Icon | Description |
---|---|
Deals damage to enemies aroud the caster and dampens their armor. Enemies hit have a chance of being stunned. Tag: Attack Melee Area of Effect Shout Strike Physical Duration Mana cost 15.8. Cooldown 20 s. | |
Emits Cold energy in front of the caster to deal damage to enemies. Tag: Attack Melee Area of Effect Strike Cold Mana cost 5. Triggers Immediately. | |
Charges forward to inflict Physical DMG on the enemy. Tag: Attack Melee Area of Effect Strike Physical Movement Mana cost 4. Cooldown 5 s. | |
Swings weapon to attack the enemy twice. Deals DMG even faster from Frenzy effect on hit. Tag: Attack Melee Weapon Range Strike Physical Mana cost 3. Triggers Immediately. | |
Summons Illusion Axes that circle around the caster to deal damage to the enemy. Tag: Attack Melee Area of Effect Strike Physical Toggle Resource Cost 20% Amplification. Cooldown 3 s. | |
Calls down lightning in front and around the caster to deal damage to enemies. Tag: Attack Area of Effect Strike Lightning Projectile Cannot use Parallel Shot Cannot Split Cannot Chain Mana Cost 5. Triggers Immediately. | |
Applies Debuff effect on hit. Killing a Debuffed enemy causes an explosion that deals damage to nearby enemies. Tag: Attack Melee Area of Effect Weapon Range Strike Fire Mana Cost 5. Triggers Immediately. | |
Strikes the ground to deal Physical DMG and increase Critical Rate Effect is not granted while moving. Tag: Attack Melee Area of Effect Strike Physical Mana Cost 4. Triggers Immediately. | |
Leaps forward to inflict damage and knock enemies back upon landing. Tag: Attack Melee Area of Effect Strike Physical Movement Mana cost 4. Cooldown 4 s. | |
Spins toward the control direction while Channeling, dealing damage to all enemies in the path. Tag: Attack Melee Weapon Range Channel Strike Physical Mana Cost 3. Triggers Immediately. | |
Swings weapon in a wide area to deal Physical DMG to multiple enemies. Tag: Attack Melee Weapon Range Strike Physical Mana Cost 4. Triggers Immediately. | |
Swings weapon to damage multiple enemies and create a vortex. The vortex deals additional damage to nearbly enemies. Tag: Attack Melee Area of Effect Strike Lightning Mana Cost 5. Triggers Immediately. | |
Throws a hook to inflict Physical DNG on the enemy. Enemies hit will pulled toward the caster. Tag: Spell Melee Area of Effect Strike Physical Mana Cost 9. Triggers Immediately. | |
Knock the enemies back with a shield to inflict Physical damage. Tag: Attack Melee Area of Effect Strike Physical Mana Cost 4. Triggers Immediately. | |
Inflicts additional damage to nearby enemies upon hitting a singl enemy. Tag: Attack Melee Weapon Range Strike Physical Mana Cost 5. Triggers Immediately. | |
Slams the ground to create a fissure that deals damage to enemies in a wide area. Deals less damage to enemies that are far away from the fissure. Tag: Attack Melee Area of Effect Strike Physical Mana Cost 4. Triggers Immediately. | |
Chance to afflict Bleed to targets hit and creates a Domain of Blood upon afflicting Bleed. Tag: Attack Melee Area of Effect Weapon Range Strike Physical Mana Cost 4. Triggers Immediately. | |
Strikes the ground to create a Frost Pillar that deals damage to enemies. Tag: Attack Melee Area of Effect Strike Cold Mana Cost 5. Triggers Immediately. | |
Chance to cause Blood Explosion in the surrounding area upon reaching stack count by inflicting Bleed. Tag: Attack Melee Area of Effect Strike Physical Duration Toggle Resource Cost 15 Amplification. Cooldown 3 s. | |
Deals Physical DMG to nearbly enemies and inflicts Stun or Slow on hit. Tag: Attack Melee Area of Effect Strike Physical Duration Mana Cost 17. Cooldown 5 s. | |
Creates an Electric Area that deals Lightning damage in the forward direction. Enemies within range take Lightning damage periodically. Tag: Attack Area of Effect Strike Lightning Mana cost 20. Cooldown 8 s. | |
Slashes the air quickly to send forth a Whirlwind. Tag: Attack Strike Physical Projectile Cannot use Parallel Shot Cannot Split Cannot Chain Mana Cost 10. Cooldown 7 s. | |
Slams the ground to deal Fire DMG and create a Fire Pillar. Tag: Attack Melee Area of Effect Strike Fire Projectile Cannot use Parallel Shot Cannot Split Cannot Change Speed Mana cost 5. Triggers Immediately. | |
Summons a hammer to deal Physical damage to multiple enemies. Periodically summons a giant hammer to deal even more damage instead. Tag: Attack Area of Effect Strike Physical Mana Cost 6. Triggers Immediately. | |
Spin in place to create a Fire Storm. Chance to cause a new Fire Storm upon killing a Burning enemy. Tag: Attack Melee Area of Effect Strike Fire Mana Cost 6. Triggers Immediately. | |
Fires several arrows over a wide area to inflict physical damage on the enemy. Tag: Attack Strike Physical Projectile Bow Mana Cost 3. Triggers Immediately. | |
Fires an exploding arrow to deal damage to the enemy. Killing an enemy with an attached arrow inflicts additional explosion damage. Tag: Attack Area of Effect Strike Fire Projectile Bow Cannot Chain Mana Cost 10. Cooldown 11 s. | |
Fires an icy arrow to damage the enemy. Frost Spheres are formed along the arrow's path inflicting additional damage with an explosion. Tag: Attack Area of Effect Strike Cold Projectile Bow Cannot Multishot Cannot Split Cannot Chain Mana Cost 5. Triggers Immediately. | |
Fires multiple arrows in a straight line to inflict physical damage on the enemy. Tag: Attack Strike Physical Projectile Bow Cannot use Parallel Shot Mana Cost 4. Triggers Immediately. | |
Forms a poisonous cloud around the caster to deal Poison DMG to enemies. Tag: Spell Melee Area of Effect Strike Poison Mana Cost 4. Triggers Immediately. | |
Fires an arrow that pierces all enemies to inflict damage. Tag: Attack Strike Physical Projectile Bow Cannot Split Cannot Chain Mana Cost 6. Triggers Immediately. | |
Temporarily calls down a Rain of Arrows to damage enemies. Tag: Attack Area of Effect Strike Physical Projectile Bow Cannot use Parallel Shot Cannot Split Cannot Chain Mana Cost 15. Cooldown 20 s. | |
Shoots a Fire arrow that causes Burn and inflicts damage on the enemy. Tag: Attack Strike Fire Projectile Bow Cannot Split Mana Cost 4. Triggers Immediately. | |
Fires an arrow that explodes in a cross shape to inflict damage on the enemy. Tag: Attack Area of Effect Strike Lightning Projectile Bow Cannot Split Cannot Chain Mana Cost 4. Triggers Immediately. | |
Throws a dagger to damage the enemy. Inflicts additional damage by bouncing off surrounding enemies on hit. Tag: Attack Strike Poison Projectile Cannot use Parallel Shot Mana Cost 4. Triggers Immediately. | |
Cross your weapons to deal damage twice to enemies in front of you. Tag: Attack Melee Area of Effect Strike Physical Mana Cost 5. Triggers Immediately. | |
Moves forward to inflict damage on enemies. Chance to cause Status Effects on Strikes and Critical Hits. Tag: Attack Melee Area of Effect Strike Physical Movement Mana Cost 5. Cooldown 5 s. | |
Swings a Dagger to deal Area damage. Range increases every time you deal damage to the enemy. Tag: Attack Melee Area of Effect Strike Poison Mana Cost 4. Triggers Immediately. | |
Creates an artificial space that deals DoT to enemies. Tag: Spell Area of Effect Strike Physical Mana Cost 15. Cooldown 10 s. | |
Throws a dagger that returns to the caster. Tag: Spell Strike Physical Projectile Cannot use Parallel Shot Cannot Split Cannot Chain Mana Cost 5. Triggers Immediately. | |
Fires an arrow that bombards a large area. Tag: Attack Area of Effect Strike Physical Projectile Bow Cannot use Parallel Shot Cannot Split Cannot Chain Mana Cost 7. Triggers Immediately. | |
Stabs forward to deal damage. Attack Speed and Poison damage increases with every attack. Tag: Attack Melee Weapon Range Strike Poison Mana Cost 4. Triggers Immediately. | |
Fires an arrow that causes an electric shock. Erupts lightning bolts on impact on a Shocked target. Tag: Attack Strike Lightning Projectile Bow Cannot use Parallel Shot Mana Cost 6. Triggers Immediately. | |
Chance to automatically fire a Guided Arrow upon reaching stack count with Bow Skills. Tag: Attack Strike Physical Projectile Duration Toggle Cannot use Parallel Shot Cannot Split Cannot Chain Resource Cost 15% Amplification. Cooldown 3 s. | |
Chance to cause Poison Explosion in the surrounding area upon reaching stack count by inflicting Poison. Tag: Attack Area of Effect Strike Poison Duration Toggle Resource Cost 15% Amplification. Cooldown 3 s. | |
Chance to deal damage to the enemy upon dodging an stack. Tag: Attack Area of Effect Strike Physical Toggle Resource Cost 15% Amplification. Cooldown 3 s. | |
Fires multiple arrows that freeze the enemy to deal damage and cause an additional Cold Explosion upon afflicting Freeze. Tag: Attack Area of Effect Strike Cold Projectile Bow Cannot use Parallel Shot Cannot Split Mana Cost 5. Triggers Immediately. | |
Fires a burning arrow. Gains Maintan Position effect on hit and fires an additional arrow based on the number of stacks. Tag: Attack Strike Fire Projectile Bow Cannot Multishot Cannot Split Cannot Chain Mana cost 4. Triggers Immediately. | |
Fires arrows in a row to deal Lightning Damage on the enemy. Obtain Lightning Energy at a certain chance, increase Damage and Attack Speed per Lightning Energy. Tag: Attack Strike Lightning Projectile Bow Mana cost 5. Triggers Immediately. | |
Installs a Trap that explodes to deal Physical damage upon detecting an enemy. Tag: Attack Area of Effect Trap Strike Physical Mana cost 5. Triggers Immediately. | |
Installs a Trap that explodes to deal Fire damage upon detecting an enemy. Tag: Attack Area of Effect Trap Strike Fire Mana cost 5. Triggers Immediately. | |
Frost spheres explode upon detection, setting up a trap that deals Frost damage to enemies. Tag: Attack Area of Effect Trap Strike Cold Projectile Cannot use Parallel Shot Cannot Split Cannot Chain Mana cost 5. Triggers Immediately. | |
Set up a trap that fires a random flying ball of electricity when it detects an enemy, dealing electrical damage. Tag: Attack Trap Strike Lightning Projectile Cannot use Parallel Shot Mana cost 5. Triggers Immediately. | |
When it detects an enemy, it sets a trap that leaves poison gas and deals poison damage to the enemy. Tag: Attack Area of Effect Trap Strike Poison Mana cost 5. Cooldown 5 s. | |
Moves forward, inflicting Physical damage on enemies in your path. Tag: Attack Strike Physical Duration Movement Mana Cost 5. Cooldown 12 s. | |
Fires an arrow into the air to inflict damage on the enemy. Tag: Attack Area of Effect Strike Poison Projectile Bow Cannot use Parallel Shot Cannot Split Cannot Chain Mana Cost 7. Triggers Immediately. | |
Set up a trap that fires a randomly exploding sphere of fire upon detection of an enemy, dealing Fire damage. Tag: Attack Area of Effect Trap Strike Fire Projectile Cannot use Parallel Shot Cannot Split Mana cost 5. Triggers Immediately. | |
Place a trap that leaves a chill zone when it detects an enemy and deals Frost damage. Tag: Attack Area of Effect Trap Strike Cold Mana cost 5. Cooldown 5 s. | |
Fires an arrow that pierces through a short distance to deal damage to enemies. Tag: Attack Melee Strike Physical Projectile Bow Cannot Split Cannot Chain Mana Cost 5. Triggers Immediately. | |
Fires a spinning dagger that pierces through enemies in a straight line, dealing damage. Tag: Attack Strike Physical Projectile Cannot Multishot Cannot Split Cannot Chain Mana Cost 7. Triggers Immediately. | |
Fires a fire ball that explodes on hit to deal fire damage. Tag: Spell Area of Effect Strike Fire Projectile Mana cost 5. Triggers Immediately. | |
Fires a slow-moving Frost Sphere that pierces enemies in its path to deal cold damage. Tag: Spell Strike Cold Projectile Cannot Split Cannot Chain Mana cost 5. Triggers Immediately. | |
Forms an area of Ice Thorns around the caster to deal Cold DMG yo enemies. Tag: Spell Melee Area of Effect Strike Cold Mana cost 5. Triggers Immediately. | |
Throws a poison orb that bounces forward and deals Poison DMG to enemy. Tag: Spell Area of Effect Strike Poison Projectile Cannot Split Cannot Change Speed Mana cost 5. Triggers Immediately. | |
Temporarily summons a Lightning Typhooon that follows enemies to deal Lighting DMG. Tag: Spell Area of Effect Strike Lightning Projectile Cannot Multishot Cannot Split Cannot Chain Mana cost 30. Cooldown 7 s. | |
Fires a series of frost spikes, dealing Frost damage to enemies. Tag: Spell Strike Cold Projectile Cannot use Parallel Shot Mana cost 4. Triggers Immediately. | |
Fires several electric currents to deal Lightning DMG on the enemy. Tag: Spell Strike Lightning Projectile Cannot use Parallel Shot Mana cost 5. Triggers Immediately. | |
Forms an ice barrier that inflict Cold DMG and causes Chill to attackers when hit by a melee attack. Resource Cost 15% Amplification. Cooldown 3 s. | |
Discharges lightning that chains to deal lightning damage to multiple enemies. Mana cost 6. Triggers Immediately. | |
Drops a huge meteorite in front, dealing damage to enemies within range. Tag: Spell Area of Effect Strike Fire Projectile Cannot Multishot Cannot Split Cannot Chain Mana cost 25. Cooldown 10 s. | |
Fires plague spikes to deal Poison DMG to the enemy. Chance to spread Plague on hit to inflict DoT on nearby enemies. Tag: Spell Area of Effect Strike Poison Projectile Duration Mana cost 5. Triggers Immediately. | |
Fires a Frost Bomb that explodes after a period of time. Upon explosion, shoots several Ice Shards to deal Cold DMG on the enemy. Tag: Spell Strike Cold Projectile Cannot use Parallel Shot Mana cost 5. Triggers Immediately. | |
Chance to call down Lightning and deal damage to the attacker when hit by a melee attack. Tag: Spell Strike Lightning Toggle Resource Cost 15% Amplification. Cooldown 3 s. | |
Launches nultiple Ice Spikes forward. Deals damage beyond the target with Ice Shards. Tag: Spell Area of Effect Strike Cold Projectile Cannot Multishot Cannot Split Cannot Chain Cannot Change Speed Mana cost 30. Cooldown 9 s. | |
Releases an Electric Sphere that instantly draws enemies to the center. Tag: Spell Area of Effect Strike Lightning Mana cost 25. Cooldown 10 s. | |
Channels to temporarily summon a Fire Torrent. Flames periodically spew out from the torrent to track down enemies. Attacks grow faster with longer channeling. Tag: Spell Channel Strike Fire Projectile Cannot use Parallel Shot Cannot Split Cannot Chain Mana cost 6. Triggers Immediately. | |
Fires an electric ball that periodically explodes. Explosions deal Lightning DMG to nearby enemies. Tag: Spell Area of Effect Strike Lightning Projectile Cannot Multishot Cannot Split Cannot Chain Mana cost 6. Triggers Immediately. | |
Deals DMG with the highest Element while Channeling. DMG penetrates Element Resist at maximum Enhance Effect stacks. Tag: Spell Melee Area of Effect Channel Strike Cold Poison Lightning Fire Mana cost 5. Triggers Immediately. | |
Deals damage to the target with the highest elemental attribute. Increases damage on hit and increases mana cost. Buffs are reset when using other skills. Tag: Spell Area of Effect Strike Cold Poison Lightning Fire Mana cost 5. Triggers Immediately. | |
Consumes all of the energy of lightning to unleash a wave of lightning in front of you, dealing lightning damage. Damage is amplified per energy consumed by lightning. Tag: Spell Area of Effect Strike Lightning Mana cost 20. Triggers Immediately. | |
Summons a powerful Blizzard that damages enemies in front of the caster. Tag: Spell Area of Effect Strike Cold Cannot Multishot Cannot Split Cannot Chain Mana cost 30. Cooldown 10 s. | |
Can be linked with Physical Strike Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 20%. | |
Can be linked with Physical Strike Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with Fire Strike Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with Fire Strike Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 20%. | |
Can be linked with Area DMG Skills Applies to Minions when linked to Summon Skill. Tag: Strike Area of Effect Increases Resource Cost 15%. | |
Can be linked with Area DMG Skills Applies to Minions when linked to Summon Skill. Tag: Strike Area of Effect Increases Resource Cost 15%. | |
Can be linked with DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 20%. | |
Can be linked with Melee Attack Skills Cannot be linked with Totem, Sentry, Minion, Toggle, Movement Skills. Increases Resource Cost 20%. | |
Spell Activation on Attack Hit Can link at Attack Skill to the Activating Spell in the arrow's direction Activating Skill cannot be linked with Attack, Channeling, Totem, Sentry, Minion, Movement, Toggle Skills and must be registered in a slot to activate. Increases Resource Cost 15%. | |
Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG. Only one Convert DMG can be linked at a time Cannot be linked with Totem, Minion, Non-Convert DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with DMG Skills Cannot be linked with Channeling, Totem, Sentry, Minion, Movement Skills. Increases Resource Cost 20%. | |
Can be linked with Strike Skills Cannot be linked with Toggle Skills Applies to Minions when linked to Summon Skill. Tag: Strike Increases Resource Cost 15%. | |
Can be linked with Melee Strike DMG Skills Cannot be linked with Totem, Sentry, Minion, Movement Skills). Increases Resource Cost 20%. | |
Can be linked with Attack DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 20%. | |
Can be linked with Strike Skills Cannot be linked with Toggle Skills Applies to Minions when linked to Summon Skill. Tag: Strike Increases Resource Cost 20%. | |
Can be linked with Fire Strike DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with Strike Skills Cannot be linked with Totem, Sentry, Minion, Movement Skills. Tag: Strike Increases Resource Cost 10%. | |
Can be linked with Strike Skills Cannot be linked with Totem, Sentry, Minion, Movement Skills. Tag: Strike Increases Resource Cost 10%. | |
Can be linked with Strike Skills Cannot be linked with Totem, Sentry, Minion, Movement Skills. Tag: Strike Increases Resource Cost 10%. | |
Can be linked with Melee Strile Skills. Cannot be linked with Totem, Sentry, Minion, Toggle Skills. Increases Resource Cost 15%. | |
Can be linked with Hitting Skills. Cannot be linked with Totem, Movement, Toggle, Shout Skills. Increases Resource Cost 20%. | |
May be linked with over time skill. Cannot be linked to minion crossbow skill. Increases Resource Cost 20%. | |
Can be linked with Melee Attack Skills Cannot be linked with Totem, Sentry, Minion, Toggle, Movement, Skills. Increases Resource Cost 20%. | |
Can be linked with Hitting Skills Applies to Minions when linked to Summon Skill. Tag: Strike Increases Resource Cost 15%. | |
Can be linked with Hitting Skills Applies to Minions when linked to Summon Skill. Tag: Strike Increases Resource Cost 15%. | |
Can be linked with Hitting Skills Applies to Minions when linked to Summon Skill. Tag: Strike Increases Resource Cost 10%. | |
Can be linked with Poison DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 20%. | |
Can be linked with DMG skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 20%. | |
Can be linked with Poison Strike DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 20%. | |
Can be linked with Poison DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 20%. | |
Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG. Only one Convert DMG can be linked at a time Cannot be linked with Totem, Minion, Non-Convert DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with Melee Attack Skills Cannot be linked with Totem, Sentry, Minion, Toggle, Movement Skills. Increases Resource Cost 20%. | |
Spell Activation upon Enemy Kill Can link a Strike Skill to the Activating Spell in the arrow's direction Activating Skill cannot be linked with Attack, Channeling, Totem, Sentry, Minion, Movement, Toggle Skills and must be registered in a slot to activate. Tag: Strike Increases Resource Cost 15%. | |
Can be linked with Strike Skills Cannot be linked with Totem, Sentry, Minion, Movement Skills. Tag: Strike Increases Resource Cost 10%. | |
Increase Skill Rune Drop Chance Can be linked with Strike Skills Cannot be linked with Totem, Sentry, Minion, Movement Skills. Tag: Strike Increases Resource Cost 10%. | |
Increase Link Rune Drop Chance Can be linked with Strike Skills Cannot be linked with Totem, Sentry, Minion, Movement Skills. Tag: Strike Increases Resource Cost 10%. | |
Can be linked with Attack or Spell Strike Skills Cannot be linked with Channeling, Totem, Sentry, Minion, Toggle Skills. Increases Resource Cost 15%. | |
Can be linked with Melee Strike Skills Cannot be linked with Totem, Sentry, Minion, Toggle Skills. Increases Resource Cost 20%. | |
Can be linked with Cold Strike DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 20%. | |
Can be linked with Cold Strike Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with Lightning Strike Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 20%. | |
Can be linked with Lightning Strike Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with Strike DMG Skills When Persistence is equipped, Critical Hit related Link Runes are not applied Applies to Minions when linked to Summon Skill. Tag: Strike Increases Resource Cost 20%. | |
Can link an Attack Spell to the Activating Spell in the arrow's direction Activating Skill cannot be linked with Attack, Channeling, Totem, Sentry, Minion, Movement, Toggle Skills and must be registered in a slot to activate. Increases Resource Cost 15%. | |
Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG. Only one Convert DMG can be linked at a time Cannot be linked with Totem, Minion, Non-Convert DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG. Only one Convert DMG can be linked at a time Cannot be linked with Totem, Minion, Non-Convert DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with Cold Strike Skills Cannot be linked with Channeling, Totem, Sentry, Minion, Movement Skills. Increases Resource Cost 15%. | |
Can be linked with Hitting Skills Applies to Minions when linked to Summon Skill. Tag: Strike Increases Resource Cost 15%. | |
Can be linked with DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with DMG Skills. Increases Resource Cost 20%. | |
Can be linked with Spell DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with Hitting Skills Applies to Minions when linked to Summon Skill. Tag: Strike Increases Resource Cost 20%. | |
Can be linked with Strike DMG Skills Applies to Minions when linked to Summon Skill. Tag: Strike Increases Resource Cost 15%. | |
Can be linked with Melee Strike DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with Strike Skills Cannot be linked with Totem, Sentry, Minion, Toggle, Movement Skills. Tag: Strike Increases Resource Cost 20%. | |
Can be linked with Strike Skills Cannot be linked with Totem, Sentry, Minion, Movement Skills. Tag: Strike Increases Resource Cost 10%. | |
Can be linked with Strike Skills Cannot be linked with Totem, Sentry, Minion, Movement Skills. Tag: Strike Increases Resource Cost 10%. | |
Increased Alchemy Ingredient Drop Chance Can be linked with Strike Skills Cannot be linked with Totem, Sentry, Minion, Movement Skills. Tag: Strike Increases Resource Cost 10%. | |
Can be linked with Strike Skills Cannot be linked with Totem, Sentry, Minion, Movement Skills. Tag: Strike Increases Resource Cost 10%. | |
Can be linked with Spell Strike Skills Cannot be linked with Totem, Sentry, Minion, Toggle Skills. Increases Resource Cost 20%. | |
It can be linked with Hitting Skills. Cannot be linked to minion crossbow skill. Tag: Strike Increases Resource Cost 20%. | |
Can be linked with DMG Skills. Applies to Minions when linked to Summon Skill. Increases Resource Cost 30%. | |
Depending on the direction of the arrow, you can link the triggerable (damage) and the triggering target (spell) skills at the same time. Activation target skills cannot be linked to Attack, Concentration, Totem, Crossbow, Minion, Mobile, Toggle, Shout, Attack Enhancement, and Defense Enhancement skills, and must be registered in the slot to activate. Tag: Strike Increases Resource Cost 20%. | |
Can be linked with Damage Skills Applies to Minions when linked to Summon Skill. Tag: Strike Increases Resource Cost 20%. |
Undecember Ruby, Accounts, Boosting