Icon | Description |
---|---|
Deals damage to enemies aroud the caster and dampens their armor. Enemies hit have a chance of being stunned. Tag: Attack Melee Area of Effect Shout Strike Physical Duration Mana cost 15.8. Cooldown 20 s. | |
Charges forward to inflict Physical DMG on the enemy. Tag: Attack Melee Area of Effect Strike Physical Movement Mana cost 4. Cooldown 5 s. | |
Swings weapon to attack the enemy twice. Deals DMG even faster from Frenzy effect on hit. Tag: Attack Melee Weapon Range Strike Physical Mana cost 3. Triggers Immediately. | |
Summons Illusion Axes that circle around the caster to deal damage to the enemy. Tag: Attack Melee Area of Effect Strike Physical Toggle Resource Cost 20% Amplification. Cooldown 3 s. | |
Strikes the ground to deal Physical DMG and increase Critical Rate Effect is not granted while moving. Tag: Attack Melee Area of Effect Strike Physical Mana Cost 4. Triggers Immediately. | |
Leaps forward to inflict damage and knock enemies back upon landing. Tag: Attack Melee Area of Effect Strike Physical Movement Mana cost 4. Cooldown 4 s. | |
Spins toward the control direction while Channeling, dealing damage to all enemies in the path. Tag: Attack Melee Weapon Range Channel Strike Physical Mana Cost 3. Triggers Immediately. | |
Swings weapon in a wide area to deal Physical DMG to multiple enemies. Tag: Attack Melee Weapon Range Strike Physical Mana Cost 4. Triggers Immediately. | |
Throws a hook to inflict Physical DNG on the enemy. Enemies hit will pulled toward the caster. Tag: Spell Melee Area of Effect Strike Physical Mana Cost 9. Triggers Immediately. | |
Knock the enemies back with a shield to inflict Physical damage. Tag: Attack Melee Area of Effect Strike Physical Mana Cost 4. Triggers Immediately. | |
Inflicts additional damage to nearby enemies upon hitting a singl enemy. Tag: Attack Melee Weapon Range Strike Physical Mana Cost 5. Triggers Immediately. | |
Slams the ground to create a fissure that deals damage to enemies in a wide area. Deals less damage to enemies that are far away from the fissure. Tag: Attack Melee Area of Effect Strike Physical Mana Cost 4. Triggers Immediately. | |
Chance to afflict Bleed to targets hit and creates a Domain of Blood upon afflicting Bleed. Tag: Attack Melee Area of Effect Weapon Range Strike Physical Mana Cost 4. Triggers Immediately. | |
Chance to cause Blood Explosion in the surrounding area upon reaching stack count by inflicting Bleed. Tag: Attack Melee Area of Effect Strike Physical Duration Toggle Resource Cost 15 Amplification. Cooldown 3 s. | |
Deals Physical DMG to nearbly enemies and inflicts Stun or Slow on hit. Tag: Attack Melee Area of Effect Strike Physical Duration Mana Cost 17. Cooldown 5 s. | |
Slash the surroundings to deal Dot to the target. Tag: Attack Melee Weapon Range DoT Physical Mana cost 5. Triggers Immediately. | |
Slashes the air quickly to send forth a Whirlwind. Tag: Attack Strike Physical Projectile Cannot use Parallel Shot Cannot Split Cannot Chain Mana Cost 10. Cooldown 7 s. | |
Summons a hammer to deal Physical damage to multiple enemies. Periodically summons a giant hammer to deal even more damage instead. Tag: Attack Area of Effect Strike Physical Mana Cost 6. Triggers Immediately. | |
Fires several arrows over a wide area to inflict physical damage on the enemy. Tag: Attack Strike Physical Projectile Bow Mana Cost 3. Triggers Immediately. | |
Fires multiple arrows in a straight line to inflict physical damage on the enemy. Tag: Attack Strike Physical Projectile Bow Cannot use Parallel Shot Mana Cost 4. Triggers Immediately. | |
Fires an arrow that pierces all enemies to inflict damage. Tag: Attack Strike Physical Projectile Bow Cannot Split Cannot Chain Mana Cost 6. Triggers Immediately. | |
Temporarily calls down a Rain of Arrows to damage enemies. Tag: Attack Area of Effect Strike Physical Projectile Bow Cannot use Parallel Shot Cannot Split Cannot Chain Mana Cost 15. Cooldown 20 s. | |
Cross your weapons to deal damage twice to enemies in front of you. Tag: Attack Melee Area of Effect Strike Physical Mana Cost 5. Triggers Immediately. | |
Moves forward to inflict damage on enemies. Chance to cause Status Effects on Strikes and Critical Hits. Tag: Attack Melee Area of Effect Strike Physical Movement Mana Cost 5. Cooldown 5 s. | |
Creates an artificial space that deals DoT to enemies. Tag: Spell Area of Effect Strike Physical Mana Cost 15. Cooldown 10 s. | |
Throws a dagger that returns to the caster. Tag: Spell Strike Physical Projectile Cannot use Parallel Shot Cannot Split Cannot Chain Mana Cost 5. Triggers Immediately. | |
Fires an arrow that bombards a large area. Tag: Attack Area of Effect Strike Physical Projectile Bow Cannot use Parallel Shot Cannot Split Cannot Chain Mana Cost 7. Triggers Immediately. | |
Chance to automatically fire a Guided Arrow upon reaching stack count with Bow Skills. Tag: Attack Strike Physical Projectile Duration Toggle Cannot use Parallel Shot Cannot Split Cannot Chain Resource Cost 15% Amplification. Cooldown 3 s. | |
Chance to deal damage to the enemy upon dodging an stack. Tag: Attack Area of Effect Strike Physical Toggle Resource Cost 15% Amplification. Cooldown 3 s. | |
Installs a Trap that explodes to deal Physical damage upon detecting an enemy. Tag: Attack Area of Effect Trap Strike Physical Mana cost 5. Triggers Immediately. | |
Moves forward, inflicting Physical damage on enemies in your path. Tag: Attack Strike Physical Duration Movement Mana Cost 5. Cooldown 12 s. | |
Fires an arrow that pierces through a short distance to deal damage to enemies. Tag: Attack Melee Strike Physical Projectile Bow Cannot Split Cannot Chain Mana Cost 5. Triggers Immediately. | |
Fires a spinning dagger that pierces through enemies in a straight line, dealing damage. Tag: Attack Strike Physical Projectile Cannot Multishot Cannot Split Cannot Chain Mana Cost 7. Triggers Immediately. | |
Can be linked with Physical DMG Skills Applies to Minions when linked to Summon Skill. Tag: Physical Increases Resource Cost 15%. | |
Can be linked with Physical Strike Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 20%. | |
Can be linked with Physical Strike Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with Physical DMG Skills Applies to Minions when linked to Summon Skill. Tag: Physical Increases Resource Cost 15%. | |
Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG. Only one Convert DMG can be linked at a time Cannot be linked with Totem, Minion, Non-Convert DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG. Only one Convert DMG can be linked at a time Cannot be linked with Totem, Minion, Non-Convert DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Amplify Physical Projectile DMG Can be linked with Skills that use Physical Projectiles Applies to Minions when linked to Summon Skill. Tag: Physical Projectile Increases Resource Cost 20%. | |
Can be linked with Melee Strike Skills Cannot be linked with Totem, Sentry, Minion, Toggle Skills. Increases Resource Cost 20%. | |
Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG. Only one Convert DMG can be linked at a time Cannot be linked with Totem, Minion, Non-Convert DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. | |
Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG. Only one Convert DMG can be linked at a time Cannot be linked with Totem, Minion, Non-Convert DMG Skills Applies to Minions when linked to Summon Skill. Increases Resource Cost 15%. |
Undecember Ruby, Accounts, Boosting