D2R New Season 6 Start Date & Next Season Patch Notes

DIABLO II: RESURRECTED LADDER SEASON 6 COMING SOON

The lords of Hell await your return, traveler.

Countless demons have met their timely demise at the end of your weapon, yet their onslaught doesn’t relent. Sanctuary needs its savior! Return on February 22 to wreak havoc among the Burning Hells’ ranks in Ladder Season 6!


LADDER SEASON 6

Our previous Ladder Seasons for Diablo II: Resurrected have showed just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard, while striking fear into the tormented hearts of their demonic adversaries in the process.

Ladder Season 6 will usher in a fresh opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way.

Ladder Season 6 Launch Timing:

North America

February 22, 05:00 p.m. PST

Europe

February 23, 02:00 a.m. CET

Asia

February 23, 10:00 a.m. KST

As with previous seasons, Ladder Season 6 will feature different modes:

Version Description
Pre-Expansion Ladder The standard version of Ladder play that encompasses only the original four acts.
Pre-Expansion Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses only the original four acts.
Ladder The standard version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content.
Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content.

For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.

Once Ladder Season 5 ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group's Shared Stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season 4 stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season 6 to withdraw any items you would like to keep from Season 5. When Ladder Season 6 ends, this withdraw only set of Stash Tabs will be overridden with any items in the Ladder Season 6 Shared Stash. Be sure to get any items out before then or they will be forever lost!

May your Ladder race be filled with fiends to eviscerate and bountiful loot.
-The Diablo II: Resurrected Team

Cheap Diablo II: Resurrected Items



D2R Season 6 Start Date

Unfortunately, there's no official information out yet about Diablo 2: Resurrected's Season 6. Blizzard hasn't confirmed the start date or any potential new features or content.

However, there are some speculations and community discussions based on past seasons and the recent release of Diablo 4:

  • Possible release window: Many players expect Season 6 to start sometime between January and February 2024.
  • New content: Some hope for new runewords, ladder-only items, or even additional areas to explore.
  • Changes and improvements: There are also requests for balance adjustments, bug fixes, and quality-of-life improvements.

It's important to remember that these are just speculations and rumors. We'll have to wait for an official announcement from Blizzard to know for sure what Season 6 has in store.

In the meantime, you can keep an eye on the official Diablo 2: Resurrected website and social media channels for any updates. You can also join the community forums and discussions to see what other players are hoping for in Season 6.

I hope this helps!


The Start Date of the new season 6 is about February 15, 2024. Ladder Season 6 stare time:

RegionStart Time
North America

February 15, 2024

Europe

February 16, 2024

Asia

February 16, 2024

Ladder Season 6 will begin on February 15, ushering in a new opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way. We cannot wait to see which determined souls carve their name into the Leaderboard this time.

Note that the start date of D2R next season is subject to change.


D2R Season 5 Start Date

The Start Date of the new season 5 is September 28, 2023. Ladder Season 5 stare time:

RegionStart Time
North America

September 28, 2:00 p.m. PDT

Europe

September 28, 11:00 p.m. CEST

Asia

September 29, 6:00 a.m. KST

D2R Next Season 5 Start Date

Ladder Season 5 will begin on September 28, ushering in a new opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way. We cannot wait to see which determined souls carve their name into the Leaderboard this time.


Ladder Season 5 Modes

Our previous Ladder Seasons for Diablo II: Resurrected have showed just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard, while striking fear into the tormented hearts of their demonic adversaries in the process.

D2R New Season 5

As with previous seasons, Ladder Season 5 will feature different modes:

Version Description
Pre-Expansion Ladder The standard version of Ladder play that encompasses only the original four acts.
Pre-Expansion Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses only the original four acts.
Ladder The standard version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content.
Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content.

Season 5 Shared Stash

For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.

D2R New Season 5 Stash

Once Ladder Season 4 ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group's Shared Stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season 3 stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season 5 to withdraw any items you would like to keep from Season 4. When Ladder Season 5 ends, this withdraw only set of Stash Tabs will be overridden with any items in the Ladder Season 5 Shared Stash. Be sure to get any items out before then or they will be forever lost!



D2R Season 4 Patch Notes

D2R Season 4 Patch Notes

Our previous Ladder Seasons for Diablo II: Resurrected have showed just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard, while striking fear into the tormented hearts of their demonic adversaries in the process.

Ladder Season 4 will begin on May 4, ushering in a new opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way. We cannot wait to see which determined souls carve their name into the Leaderboard this time.

Ladder Season 4 Launch Timing:

North America May 4, 5:00 p.m. PDT
Europe May 5, 2:00 a.m. CET
Asia May 5, 10:00 a.m. KST

As it was with previous seasons, Ladder Season 4 will feature different modes:

Version Description
Pre-Expansion Ladder The standard version of Ladder play that encompasses playing only with the original four acts.
Pre-Expansion Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses playing only with the original four acts.
Ladder The standard version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content.
Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content.

For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.

D2R Season 4 Patch Notes

Once Ladder Season 3 ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group’s shared stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season 2 stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season 4 to withdraw any items you would like to keep from Season 3. When Ladder Season 4 ends, this withdraw only set of stash tabs will be overridden with any items in the Ladder Season 4 Shared Stash. Be sure to get any items out before then or they will be forever lost!


PATCH 2.7

On May 2 at 10:00 a.m. PDT, a variety of feature adjustments, quality-of-life updates, and bug fixes will go live with Patch 2.7.

Feature Adjustments

  • Players will now have 4 additional Character Slots available across all Online Modes.
  • The first time a Ladder character from a previous season is used in a non-Ladder game, the ability to Reset Stat and Skill Points at Akara will be reset. Characters from previous Ladder seasons who have already been used in non-Ladder games are ineligible.

Developer’s Note: We want to encourage players to experiment with their builds. If you have already burned through your Akara respecs while on Ladder, then you can do additional respecs for more experimentation after the character becomes a Non-Ladder character.

  • All Chat Lobbies have been outfitted with an automated system which will remove malicious messages from those conversations.

Quality-of-Life Updates and Bug Fixes

Gameplay

  • The Next Hit Delay system now only applies to missiles created by casting the same skill.
    • Each Assassin Martial Arts charge-up skill trigger is treated as a different cast of a skill for Next Hit Delay purposes.

Developer’s Note: We have revised Next Hit Delay to become an easier concept to grasp while still maintaining its original design goals. This change will alleviate some headaches in multiplayer and smooth the edges of certain character builds.

  • Knockback has been removed from the Bul Kathos’ Sacred Charge 2-Handed Sword.

Developer’s Note: Bul Kathos is a powerful set, but the Knockback incurred from Sacred Charge made using it feel clunky for Melee characters. Considering the rarity of the set, we opted to increase the viability of the weapon and the weapon set as a whole.

  • Druids are now able to shapeshift directly between their Werewolf and Werebear forms.

Developer’s Note: Shapeshifter Druids using the Metamorphosis Rune Word are encouraged to swap between their Werebear and Werewolf forms to get the most out of the bonuses. In practice, this is a little clunky because you must shapeshift to Werebear, hit a monster, shapeshift back into Human, wait a second, Shapeshift to Werewolf, then hit a monster (or wolf then bear, depending on your preference). We’re taking out the middleman (literally) to make swapping between forms feel cleaner.

  • The Assassin’s trap skills now benefit from +% To Elemental Skill Damage modifiers.

Developer’s Note: We have identified an issue with +% to Lightning skill damage not applying to lightning sentries on Nintendo Switch offline games. We plan to amend this issue in a future patch and apologize for any inconvenience.

  • Fixed an issue where Mephisto would drop from lower-level treasure classes when Terrorized.
  • Fixed an issue where an Assassin dying with Martial Arts charges active could cause a crash in Offline play.
  • Fixed the issue where the Assassin’s traps weren’t benefiting from resistance reduction in Offline play.

General

  • Fixed a translation issue for the Reached max character limit text in Polish.
  • Fixed an issue where progressing between towns and connected zones from Acts II, III, and V would cause an abrupt lighting change when terrorized.
  • Fixed an issue where the icon to denote a monster is Terrorized wasn’t properly displaying in certain languages.
  • Fixed an issue where the Amazon’s audio cue for dodging an attack would play when non-Amazon characters used the Evade skill granted by the Hustle Rune Word.
  • Amended various stability issues encountered during Online play.

Ladder Play

  • Fixed an issue where messaging for the next Ladder Season was inaccurate during the pause between seasons.
  • Fixed an issue where characters that were recently converted from Ladder to Non-Ladder would not display as such and failed to join games.
  • Fixed an issue where Rune Words exclusive to an upcoming Ladder Season could be created in the current season.
  • Fixed an issue where converted Ladder characters would be incorrectly displayed with the Ladder flag.

PC Specific

  • Fixed an issue where controller input would stop registering if the user swapped to Legacy graphics while the animation for selecting a character in the character creation screen was playing.
  • Players will now be notified of when they’re running the game with old, extracted data.

Console Specific

  • Fixed an issue where a player’s displayed location on the Friends List wouldn’t properly update on Xbox consoles.
  • Fixed an issue where players on Nintendo Switch would not appear in the Recently Played With tab.
  • Fixed an issue where the localized text for Personalized Items on console displayed all gendered pronouns at once in Polish and Spanish.

Modding

  • Increased the total limit of state entries from 255 to 511.
  • Added DataVersionBuild.txt. It is recommended that mod authors include this file in their mods to reduce unexpected errors between game versions.
  • New columns have been added. Developers of existing Offline Single Player mods can remake their changes with new data or they can add new columns manually before merging.
    • TreasureClassEx.txt, cubemain.txt, UniqueItems.txt
      • “ladder” -> “firstLadderSeason”, “lastLadderSeason”
    • Runes.txt
      • “server” -> “firstLadderSeason”, “lastLadderSeason”

D2R New Season 4 Start Date

The start date of D2R new season 4 is May 4, 2023(official source: Diablo IV Developer Update Live Stream - April 2023). At the same time, D2R Season 3 will end.

Release Date Description
May 4, 2023 The release date of D2R season four.

D2R New Season 4 Start Date


D2R Season 3 Start Date

Update: D2R Ladder Season Three Now Live. Ladder Season Three has risen. Journey into Sanctuary, slay Hell's demonic foot soldiers, and make a name for yourself on the Season Three leaderboard. With the rankings reset, now is the time for you to slaughter the competition and prove your might—this time with 8 new Rune Words and expanded, offline Terror Zones.

The start date of D2R Season 3 is February 16, 2023. The stench of Hell grows in intensity, crazed snarls can be heard from afar, demons birthed straight from your nightmares surge toward you. Meet them axe first on February 16 when Ladder Season Three starts. 

North America

February 16, 5:00 p.m. PST

Europe

February 17, 2:00 a.m. CET

Asia

February 17, 10:00 a.m. KST

Ladder Season Three will begin on February 16, ushering in a new opportunity for brave adventurers to race to level 99 and amass powerful loot along the way. We cannot wait to see how the eight new Rune Words will influence the leaderboard, or hopefully, allow new players the opportunity to see their name on it for the first time.

We’re also introducing changes to the availability of Sundering Charms, existing Rune Words, and new Horadric Cube Recipes with the start of Ladder Season Three.


List of D2R Season 3 Runewords

Individually they are mighty, but when uttered in unison, a greater force is awoken—this is the mystique of Rune Words. Call upon these archaic forces to transform your ordinary items into a wieldable force of destruction capable of smiting demonic hordes.

We are introducing eight new Rune Words for Ladder and Offline Single-Player play. Our intent with introducing these additional Rune Words to Diablo II: Resurrected is to sprinkle variety into the competitive meta, creating an opportunity for players to forge new strategies as they race to Level 99. The bulk of these Rune Words focus on bolstering resistance bonuses, while the other Rune Words are centered on movement speed, and Assassin and Druid builds.

New Rune Word Rune Order Allowed Items Character Level Required Final Stats
Bulwark

Shael + lo + Sol

Helm

35

  • +20% Faster Hit Recovery
  • +4-6% Life stolen per hit
  • +75-100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Replenish Life +30
  • Damage Reduced by 7
  • Physical Damage Received Reduced by 10-15%
Cure

Shael + lo + Tal

Helm

35

  • Level 1 Cleansing Aura when Equipped
  • +20% Faster Hit Recovery
  • +75-100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Poison Resist +40-60%
  • Poison Length Reduced by 50% 75%
Ground

Shael + lo + Ort

Helm

35

  • +20% Faster Hit Recovery
  • +75-100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Lightning Resist +40-60%
  • Lightning Absorb +10-15%
Hearth

Shael + lo + Thul

Helm

35

  • +20% Faster Hit Recovery
  • +75-100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Cold Resist +40-60%
  • Cold Absorb +10-15%
  • Cannot be Frozen
Temper

Shael + lo + Ral

Helm

35

  • +20% Faster Hit Recovery
  • +75-100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Fire Resist +40-60%
  • Fire Absorb +10-15%
Hustle

Shael + Ko + Eld

Any Weapon or Armor item

39

  • Armor:
    • +65% +50% Faster Run/Walk
    • +40% +20% Increased Attack Speed
    • +20% Faster Hit Recovery
    • +6 to Evade
    • +10 to Dexterity
    • 50% Slower Stamina Drain
    • +All Resistances +10
  • Weapon:
    • 5% Chance to cast level 1 9 Burst of Speed on striking
    • Level 1 Fanaticism Aura
    • +30% Increased Attack Speed
    • +180-200% +130-150% Enhanced Damage
    • +75% Damage to Undead
    • +50 to Attack Rating against Undead
    • +10 to Dexterity
Mosaic

Mal + Gul + Amn

Claw

53

  • +50% +25% chance for finishing moves to not consume charges
  • When a finisher is executed this way, it now refreshes the expiration timer of the stack
  • +2 to Martial Arts (Assassin only)
  • +20% Increased Attack Speed
  • +200-250% Enhanced Damage
  • +20% Bonus to Attack Rating
  • 7% Life Steal
  • +8-15% to Cold Skill Damage
  • +8-15% to Lightning Skill Damage
  • +8-15% to Fire Skill Damage
  • Adds 3-14 Cold Damage
  • Prevent Monster Heal
Metamorphosis

lo + Cham + Fal

Helm

67

  • Werewolf strikes grant Mark for 180 seconds
  • Mark of the Wolf:
    • +30% +20% Bonus to Attack Rating
    • Increase Maximum Life 40%
  • Werebear strikes grant Mark for 180 seconds
  • Mark of the Bear:
    • +25% Attack Speed
    • Physical Damage Received Reduced by 20%
  • +5 to Shape Shifting Skills (Druid only)
  • +25% Chance of Crushing Blow (No longer attached to Mark of the Bear)
  • +50-80% Enhanced Defense
  • +10 to Strength
  • +10 to Vitality
  • All Resistances +10
  • Cannot be Frozen

With the addition of 8 Ladder-only Rune Words, the possibilities for powerful builds are expanding. Each of these Rune Words provides powerful new buffs that will give you the opportunity to craft new strategies and play styles as you race to Level 99.

Eight New Rune Words Guides

  • Bulwark, Temper, and Ground: We liked where they were at and opted for no change.
  • Cure: Given Cure’s more niche use cases, we opted to strengthen it with the Cleansing Aura. Note that the base Poison Duration reduction on the item went down, but the addition of Cleansing Aura results in a net-buff to Poison Duration reduction.
  • Hearth: To build on the theme of this Rune Word, we gave it a bit more oomph to solidify it as a go-to gear option when struggling with enemies who deal Cold Damage.
  • Hustle: Most of the feedback we received was around the armor form. The bulk of our focus was to improve that form, but we also saw improvements we could make to the weapon form. For the Armor, we wanted to add more offensive utility and some defensive stats in the form of All Resistances. For the weapon, we wanted to make using it as a primary weapon a more attractive option to increase its viability beyond its pre-buff utility.
  • Metamorphosis: We moved in the direction of a slight buff to Metamorphosis. We want this Rune Word to really compete for best-in-slot for Shapeshifter Druids.
  • Mosaic: We went all-in on increasing the strength of the Mosaic Rune Word. We wanted to add extra flexibility by increasing the chance to not consume charges from 25% percent to 50% so you can either wield one to get that 50% chance or dual wield for that 100% chance of not consuming charges. We also added an extra effect to how not consuming charges interacts with charge maintenance.

The Seven Rune Words and handful of Horadric Cube recipes that were added in Ladder Season One can now be used in non-Ladder Online game modes.

Rune Words: Flickering Flame, Mist, Obsession, Pattern, Plague, Unbending Will, and Wisdom.

Horadric Cube Recipes:

1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Set Weapon

Exceptional Version of Set Weapon

1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Set Weapon

Elite Version of Set Weapon

1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Set Armor

Exceptional Version of Set Armor

1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Set Armor

Elite Version of Set Armor

Sundering Charms

Adventurer, keep a keen eye towards the floor as you cut through Hell’s legions—Sundering Charms can now drop from fallen foes in all non-Classic game modes.


Ladder Season 3 Rank Play Modes

We are excited to invite you the Diablo II: Resurrected Season 3 competitive Ladder system. The Ladder launch represents an optional ranked competitive system of the game through a series of modes available to select from with a fresh Ladder-specific character. Each mode will have their own leaderboard where players compete to strategically gain experience within a limited timeframe while having access to Ladder-specific content. When the Ladder season ends, leaderboard rankings will reset, transitioning characters to non-ladder mode, giving players an opportunity to store their hard-earned treasured loot as a new Ladder season awaits them.

As it was with previous seasons, Ladder Season Three will feature four different modes:

Version Description
Pre-Expansion Ladder The standard version of Ladder play that encompasses playing only with the original four acts.
Pre-Expansion Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses playing only with the original four acts.
Ladder The standard version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content.
Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses playing five acts, as it includes the “Lord of Destruction” expansion content.

Once Ladder Season Two ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group's shared stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season One stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season Three to withdraw any items you would like to keep from Season Two. When Ladder Season Three ends, this withdraw only set of stash tabs will be overridden with any items in the Ladder Season Three Shared Stash. Be sure to get any items out before then or they will be forever lost!


D2R 2.6 Patch Notes

On February 15 at 10:00 a.m. PST, changes to Terror Zones and a variety of quality-of-life updates and bug fixes will go live.

Terror Zones

To spice things up further, we have made changes to Terror Zones. Also, Terror Zones are now available in offline games! Offline Terror Zones will operate on a different schedule from their online counterpart but function the same otherwise. Remember, you can now receive Sundering Charms as a drop in offline Terror Zone games too.

The red font text below denotes which new zones may be terrorized or zones that will now be terrorized in unison. Here’s a complete list of all the zones that can become terrorized:

Act I

Blood Moor and Den of Evil
Cold Plains and The Cave
Burial Grounds, The Crypt, and the Mausoleum
Stony Field
Dark Wood/Underground Passage
Black Marsh/The Hole
The Forgotten Tower
Jail/Barracks
Cathedral and Catacombs
The Pit
Tristram
Moo Moo Farm

Act II

Sewers
Rocky Waste and Stony Tomb
Dry Hills and Halls of the Dead
Far Oasis
Lost City, Valley of Snakes, and Claw Viper Temple
Ancient Tunnels
Arcane Sanctuary
Tal Rasha's Tombs

Act III

Spider Forest and Spider Cavern
Great Marsh
Flayer Jungle and Flayer Dungeon
Kurast Bazaar, Ruined Temple, and Disused Fane
Kurast Sewers
Travincal
Durance of Hate

Act IV

Outer Steppes and Plains of Despair
River of Flame/City of the Damned
Chaos Sanctuary

Act V

Bloody Foothills/Frigid Highlands/Abbadon
Glacial Trail/Drifter Cavern
Crystalline Passage and Frozen River
Arreat Plateau/Pit of Acheron
Nihlathak's Temple, Halls of Anguish, Halls of Pain, and Halls of Vaught
Ancient's Way and Icy Cellar
Worldstone Keep, Throne of Destruction, and Worldstone Chamber

Terror Zone Difficulty

Normal

  • Base: +2 levels up to level 45
  • Champion: +4 levels up to level 47
  • Unique: +5 levels up to level 48

Nightmare

  • Base: +2 levels up to level 71
  • Champion: +4 levels up to level 73
  • Unique: +5 levels up to level 74

Hell

  • Base: +2 levels up to level 96
  • Champion: +4 levels up to level 98
  • Unique: +5 levels up to level 99

Those aren't the only changes new to Hell: Terror Zones have been expanded with the introduction of Patch 2.6 and are now available offline, providing no shortage of terrifying monsters to vanquish.

Developer’s Note: Our adjustments are focused on adding more variety to the available Terror Zones and improving the playability of existing zones. We’ve added some new zones, broadened others, and even removed a zone that was generally unpopular with our players.

Bug Fixes:

  • Fixed Terrorized treasure classes for certain super-unique monsters and bosses.
  • Fixed an issue where an act boss's quest treasure class would sometimes be used instead of the terrorized treasure class.
  • Fixed an issue where the current terrorized zone was not properly marked in the Waypoint menu while using Legacy Graphics.
  • Fixed an issue with translations that appear when The Pit is the current terrorized zone.

D2R 2.6 Quality-of-Life Updates and Bug Fixes

Gameplay Changes

Name Description
Auras

Auras from another player or a mercenary no longer remove passive bonuses granted by the same skill. Such as Flickering Flame's Resist Fire aura from a mercenary overwriting a Paladin's base Resist Fire from their own hard points in Resist Fire.

This also fixes an issue where Paladin's Blessed Aim Aura would overwrite the Attack Rating increase granted by Amazon's Penetrate skill.

Assassin
  • The Assassin's trap skills now benefit from -% to Enemy Resistance.
  • Fixed an issue where missiles created from Martial Arts charge up skills would not gain the benefit of +% To Elemental Skill Damage modifiers.
Amazon
  • Fixed an issue where Strafe was not applying bonus Attack Rating to attacks.
  • Fixed an issue where Strafe was still doing 75% weapon damage after a previous balance change.
  • Fixed issue where the +% Attack Rating on Power Strike was not being applied.
  • Fixed the tooltip for Multi Shot to reflect the synergy bonus.
Sorceress
  • Cold Mastery is now applied at 1/5 effectiveness after an immunity is broken.(Developer’s Note: We wanted to bring Cold Mastery in line with all other skill-based elemental resistance reducing effects for increased consistency.)
  • Fixed an issue where Fire Mastery's bonus to fire skill damage didn't apply to the additional fire damage granted by Enchant on ranged weapons.
  • Updated the tooltip for Enchant to better reflect the skill's effects.
Druid
  • Fixed an underlying issue that caused the Druid's Shockwave skill to do an unintended amount of damage.

Developer’s Note: We wanted to implement targeted changes and buffs for the Druid instead of having a particular Druid build be strong because of a bug.

Controller

  • Fixed an issue where skills granted by charges on a character’s alternate slot weapon would have their bound hotkeys unusable when loading into a game.
  • Fixed an issue where the Loot to Cube skill would not function if bound to the shared interaction button.

General

Description
Fixed an issue where pressing the hotkey to open the inventory while loading into the game could cause the inventory UI to appear empty.
Fixed an issue where the Shared Stash could exceed the memory limit, which caused items in the player's inventory or Stash to be deleted.
Fixed an issue where the tooltip on the Lobby's season dropdown would show an inaccurate date.
Fixed an issue where new entries on the leaderboard could display as Unknown.
Fixed an issue where applying changes to controls would automatically close the settings menu.
Fixed an issue where changes to controls would not be immediately applied.
Fixed an issue where swapping between keyboard and mouse input and controller input would reset the difficulty filter in the PC Lobby game list.
Added an appropriate error message when trying to create an online character with a name that is already taken on the player's online character list.
The Ladder flag in character creation will now be disabled when there is no active Ladder Season.
Fixed an issue with a voice over line from Tyrael in Chinese.
Fixed an issue with the Chinese version of Deckard Cain's Stay a while and listen voice over dialogue.

Modding

  • Moved the "% Damage Synergy" field for Multiple Shot (srvdofunc 8) from calc4 to calc5.
  • New columns have been added. Developers of existing offline single-player mods can remake their changes with the new data, or they can add the new columns manually before merging.
    • skills.txt
      • "ItemUseRestrict"
    • skilldesc.txt
      • "item proc text"
      • "item proc descline count"
    • states.txt
      • "sunder-res-reduce"

PTR 2.6 Focus and Details

Our first testing period of 2023, PTR 2.6, will go live on January 24 at 10:00 a.m. PST and concludes on January 31 at 10:00 a.m. PST. Pour yourself a comforting elixir to enjoy as we delve straight into the focus of our test—eight new Rune Words. (1/31 Update: The PTR has ended. Thank you all and see you soon.)

As the PTR progresses, please be aware there may be periodic maintenance, outages, or updates based on player feedback. Any changes implemented during this PTR period to the new Rune Words are not set in stone and we may make additional changes to how these Rune Word function post-PTR.

We are testing eight new Rune Words with the desire of spicing up the Ladder meta and giving players additional tools to bring new builds to life. The new Rune Words are only a portion of the content arriving with Patch 2.6, stay tuned for what else is to come when the Patch officially releases.

To ensure these new Rune Words provide an experience that best serves our players, we will need your assistance and urge you to provide any feedback you may have. You can leave your feedback in the PTR Feedback forum. If you discover any bugs, please report them in the PTR Bug Report forum.


How To Participate PTR 2.6

To participate in the public test, you must have a Diablo II: Resurrected game license attached to a Battle.net account in good standing (Ex: one that hasn't been suspended or banned). In addition, you will also need to download and install the Blizzard Battle.net desktop app if you have not already done so.

  • Step 1: Restart the Battle.net desktop app.
  • Step 2: Navigate to the Diablo II: Resurrected tab on the left-hand menu.
  • Step 3: On the Diablo II: Resurrected screen, there is a drop-down menu right above the "Play" button (note that this may say "Install" if you do not have Diablo II: Resurrected currently installed). Select "PTR: Diablo II: Resurrected" from this drop-down menu before proceeding.
  • Step 4: Click Install to begin the installation process.

Your PTR account will be created automatically if you do not already have one. The PTR is available in all supported languages, and accounts from all regions are eligible to participate. For additional assistance with installing and launching the PTR, click here.


Diablo II: Resurrected and Diablo III upcoming content updates

Source: Posted by u/PezRadar (Community Manager).

Hello all

Happy New Year!

We just wanted to provide a quick update on D2R and D3 timing for upcoming seasons and updates as we have seen a plethora of questions regarding timing for these.

For D2R, we are expecting ladder reset for S3 to begin sometime in mid-February. We will share more specifics on the date with the community in the coming weeks.

For D3, players can expect PTR for the next update to come toward the tail end of January. We will have notes that will be available on our blog a little prior to that.

Hope this offers a bit more clarity and helps with timing and scheduling for those wanting to jump in right at the start.


D2R Season Start Date

Release Date Description
February 16, 2023 The release date of D2R Season 3.
October 6, 2022 The start date of D2R season 2 and end date of D2R season 1.
September 22, 2022 The release date of Diablo 2 Resurrected 2.5.
September 19, 2022 The end date of Patch 2.5 PTR
August 25, 2022 The Start Date of Patch 2.5 PTR
April 28, 2022 Diablo 2 Resurrected Ladder Season 1 start date.
April 14, 2022 Patch 2.4 launch date.
March 9, 2022 Patch 2.4 PTR end date.
March 2, 2022  Patch 2.4 Public Test Realm (PTR) start date (ladder testing)

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