Olroth, Origin of the Fall

1. Olroth, Origin of the Fall Location

It is an Expedition boss. Location: Expedition Logbook Expedition Logbook(Knights of the Sun)(Search).

Sub area: Runic Stronghold.

Bosses Expedition Logbook Expedition Logbook Bosses Spawn Search NPC Faction Name Icon Artifacts Drops Item Drops
Olroth, Origin of the Fall
Min Level: 81
Sub area: Runic Stronghold

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  • Olroth's Resolve Iron Flask
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  • Vorana's March Runic Sabatons

Olroth, Origin of the Fall Location

Warning: if your aim is to kill the Olroth boss, it is recommended that don't put Remnant Mods before the boss, because the boss will inherit all the Mods before him. In that way, the boss is too strong to kill.

Name Icon & Symbols
Expedition Boss

Here is an example of the boss icon. You must circle the boss into your explosive range.

Expedition Boss Location

According to your builds, you should avoid one of the below mods. For example, if your main DPS is Lightning damage, you must avoid "Monsters are Immune to Lightning Damage". In case you have selected, the monsters will be unkillable.

  • Monsters are Immune to Physical Damage
  • Monsters are Immune to Cold Damage
  • Monsters are Immune to Fire Damage
  • Monsters are Immune to Lightning Damage
  • Monsters are Immune to Chaos Damage

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2. Olroth, Origin of the Fall Fight Guide

Olroth, Origin of the Fall is a boss that can only appear inside Expedition Logbook areas with zone level 81+ marked with Knights of the Sun.

Olroth, Origin of the Fall

Resistance(s) 50% Fire
50% Cold
50% Lightning
30% Chaos
Modifier(s) Gain base Ward equal to 5% of Maximum Life; no Energy Shield
66% Less Curse Effectiveness
Cannot Be Fully Slowed
Immune To Knockback

2.1 Arena

  • Exterminating Flame: the Flame rotates around the arena firing a laser at a point on the floor tracking the player. Disabled during invulnerability phase. Will occasionally fire a beam that leaves a burning line across the arena for a duration.
  • Runic Gateways: portal that spawns adds. 1 spawns in each invulnerability phase and can be detonated with Explosives to disable.
  • Crystal Stars: crystal that does AOE degen. 1 spawns in each invulnerability phase and can be detonated with Explosives to disable.

2.2 Skills

  • Dash: dashes quickly and cleaves in a semicircle or stabs.
  • Sword Throw: fires his sword which spins in a line and returns.
  • Cage of Light: a circle lined with 6 beams closes in on the player's location then expands, dealing damage in the ring. Voiceline: "Purify"
  • Ground Slam: charges up, then slams the ground with an attack that ignores half of Block and Dodge chance. Leaves a pulsing ground area that applies the Enervation debuff. Voiceline: "Wasteland"
  • Invulnerability: after reaching 0 health, will revive to full life and become invulnerable until either a Runic Gateway or Crystal Star is detonated with Explosives. This occurs twice.

Olroth Location

Atlas Passives: Expedition

Expedition

Count Name Description
1 Buried Knowledge
  • 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in Areas
  • Areas contain 20% increased number of Runic Monster Markers
1 Expedition Artifact Quantity
  • 4% increased quantity of Artifacts dropped by Monsters
3 Expedition Chance
  • Areas have +1% chance to contain an Expedition Encounter

Expedition

Count Name Description
1 Hunt for Answers
  • Areas have +4% chance to contain an Expedition Encounter
3 Expedition Artifact Quantity
  • 4% increased quantity of Artifacts dropped by Monsters

Expedition

Count Name Description
1 Ancient Writings
  • Remnants in Areas have 30% chance to have an additional Suffix Modifier
  • Expeditions in Areas have +2 Remnants
1 Distinguished Demolitionist
  • 35% increased Explosive Radius in Areas
  • 20% increased number of Explosives in Areas
3 Expedition Chance
  • Areas have +1% chance to contain an Expedition Encounter
2 Expedition Vendor Reroll Currency Chance
  • 5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in Areas
2 Explosive Placement Distance
  • 20% increased Explosive Placement Range in Areas

4. Olroth Sound Design

  • Composer: Kane

These kinds of fights are a real joy to work on. A lot of Path of Exile's boss fights consist of several phases with notable transitions and events that take place in each. The Olroth fight is a great example of this. You must reduce his health several times and destroy the Triskelion Flame before you are able to truly beat him. This gives us the opportunity to inject more character into the fight with special dialogue and sounds to signal transitions between phases. I am particularly happy with how his shield functions during the periods where he is invulnerable to damage. The effects here perfectly suited a sort of warbly, other worldly sound as your attacks fail to penetrate the shield. This sound was mainly made from pitch shifting subdrops and modulating them in various ways, giving a very strange sort of sound that occupies its own space and helps clarify that you are unable to attack Olroth during this time. Overall, we work very hard to try and communicate important elements during these encounters, which in itself can be difficult due to the immensity of things transpiring at any given time. Another example of this, is the charging up sounds on Olroth's sword and the way the Triskelion Flame charges up, these are intended to clearly indicate to the player when it's time to move. When designing audio for these complex fights, I make an effort to ensure that each element has some sort of unique sonic identity. This helps to balance the sound of the fight, taking away from the clutter. Using a balanced palette of tonal layers and foley, we can ensure we are communicating what we need to throughout boss fights.

Olroth, Origin of the Fall

SpectreN
AreaRunic Stronghold
Modmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
25% less Attack Speed
Cannot be Knocked Back
ImmuneRemoves all Energy Shield
monster gain base ward equal to total maximum life % [5]
Tagscaster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement, ward_armour
  • Life: 1545%
  • Ward From Life: 5%
  • Armour: +100%
  • Ailment Threshold: 504%
  • Resistance: (Resists Fire: 50) (Resists Cold: 50) (Resists Lightning: 50) (Resists Chaos: 30)
  • Damage: 240%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 10 ~ 22
  • Attack Time: 1.32 Second
  • Damage Spread: ±20%
  • Experience: 300%
  • Model Size: 115%
  • Type: ExpeditionOlroth

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 43,034,341
  • Armour: 32,530
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 2,246
  • Accuracy: 538
  • Attack Time: 0.8844
  • Experience: 218,625
  • Ailment Threshold: 6,598,042
  • Chill: 20,863
  • Shock: 20,863
  • Brittle: 118,032
  • Scorch: 20,863
  • Sap: 57,640

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Time: 1.32 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAAOlrothCleave


Cooldown Time: 6 Second
+52 to Melee Strike Range
action attack or cast time uses animation length [1]

MPWOlrothCleave1


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Damage: 138%
Attack Damage: 138%
Attack Time: 1.32 Second
Hits always Ignite
Projectiles Pierce all Targets
Deals 38% more Attack Damage
Fires 2 additional Projectiles
100% of Physical Damage Converted to Fire Damage
30% more Damage with Ignite
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [149]
projectile uses contact position [1]
total projectile spread angle override [10]
use scaled contact offset [1]

MPWOlrothCleave2


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Damage: 138%
Attack Damage: 138%
Attack Time: 1.32 Second
Hits always Ignite
Projectiles Pierce all Targets
Deals 38% more Attack Damage
Fires 2 additional Projectiles
100% of Physical Damage Converted to Fire Damage
30% more Damage with Ignite
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [151]
projectile uses contact position [1]
total projectile spread angle override [10]
use scaled contact offset [1]

MPWOlrothCleave3


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Damage: 138%
Attack Damage: 138%
Attack Time: 1.32 Second
Hits always Ignite
Projectiles Pierce all Targets
Deals 38% more Attack Damage
Fires 2 additional Projectiles
100% of Physical Damage Converted to Fire Damage
30% more Damage with Ignite
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
total projectile spread angle override [35]
use scaled contact offset [1]

GAOlrothCleaveShrapnel3


Triggerable, Attack
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 70%
Attack Time: 1.32 Second
Deals 30% less Attack Damage
is area damage [1]

MPWOlrothThrowOut


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Time: 1.32 Second
Cooldown Time: 10 Second
Projectiles Pierce all Targets
Projectile Range is Limited
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [147]
number of projectiles override [1]
projectile uses contact position [1]
projectiles not offset [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]

GPAOlrothThrowBack


Triggerable
Effectiveness of Added Damage: 120%
Deals 20% more Attack Damage
Causes Bleeding
Projectile Range is Limited
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

EAAOlrothDash1


Cooldown Time: 4 Second
+27 to Melee Strike Range
action attack or cast time uses animation length [1]

EAAOlrothDash2


Cooldown Time: 4 Second
+31 to Melee Strike Range
action attack or cast time uses animation length [1]

EAAOlrothDash3


Cooldown Time: 8 Second
+29 to Melee Strike Range
action attack or cast time uses animation length [1]

GAOlrothDash1


Triggerable, Attack
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Damage: 69%
Attack Damage: 69%
Attack Time: 1.32 Second
Deals 31% less Attack Damage
Maim on Hit
is area damage [1]

GAOlrothDash2


Triggerable, Attack
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Damage: 127%
Attack Damage: 127%
Attack Time: 1.32 Second
Deals 27% more Attack Damage
Stuns Enemies
Maim on Hit
is area damage [1]
stuck stab on hit ms [550]

GAOlrothDash3


Triggerable, Attack
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Damage: 46%
Attack Damage: 46%
Attack Time: 1.32 Second
Deals 54% less Attack Damage
Maim on Hit
is area damage [1]

GAOlrothPostDashSwing


Triggerable, Attack
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Time: 1.32 Second
is area damage [1]

GAOlrothPostDashStab


Triggerable, Attack
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Damage: 149%
Attack Damage: 149%
Attack Time: 1.32 Second
Deals 49% more Attack Damage
is area damage [1]

GAOlrothGroundSlamInitial


Triggerable, Attack
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Damage: 604%
Attack Damage: 604%
Attack Time: 1.32 Second
Cooldown Time: 20 Second
Deals 504% more Attack Damage
Enemy Block Chance reduced by 50% against this Skill
Enemies have 50% reduced chance to Dodge Hits from this Skill
+12 to Melee Strike Range
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GAOlrothIntroSwing


Triggerable, Attack
Base Damage: 3567–5351
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.32 Second
Deals 20% less Attack Damage
Causes Bleeding
active skill bleeding damage +% final [40]
is area damage [1]

SOOlrothSwordEmbed


Triggerable

EDSOlrothGroundSlamAftershockSmall


Triggerable
Deals 4092 to 6139 Physical Damage
100% of Physical Damage Converted to Fire Damage
Enemy Block Chance reduced by 50% against this Skill
Enemies have 50% reduced chance to Dodge Hits from this Skill
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
olroth ground sap on hit ms [4000]

EDSOlrothGroundSlamAftershockLarge


Triggerable
Deals 4385 to 6577 Physical Damage
100% of Physical Damage Converted to Fire Damage
Enemy Block Chance reduced by 50% against this Skill
Enemies have 50% reduced chance to Dodge Hits from this Skill
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
olroth ground sap on hit ms [4000]
 

Level 83

  • Life: 37,093,966
  • Armour: 30,638
  • Evasion: 7,860
  • Energy Shield: 0
  • Damage: 2,140
  • Accuracy: 518
  • Attack Time: 0.8844
  • Experience: 216,678
  • Ailment Threshold: 5,687,261
  • Chill: 17,983
  • Shock: 17,983
  • Brittle: 101,739
  • Scorch: 17,983
  • Sap: 49,684

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Time: 1.32 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAAOlrothCleave


Cooldown Time: 6 Second
+52 to Melee Strike Range
action attack or cast time uses animation length [1]

MPWOlrothCleave1


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Damage: 138%
Attack Damage: 138%
Attack Time: 1.32 Second
Hits always Ignite
Projectiles Pierce all Targets
Deals 38% more Attack Damage
Fires 2 additional Projectiles
100% of Physical Damage Converted to Fire Damage
30% more Damage with Ignite
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [149]
projectile uses contact position [1]
total projectile spread angle override [10]
use scaled contact offset [1]

MPWOlrothCleave2


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Damage: 138%
Attack Damage: 138%
Attack Time: 1.32 Second
Hits always Ignite
Projectiles Pierce all Targets
Deals 38% more Attack Damage
Fires 2 additional Projectiles
100% of Physical Damage Converted to Fire Damage
30% more Damage with Ignite
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [151]
projectile uses contact position [1]
total projectile spread angle override [10]
use scaled contact offset [1]

MPWOlrothCleave3


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Damage: 138%
Attack Damage: 138%
Attack Time: 1.32 Second
Hits always Ignite
Projectiles Pierce all Targets
Deals 38% more Attack Damage
Fires 2 additional Projectiles
100% of Physical Damage Converted to Fire Damage
30% more Damage with Ignite
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
total projectile spread angle override [35]
use scaled contact offset [1]

GAOlrothCleaveShrapnel3


Triggerable, Attack
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 70%
Attack Time: 1.32 Second
Deals 30% less Attack Damage
is area damage [1]

MPWOlrothThrowOut


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Time: 1.32 Second
Cooldown Time: 10 Second
Projectiles Pierce all Targets
Projectile Range is Limited
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [147]
number of projectiles override [1]
projectile uses contact position [1]
projectiles not offset [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]

GPAOlrothThrowBack


Triggerable
Effectiveness of Added Damage: 120%
Deals 20% more Attack Damage
Causes Bleeding
Projectile Range is Limited
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

EAAOlrothDash1


Cooldown Time: 4 Second
+27 to Melee Strike Range
action attack or cast time uses animation length [1]

EAAOlrothDash2


Cooldown Time: 4 Second
+31 to Melee Strike Range
action attack or cast time uses animation length [1]

EAAOlrothDash3


Cooldown Time: 8 Second
+29 to Melee Strike Range
action attack or cast time uses animation length [1]

GAOlrothDash1


Triggerable, Attack
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Damage: 69%
Attack Damage: 69%
Attack Time: 1.32 Second
Deals 31% less Attack Damage
Maim on Hit
is area damage [1]

GAOlrothDash2


Triggerable, Attack
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Damage: 127%
Attack Damage: 127%
Attack Time: 1.32 Second
Deals 27% more Attack Damage
Stuns Enemies
Maim on Hit
is area damage [1]
stuck stab on hit ms [550]

GAOlrothDash3


Triggerable, Attack
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Damage: 46%
Attack Damage: 46%
Attack Time: 1.32 Second
Deals 54% less Attack Damage
Maim on Hit
is area damage [1]

GAOlrothPostDashSwing


Triggerable, Attack
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Time: 1.32 Second
is area damage [1]

GAOlrothPostDashStab


Triggerable, Attack
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Damage: 149%
Attack Damage: 149%
Attack Time: 1.32 Second
Deals 49% more Attack Damage
is area damage [1]

GAOlrothGroundSlamInitial


Triggerable, Attack
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Damage: 604%
Attack Damage: 604%
Attack Time: 1.32 Second
Cooldown Time: 20 Second
Deals 504% more Attack Damage
Enemy Block Chance reduced by 50% against this Skill
Enemies have 50% reduced chance to Dodge Hits from this Skill
+12 to Melee Strike Range
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GAOlrothIntroSwing


Triggerable, Attack
Base Damage: 3399–5098
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.32 Second
Deals 20% less Attack Damage
Causes Bleeding
active skill bleeding damage +% final [40]
is area damage [1]

SOOlrothSwordEmbed


Triggerable

EDSOlrothGroundSlamAftershockSmall


Triggerable
Deals 3869 to 5803 Physical Damage
100% of Physical Damage Converted to Fire Damage
Enemy Block Chance reduced by 50% against this Skill
Enemies have 50% reduced chance to Dodge Hits from this Skill
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
olroth ground sap on hit ms [4000]

EDSOlrothGroundSlamAftershockLarge


Triggerable
Deals 4145 to 6218 Physical Damage
100% of Physical Damage Converted to Fire Damage
Enemy Block Chance reduced by 50% against this Skill
Enemies have 50% reduced chance to Dodge Hits from this Skill
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
olroth ground sap on hit ms [4000]
 

5. PoE Challenge: Defeat Olroth Conditionally (4)

Complete each of the following encounters.

  • Defeat Olroth, Origin of the Fall while both Runic Gateways are active.
  • Defeat Olroth, Origin of the Fall while both Crystal Stars are active.
  • Defeat Olroth, Origin of the Fall without any player being hit by Cage of Light or being affected by Exterminating Flames.
  • Defeat Olroth, Origin of the Fall while affected by Enervation.

Related Bosses

There are four bosses in the expedition league: (Medved, Feller of Heroes), (Vorana, Last to Fall), (Uhtred, Covetous Traitor), and (Olroth, Origin of the Fall).

Path of Exile Guides & Tips