PoE Watchstone Mods & Sextnat Vendor Recipe

1. Sextant Guide

A Sextant is a currency item that can be used on a Watchstone to add a special modifier to all the maps on the region where the Watchstone is socketed. This means that each region can be affected by up to four sextants at any one time. This effect will be applied to all the maps in that region. Sextant mods applied to the Atlas last a total of three uses of maps within the area. Duplicate sextant effects do not stack and will deduct a use from one of the Watchstones.

There are 4 sextants in the Path of Exile: Simple Sextant (common modifiers), Prime Sextant(Normal modifiers), Awakened Sextant(Rare modifiers), and Elevated Sextant. Each variant has its own pool of modifiers that they can apply to maps. Naturally, the rarer the sextant, the higher quality of modifiers it can apply.

Sextant Tier Drop Level
Simple Sextant Simple Sextant Common modifiers 68
Prime Sextant Prime Sextant Normal modifiers 73
Awakened Sextant Awakened Sextant Rare modifiers 78
Elevated Sextant Elevated Sextant   83

Sextant Divination Card

  • 10x Sextant(random) = 3x Monochrome. It appears to be able to drop from any unique map.
  • 10x Awakened Sextant Awakened Sextant = 4x Underground Forest. It drops in the Delve mines, in the Petrified Forest biome, behind fractured walls.

2. PoE Sextant Vendor Recipe

Sextant Vendor Recipe: Sell three sextants of the same tier to a vendor for a sextant one tier higher.

Result PoE Sextant Recipe
1x Prime Sextant Prime Sextant
1x Awakened Sextant Awakened Sextant

Note that there is no vendor recipes for Elevated Sextant. Vendor three Awakened Sextant in exchange for three Scrolls Fragment.

Buy PoE Currency Cheap

3. PoE Sextant Mods Spreadsheet

Item
Level
Mod
Weight
Simple Sextant 1 3 uses remaining
Unique Bosses drop 1 additional Unique Item
no_boss 0
default 500
Simple Sextant 1 3 uses remaining
20% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
9% increased Pack Size in Unidentified Maps
default 250
Prime Sextant 1 3 uses remaining
25% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
12% increased Pack Size in Unidentified Maps
default 250
Awakened Sextant 1 3 uses remaining
30% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
15% increased Pack Size in Unidentified Maps
default 250
Elevated Sextant 1 15 uses remaining
35% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
18% increased Pack Size in Unidentified Maps
default 250
Awakened Sextant 1 3 uses remaining
Nemesis Monsters drop 3 additional Basic Currency Items
map_extra_content_weighting
no_monster_packs 0
default 250
Elevated Sextant 1 15 uses remaining
Nemesis Monsters drop 4 additional Basic Currency Items
map_extra_content_weighting
no_monster_packs 0
default 250
Simple Sextant 1 3 uses remaining
Areas are inhabited by an additional Invasion Boss
map_extra_content_weighting
hall_of_grandmasters 0
default 500
Simple Sextant 1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Fire Damage
Players and Monsters take 8% increased Fire Damage
no_monster_packs 0
default 1000
Prime Sextant 1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Fire Damage
Players and Monsters take 10% increased Fire Damage
no_monster_packs 0
default 1000
Awakened Sextant 1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Fire Damage
Players and Monsters take 12% increased Fire Damage
no_monster_packs 0
default 1000
Elevated Sextant 1 15 uses remaining
Areas contain 10 additional packs of Monsters that deal Fire Damage
Players and Monsters take 14% increased Fire Damage
no_monster_packs 0
default 1000
Simple Sextant 1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Cold Damage
Players and Monsters take 8% increased Cold Damage
no_monster_packs 0
default 1000
Prime Sextant 1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Cold Damage
Players and Monsters take 10% increased Cold Damage
no_monster_packs 0
default 1000
Awakened Sextant 1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Cold Damage
Players and Monsters take 12% increased Cold Damage
no_monster_packs 0
default 1000
Elevated Sextant 1 15 uses remaining
Areas contain 10 additional packs of Monsters that deal Cold Damage
Players and Monsters take 14% increased Cold Damage
no_monster_packs 0
default 1000
Simple Sextant 1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 8% increased Lightning Damage
no_monster_packs 0
default 1000
Prime Sextant 1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 10% increased Lightning Damage
no_monster_packs 0
default 1000
Awakened Sextant 1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 12% increased Lightning Damage
no_monster_packs 0
default 1000
Elevated Sextant 1 15 uses remaining
Areas contain 10 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 14% increased Lightning Damage
no_monster_packs 0
default 1000
Simple Sextant 1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Physical Damage
Players and Monsters take 8% increased Physical Damage
no_monster_packs 0
default 1000
Prime Sextant 1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Physical Damage
Players and Monsters take 10% increased Physical Damage
no_monster_packs 0
default 1000
Awakened Sextant 1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Physical Damage
Players and Monsters take 12% increased Physical Damage
no_monster_packs 0
default 1000
Elevated Sextant 1 15 uses remaining
Areas contain 10 additional packs of Monsters that deal Physical Damage
Players and Monsters take 14% increased Physical Damage
no_monster_packs 0
default 1000
Simple Sextant 1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 8% increased Chaos Damage
no_monster_packs 0
default 1000
Prime Sextant 1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 10% increased Chaos Damage
no_monster_packs 0
default 1000
Awakened Sextant 1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 12% increased Chaos Damage
no_monster_packs 0
default 1000
Elevated Sextant 1 15 uses remaining
Areas contain 10 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 14% increased Chaos Damage
no_monster_packs 0
default 1000
Prime Sextant 1 3 uses remaining
Unique Monsters drop Corrupted Items
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
Awakened Sextant 1 3 uses remaining
Unique Monsters drop Corrupted Items
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
Elevated Sextant 1 15 uses remaining
Unique Monsters drop Corrupted Items
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
Simple Sextant 1 3 uses remaining
Maps have 20% Quality
Unique Bosses deal 20% increased Damage
default 500
Simple Sextant 1 3 uses remaining
Quality bonus of Maps also applies to Rarity of Items found
Unique Bosses have 20% increased Life
default 500
Simple Sextant 1 3 uses remaining
Areas are Alluring
default 10
Prime Sextant 1 3 uses remaining
map_mission_id
Areas contain Zana
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant 1 3 uses remaining
map_mission_id
Areas contain Zana
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Elevated Sextant 1 15 uses remaining
map_mission_id
Areas contain Zana
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Prime Sextant 1 3 uses remaining
map_mission_id
Areas contain Einhar
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant 1 3 uses remaining
map_mission_id
Areas contain Einhar
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Elevated Sextant 1 15 uses remaining
map_mission_id
Areas contain Einhar
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Prime Sextant 1 3 uses remaining
map_mission_id
Areas contain Alva
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant 1 3 uses remaining
map_mission_id
Areas contain Alva
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Elevated Sextant 1 15 uses remaining
map_mission_id
Areas contain Alva
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Prime Sextant 1 3 uses remaining
map_mission_id
Areas contain Niko
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant 1 3 uses remaining
map_mission_id
Areas contain Niko
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Elevated Sextant 1 15 uses remaining
map_mission_id
Areas contain Niko
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Prime Sextant 1 3 uses remaining
map_mission_id
Areas contain Jun
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant 1 3 uses remaining
map_mission_id
Areas contain Jun
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Elevated Sextant 1 15 uses remaining
map_mission_id
Areas contain Jun
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Prime Sextant 1 3 uses remaining
Strongboxes in Areas are Corrupted
Areas contain an additional Strongbox
Strongboxes in Areas are at least Rare
map_extra_content_weighting
no_strongboxes 0
default 500
Awakened Sextant 1 3 uses remaining
Strongboxes in Areas are Corrupted
Areas contain 2 additional Strongboxes
Strongboxes in Areas are at least Rare
map_extra_content_weighting
no_strongboxes 0
default 500
Elevated Sextant 1 15 uses remaining
Strongboxes in Areas are Corrupted
Areas contain 3 additional Strongboxes
Strongboxes in Areas are at least Rare
map_extra_content_weighting
no_strongboxes 0
default 500
Prime Sextant 1 3 uses remaining
Unique Bosses of Corrupted Maps drop an additional Vaal Item
Found Items have 5% chance to drop Corrupted in Areas
default 500
Awakened Sextant 1 3 uses remaining
Unique Bosses of Corrupted Maps drop 2 additional Vaal Items
Found Items have 5% chance to drop Corrupted in Areas
default 500
Elevated Sextant 1 15 uses remaining
Unique Bosses of Corrupted Maps drop 3 additional Vaal Items
Found Items have 5% chance to drop Corrupted in Areas
default 500
Simple Sextant 1 3 uses remaining
20% increased Magic Pack Size
no_monster_packs 0
default 500
Prime Sextant 1 3 uses remaining
25% increased Magic Pack Size
no_monster_packs 0
default 500
Awakened Sextant 1 3 uses remaining
30% increased Magic Pack Size
no_monster_packs 0
default 500
Elevated Sextant 1 15 uses remaining
35% increased Magic Pack Size
no_monster_packs 0
default 500
Simple Sextant 1 3 uses remaining
Rogue Exiles deal 20% increased Damage
Rogue Exiles in Areas have 20% increased Maximum Life
Rogue Exiles drop 2 additional Jewels
Areas are inhabited by 2 additional Rogue Exiles
map_extra_content_weighting
no_monster_packs 0
default 500
Simple Sextant 1 3 uses remaining
Magic Maps contain 3 additional packs of Magic Monsters
Rare Maps contain 3 additional Rare Monster packs
Normal Maps contain 3 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
Prime Sextant 1 3 uses remaining
Magic Maps contain 4 additional packs of Magic Monsters
Rare Maps contain 4 additional Rare Monster packs
Normal Maps contain 4 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
Awakened Sextant 1 3 uses remaining
Magic Maps contain 5 additional packs of Magic Monsters
Rare Maps contain 5 additional Rare Monster packs
Normal Maps contain 5 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
Elevated Sextant 1 15 uses remaining
Magic Maps contain 6 additional packs of Magic Monsters
Rare Maps contain 6 additional Rare Monster packs
Normal Maps contain 6 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
Simple Sextant 1 3 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 3 additional Packs with Mirrored Rare Monsters
default 1000
Prime Sextant 1 3 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 4 additional Packs with Mirrored Rare Monsters
default 1000
Awakened Sextant 1 3 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 5 additional Packs with Mirrored Rare Monsters
default 1000
Elevated Sextant 1 15 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 6 additional Packs with Mirrored Rare Monsters
default 1000
Simple Sextant 1 3 uses remaining
Areas contain 15 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 50
Prime Sextant 1 3 uses remaining
Areas contain 25 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 50
Awakened Sextant 1 3 uses remaining
Areas contain 35 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 50
Elevated Sextant 1 15 uses remaining
Areas contain 45 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 50
Simple Sextant 1 3 uses remaining
Areas contain 15 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 250
Prime Sextant 1 3 uses remaining
Areas contain 25 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 250
Awakened Sextant 1 3 uses remaining
Areas contain 35 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 250
Elevated Sextant 1 15 uses remaining
Areas contain 45 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 250
Awakened Sextant 1 3 uses remaining
Strongbox Monsters have 500% increased Item Quantity
Strongbox Monsters are Enraged
map_strongbox_monsters_movement_velocity_+%
Areas contain an additional Strongbox
map_extra_content_weighting
hall_of_grandmasters 0
no_strongboxes 0
default 250
Elevated Sextant 1 15 uses remaining
Strongbox Monsters have 600% increased Item Quantity
Strongbox Monsters are Enraged
map_strongbox_monsters_movement_velocity_+%
Areas contain an additional Strongbox
map_extra_content_weighting
hall_of_grandmasters 0
no_strongboxes 0
default 250
Awakened Sextant 1 3 uses remaining
Areas contain hunted traitors
no_monster_packs 0
default 250
Elevated Sextant 1 15 uses remaining
Areas contain hunted traitors
no_monster_packs 0
default 250
Simple Sextant 1 3 uses remaining
Areas contain 4 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
Prime Sextant 1 3 uses remaining
Areas contain 6 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
Awakened Sextant 1 3 uses remaining
Areas contain 8 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
Elevated Sextant 1 15 uses remaining
Areas contain 10 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
Simple Sextant 1 3 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 4 additional packs of Monsters that Heal
default 1000
Prime Sextant 1 3 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 6 additional packs of Monsters that Heal
default 1000
Awakened Sextant 1 3 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 8 additional packs of Monsters that Heal
default 1000
Elevated Sextant 1 15 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 10 additional packs of Monsters that Heal
default 1000
Prime Sextant 1 3 uses remaining
Unique Bosses are accompanied by Bodyguards
An additional Map drops on Completing Areas
no_boss 0
default 500
Awakened Sextant 1 3 uses remaining
Unique Bosses are accompanied by Bodyguards
2 additional Maps drop on Completing Areas
no_boss 0
default 250
Elevated Sextant 1 15 uses remaining
Unique Bosses are accompanied by Bodyguards
3 additional Maps drop on Completing Areas
no_boss 0
default 250
Prime Sextant 1 3 uses remaining
Areas contain an additional Breach
Areas can contain Breaches
map_extra_content_weighting
unique_map 0
default 250
Awakened Sextant 1 3 uses remaining
Areas contain 2 additional Breaches
Areas can contain Breaches
map_extra_content_weighting
unique_map 0
default 250
Elevated Sextant 1 15 uses remaining
Areas contain 3 additional Breaches
Areas can contain Breaches
map_extra_content_weighting
unique_map 0
default 250
Prime Sextant 1 3 uses remaining
Areas can contain Abysses
Areas contain an additional Abyss
map_extra_content_weighting
unique_map 0
default 250
Awakened Sextant 1 3 uses remaining
Areas can contain Abysses
Areas contain 2 additional Abysses
map_extra_content_weighting
unique_map 0
default 250
Elevated Sextant 1 15 uses remaining
Areas can contain Abysses
Areas contain 3 additional Abysses
map_extra_content_weighting
unique_map 0
default 250
Prime Sextant 1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an additional Gloom Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
Awakened Sextant 1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an additional Shrine
Areas contain an additional Gloom Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
Elevated Sextant 1 15 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain 2 additional Shrines
Areas contain an additional Gloom Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
Prime Sextant 1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an additional Resonating Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
Awakened Sextant 1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an additional Shrine
Areas contain an additional Resonating Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
Elevated Sextant 1 15 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain 2 additional Shrines
Areas contain an additional Resonating Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
Prime Sextant 1 3 uses remaining
Areas contain 2 additional Essences
Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 500
Awakened Sextant 1 3 uses remaining
Unique Bosses drop additional Currency Shards
Harbingers drop additional Currency Shards
Unique Bosses are accompanied by a mysterious Harbinger
map_extra_content_weighting
no_boss 0
default 250
Elevated Sextant 1 15 uses remaining
Unique Bosses drop additional Currency Shards
Harbingers drop additional Currency Shards
Unique Bosses are accompanied by a mysterious Harbinger
map_extra_content_weighting
no_boss 0
default 250
Simple Sextant 1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
Prime Sextant 1 3 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
Awakened Sextant 1 3 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
Elevated Sextant 1 15 uses remaining
Area contains 10 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
Simple Sextant 1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 15% chance to be Corrupted
no_monster_packs 0
default 250
Prime Sextant 1 3 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 20% chance to be Corrupted
no_monster_packs 0
default 250
Awakened Sextant 1 3 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 25% chance to be Corrupted
no_monster_packs 0
default 250
Elevated Sextant 1 15 uses remaining
Area contains 10 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 30% chance to be Corrupted
no_monster_packs 0
default 250
Awakened Sextant 1 3 uses remaining
Slaying Enemies close together in Areas has a 6% chance to attract monsters from Beyond
Beyond Portals in Areas have 33% chance to spawn an additional Beyond Demon
map_extra_content_weighting
unique_map 0
default 250
Elevated Sextant 1 15 uses remaining
Slaying Enemies close together in Areas has a 8% chance to attract monsters from Beyond
Beyond Portals in Areas have 33% chance to spawn an additional Beyond Demon
map_extra_content_weighting
unique_map 0
default 250
Simple Sextant 1 3 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Rusted Scarab
map_extra_content_weighting
default 250
Prime Sextant 1 3 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Polished Scarab
map_extra_content_weighting
default 250
Awakened Sextant 1 3 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Gilded Scarab
map_extra_content_weighting
default 250
Elevated Sextant 1 15 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Winged Scarab
map_extra_content_weighting
default 50
Awakened Sextant 1 3 uses remaining
Areas contain an additional Tormented Heretic
The First 3 Possessed Monsters drop an additional Map
map_extra_content_weighting
default 250
Elevated Sextant 1 15 uses remaining
Areas contain an additional Tormented Heretic
The First 3 Possessed Monsters drop an additional Map
map_extra_content_weighting
default 250
Simple Sextant 1 3 uses remaining
Areas contain an additional Tormented Graverobber
The First 3 Possessed Monsters drop an additional Unique Item
map_extra_content_weighting
default 250
Simple Sextant 1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
map_extra_content_weighting
no_monster_packs 0
default 250
Prime Sextant 1 3 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
map_extra_content_weighting
no_monster_packs 0
default 250
Awakened Sextant 1 3 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
map_extra_content_weighting
no_monster_packs 0
default 250
Elevated Sextant 1 15 uses remaining
Area contains 10 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
map_extra_content_weighting
no_monster_packs 0
default 250
Simple Sextant 1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250
Prime Sextant 1 3 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250
Awakened Sextant 1 3 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250
Elevated Sextant 1 15 uses remaining
Area contains 10 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250
Awakened Sextant 1 3 uses remaining
map_legion_league
Areas contain an additional Legion Encounter
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
Elevated Sextant 1 15 uses remaining
map_legion_league
Areas contain an additional Legion Encounter
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
Awakened Sextant 1 3 uses remaining
Area contains Metamorph Monsters
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
Elevated Sextant 1 15 uses remaining
Area contains Metamorph Monsters
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
Awakened Sextant 1 3 uses remaining
map_blight_league
Areas contain an additional Blight Encounter
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
Elevated Sextant 1 15 uses remaining
map_blight_league
Areas contain an additional Blight Encounter
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
Awakened Sextant 1 3 uses remaining
map_affliction_league
Areas contain a mirror of Delirium
no_monster_packs 0
unique_map 0
default 100
Elevated Sextant 1 15 uses remaining
map_affliction_league
Areas contain a mirror of Delirium
no_monster_packs 0
unique_map 0
default 100
Awakened Sextant 1 3 uses remaining
map_harvest_league
Areas contain The Sacred Grove
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 100
Elevated Sextant 1 15 uses remaining
map_harvest_league
Areas contain The Sacred Grove
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 100
Awakened Sextant 1 3 uses remaining
Area contains a Smuggler's Cache
no_monster_packs 0
unique_map 0
default 250
Elevated Sextant 1 15 uses remaining
Area contains a Smuggler's Cache
no_monster_packs 0
unique_map 0
default 250
Awakened Sextant 1 3 uses remaining
Areas contain Ritual Altars
no_monster_packs 0
unique_map 0
default 100
Elevated Sextant 1 15 uses remaining
Areas contain Ritual Altars
no_monster_packs 0
unique_map 0
default 100

4. Simple Sextant Watchstone Mods

Simple Sextant adds or rerolls a Common mods on a Watchstone.

Level
Mod
Weight
1 3 uses remaining
Unique Bosses drop 1 additional Unique Item
no_boss 0
default 500
1 3 uses remaining
20% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
9% increased Pack Size in Unidentified Maps
default 250
1 3 uses remaining
Areas are inhabited by an additional Invasion Boss
map_extra_content_weighting
hall_of_grandmasters 0
default 500
1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Fire Damage
Players and Monsters take 8% increased Fire Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Cold Damage
Players and Monsters take 8% increased Cold Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 8% increased Lightning Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Physical Damage
Players and Monsters take 8% increased Physical Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 8% increased Chaos Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Maps have 20% Quality
Unique Bosses deal 20% increased Damage
default 500
1 3 uses remaining
Quality bonus of Maps also applies to Rarity of Items found
Unique Bosses have 20% increased Life
default 500
1 3 uses remaining
Areas are Alluring
default 10
1 3 uses remaining
20% increased Magic Pack Size
no_monster_packs 0
default 500
1 3 uses remaining
Rogue Exiles deal 20% increased Damage
Rogue Exiles in Areas have 20% increased Maximum Life
Rogue Exiles drop 2 additional Jewels
Areas are inhabited by 2 additional Rogue Exiles
map_extra_content_weighting
no_monster_packs 0
default 500
1 3 uses remaining
Magic Maps contain 3 additional packs of Magic Monsters
Rare Maps contain 3 additional Rare Monster packs
Normal Maps contain 3 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
1 3 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 3 additional Packs with Mirrored Rare Monsters
default 1000
1 3 uses remaining
Areas contain 15 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 50
1 3 uses remaining
Areas contain 15 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 250
1 3 uses remaining
Areas contain 4 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
1 3 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 4 additional packs of Monsters that Heal
default 1000
1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 15% chance to be Corrupted
no_monster_packs 0
default 250
1 3 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Rusted Scarab
map_extra_content_weighting
default 250
1 3 uses remaining
Areas contain an additional Tormented Graverobber
The First 3 Possessed Monsters drop an additional Unique Item
map_extra_content_weighting
default 250
1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
map_extra_content_weighting
no_monster_packs 0
default 250
1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250

5. Prime Sextant Watchstone Mods

Prime Sextant adds or rerolls a Normal modifier on a Watchstone.

Level
Mod
Weight
1 3 uses remaining
25% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
12% increased Pack Size in Unidentified Maps
default 250
1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Fire Damage
Players and Monsters take 10% increased Fire Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Cold Damage
Players and Monsters take 10% increased Cold Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 10% increased Lightning Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Physical Damage
Players and Monsters take 10% increased Physical Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 10% increased Chaos Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Unique Monsters drop Corrupted Items
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
1 3 uses remaining
map_mission_id
Areas contain Zana
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 3 uses remaining
map_mission_id
Areas contain Einhar
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 3 uses remaining
map_mission_id
Areas contain Alva
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 3 uses remaining
map_mission_id
Areas contain Niko
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 3 uses remaining
map_mission_id
Areas contain Jun
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 3 uses remaining
Strongboxes in Areas are Corrupted
Areas contain an additional Strongbox
Strongboxes in Areas are at least Rare
map_extra_content_weighting
no_strongboxes 0
default 500
1 3 uses remaining
Unique Bosses of Corrupted Maps drop an additional Vaal Item
Found Items have 5% chance to drop Corrupted in Areas
default 500
1 3 uses remaining
25% increased Magic Pack Size
no_monster_packs 0
default 500
1 3 uses remaining
Magic Maps contain 4 additional packs of Magic Monsters
Rare Maps contain 4 additional Rare Monster packs
Normal Maps contain 4 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
1 3 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 4 additional Packs with Mirrored Rare Monsters
default 1000
1 3 uses remaining
Areas contain 25 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 50
1 3 uses remaining
Areas contain 25 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 250
1 3 uses remaining
Areas contain 6 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
1 3 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 6 additional packs of Monsters that Heal
default 1000
1 3 uses remaining
Unique Bosses are accompanied by Bodyguards
An additional Map drops on Completing Areas
no_boss 0
default 500
1 3 uses remaining
Areas contain an additional Breach
Areas can contain Breaches
map_extra_content_weighting
unique_map 0
default 250
1 3 uses remaining
Areas can contain Abysses
Areas contain an additional Abyss
map_extra_content_weighting
unique_map 0
default 250
1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an additional Gloom Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an additional Resonating Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 2 additional Essences
Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 500
1 3 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
1 3 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 20% chance to be Corrupted
no_monster_packs 0
default 250
1 3 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Polished Scarab
map_extra_content_weighting
default 250
1 3 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
map_extra_content_weighting
no_monster_packs 0
default 250
1 3 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250

6. Awakened Sextant Watchstone Mods

Awakened Sextant adds or rerolls a Rare modifier on a Watchstone.

Level
Mod
Weight
1 3 uses remaining
30% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
15% increased Pack Size in Unidentified Maps
default 250
1 3 uses remaining
Nemesis Monsters drop 3 additional Basic Currency Items
map_extra_content_weighting
no_monster_packs 0
default 250
1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Fire Damage
Players and Monsters take 12% increased Fire Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Cold Damage
Players and Monsters take 12% increased Cold Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 12% increased Lightning Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Physical Damage
Players and Monsters take 12% increased Physical Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 12% increased Chaos Damage
no_monster_packs 0
default 1000
1 3 uses remaining
Unique Monsters drop Corrupted Items
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
1 3 uses remaining
map_mission_id
Areas contain Zana
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 3 uses remaining
map_mission_id
Areas contain Einhar
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 3 uses remaining
map_mission_id
Areas contain Alva
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 3 uses remaining
map_mission_id
Areas contain Niko
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 3 uses remaining
map_mission_id
Areas contain Jun
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 3 uses remaining
Strongboxes in Areas are Corrupted
Areas contain 2 additional Strongboxes
Strongboxes in Areas are at least Rare
map_extra_content_weighting
no_strongboxes 0
default 500
1 3 uses remaining
Unique Bosses of Corrupted Maps drop 2 additional Vaal Items
Found Items have 5% chance to drop Corrupted in Areas
default 500
1 3 uses remaining
30% increased Magic Pack Size
no_monster_packs 0
default 500
1 3 uses remaining
Magic Maps contain 5 additional packs of Magic Monsters
Rare Maps contain 5 additional Rare Monster packs
Normal Maps contain 5 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
1 3 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 5 additional Packs with Mirrored Rare Monsters
default 1000
1 3 uses remaining
Areas contain 35 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 50
1 3 uses remaining
Areas contain 35 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 250
1 3 uses remaining
Strongbox Monsters have 500% increased Item Quantity
Strongbox Monsters are Enraged
map_strongbox_monsters_movement_velocity_+%
Areas contain an additional Strongbox
map_extra_content_weighting
hall_of_grandmasters 0
no_strongboxes 0
default 250
1 3 uses remaining
Areas contain hunted traitors
no_monster_packs 0
default 250
1 3 uses remaining
Areas contain 8 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
1 3 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 8 additional packs of Monsters that Heal
default 1000
1 3 uses remaining
Unique Bosses are accompanied by Bodyguards
2 additional Maps drop on Completing Areas
no_boss 0
default 250
1 3 uses remaining
Areas contain 2 additional Breaches
Areas can contain Breaches
map_extra_content_weighting
unique_map 0
default 250
1 3 uses remaining
Areas can contain Abysses
Areas contain 2 additional Abysses
map_extra_content_weighting
unique_map 0
default 250
1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an additional Shrine
Areas contain an additional Gloom Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an additional Shrine
Areas contain an additional Resonating Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
1 3 uses remaining
Unique Bosses drop additional Currency Shards
Harbingers drop additional Currency Shards
Unique Bosses are accompanied by a mysterious Harbinger
map_extra_content_weighting
no_boss 0
default 250
1 3 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
1 3 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 25% chance to be Corrupted
no_monster_packs 0
default 250
1 3 uses remaining
Slaying Enemies close together in Areas has a 6% chance to attract monsters from Beyond
Beyond Portals in Areas have 33% chance to spawn an additional Beyond Demon
map_extra_content_weighting
unique_map 0
default 250
1 3 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Gilded Scarab
map_extra_content_weighting
default 250
1 3 uses remaining
Areas contain an additional Tormented Heretic
The First 3 Possessed Monsters drop an additional Map
map_extra_content_weighting
default 250
1 3 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
map_extra_content_weighting
no_monster_packs 0
default 250
1 3 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250
1 3 uses remaining
map_legion_league
Areas contain an additional Legion Encounter
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
1 3 uses remaining
Area contains Metamorph Monsters
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
1 3 uses remaining
map_blight_league
Areas contain an additional Blight Encounter
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
1 3 uses remaining
map_affliction_league
Areas contain a mirror of Delirium
no_monster_packs 0
unique_map 0
default 100
1 3 uses remaining
map_harvest_league
Areas contain The Sacred Grove
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 100
1 3 uses remaining
Area contains a Smuggler's Cache
no_monster_packs 0
unique_map 0
default 250
1 3 uses remaining
Areas contain Ritual Altars
no_monster_packs 0
unique_map 0
default 100

7. Elevated Sextant Watchstone Mods

Elevated Sextant adds or rerolls a modifier on a Watchstone.

Level
Mod
Weight
1 15 uses remaining
35% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
18% increased Pack Size in Unidentified Maps
default 250
1 15 uses remaining
Nemesis Monsters drop 4 additional Basic Currency Items
map_extra_content_weighting
no_monster_packs 0
default 250
1 15 uses remaining
Areas contain 10 additional packs of Monsters that deal Fire Damage
Players and Monsters take 14% increased Fire Damage
no_monster_packs 0
default 1000
1 15 uses remaining
Areas contain 10 additional packs of Monsters that deal Cold Damage
Players and Monsters take 14% increased Cold Damage
no_monster_packs 0
default 1000
1 15 uses remaining
Areas contain 10 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 14% increased Lightning Damage
no_monster_packs 0
default 1000
1 15 uses remaining
Areas contain 10 additional packs of Monsters that deal Physical Damage
Players and Monsters take 14% increased Physical Damage
no_monster_packs 0
default 1000
1 15 uses remaining
Areas contain 10 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 14% increased Chaos Damage
no_monster_packs 0
default 1000
1 15 uses remaining
Unique Monsters drop Corrupted Items
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
1 15 uses remaining
map_mission_id
Areas contain Zana
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 15 uses remaining
map_mission_id
Areas contain Einhar
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 15 uses remaining
map_mission_id
Areas contain Alva
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 15 uses remaining
map_mission_id
Areas contain Niko
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 15 uses remaining
map_mission_id
Areas contain Jun
map_extra_content_weighting
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
1 15 uses remaining
Strongboxes in Areas are Corrupted
Areas contain 3 additional Strongboxes
Strongboxes in Areas are at least Rare
map_extra_content_weighting
no_strongboxes 0
default 500
1 15 uses remaining
Unique Bosses of Corrupted Maps drop 3 additional Vaal Items
Found Items have 5% chance to drop Corrupted in Areas
default 500
1 15 uses remaining
35% increased Magic Pack Size
no_monster_packs 0
default 500
1 15 uses remaining
Magic Maps contain 6 additional packs of Magic Monsters
Rare Maps contain 6 additional Rare Monster packs
Normal Maps contain 6 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
1 15 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 6 additional Packs with Mirrored Rare Monsters
default 1000
1 15 uses remaining
Areas contain 45 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 50
1 15 uses remaining
Areas contain 45 additional Clusters of Mysterious Barrels
map_bonus_barrel_%
default 250
1 15 uses remaining
Strongbox Monsters have 600% increased Item Quantity
Strongbox Monsters are Enraged
map_strongbox_monsters_movement_velocity_+%
Areas contain an additional Strongbox
map_extra_content_weighting
hall_of_grandmasters 0
no_strongboxes 0
default 250
1 15 uses remaining
Areas contain hunted traitors
no_monster_packs 0
default 250
1 15 uses remaining
Areas contain 10 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
1 15 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 10 additional packs of Monsters that Heal
default 1000
1 15 uses remaining
Unique Bosses are accompanied by Bodyguards
3 additional Maps drop on Completing Areas
no_boss 0
default 250
1 15 uses remaining
Areas contain 3 additional Breaches
Areas can contain Breaches
map_extra_content_weighting
unique_map 0
default 250
1 15 uses remaining
Areas can contain Abysses
Areas contain 3 additional Abysses
map_extra_content_weighting
unique_map 0
default 250
1 15 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain 2 additional Shrines
Areas contain an additional Gloom Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
1 15 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain 2 additional Shrines
Areas contain an additional Resonating Shrine
map_extra_content_weighting
unique_map 0
no_monster_packs 0
default 1000
1 15 uses remaining
Unique Bosses drop additional Currency Shards
Harbingers drop additional Currency Shards
Unique Bosses are accompanied by a mysterious Harbinger
map_extra_content_weighting
no_boss 0
default 250
1 15 uses remaining
Area contains 10 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
1 15 uses remaining
Area contains 10 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 30% chance to be Corrupted
no_monster_packs 0
default 250
1 15 uses remaining
Slaying Enemies close together in Areas has a 8% chance to attract monsters from Beyond
Beyond Portals in Areas have 33% chance to spawn an additional Beyond Demon
map_extra_content_weighting
unique_map 0
default 250
1 15 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Winged Scarab
map_extra_content_weighting
default 50
1 15 uses remaining
Areas contain an additional Tormented Heretic
The First 3 Possessed Monsters drop an additional Map
map_extra_content_weighting
default 250
1 15 uses remaining
Area contains 10 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
map_extra_content_weighting
no_monster_packs 0
default 250
1 15 uses remaining
Area contains 10 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250
1 15 uses remaining
map_legion_league
Areas contain an additional Legion Encounter
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
1 15 uses remaining
Area contains Metamorph Monsters
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
1 15 uses remaining
map_blight_league
Areas contain an additional Blight Encounter
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 250
1 15 uses remaining
map_affliction_league
Areas contain a mirror of Delirium
no_monster_packs 0
unique_map 0
default 100
1 15 uses remaining
map_harvest_league
Areas contain The Sacred Grove
map_extra_content_weighting
no_monster_packs 0
unique_map 0
default 100
1 15 uses remaining
Area contains a Smuggler's Cache
no_monster_packs 0
unique_map 0
default 250
1 15 uses remaining
Areas contain Ritual Altars
no_monster_packs 0
unique_map 0
default 100

8. Related unique items

The following unique items are related to Sextants:

Item Base Item Lvl. Stats
Flamesight Solaris Circlet 59 (240-280)% increased Energy Shield
+(30-40)% to Fire Resistance
(30-40)% increased Elemental Damage
25% chance to Scorch Enemies
Cannot inflict Ignite
10% increased Elemental Damage per Sextant affecting the area
Galesight Solaris Circlet 59 (240-280)% increased Energy Shield
+(30-40)% to Cold Resistance
(30-40)% increased Elemental Damage
25% chance to inflict Brittle
Cannot inflict Freeze or Chill
10% increased Elemental Damage per Sextant affecting the area
Thundersight Solaris Circlet 59 (240-280)% increased Energy Shield
+(30-40)% to Lightning Resistance
(30-40)% increased Elemental Damage
25% chance to Sap Enemies
Cannot inflict Shock
10% increased Elemental Damage per Sextant affecting the area

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