A Sextant is a currency item that can be used on a Watchstone to add a special modifier to all the maps on the region where the Watchstone is socketed.
Sextants are used on the Atlas of Worlds to add a random mod to a Watchstone. This means that each region can be affected by up to four sextants at any one time. This effect will be applied to all the maps in that region. Sextant mods applied to the Atlas last a total of three uses of maps within the area. Duplicate sextant effects do not stack and will deduct a use from one of the Watchstones.
Sextants come in three variants. Each variant has its own pool of modifiers that they can apply to maps. Naturally, the rarer the sextant, the higher quality of modifiers it can apply.
There are 4 sextants in the Path of Exile: Simple Sextant (common modifiers),
Prime Sextant(Normal modifiers),
Awakened Sextant(Rare modifiers), and
Elevated Sextant.
Sextant Vendor Recipe: Sell three sextants of the same tier to a vendor for a sextant one tier higher.
Result | PoE Sextant Recipe |
---|---|
1x ![]() |
|
1x ![]() |
Note that there is no vendor recipes for Elevated Sextant. Vendor three
Awakened Sextant in exchange for three Scrolls Fragment.
Buy PoE Currency Cheap
A sextant adds or rerolls a modifier on a Watchstone. Right click this item then left click a Watchstone to apply it. Shift click to unstack.
Sextant | Tier | Drop Level |
---|---|---|
![]() |
Common modifiers | 68 |
![]() |
Normal modifiers | 73 |
![]() |
Rare modifiers | 78 |
![]() |
83 |
Name | Lvl. | Stats | Spawn Weighting |
---|---|---|---|
MapAtlasBossAdditionalUnique | 1 | 3 uses remaining Unique Bosses drop 1 additional Unique Item |
no_boss 0 default 500 |
MapAtlasBossDropsCorruptedItems | 1 | 3 uses remaining Items dropped by Unique Bosses are Corrupted |
no_boss 0 default 1000 |
MapAtlasUnIDedMapsGrantQuantity | 1 | 3 uses remaining 20% increased Quantity of Items found in Unidentified Maps Found Items drop Identified in Identified Maps 9% increased Pack Size in Unidentified Maps |
default 250 |
MapAtlasBloodlinesDropAdditionalCurrency | 1 | 3 uses remaining Nemesis Monsters drop 3 additional Currency Items |
no_monster_packs 0 default 250 |
MapAtlasContainsMaster | 1 | 3 uses remaining Areas contain Forsaken Masters |
unique_map 0 default 1000 |
MapAtlasContainsAdditionalRandomBoss | 1 | 3 uses remaining Areas are inhabited by an additional Invasion Boss |
hall_of_grandmasters 0 default 500 |
MapAtlasFireDamageAndPacks | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Fire Damage Players and Monsters take 8% increased Fire Damage |
no_monster_packs 0 default 1000 |
MapAtlasColdDamageAndPacks | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Cold Damage Players and Monsters take 8% increased Cold Damage |
no_monster_packs 0 default 1000 |
MapAtlasLightningDamageAndPacks | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Lightning Damage Players and Monsters take 8% increased Lightning Damage |
no_monster_packs 0 default 1000 |
MapAtlasPhysicalDamageAndPacks_ | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Physical Damage Players and Monsters take 8% increased Physical Damage |
no_monster_packs 0 default 1000 |
MapAtlasChaosDamageAndPacks_ | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Chaos Damage Players and Monsters take 8% increased Chaos Damage |
no_monster_packs 0 default 1000 |
MapAtlasUniqueMonstersDropCorruptedItems | 1 | 3 uses remaining Unique Monsters drop Corrupted Items |
vaults_of_atziri 0 hall_of_grandmasters 0 default 250 |
MapAtlasMapsHave20PercentQuality | 1 | 3 uses remaining Maps have 20% Quality Unique Bosses deal 20% increased Damage |
default 500 |
MapAtlasMapQualityBonusAlsoAppliesToRarity | 1 | 3 uses remaining Quality bonus of Maps also applies to Rarity of Items found Unique Bosses have 20% increased Life |
default 500 |
MapAtlasFishy | 1 | 3 uses remaining Areas are Alluring |
default 10 |
MapAtlasContainsZanaMission | 1 | 3 uses remaining Areas contain Zana |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
MapAtlasStrongboxesAreCorruptedAndUnided | 1 | 3 uses remaining Strongboxes in Areas are Corrupted Areas contain an extra Strongbox Strongboxes in Areas are at least Rare Rarity |
no_strongboxes 0 default 500 |
MapAtlasCorruptedMapBossesDropAdditionalVaalItems | 1 | 3 uses remaining Unique Bosses of Corrupted Maps drop an additional Vaal Item Found Items have a 5% chance to drop Corrupted in Areas |
default 500 |
MapAtlasMagicPackSize | 1 | 3 uses remaining 20% increased Magic Pack Size |
no_monster_packs 0 default 500 |
MapAtlasRogueExilesDamageAndDropAdditionalJewels | 1 | 3 uses remaining Rogue Exiles deal 20% increased Damage Rogue Exiles have 20% increased Maximum Life Rogue Exiles drop 2 additional Jewels Areas are inhabited by 2 additional Rogue Exiles |
no_monster_packs 0 default 500 |
MapAtlasMagicAndRareMapsHaveAdditionalPacks | 1 | 3 uses remaining Magic Maps contain 3 additional packs of Magic Monsters Rare Maps contain 3 additional Rare Monster packs Normal Maps contain 3 additional packs of Normal Monsters |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasReducedReflectedDamageTakenMirroredRares | 1 | 3 uses remaining Players and their Minions cannot take Reflected Damage Areas contain 3 additional Packs with Mirrored Rare Monsters |
default 1000 |
MapAtlasClustersOfWealthyBarrels | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels |
default 50 |
MapAtlasClustersOfVolatileBarrels | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBloodwormBarrels | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfParasiteBarrels | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBeaconBarrels | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasStrongboxMonstersEnrageAndDrops | 1 | 3 uses remaining Strongbox Monsters have 500% increased Item Quantity Strongbox Monsters are Enraged Areas contain an extra Strongbox |
hall_of_grandmasters 0 no_strongboxes 0 default 250 |
MapAtlasPoisonEffectsAndParasites | 1 | 3 uses remaining Players deal 8% increased Damage for each Poison on them Players have 4% increased Movement Speed for each Poison on them Areas contain 4 additional packs of Poisonous Monsters |
default 1000 |
MapAtlasHighValueEnemiesOnOwnTeam | 1 | 3 uses remaining Areas contain hunted traitors |
no_monster_packs 0 default 250 |
MapAtlasMontersThatConvertOnDeath__ | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that Convert when Killed |
no_monster_packs 0 default 1000 |
MapAtlasInstantFlasksAndHealingMonsters | 1 | 3 uses remaining Player's Life and Mana Recovery from Flasks are instant Areas contain 4 additional packs of Monsters that Heal |
default 1000 |
MapAtlasBodyguardsAndBossMapDrops | 1 | 3 uses remaining Unique Bosses are accompanied by Bodyguards An additional Map drops on Completing Areas |
no_boss 0 default 500 |
MapAtlasAdditionalBreaches | 1 | 3 uses remaining Areas contain an additional Breach Areas can contain Breaches |
unique_map 0 default 250 |
MapAtlasAdditionalAbysses | 1 | 3 uses remaining Areas can contain Abysses Areas contain an additional Abyss |
unique_map 0 default 250 |
MapAtlasContainsEinharMission__ | 1 | 3 uses remaining Areas contain Einhar |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
MapAtlasContainsAlvaMission | 1 | 3 uses remaining Areas contain Alva |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
MapAtlasContainsNikoMission | 1 | 3 uses remaining Areas contain Niko |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
MapAtlasContainsJunMission | 1 | 3 uses remaining Areas contain Jun |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
MapAtlasGloomShrineEffectAndDuration | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an extra Gloom Shrine |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasResonatingShrineEffectAndDuration_ | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an extra Resonating Shrine |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasAdditionalEssencesAndRemnantChance_ | 1 | 3 uses remaining Areas contain 2 additional Essences Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption |
unique_map 0 no_monster_packs 0 default 500 |
MapAtlasHarbingerAndBossAdditionalCurrencyShards | 1 | 3 uses remaining Unique Bosses drop additional Currency Shards Harbingers drop additional Currency Shards Unique Bosses are accompanied by a mysterious Harbinger |
no_boss 0 default 250 |
MapAtlasVaalSoulsOnKillAndExtraVaalPacks | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Players gain an additional Vaal Soul on Kill |
no_monster_packs 0 default 500 |
MapAtlasCorruptedDropWithExtraVaalPacks | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 15% chance to be Corrupted |
no_monster_packs 0 default 250 |
MapAtlasBeyondAndExtraBeyondDemonChance | 1 | 3 uses remaining Slaying Enemies close together has a 6% chance to attract monsters from Beyond Beyond Portals have a 33% chance to spawn an additional Beyond Demon |
unique_map 0 default 250 |
MapAtlasTormentedBetrayerAndScarabDropChance | 1 | 3 uses remaining Areas contain an additional Tormented Betrayer The First 3 Possessed Monsters drop an additional Rusted Scarab |
default 250 |
MapAtlasTormentedBetrayerAndPolishedScarabDropChance | 1 | 3 uses remaining Areas contain an additional Tormented Betrayer The First 3 Possessed Monsters drop an additional Polished Scarab |
default 250 |
MapAtlasTormentedBetrayerAndGildedScarabDropChance | 1 | 3 uses remaining Areas contain an additional Tormented Betrayer The First 3 Possessed Monsters drop an additional Gilded Scarab |
default 250 |
MapAtlasTormentedHereticAndMapDropChance | 1 | 3 uses remaining Areas contain an additional Tormented Heretic The First 3 Possessed Monsters drop an additional Map |
default 250 |
MapAtlasTormentedGraverobberAndUniqueDropChance | 1 | 3 uses remaining Areas contain an additional Tormented Graverobber The First 3 Possessed Monsters drop an additional Unique Item |
default 250 |
MapAtlasUniqueStrongboxChanceWithExtraVaalPacks | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used |
no_monster_packs 0 default 250 |
MapAtlasNoSoulGainPreventionWithExtraVaalPacks | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Players' Vaal Skills do not apply Soul Gain Prevention |
no_monster_packs 0 default 250 |
MapAtlasLegion | 1 | 3 uses remaining Areas contain an additional Legion Encounter |
no_monster_packs 0 unique_map 0 default 250 |
MapAtlasUnIDedMapsGrantQuantity2 | 1 | 3 uses remaining 25% increased Quantity of Items found in Unidentified Maps Found Items drop Identified in Identified Maps 12% increased Pack Size in Unidentified Maps |
default 250 |
MapAtlasUnIDedMapsGrantQuantity3 | 1 | 3 uses remaining 30% increased Quantity of Items found in Unidentified Maps Found Items drop Identified in Identified Maps 15% increased Pack Size in Unidentified Maps |
default 250 |
MapAtlasFireDamageAndPacks2_ | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Fire Damage Players and Monsters take 10% increased Fire Damage |
no_monster_packs 0 default 1000 |
MapAtlasFireDamageAndPacks3 | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Fire Damage Players and Monsters take 12% increased Fire Damage |
no_monster_packs 0 default 1000 |
MapAtlasColdDamageAndPacks2 | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Cold Damage Players and Monsters take 10% increased Cold Damage |
no_monster_packs 0 default 1000 |
MapAtlasColdDamageAndPacks3 | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Cold Damage Players and Monsters take 12% increased Cold Damage |
no_monster_packs 0 default 1000 |
MapAtlasLightningDamageAndPacks2 | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Lightning Damage Players and Monsters take 10% increased Lightning Damage |
no_monster_packs 0 default 1000 |
MapAtlasLightningDamageAndPacks3 | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Lightning Damage Players and Monsters take 12% increased Lightning Damage |
no_monster_packs 0 default 1000 |
MapAtlasPhysicalDamageAndPacks2__ | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Physical Damage Players and Monsters take 10% increased Physical Damage |
no_monster_packs 0 default 1000 |
MapAtlasPhysicalDamageAndPacks3_ | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Physical Damage Players and Monsters take 12% increased Physical Damage |
no_monster_packs 0 default 1000 |
MapAtlasChaosDamageAndPacks2 | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Chaos Damage Players and Monsters take 10% increased Chaos Damage |
no_monster_packs 0 default 1000 |
MapAtlasChaosDamageAndPacks3 | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Chaos Damage Players and Monsters take 12% increased Chaos Damage |
no_monster_packs 0 default 1000 |
MapAtlasStrongboxesAreCorruptedAndUnided2_ | 1 | 3 uses remaining Strongboxes in Areas are Corrupted Areas contain 2 extra Strongboxes Strongboxes in Areas are at least Rare Rarity |
no_strongboxes 0 default 500 |
MapAtlasMagicPackSize2 | 1 | 3 uses remaining 25% increased Magic Pack Size |
no_monster_packs 0 default 500 |
MapAtlasMagicPackSize3 | 1 | 3 uses remaining 30% increased Magic Pack Size |
no_monster_packs 0 default 500 |
MapAtlasMagicAndRareMapsHaveAdditionalPacks2 | 1 | 3 uses remaining Magic Maps contain 4 additional packs of Magic Monsters Rare Maps contain 4 additional Rare Monster packs Normal Maps contain 4 additional packs of Normal Monsters |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasMagicAndRareMapsHaveAdditionalPacks3 | 1 | 3 uses remaining Magic Maps contain 5 additional packs of Magic Monsters Rare Maps contain 5 additional Rare Monster packs Normal Maps contain 5 additional packs of Normal Monsters |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasReducedReflectedDamageTakenMirroredRares2 | 1 | 3 uses remaining Players and their Minions cannot take Reflected Damage Areas contain 4 additional Packs with Mirrored Rare Monsters |
default 1000 |
MapAtlasReducedReflectedDamageTakenMirroredRares3 | 1 | 3 uses remaining Players and their Minions cannot take Reflected Damage Areas contain 5 additional Packs with Mirrored Rare Monsters |
default 1000 |
MapAtlasClustersOfWealthyBarrels2 | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels |
default 50 |
MapAtlasClustersOfWealthyBarrels3 | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels |
default 50 |
MapAtlasClustersOfVolatileBarrels2__ | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfVolatileBarrels3__ | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBloodwormBarrels2 | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBloodwormBarrels3__ | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfParasiteBarrels2_ | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfParasiteBarrels3 | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBeaconBarrels2_ | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBeaconBarrels3 | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasPoisonEffectsAndParasites2_ | 1 | 3 uses remaining Players deal 10% increased Damage for each Poison on them Players have 5% increased Movement Speed for each Poison on them Areas contain 6 additional packs of Poisonous Monsters |
default 1000 |
MapAtlasPoisonEffectsAndParasites3 | 1 | 3 uses remaining Players deal 12% increased Damage for each Poison on them Players have 6% increased Movement Speed for each Poison on them Areas contain 8 additional packs of Poisonous Monsters |
default 1000 |
MapAtlasMontersThatConvertOnDeath2__ | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that Convert when Killed |
no_monster_packs 0 default 1000 |
MapAtlasMontersThatConvertOnDeath3 | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that Convert when Killed |
no_monster_packs 0 default 1000 |
MapAtlasInstantFlasksAndHealingMonsters2_ | 1 | 3 uses remaining Player's Life and Mana Recovery from Flasks are instant Areas contain 6 additional packs of Monsters that Heal |
default 1000 |
MapAtlasInstantFlasksAndHealingMonsters3 | 1 | 3 uses remaining Player's Life and Mana Recovery from Flasks are instant Areas contain 8 additional packs of Monsters that Heal |
default 1000 |
MapAtlasBodyguardsAndBossMapDrops2 | 1 | 3 uses remaining Unique Bosses are accompanied by Bodyguards 2 additional Maps drop on Completing Areas |
no_boss 0 default 250 |
MapAtlasAdditionalBreaches2 | 1 | 3 uses remaining Areas contain 2 additional Breaches Areas can contain Breaches |
unique_map 0 default 250 |
MapAtlasAdditionalAbysses2 | 1 | 3 uses remaining Areas can contain Abysses Areas contain 2 additional Abysses |
unique_map 0 default 250 |
MapAtlasGloomShrineEffectAndDuration2 | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an extra Shrine Areas contain an extra Gloom Shrine |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasResonatingShrineEffectAndDuration2 | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an extra Shrine Areas contain an extra Resonating Shrine |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasVaalSoulsOnKillAndExtraVaalPacks2 | 1 | 3 uses remaining Area contains 6 additional packs of Corrupted Vaal Monsters Players gain an additional Vaal Soul on Kill |
no_monster_packs 0 default 500 |
MapAtlasVaalSoulsOnKillAndExtraVaalPacks3 | 1 | 3 uses remaining Area contains 8 additional packs of Corrupted Vaal Monsters Players gain an additional Vaal Soul on Kill |
no_monster_packs 0 default 500 |
MapAtlasCorruptedDropWithExtraVaalPacks2 | 1 | 3 uses remaining Area contains 6 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 20% chance to be Corrupted |
no_monster_packs 0 default 250 |
MapAtlasCorruptedDropWithExtraVaalPacks3____ | 1 | 3 uses remaining Area contains 8 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 25% chance to be Corrupted |
no_monster_packs 0 default 250 |
MapAtlasUniqueStrongboxChanceWithExtraVaalPacks2 | 1 | 3 uses remaining Area contains 6 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used |
no_monster_packs 0 default 250 |
MapAtlasUniqueStrongboxChanceWithExtraVaalPacks3_ | 1 | 3 uses remaining Area contains 8 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used |
no_monster_packs 0 default 250 |
If you corrupt a beyond/nemesis map and it goes unidentified stack it with other nemesis and beyond and not unidentified maps. Only put maps into the unidentified stack if it has no other special mods from the above categories. Unidentifying is a very common corruption chance so you will have this stack always full.
By "any maps" I mean maps with no special mods from the above list. These are the maps you will mostly be running.
If you have many beyond maps leftover run those when you have multiple sextants adding more monsters, and run it with Einhar master mission and breach scarabs if your layout allows it. The beasts spawn a lot of shit mobs that can trigger beyond
I only mentioned specific Zana mods where necessary. At T15 and T16 use them on other maps however you see fit.
Monstrous treasure and bountiful treasure might or might not proc. In this case, just continue the map like always and seal those prophecies for next time after the maps.
Depending on your build you may or may not want to separate reflect maps. there is no advantage in running them specifically with reflecting sextant other than that sextant allowing builds to run those maps whose builds cannot handle reflect,
This does not include all the other stuff you have to do to sustain maps. This is only a small guide to show how you can utilize special sextant mods and how to mix and match them with different maps and mechanics.
The following unique items are related to Sextants:
Item | Base Item | Lvl. | Stats |
---|---|---|---|
Flamesight | Solaris Circlet | 59 | (240-280)% increased Energy Shield +(30-40)% to Fire Resistance (30-40)% increased Elemental Damage 25% chance to Scorch Enemies Cannot inflict Ignite 10% increased Elemental Damage per Sextant affecting the area |
Galesight | Solaris Circlet | 59 | (240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage 25% chance to inflict Brittle Cannot inflict Freeze or Chill 10% increased Elemental Damage per Sextant affecting the area |
Thundersight | Solaris Circlet | 59 | (240-280)% increased Energy Shield +(30-40)% to Lightning Resistance (30-40)% increased Elemental Damage 25% chance to Sap Enemies Cannot inflict Shock 10% increased Elemental Damage per Sextant affecting the area |