Critical Strike Chance, Damage Over Time |
Basic |
- 10% increased Damage over Time
- 15% increased Critical Strike Chance
|
1, 3 |
Noxious Strike |
Notable |
- +30% to Damage over Time Multiplier for Poison
- 40% chance to Poison on Hit
- 5% increased Poison Duration for each Poison you have inflicted Recently
- Recover 0.5% of Life per Poison affecting Enemies you Kill
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(Recently refers to the past 4 seconds) |
2 |
Toxic Delivery |
Notable |
- Poison you inflict with Critical Strikes deals 50% more Damage
- +0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%
|
4 |
Critical Strike Chance and Multiplier |
Basic |
- +10% to Critical Strike Multiplier
- 15% increased Critical Strike Chance
|
1, 1 |
Ambush and Assassinate |
Notable |
- 25% more Damage with Hits and Ailments against Enemies that are on Low Life
- +40% to Critical Strike Multiplier against Enemies that are on Full Life
- 100% more Critical Strike Chance against Enemies that are on Full Life
- 100% more Critical Strike Chance against Enemies that are on Low Life
- Critical Strikes have Culling Strike
(You are on Low Life if you have 35% of your Maximum Life or less)
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
2 |
Opportunistic |
Notable |
- Damage from your Critical Strikes cannot be Reflected
- 25% more Damage while there is at most one Rare or Unique Enemy nearby
- 20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby
|
2 |
Critical Strike Chance, Power Charge Duration |
Basic |
- 15% increased Power Charge Duration
- 15% increased Critical Strike Chance
|
1, 3 |
Unstable Infusion |
Notable |
- 10% chance to gain a Power Charge on Critical Strike
- 20% chance to gain a Power Charge on Non-Critical Strike
- +1 to Maximum Power Charges
|
2 |
Deadly Infusion |
Notable |
- +5% to Critical Strike Multiplier per Power Charge
- +1.5% Critical Strike Chance while at maximum Power Charges
|
4 |
Critical Strike Chance, Elusive Effect |
Basic |
- 10% increased Elusive Effect
- 15% increased Critical Strike Chance
(Elusive initially grants 15% chance to Dodge Spell or Attack Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
|
1 |
Mistwalker |
Notable |
- Gain Elusive on Critical Strike
- 50% increased Elusive Effect
- You take no Extra Damage from Critical Strikes while Elusive
(Elusive initially grants 15% chance to Dodge Spell or Attack Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) |
2 |