Physical Rune - Undecember

IconDescription

Shout of Terror

Deals damage to enemies aroud the caster and dampens their armor. Enemies hit have a chance of being stunned.


Tag: Attack Melee Area of Effect Shout Strike Physical Duration

Mana cost 15.8. Cooldown 20 s.

Shield Charge

Charges forward to inflict Physical DMG on the enemy.


Tag: Attack Melee Area of Effect Strike Physical Movement

Mana cost 4. Cooldown 5 s.

Combo

Swings weapon to attack the enemy twice. Deals DMG even faster from Frenzy effect on hit.


Tag: Attack Melee Weapon Range Strike Physical

Mana cost 3. Triggers Immediately.

Illusion Axe

Summons Illusion Axes that circle around the caster to deal damage to the enemy.


Tag: Attack Melee Area of Effect Strike Physical Toggle

Resource Cost 20% Amplification. Cooldown 3 s.

Earth Blow

Strikes the ground to deal Physical DMG and increase Critical Rate

Effect is not granted while moving.


Tag: Attack Melee Area of Effect Strike Physical

Mana Cost 4. Triggers Immediately.

Leap Attack

Leaps forward to inflict damage and knock enemies back upon landing.


Tag: Attack Melee Area of Effect Strike Physical Movement

Mana cost 4. Cooldown 4 s.

Whirlwind

Spins toward the control direction while Channeling, dealing damage to all enemies in the path.


Tag: Attack Melee Weapon Range Channel Strike Physical

Mana Cost 3. Triggers Immediately.

Crescent Slash

Swings weapon in a wide area to deal Physical DMG to multiple enemies.


Tag: Attack Melee Weapon Range Strike Physical

Mana Cost 4. Triggers Immediately.

Illusion Hook

Throws a hook to inflict Physical DNG on the enemy. Enemies hit will pulled toward the caster.


Tag: Spell Melee Area of Effect Strike Physical

Mana Cost 9. Triggers Immediately.

Shield Strike

Knock the enemies back with a shield to inflict Physical damage.


Tag: Attack Melee Area of Effect Strike Physical

Mana Cost 4. Triggers Immediately.

Quick Slash

Inflicts additional damage to nearby enemies upon hitting a singl enemy.


Tag: Attack Melee Weapon Range Strike Physical

Mana Cost 5. Triggers Immediately.

Fissure

Slams the ground to create a fissure that deals damage to enemies in a wide area. Deals less damage to enemies that are far away from the fissure.


Tag: Attack Melee Area of Effect Strike Physical

Mana Cost 4. Triggers Immediately.

Bloodshed

Chance to afflict Bleed to targets hit and creates a Domain of Blood upon afflicting Bleed.


Tag: Attack Melee Area of Effect Weapon Range Strike Physical

Mana Cost 4. Triggers Immediately.

Blood Explosion

Chance to cause Blood Explosion in the surrounding area

upon reaching stack count by inflicting Bleed.


Tag: Attack Melee Area of Effect Strike Physical Duration Toggle

Resource Cost 15 Amplification. Cooldown 3 s.

Guardian

Deals Physical DMG to nearbly enemies and inflicts Stun or Slow on hit.


Tag: Attack Melee Area of Effect Strike Physical Duration

Mana Cost 17. Cooldown 5 s.

Wheel Slash

Slash the surroundings to deal Dot to the target.


Tag: Attack Melee Weapon Range DoT Physical

Mana cost 5. Triggers Immediately.

Whirlwind Slash

Slashes the air quickly to send forth a Whirlwind.


Tag: Attack Strike Physical Projectile Cannot use Parallel Shot Cannot Split Cannot Chain

Mana Cost 10. Cooldown 7 s.

Fierce Strike

Summons a hammer to deal Physical damage to multiple enemies. Periodically summons a giant hammer to deal even more damage instead.


Tag: Attack Area of Effect Strike Physical

Mana Cost 6. Triggers Immediately.

Spread Shot

Fires several arrows over a wide area to inflict physical damage on the enemy.


Tag: Attack Strike Physical Projectile Bow

Mana Cost 3. Triggers Immediately.

Rapid Shot

Fires multiple arrows in a straight line to inflict physical damage on the enemy.


Tag: Attack Strike Physical Projectile Bow Cannot use Parallel Shot

Mana Cost 4. Triggers Immediately.

Piercing Arrow

Fires an arrow that pierces all enemies to inflict damage.


Tag: Attack Strike Physical Projectile Bow Cannot Split Cannot Chain

Mana Cost 6. Triggers Immediately.

Rain of Arrows

Temporarily calls down a Rain of Arrows to damage enemies.


Tag: Attack Area of Effect Strike Physical Projectile Bow Cannot use Parallel Shot Cannot Split Cannot Chain

Mana Cost 15. Cooldown 20 s.

Cross Slash

Cross your weapons to deal damage twice to enemies in front of you.


Tag: Attack Melee Area of Effect Strike Physical

Mana Cost 5. Triggers Immediately.

Illusion Strike

Moves forward to inflict damage on enemies. Chance to cause Status Effects on Strikes and Critical Hits.


Tag: Attack Melee Area of Effect Strike Physical Movement

Mana Cost 5. Cooldown 5 s.

Shadow Forest

Creates an artificial space that deals DoT to enemies.


Tag: Spell Area of Effect Strike Physical

Mana Cost 15. Cooldown 10 s.

Blade of Death

Throws a dagger that returns to the caster.


Tag: Spell Strike Physical Projectile Cannot use Parallel Shot Cannot Split Cannot Chain

Mana Cost 5. Triggers Immediately.

Bombardment Arrow

Fires an arrow that bombards a large area.


Tag: Attack Area of Effect Strike Physical Projectile Bow Cannot use Parallel Shot Cannot Split Cannot Chain

Mana Cost 7. Triggers Immediately.

Illusion Arrow

Chance to automatically fire a Guided Arrow upon reaching stack count with Bow Skills.


Tag: Attack Strike Physical Projectile Duration Toggle Cannot use Parallel Shot Cannot Split Cannot Chain

Resource Cost 15% Amplification. Cooldown 3 s.

Counterattack

Chance to deal damage to the enemy upon dodging an stack.


Tag: Attack Area of Effect Strike Physical Toggle

Resource Cost 15% Amplification. Cooldown 3 s.

Shockwave Trap

Installs a Trap that explodes to deal Physical damage upon detecting an enemy.


Tag: Attack Area of Effect Trap Strike Physical

Mana cost 5. Triggers Immediately.

Penetrating Slash

Moves forward, inflicting Physical damage on enemies in your path.


Tag: Attack Strike Physical Duration Movement

Mana Cost 5. Cooldown 12 s.

Shockwave Arrow

Fires an arrow that pierces through a short distance to deal damage to enemies.


Tag: Attack Melee Strike Physical Projectile Bow Cannot Split Cannot Chain

Mana Cost 5. Triggers Immediately.

Spinning Dagger

Fires a spinning dagger that pierces through enemies in a straight line, dealing damage.


Tag: Attack Strike Physical Projectile Cannot Multishot Cannot Split Cannot Chain

Mana Cost 7. Triggers Immediately.

Additional Physical DMG

Can be linked with Physical DMG Skills

Applies to Minions when linked to Summon Skill.


Tag: Physical

Increases Resource Cost 15%.

Endless Pain

Can be linked with Physical Strike Skills

Applies to Minions when linked to Summon Skill.


Tag: Physical Strike

Increases Resource Cost 20%.

Bloodthirst

Can be linked with Physical Strike Skills

Applies to Minions when linked to Summon Skill.


Tag: Physical Strike

Increases Resource Cost 15%.

Armor Penetration

Can be linked with Physical DMG Skills

Applies to Minions when linked to Summon Skill.


Tag: Physical

Increases Resource Cost 15%.

Fire Damage Conversion

Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG.

Only one Convert DMG can be linked at a time

Cannot be linked with Totem, Minion, Non-Convert DMG Skills

Applies to Minions when linked to Summon Skill.


Tag: Physical Strike

Increases Resource Cost 15%.

Convert Poison DMG

Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG.

Only one Convert DMG can be linked at a time

Cannot be linked with Totem, Minion, Non-Convert DMG Skills

Applies to Minions when linked to Summon Skill.


Tag: Physical Strike

Increases Resource Cost 15%.

Amplify Physical Projectile DMG

Can be linked with Skills that use Physical Projectiles

Applies to Minions when linked to Summon Skill.


Tag: Physical Projectile

Increases Resource Cost 20%.

Cut

Can be linked with Melee Strike Skills

Cannot be linked with Totem, Sentry, Minion, Toggle Skills.


Tag: Melee Strike Physical

Increases Resource Cost 20%.

Convert Cold DMG

Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG.

Only one Convert DMG can be linked at a time Cannot be linked with Totem, Minion, Non-Convert DMG Skills

Applies to Minions when linked to Summon Skill.


Tag: Physical Strike

Increases Resource Cost 15%.

Convert Lightning DMG

Can be linked with a Skill that deals Physical DMG that has not been set to Convert DMG.

Only one Convert DMG can be linked at a time Cannot be linked with Totem, Minion, Non-Convert DMG Skills

Applies to Minions when linked to Summon Skill.


Tag: Physical Strike

Increases Resource Cost 15%.

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List of Undecember Runes by Tag