PoE Sextnat Mods

Sextant and Master Mission Removal 3.24

  • With every expansion added to the game, we have been increasing the complexity of running maps. It's at the point now where a player must repeatedly execute a large sequence of steps to run maps efficiently. It can be easy to forget critical steps, and it can be tiring to repeat them.
  • To solve this, we are removing the Sextant and Master Mission selector systems and putting significantly more power into Scarabs and the Atlas Tree instead.
  • You can no longer earn Einhar, Alva, Jun or Niko Master Missions, and the accessibility to these Masters has been significantly increased with changes to the Atlas Passive Tree. Kirac still has Missions available for you though!
  • Sextants can no longer drop, and Surveyor's Compasses are no longer offered for purchase by Kirac.
  • Existing Awakened Sextants, Elevated Sextants, Charged Compasses, and all Scarabs will be converted to Veiled Scarabs upon logging in after the launch of 3.24.0
  • Previous sources of Sextants as rewards, such as Legion, Ritual, Incursion, and Sextants offered for purchase by Kirac have been replaced with Scarabs.
  • Inscribed Ultimatums that require Awakened Sextants as a sacrifice now require Stacked Decks instead.
  • Existing Forbidden Sanctums that award Awakened Sextants will award Veiled Scarabs on completion.
  • The Crucible Passive Skill that causes an item to sell for additional Sextants now instead causes an item to sell for one or two of each Cartography Scarab, depending on the tier of modifier.
  • Valdo's Maps that had a chance to convert Maps to Charged Compasses instead now have a chance to convert Maps to Scarabs.
  • The Harvest Crafting Option to Enchant a non-Unique Map with Map has 50% chance to not consume Sextant Uses has been removed.
  • The following Divination Cards have been temporarily disabled: Monochrome and Underground Forest. Existing Divination Cards cannot be turned in currently.

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1. PoE Sextant Mods

Item
Level
Mod
Weight
Awakened Sextant1Map Bosses drop an additional Unique Item
3 uses remaining
no_boss 0
default 500
Awakened Sextant1Map Bosses deal 100% more Damage
Map Bosses have 200% more Life
An additional Shaper Guardian Map drops on Completing your Maps (Tier 14+)
3 uses remaining
no_boss 0
default 50
Awakened Sextant1Map Bosses deal 100% more Damage
Map Bosses have 200% more Life
An additional Elder Guardian Map drops on Completing your Maps (Tier 14+)
3 uses remaining
no_boss 0
default 50
Awakened Sextant1Map Bosses deal 100% more Damage
Map Bosses have 200% more Life
An additional Conqueror Map drops on Completing your Maps (Tier 14+)
3 uses remaining
no_boss 0
default 50
Awakened Sextant1Items found in your Identified Maps are Identified
20% increased Pack Size in your Unidentified Maps
3 uses remaining
default 250
Awakened Sextant1Players and Monsters take 12% increased Fire Damage
Your Maps contain 6 additional packs of Monsters that deal Fire Damage
3 uses remaining
no_monster_packs 0
default 1000
Awakened Sextant1Players and Monsters take 12% increased Cold Damage
Your Maps contain 6 additional packs of Monsters that deal Cold Damage
3 uses remaining
no_monster_packs 0
default 1000
Awakened Sextant1Players and Monsters take 12% increased Lightning Damage
Your Maps contain 6 additional packs of Monsters that deal Lightning Damage
3 uses remaining
no_monster_packs 0
default 1000
Awakened Sextant1Players and Monsters take 12% increased Physical Damage
Your Maps contain 6 additional packs of Monsters that deal Physical Damage
3 uses remaining
no_monster_packs 0
default 1000
Awakened Sextant1Players and Monsters take 12% increased Chaos Damage
Your Maps contain 6 additional packs of Monsters that deal Chaos Damage
3 uses remaining
no_monster_packs 0
default 1000
Awakened Sextant1Unique Monsters drop Corrupted Items
3 uses remaining
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
Awakened Sextant1Map Bosses deal 20% increased Damage
Your Maps have 20% Quality
3 uses remaining
default 500
Awakened Sextant1Map Bosses have 20% increased Life
Quality bonus of your Maps also applies to Rarity of Items found
3 uses remaining
default 500
Awakened Sextant1Your Maps are Alluring
3 uses remaining
default 10
Awakened Sextant1Your Maps contain Einhar
3 uses remaining
map extra content weighting [1]
map mission id [2]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant1Your Maps contain Alva
3 uses remaining
map extra content weighting [1]
map mission id [3]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant1Your Maps contain Niko
3 uses remaining
map extra content weighting [1]
map mission id [5]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant1Your Maps contain Jun
3 uses remaining
map extra content weighting [1]
map mission id [6]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Awakened Sextant1Your Maps contain 2 additional Strongboxes
Strongboxes in your Maps are Corrupted
Strongboxes in your Maps are at least Rare
3 uses remaining
map extra content weighting [1]
no_strongboxes 0
default 500
Awakened Sextant1Map Bosses of your Corrupted Maps drop 2 additional Vaal Items
Items found in your Maps have 5% chance to be Corrupted
3 uses remaining
default 500
Awakened Sextant125% increased Magic Pack Size
3 uses remaining
no_monster_packs 0
default 500
Awakened Sextant1Rogue Exiles deal 20% increased Damage
Rogue Exiles drop 2 additional Jewels
Rogue Exiles in your Maps have 20% increased Life
Your Maps are inhabited by 2 additional Rogue Exiles
3 uses remaining
map extra content weighting [0]
no_monster_packs 0
default 500
Awakened Sextant1Your Magic Maps contain 4 additional packs of Magic Monsters
Your Normal Maps contain 4 additional packs of Normal Monsters
Your Rare Maps contain 4 additional Rare Monster packs
3 uses remaining
unique_map 0
no_monster_packs 0
default 1000
Awakened Sextant1Players and their Minions cannot take Reflected Damage
Your Maps contain 4 additional Packs with Mirrored Rare Monsters
3 uses remaining
default 1000
Awakened Sextant1Your Maps contain 25 additional Clusters of Mysterious Barrels
3 uses remaining
map bonus barrel % [10]
default 50
Awakened Sextant1Your Maps contain 25 additional Clusters of Mysterious Barrels
3 uses remaining
map bonus barrel % [10]
default 250
Awakened Sextant1Your Maps contain 25 additional Clusters of Mysterious Barrels
3 uses remaining
map bonus barrel % [10]
default 250
Awakened Sextant1Your Maps contain 25 additional Clusters of Mysterious Barrels
3 uses remaining
map bonus barrel % [10]
default 250
Awakened Sextant1Your Maps contain 25 additional Clusters of Mysterious Barrels
3 uses remaining
map bonus barrel % [10]
default 250
Awakened Sextant1Strongbox Monsters are Enraged
Strongbox Monsters have 500% increased Item Quantity
Your Maps contain an additional Strongbox
3 uses remaining
map extra content weighting [0]
map strongbox monsters movement velocity +% [25]
hall_of_grandmasters 0
no_strongboxes 0
default 250
Awakened Sextant1Your Maps contain hunted traitors
3 uses remaining
no_monster_packs 0
default 250
Awakened Sextant1Your Maps contain 6 additional packs of Monsters that Convert when Killed
3 uses remaining
no_monster_packs 0
default 1000
Awakened Sextant1Player's Life and Mana Recovery from Flasks are instant
Your Maps contain 6 additional packs of Monsters that Heal
3 uses remaining
default 1000
Awakened Sextant1Map Bosses are accompanied by Bodyguards
An additional Map drops on Completing your Maps
3 uses remaining
no_boss 0
default 250
Awakened Sextant1Your Maps can contain Breaches
Your Maps contain an additional Breach
3 uses remaining
map extra content weighting [1]
unique_map 0
default 250
Awakened Sextant1Breaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
Awakened Sextant1Breaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
Awakened Sextant1Breaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
Awakened Sextant1Breaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
Awakened Sextant1Breaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
Awakened Sextant1Your Maps contain an additional Abyss
Your Maps can contain Abysses
3 uses remaining
map extra content weighting [1]
unique_map 0
default 250
Awakened Sextant1Your Maps contain an additional Gloom Shrine
50% increased Duration of Shrine Effects on Players in your Maps
3 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
Awakened Sextant1Your Maps contain an additional Resonating Shrine
50% increased Duration of Shrine Effects on Players in your Maps
3 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
Awakened Sextant1Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption
Your Maps contain an additional Essence
3 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 500
Awakened Sextant1Maps found in your Maps are Corrupted with 8 Modifiers
3 uses remaining
default 50
Awakened Sextant1Create a copy of Beasts Captured in your Maps
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
Awakened Sextant1Your Maps contain 100% increased number of Runic Monster Markers
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
Awakened Sextant1Legion Monsters in your Maps have 100% more Life
Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
Awakened Sextant1Oils found in your Maps are 1 tier higher
Cost of Building and Upgrading Blight Towers in your Maps is doubled
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
Awakened Sextant1100% increased Intelligence gained from Immortal Syndicate targets encountered in your Maps
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
Awakened Sextant1Delirium Reward Bars fill 100% faster in your Maps
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
Awakened Sextant1Lifeforce dropped by Harvest Monsters in your Maps is Duplicated
Harvest Monsters in your Maps have 100% more Life
Harvests in your Maps contain at least one Crop of Blue Plants
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
Awakened Sextant1Lifeforce dropped by Harvest Monsters in your Maps is Duplicated
Harvest Monsters in your Maps have 100% more Life
Harvests in your Maps contain at least one Crop of Purple Plants
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
Awakened Sextant1Lifeforce dropped by Harvest Monsters in your Maps is Duplicated
Harvest Monsters in your Maps have 100% more Life
Harvests in your Maps contain at least one Crop of Yellow Plants
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
Awakened Sextant1Non-Unique Heist Contracts found in your Maps have an additional Implicit Modifier
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
Awakened Sextant1Rerolling Favours at Ritual Altars in your Maps has no Cost the first 1 time
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
Awakened Sextant1Map Bosses are accompanied by a mysterious Harbinger
Map Bosses drop additional Currency Shards
Harbingers in your Maps drop additional Currency Shards
3 uses remaining
map extra content weighting [1]
no_boss 0
default 250
Awakened Sextant1Players gain an additional Vaal Soul on Kill
Your Maps contain 6 additional packs of Corrupted Vaal Monsters
3 uses remaining
no_monster_packs 0
default 500
Awakened Sextant1Your Maps contain 6 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in your Maps have 25% chance to be Corrupted
3 uses remaining
no_monster_packs 0
default 250
Awakened Sextant1Slaying Enemies close together can attract monsters from Beyond this realm
25% increased Beyond Demon Pack Size in your Maps
3 uses remaining
map extra content weighting [1]
unique_map 0
default 250
Awakened Sextant1The First 3 Possessed Monsters drop an additional Rusted Scarab
Your Maps are haunted by an additional Tormented Betrayer
3 uses remaining
map extra content weighting [1]
default 520
Awakened Sextant1The First 3 Possessed Monsters drop an additional Polished Scarab
Your Maps are haunted by an additional Tormented Betrayer
3 uses remaining
map extra content weighting [1]
default 175
Awakened Sextant1The First 3 Possessed Monsters drop an additional Gilded Scarab
Your Maps are haunted by an additional Tormented Betrayer
3 uses remaining
map extra content weighting [1]
default 60
Awakened Sextant1The First 3 Possessed Monsters drop an additional Map
Your Maps are haunted by an additional Tormented Heretic
3 uses remaining
map extra content weighting [1]
default 250
Awakened Sextant1The First 3 Possessed Monsters drop an additional Unique Item
Your Maps are haunted by an additional Tormented Graverobber
3 uses remaining
map extra content weighting [1]
default 250
Awakened Sextant1Your Maps contain 6 additional packs of Corrupted Vaal Monsters
Your Maps have a 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
Your Maps have a 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
3 uses remaining
map extra content weighting [1]
no_monster_packs 0
default 250
Awakened Sextant1Players' Vaal Skills do not apply Soul Gain Prevention
Your Maps contain 6 additional packs of Corrupted Vaal Monsters
3 uses remaining
no_monster_packs 0
default 250
Awakened Sextant1Your Maps contain an additional Legion Encounter
3 uses remaining
map extra content weighting [1]
map legion league [1]
no_monster_packs 0
unique_map 0
default 250
Awakened Sextant1Your Maps contain a Blight Encounter
3 uses remaining
map blight league [1]
map extra content weighting [1]
no_monster_packs 0
unique_map 0
map_has_blight_encounter 0
default 250
Awakened Sextant1Your Maps contain a Mirror of Delirium
3 uses remaining
map affliction league [1]
no_monster_packs 0
unique_map 0
default 100
Awakened Sextant1Your Maps contain The Sacred Grove
3 uses remaining
map extra content weighting [1]
map harvest league [1]
no_monster_packs 0
unique_map 0
default 100
Awakened Sextant1Area contains a Smuggler's Cache
3 uses remaining
no_monster_packs 0
unique_map 0
default 250
Awakened Sextant1Your Maps contain Ritual Altars
3 uses remaining
no_monster_packs 0
unique_map 0
default 100
Awakened Sextant1Your Maps contain an Ultimatum Encounter
3 uses remaining
map ultimatum league [1]
no_monster_packs 0
unique_map 0
default 100
Elevated Sextant1Map Bosses deal 100% more Damage
Map Bosses have 200% more Life
An additional Shaper Guardian Map drops on Completing your Maps (Tier 14+)
15 uses remaining
no_boss 0
default 50
Elevated Sextant1Map Bosses deal 100% more Damage
Map Bosses have 200% more Life
An additional Elder Guardian Map drops on Completing your Maps (Tier 14+)
15 uses remaining
no_boss 0
default 50
Elevated Sextant1Map Bosses deal 100% more Damage
Map Bosses have 200% more Life
An additional Conqueror Map drops on Completing your Maps (Tier 14+)
15 uses remaining
no_boss 0
default 50
Elevated Sextant1Items found in your Identified Maps are Identified
25% increased Pack Size in your Unidentified Maps
15 uses remaining
default 250
Elevated Sextant1Players and Monsters take 14% increased Fire Damage
Your Maps contain 8 additional packs of Monsters that deal Fire Damage
15 uses remaining
no_monster_packs 0
default 1000
Elevated Sextant1Players and Monsters take 14% increased Cold Damage
Your Maps contain 8 additional packs of Monsters that deal Cold Damage
15 uses remaining
no_monster_packs 0
default 1000
Elevated Sextant1Players and Monsters take 14% increased Lightning Damage
Your Maps contain 8 additional packs of Monsters that deal Lightning Damage
15 uses remaining
no_monster_packs 0
default 1000
Elevated Sextant1Players and Monsters take 14% increased Physical Damage
Your Maps contain 8 additional packs of Monsters that deal Physical Damage
15 uses remaining
no_monster_packs 0
default 1000
Elevated Sextant1Players and Monsters take 14% increased Chaos Damage
Your Maps contain 8 additional packs of Monsters that deal Chaos Damage
15 uses remaining
no_monster_packs 0
default 1000
Elevated Sextant1Unique Monsters drop Corrupted Items
15 uses remaining
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
Elevated Sextant1Your Maps contain Einhar
15 uses remaining
map extra content weighting [1]
map mission id [2]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Elevated Sextant1Your Maps contain Alva
15 uses remaining
map extra content weighting [1]
map mission id [3]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Elevated Sextant1Your Maps contain Niko
15 uses remaining
map extra content weighting [1]
map mission id [5]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Elevated Sextant1Your Maps contain Jun
15 uses remaining
map extra content weighting [1]
map mission id [6]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
Elevated Sextant1Your Maps contain 3 additional Strongboxes
Strongboxes in your Maps are Corrupted
Strongboxes in your Maps are at least Rare
15 uses remaining
map extra content weighting [1]
no_strongboxes 0
default 500
Elevated Sextant1Map Bosses of your Corrupted Maps drop 3 additional Vaal Items
Items found in your Maps have 5% chance to be Corrupted
15 uses remaining
default 500
Elevated Sextant130% increased Magic Pack Size
15 uses remaining
no_monster_packs 0
default 500
Elevated Sextant1Your Magic Maps contain 5 additional packs of Magic Monsters
Your Normal Maps contain 5 additional packs of Normal Monsters
Your Rare Maps contain 5 additional Rare Monster packs
15 uses remaining
unique_map 0
no_monster_packs 0
default 1000
Elevated Sextant1Players and their Minions cannot take Reflected Damage
Your Maps contain 5 additional Packs with Mirrored Rare Monsters
15 uses remaining
default 1000
Elevated Sextant1Your Maps contain 35 additional Clusters of Mysterious Barrels
15 uses remaining
map bonus barrel % [10]
default 50
Elevated Sextant1Your Maps contain 35 additional Clusters of Mysterious Barrels
15 uses remaining
map bonus barrel % [10]
default 250
Elevated Sextant1Your Maps contain 35 additional Clusters of Mysterious Barrels
15 uses remaining
map bonus barrel % [10]
default 250
Elevated Sextant1Your Maps contain 35 additional Clusters of Mysterious Barrels
15 uses remaining
map bonus barrel % [10]
default 250
Elevated Sextant1Your Maps contain 35 additional Clusters of Mysterious Barrels
15 uses remaining
map bonus barrel % [10]
default 250
Elevated Sextant1Strongbox Monsters are Enraged
Strongbox Monsters have 600% increased Item Quantity
Your Maps contain an additional Strongbox
15 uses remaining
map extra content weighting [0]
map strongbox monsters movement velocity +% [30]
hall_of_grandmasters 0
no_strongboxes 0
default 250
Elevated Sextant1Your Maps contain hunted traitors
15 uses remaining
no_monster_packs 0
default 250
Elevated Sextant1Your Maps contain 8 additional packs of Monsters that Convert when Killed
15 uses remaining
no_monster_packs 0
default 1000
Elevated Sextant1Player's Life and Mana Recovery from Flasks are instant
Your Maps contain 8 additional packs of Monsters that Heal
15 uses remaining
default 1000
Elevated Sextant1Map Bosses are accompanied by Bodyguards
2 additional Maps drop on Completing your Maps
15 uses remaining
no_boss 0
default 250
Elevated Sextant1Your Maps can contain Breaches
Your Maps contain 2 additional Breaches
15 uses remaining
map extra content weighting [1]
unique_map 0
default 250
Elevated Sextant1Breaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
Elevated Sextant1Breaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
Elevated Sextant1Breaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
Elevated Sextant1Breaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
Elevated Sextant1Breaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
Elevated Sextant1Your Maps contain 2 additional Abysses
Your Maps can contain Abysses
15 uses remaining
map extra content weighting [1]
unique_map 0
default 250
Elevated Sextant1Your Maps contain an additional Gloom Shrine
Your Maps contain an additional Shrine
50% increased Duration of Shrine Effects on Players in your Maps
15 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
Elevated Sextant1Your Maps contain an additional Resonating Shrine
Your Maps contain an additional Shrine
50% increased Duration of Shrine Effects on Players in your Maps
15 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
Elevated Sextant1Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption
Your Maps contain 2 additional Essences
15 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 500
Elevated Sextant1Maps found in your Maps are Corrupted with 8 Modifiers
15 uses remaining
default 50
Elevated Sextant1Create a copy of Beasts Captured in your Maps
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
Elevated Sextant1Your Maps contain 100% increased number of Runic Monster Markers
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
Elevated Sextant1Legion Monsters in your Maps have 100% more Life
Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
Elevated Sextant1Oils found in your Maps are 1 tier higher
Cost of Building and Upgrading Blight Towers in your Maps is doubled
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
Elevated Sextant1100% increased Intelligence gained from Immortal Syndicate targets encountered in your Maps
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
Elevated Sextant1Delirium Reward Bars fill 100% faster in your Maps
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
Elevated Sextant1Lifeforce dropped by Harvest Monsters in your Maps is Duplicated
Harvest Monsters in your Maps have 100% more Life
Harvests in your Maps contain at least one Crop of Blue Plants
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
Elevated Sextant1Lifeforce dropped by Harvest Monsters in your Maps is Duplicated
Harvest Monsters in your Maps have 100% more Life
Harvests in your Maps contain at least one Crop of Purple Plants
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
Elevated Sextant1Lifeforce dropped by Harvest Monsters in your Maps is Duplicated
Harvest Monsters in your Maps have 100% more Life
Harvests in your Maps contain at least one Crop of Yellow Plants
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
Elevated Sextant1Non-Unique Heist Contracts found in your Maps have an additional Implicit Modifier
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
Elevated Sextant1Rerolling Favours at Ritual Altars in your Maps has no Cost the first 1 time
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
Elevated Sextant1Map Bosses are accompanied by a mysterious Harbinger
Map Bosses drop additional Currency Shards
Harbingers in your Maps drop additional Currency Shards
15 uses remaining
map extra content weighting [1]
no_boss 0
default 250
Elevated Sextant1Players gain an additional Vaal Soul on Kill
Your Maps contain 8 additional packs of Corrupted Vaal Monsters
15 uses remaining
no_monster_packs 0
default 500
Elevated Sextant1Your Maps contain 8 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in your Maps have 30% chance to be Corrupted
15 uses remaining
no_monster_packs 0
default 250
Elevated Sextant1Slaying Enemies close together can attract monsters from Beyond this realm
35% increased Beyond Demon Pack Size in your Maps
15 uses remaining
map extra content weighting [1]
unique_map 0
default 250
Elevated Sextant1The First 3 Possessed Monsters drop an additional Winged Scarab
Your Maps are haunted by an additional Tormented Betrayer
15 uses remaining
map extra content weighting [1]
default 50
Elevated Sextant1The First 3 Possessed Monsters drop an additional Map
Your Maps are haunted by an additional Tormented Heretic
15 uses remaining
map extra content weighting [1]
default 250
Elevated Sextant1Your Maps contain 8 additional packs of Corrupted Vaal Monsters
Your Maps have a 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
Your Maps have a 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
15 uses remaining
map extra content weighting [1]
no_monster_packs 0
default 250
Elevated Sextant1Players' Vaal Skills do not apply Soul Gain Prevention
Your Maps contain 8 additional packs of Corrupted Vaal Monsters
15 uses remaining
no_monster_packs 0
default 250
Elevated Sextant1Your Maps contain an additional Legion Encounter
15 uses remaining
map extra content weighting [1]
map legion league [1]
no_monster_packs 0
unique_map 0
default 250
Elevated Sextant1Your Maps contain a Blight Encounter
15 uses remaining
map blight league [1]
map extra content weighting [1]
no_monster_packs 0
unique_map 0
map_has_blight_encounter 0
default 250
Elevated Sextant1Your Maps contain a Mirror of Delirium
15 uses remaining
map affliction league [1]
no_monster_packs 0
unique_map 0
default 100
Elevated Sextant1Your Maps contain The Sacred Grove
15 uses remaining
map extra content weighting [1]
map harvest league [1]
no_monster_packs 0
unique_map 0
default 100
Elevated Sextant1Area contains a Smuggler's Cache
15 uses remaining
no_monster_packs 0
unique_map 0
default 250
Elevated Sextant1Your Maps contain Ritual Altars
15 uses remaining
no_monster_packs 0
unique_map 0
default 100
Elevated Sextant1Your Maps contain an Ultimatum Encounter
15 uses remaining
map ultimatum league [1]
no_monster_packs 0
unique_map 0
default 100

PoE Sextant mods

Ah, PoE Sextant mods, the secret sauce that spices up your Atlas map experiences! These bad boys grant unique and powerful modifiers to specific regions on your Atlas, adding layers of customization and strategic depth to your map runs.

Here's a glimpse into the world of Sextant mods:

Types of Sextant mods:

  • Monster Mods: These spice up the monsters in your map, making them tougher, deadlier, or dropping more loot. Imagine encountering packs of Burning Skulls that explode on death, or bosses with insane auras that boost their minions.

  • Map Mods: These alter the environment and mechanics of your map, creating unique challenges and opportunities. Think about maps with permanent Temporal Bubbles that slow down projectiles, or areas shrouded in Perpetual Twilight that grant increased monster density.

  • Reward Mods: These sweeten the pot by boosting your map's loot potential. Picture encounters with additional Strongboxes overflowing with goodies, or areas where every monster explodes in a shower of currency.

Rarity of Sextant mods:

  • Basic Sextants: These common Sextants offer a good variety of mods, but generally with lower power levels. Think of them as the foundation for your Atlas customization.

  • Prime Sextants: Rarer than their basic counterparts, Prime Sextants offer more powerful and unique mods, like spawning special map bosses or granting auras to your character.

  • Awakened Sextants: The top tier of Sextants, Awakened versions boast the most potent and game-changing mods. Imagine maps brimming with Beyond portals or inhabited by rare Ultimatum encounters.

Applying and using Sextant mods:

  • Use Sextants on Voidstones in your Atlas. Each region on the Voidstone corresponds to a specific map zone.
  • Each Sextant mod has a limited number of uses (3 for base, 4 with Atlas passive, 15 for Elevated). Once used up, the mod disappears.
  • You can reapply new mods using different Sextants to keep your Atlas experience fresh and dynamic.

Remember:

  • Different map types can have limitations on which Sextant mods can be applied.
  • Certain Atlas passives can enhance Sextant functionality, like increasing their uses or unlocking special mod tiers.
  • Experimenting and finding the right combination of Sextant mods is part of the fun and strategic depth of PoE's endgame.

With a vast array of mods at your disposal, the possibilities are endless! Go forth, conquer your Atlas, and unleash the power of Sextants!


Sextants Changes 3.22

  • The Sextant modifiers that cause the Final Map Boss in each Map to drop an additional Shaper Guardian, Elder Guardian, or Conqueror Map have been changed to drop upon Completing your Maps.

Sextants Changes 3.17

Problem: Sextants were previously applied to Watchstones which you could acquire very early into your Atlas progression. Sextants will now be applied to Voidstones, which are something you’ll first encounter very deep into your Atlas progression.

Solution: Have Sextants begin dropping closer to the time that you’ll actually have a Voidstone so that you’re not stuck with Sextants that have no use case.

Specifics:

  • Simple Sextants and Prime Sextants have been removed from the game. Instead, the modifiers that you could obtain from these Sextants have been moved to the pool of modifiers that Awakened Sextants have. We’ve also moved some of the drop weighting / drop chance that these Sextants had to the Awakened Sextant Awakened Sextant so that you’re getting roughly the same total amount of Sextants that you were prior to this change.
  • Existing Simple and Prime Sextants will be converted to Awakened Sextants.
  • Stored crafts that exchange Sextants for another type of Sextant have been removed from Horticrafting Stations.
  • Cameria’s Betrayal Research Safehouse rewards are now Orbs of Unmaking.
  • The “Monochrome MonochromeDivination Card can no longer be obtained. Existing Divination Cards can still be turned in, awarding 10 Awakened Sextants.

Trading Sextants

Problem: There are only 4 Voidstones that can be acquired, therefore there is no way to itemise a Sextant modifier for later by slotting in an alternate Voidstone. We like the ability to itemise a Sextant modifier for use at a later time.

Solution: Add a new currency item that can be used on Voidstones, storing the Sextant Modifier in an itemised form, allowing for use at a later time or for trading to other players.

Specifics: added a new currency item, the Surveyor’s Compass Surveyor’s Compass. When applied to a Voidstone that has a Sextant modifier on it, the modifier will be removed from the Voidstone and you will have an itemised Sextant modifier. This will allow valuable Sextants to be used at a time of your choosing or you can choose to trade this Sextant modifier to another player. These new currency items can be purchased from Kirac for 1 Chaos Orb Chaos Orb, and also has a chance to drop like other standard currency items.

Why introduce Voidstones?

In Siege of the Atlas, GGG has removed Watchstones and have restored the hidden maps back to the base Atlas so that they don’t have to be unlocked over time. GGG has added much of the power from craftable Watchstones to Atlas Passives so that you can still access the benefits you’re used to, without the busywork of managing Watchstones. Despite the era of Watchstones being over, GGG does really like the ability to raise the tier of maps on your Atlas so that they are eventually all Tier 16.

To this end, GGG has introduced Voidstones.

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