Can be linked with Attack or Spell Strike Skills

Cannot be linked with Channeling, Totem, Sentry, Minion, Toggle Skills.


Tag: Attack Spell Strike

Increases Resource Cost 15%.

Quick Cast

Can be linked with Spell Skills

Applies to Minions when linked to Summon Skill.


Tag: Spell

Increases Resource Cost 20%.

Time Acceleration

Can be linked with Skills that have cooldowns.


Tag: Attack Spell

Increases Resource Cost 15%.

Spell Activation on Spell Hit

Can link an Attack Spell to the Activating Spell in the arrow's direction

Activating Skill cannot be linked with Attack, Channeling, Totem, Sentry, Minion, Movement, Toggle Skills and must be registered in a slot to activate.


Tag: Spell Strike

Increases Resource Cost 15%.

Spell DMG Increase

Can be linked with Spell DMG Skills

Applies to Minions when linked to Summon Skill.


Tag: Strike DoT Spell

Increases Resource Cost 15%.

Reduced resource consumption

Can be linked with All Skill.


Tag: Attack Spell

Increases Resource Cost -8%.

Preserve Mana

Can be linked with Attack or Spell Skills

Cannot be linked with Channeling, Toggle Skills.


Tag: Attack Spell

Barrier Absorb

Can be linked with Spell Strike Skills

Cannot be linked with Totem, Sentry, Minion, Toggle Skills.


Tag: Spell Strike

Increases Resource Cost 20%.

Harmony

Can only be linked with Attack Spell DMG Skills

Cannot be linked with Totem, Movement, Toggle, Shout, Attack Enchance, Defense Enchance Skills.


Tag: Attack Spell

Increases Resource Cost 20%.

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