Count | Name | Description |
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1 | All That Glitters |
(On monsters, Covetous Shrine's Aura increases Quantity and Rarity of dropped Items and reduces Damage Taken. On Players, Covetous Shrine's Buff increases Quantity and Rarity of Items found and increases Damage Taken) |
3 | Domination Shrine Chance |
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There are four bosses in the expedition league: (Medved, Feller of Heroes), (Vorana, Last to Fall), (Uhtred, Covetous Traitor), and (Olroth, Origin of the Fall).
Sometimes, you can find one of them in an Expedition Logbook. The following is the boss icon in the logbook.
Name | Icon & Symbols |
---|---|
Expedition Boss |
Here is an example of the boss icon. You must circle the boss into your explosive range.
Location: Expedition Logbook(Order of the Chalice)
Sub area: Precursor Shrine
Bosses | Expedition Logbook Bosses Spawn Search | NPC | Faction Name | Icon | Artifacts Drops | Item Drops |
---|---|---|---|---|---|---|
Uhtred, Covetous Traitor Min Level: 75 Sub area: Precursor Shrine |
Search Order of the Chalice from Path of Exile Trade website.
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Rog | Order of the Chalice | Starlight Chalice Iron Flask |
Warning: if your aim is to kill the Uhtred boss, it is recommended that don't put Remnant Mods before the boss, because the boss will inherit all the Mods before him. In that way, the boss is too strong to kill.
According to your builds, you should avoid one of the below mods. For example, if your main DPS is Fire damage, you must avoid "Monsters are Immune to Fire Damage". In case you have selected, the monsters will be unkillable.
Uhtred, Covetous Traitor is a boss that can only appear inside Expedition Logbook areas with zone level 75+ marked with Order of the Chalice.
Location(s) | Precusor Shrine (Expedition Logbook) |
Resistance(s) | 50% Fire 50% Cold 50% Lightning 30% Chaos |
Modifier(s) | Gain base Ward equal to 5% of Maximum Life; no Energy Shield 66% Less Curse Effectiveness Cannot Be Fully Slowed Immune To Knockback |
I was able to get started on Uhtred early in league development and with him being a pile of rotting flesh, old rags and metallic armour, I made Uhtred’s movement audio sound as gritty and horrific as I could. With deliberate audio processing and great voice acting, his dialogue sounds painful and fatigued. Designing his spell casts and other effects, I used abstract sounding synthesis and samples along with heavy distortion to start as a base for some building blocks. Building blocks are custom assets that we create to help us form a sound palette for particular things. These assets sounded rough, but I did this intentionally knowing that with some cleaning up using iZotope RX and Oeksound’s Soothe2 I would create some really unique, dark and gritty magical elements for Uhtred’s skills. This technique of distorting and deliberately over-compressing audio crucially followed up with intense clean-up is a great way to design unique sounds that work really well as tonal magical elements, which were perfect for Uhtred.
Path of Exile: Expedition challenge: Defeat the Uhtred, Covetous Traitor boss.
Spectre | N |
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Area | Precursor Shrine |
Mod | monster dropped item quantity +% [0] monster dropped item rarity +% [15000] monster slain experience +% [100] unique boss curse effect on self +% final [-66] Action Speed cannot be modified to below 70% base value cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] monster no map drops [1] |
Immune | Cannot be Knocked Back Removes all Energy Shield monster gain base ward equal to total maximum life % [5] |
Tags | caster, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, ranged, very_slow_movement, ward_armour |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSExpeditionApparitionBasicProjectileSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.5 Second Deals 1927 to 2891 Cold Damage base is projectile [1] check for targets between initiator and projectile source [1] leap slam minimum distance [30] monster projectile variation [193] projectile uses contact position [1] spell maximum action distance +% [-40] | GPSExpeditionApparitionOrbsTriggerable Cooldown Time: 10 Second Deals 0 to 0 Cold Damage base is projectile [1] projectile spread radius [5] projectile uses contact position [1] spell maximum action distance +% [-40] use scaled contact offset [1] |
GSExpeditionApparitionOrbExplosionTriggerable Deals 6203 to 9304 Cold Damage is area damage [1] | ExpeditionApparitionColdBeamCooldown Time: 15 Second Deals 6326 to 9489 Cold Damage 100% increased Effect of Chill monster penalty against minions damage +% final vs player minions [-40] |
MPSExpeditionAppariationSweepProjectilesLeftSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 3 Second Cooldown Time: 10 Second Deals 3334 to 5001 Cold Damage base is projectile [1] monster penalty against minions damage +% final vs player minions [-40] monster projectile variation [194] monster reverse point blank damage -% at minimum range [50] number of projectiles override [1] projectile uses contact direction [1] projectile uses contact position [1] spell maximum action distance +% [-40] | MPSExpeditionAppariationSweepProjectilesRightSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 3 Second Cooldown Time: 10 Second Deals 3334 to 5001 Cold Damage base is projectile [1] monster penalty against minions damage +% final vs player minions [-40] monster projectile variation [195] monster reverse point blank damage -% at minimum range [50] number of projectiles override [1] projectile uses contact direction [1] projectile uses contact position [1] spell maximum action distance +% [-40] |
MPSExpeditionAppariationSweepProjectilesCombinedSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 3.666 Second Cooldown Time: 10 Second Deals 3334 to 5001 Cold Damage base is projectile [1] monster penalty against minions damage +% final vs player minions [-40] monster projectile variation [196] monster reverse point blank damage -% at minimum range [50] number of projectiles override [1] projectile uses contact direction [1] projectile uses contact position [1] spell maximum action distance +% [-40] | SSMExpeditionApparitionSummonOrbSpell, Multicastable, Triggerable Critical Strike Chance: 0% Cast Time: 2.166 Second Cooldown Time: 10 Second alternate minion [563] number of monsters to summon [1] summon specific monsters radius +% [-99] summoned monsters are minions [1] summoned monsters no drops or experience [1] |
GTExpeditionApparitionOrbTriggerable | GSExpeditionApparitionGroundHandTriggerable Deals 2714 to 4071 Cold Damage is area damage [1] |
EASExpeditionApparitionTeleportskill cannot be interrupted [1] skill cannot be knocked back [1] skill cannot be stunned [1] | EASExpeditionApparitionSubmergeMirrorskill cannot be interrupted [1] skill cannot be knocked back [1] skill cannot be stunned [1] |
EASExpeditionApparitionEmergeMirrorskill cannot be interrupted [1] skill cannot be knocked back [1] skill cannot be stunned [1] | GSExpeditionApparitionBeamTriggerable Deals 7366 to 11049 Cold Damage 200% increased Effect of Chill is area damage [1] monster penalty against minions damage +% final vs player minions [-40] |
MPSExpeditionApparitionBasicProjectileCloseSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.5 Second Deals 1927 to 2891 Cold Damage base is projectile [1] check for targets between initiator and projectile source [1] leap slam minimum distance [30] monster projectile variation [193] projectile uses contact position [1] spell maximum action distance +% [-40] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSExpeditionApparitionBasicProjectileSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.5 Second Deals 1833 to 2750 Cold Damage base is projectile [1] check for targets between initiator and projectile source [1] leap slam minimum distance [30] monster projectile variation [193] projectile uses contact position [1] spell maximum action distance +% [-40] | GPSExpeditionApparitionOrbsTriggerable Cooldown Time: 10 Second Deals 0 to 0 Cold Damage base is projectile [1] projectile spread radius [5] projectile uses contact position [1] spell maximum action distance +% [-40] use scaled contact offset [1] |
GSExpeditionApparitionOrbExplosionTriggerable Deals 5845 to 8767 Cold Damage is area damage [1] | ExpeditionApparitionColdBeamCooldown Time: 15 Second Deals 5932 to 8898 Cold Damage 100% increased Effect of Chill monster penalty against minions damage +% final vs player minions [-40] |
MPSExpeditionAppariationSweepProjectilesLeftSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 3 Second Cooldown Time: 10 Second Deals 3141 to 4712 Cold Damage base is projectile [1] monster penalty against minions damage +% final vs player minions [-40] monster projectile variation [194] monster reverse point blank damage -% at minimum range [50] number of projectiles override [1] projectile uses contact direction [1] projectile uses contact position [1] spell maximum action distance +% [-40] | MPSExpeditionAppariationSweepProjectilesRightSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 3 Second Cooldown Time: 10 Second Deals 3141 to 4712 Cold Damage base is projectile [1] monster penalty against minions damage +% final vs player minions [-40] monster projectile variation [195] monster reverse point blank damage -% at minimum range [50] number of projectiles override [1] projectile uses contact direction [1] projectile uses contact position [1] spell maximum action distance +% [-40] |
MPSExpeditionAppariationSweepProjectilesCombinedSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 3.666 Second Cooldown Time: 10 Second Deals 3141 to 4712 Cold Damage base is projectile [1] monster penalty against minions damage +% final vs player minions [-40] monster projectile variation [196] monster reverse point blank damage -% at minimum range [50] number of projectiles override [1] projectile uses contact direction [1] projectile uses contact position [1] spell maximum action distance +% [-40] | SSMExpeditionApparitionSummonOrbSpell, Multicastable, Triggerable Critical Strike Chance: 0% Cast Time: 2.166 Second Cooldown Time: 10 Second alternate minion [563] number of monsters to summon [1] summon specific monsters radius +% [-99] summoned monsters are minions [1] summoned monsters no drops or experience [1] |
GTExpeditionApparitionOrbTriggerable | GSExpeditionApparitionGroundHandTriggerable Deals 2557 to 3835 Cold Damage is area damage [1] |
EASExpeditionApparitionTeleportskill cannot be interrupted [1] skill cannot be knocked back [1] skill cannot be stunned [1] | EASExpeditionApparitionSubmergeMirrorskill cannot be interrupted [1] skill cannot be knocked back [1] skill cannot be stunned [1] |
EASExpeditionApparitionEmergeMirrorskill cannot be interrupted [1] skill cannot be knocked back [1] skill cannot be stunned [1] | GSExpeditionApparitionBeamTriggerable Deals 6940 to 10411 Cold Damage 200% increased Effect of Chill is area damage [1] monster penalty against minions damage +% final vs player minions [-40] |
MPSExpeditionApparitionBasicProjectileCloseSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.5 Second Deals 1833 to 2750 Cold Damage base is projectile [1] check for targets between initiator and projectile source [1] leap slam minimum distance [30] monster projectile variation [193] projectile uses contact position [1] spell maximum action distance +% [-40] |
Complete each of the following encounters.