Breaches are timed monster-spawning portals. Breaches will randomly spawn in an area in an inactive state. They're easily identified by the hand-like construct within a purple circle and purple swirls can be seen within the vicinity. Walking into the hand will activate the breach.
Active breaches will expand their circle outwards and spawn a mix of breach monsters within the circle; the faster the monsters are killed the faster the circle expands. After a while, the expansion of the breach will slow down until it eventually retracts quickly and closes.
Breaches stay open for a minimum of 30 seconds, increasing to a maximum of 60 based on how quickly breach monsters are killed. Normal monsters killed while in the breach do not increase the active time.
Monsters moving outside of the active radius will despawn after a short delay. During this time, however, it is still possible to attack and be attacked by the monsters before they're removed. It is also possible for monsters inside the breach to hit the character while they are outside it.
1. List of PoE Breachstone
2. Breach Map Fragment
Scarabs are a type of map fragment. They do not open portals to new areas, but are instead used to augment existing areas with various effects.
Item |
Stats |
Rusted Breach Scarab |
- Cause an Area to contain an additional Breach
|
Polished Breach Scarab |
- Cause an Area to contain an additional Breach
- Cause Breaches in the Area to contain an additional Breach Boss' Clasped Hand
|
Gilded Breach Scarab |
- Cause an Area to contain an additional Breach
- Cause Breaches in Area to contain an additional Breach Boss' Clasped Hand
- Breach Hands in Area to drop double Breach Splinters
|
Winged Breach Scarab |
- Cause an Area to contain 2 additional Breaches
- Cause Breaches in Area to contain an additional Breach Boss' Clasped Hand
- Breach Hands in Area to drop double Breach Splinters
|
Kirac Map Mods Available During 3.22
Name |
Kirac’s league modifiers |
Cost |
Breach |
Area contains 2 additional Breaches. |
4x Chaos Orb |
Buy PoE Currency Cheap
Breach Atlas Passive Tree
Count | Name | Category | Description |
3 | Breach Monster Splinters | Normal | - 10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
|
2 | Breach Monster Density | Normal | - Breaches in your Maps have 5% increased Monster density
|
1 | Breach Density and Monster Splinters | Normal | - Breaches in your Maps have 3% increased Monster density
- 8% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
|
1 | Otherworldly Artefacts | Notable | - Breaches in your Maps have 20% increased Monster density
- Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item
|
Breach Atlas Passive Tree
Count | Name | Category | Description |
15 | Breach Chance | Normal | - Your Maps have +4% chance to contain Breaches
|
1 | Power Struggle | Notable | - Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened
- Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand
|
2 | Breach Chest Splinters | Normal | - 8% increased Quantity of Breach Splinters found in Breach Hands in your Maps
|
1 | Flash Breach | Notable | - Breaches in your Maps open and close 10% faster
|
1 | Breach Clasped Hand and Splinters | Normal | - 8% increased Quantity of Breach Splinters found in Breach Hands in your Maps
- Breaches in your Maps contain 1 additional Clasped Hand
|
1 | Heavy Breach | Notable | - Breaches in your Maps open and close 30% slower
|
Breach Atlas Passive Tree
Count | Name | Category | Description |
1 | Breach Splinters from Monsters and Clasped Hands | Normal | - 10% increased Quantity of Breach Splinters found in Breach Hands in your Maps
- 10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
|
1 | Call of Xesht-Ula | Notable | - Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand
- Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula
Reminder Text: - (Xesht-Ula can drop Breachstones of every Breach type)
- (Hand of Xesht-Ula can drop Breach Splinters of every Breach type)
|
Breach Atlas Passive Tree
Count | Name | Category | Description |
1 | Probing for Weaknesses | Notable | - Your Maps have +10% chance to contain Breaches
|
2 | Breach Magic Monster Chance | Normal | - Breaches in your Maps spawn 8% increased Magic Monsters
|
1 | Evolving Hives | Notable | - Breaches in your Maps spawn 3 additional Rare Monsters
- Breaches in your Maps spawn 30% increased Magic Monsters
|
2 | Breach Speed | Normal | - Breaches in your Maps open and close 4% faster
|
1 | Breach Magic Monsters and Chance | Normal | - Breaches in your Maps spawn 4% increased Magic Monsters
- Your Maps have +2% chance to contain Breaches
|
Breach Atlas Passive Tree
Count | Name | Category | Description |
1 | Gatekeepers | Notable | - Breaches in your Maps have 20% increased chance to contain a Boss
- Breach Bosses in your Maps have 20% chance to drop double Breach Splinters
|
Breach Atlas Passive Tree
Count | Name | Category | Description |
3 | Breach Boss Chance | Normal | - Breaches in your Maps have 8% increased chance to contain a Boss
|
1 | Within Their Grasp | Notable | - Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone
- Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless
|
1 | Eve of Invasion | Notable | - Your Maps which contain Breaches have 4% chance to contain an additional Breach
- Your Maps which contain Breaches have 3% chance to contain two additional Breaches
- Your Maps which contain Breaches have 2% chance to contain three additional Breaches
- Your Maps which contain Breaches have 1% chance to contain ten additional Breaches
|
Complete Breach Domains Strategy
Since the breaches can spawn a very large number of monsters that hit hard is advisable to be cautious when opening breaches; death can come quickly and without warning.
Characters that have high survivability, high mobility, high damage output as well as good area clearing ability are best at effectively clearing breaches.
Strategies (not all may be suitable for your build):
- Avoid opening breaches near dangerous fights – i.e. clear the area first before opening; fighting a breach and a map boss at the same time, for example, can pose a very large risk of character death
- When in a party coordinate the opening
- Consider creating a portal near the breach for emergency escape and/or quick return in the case of death
- Watch out for the type of breach you are facing; some breaches might pose a larger risk to some characters than others.
- Try to stay in a corner or room instead of the middle of the breach to avoid having all monsters instantly attack you. Clear monsters carefully area by area
- Be careful when leaving the breach area; while the monsters disappear outside of the circle, it is still possible for them to hit you for a short period of time
- If you are faced with breach that you can’t handle, consider leaving the area for a while until it times out
- Simply not opening a breach can also be a good option; use movement skills like Lightning Warp or Leap Slam to bypass the opening area
Complete Breach Encounters
Complete each of the following Breach encounters.