PoE Adiyah, the Wayfinder

Adiyah, the Wayfinder is a NPC located in the Rogue Harbour. She offers the following services:

Normally she cannot be hired for Heist contract and Grand Heist blueprint as an allies NPC. After opening the portal for the player character, she will be waiting at the entrance of the Heist, but will not follow the player character to enter the Heist proper.

1. Prepare Heist

Contracts can be taken to The Rogue Harbour and have Adiyah, the Wayfinder open a portal to it.

Adiyah, the Wayfinder

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2. Prepare Grand Heist

Blueprint must be confirmed. Use the Planing Table in the Planning Room to Confirm Blueprints.

Adiyah Prepare Grand Heist

3. Adiyah contract

4. Dialogue

Introduction

I am Adiyah. I will enable your travel to and from locations of interest.
I am Adiyah. You may rely on me for travel to and from locations of interest.

The Boss

I once served a worthy Sekhema. The Boss is no Sekhema. He rules through deception, obfuscation, and manipulation. However, if he agrees to do something, he will do it. That in itself is a form of honour which I can respect.

He expects the same of us. In exchange for a place here, I have agreed to use my skills to enable the travels of this wretched heap of rhoa dung, and that is what I will do. My word is my bond.

Home

I prefer not to name my {akhara} in the presence of these persons of ill repute, but I can say that I am from the northern reaches of the Plains of Vastiri. My home caravan has ninety-two carts, all of which are beautifully set with colourful tapestries and shaped metal. It is a life and land unlike this one. Difficult, duty-bound, but rewarding. I will return there someday, when my duty here is at an end.

I still owe a debt to the Boss for allowing me a place here. Nashta may be dead, but I will stay here for a few more moons.

Nenet

Nenet is from a people that currently call themselves the Faridun. They are our rejects. Those we Maraketh left to die in the desert as children for being unworthy or flawed. I do not think ill of Nenet. I do not think of her at all.

I am not cruel, exile. It is simply that scattered groups of pariahs wandering in the desert have no effect on the world. She will not find the home she yearns for among these scoundrels.

A Matter of Honour

This contract touches upon my very reason for being here. It concerns my sister, Nashta, and a Spear. Growing up, Nashta was unable to follow the traditions of our people. She chafed at the rules. She earned many tattoos of shame for her violations, and each time she was punished, she only grew more rebellious.

Not long ago, she fled from the Plains of Vastiri entirely, and scores of delinquents went with her. They have since terrorised many with their banditry, but duty required I track her down when she stole Solerai’s Spear from a Sarn merchant of ill repute. I live among these thieves and scoundrels because this is her world, and in this place I hear more about her activities in a single moon than I would in a year spent looking for her on my own.

We must retrieve the Spear. We cannot allow her to wield a weapon of Maraketh tradition in so disrespectful a manner. This is my duty, as Nashta is my sister. This contract makes it your duty as well.

A Matter of Honour

This Spear is a tremendous weapon, one fit for a goddess. The merchant Hargan expects its return, but he shall be disappointed. When I bring it home to my {akhara}, our honour will be partially restored in the eyes of our fellow warriors. You did well, Exile.

Flying False Colours

My sister, Nashta, and her bandits have responded to our retrieval of Solerai’s Spear by targeting their raids against other Maraketh caravans. That in itself is not shameful, but she is doing so while wearing the colors of my {akhara}. She is trying to start a war among our people, and we can hardly afford conflict when our survival already hangs by a thread.

You and I must infiltrate her stronghold and retrieve her war plans. With that proof, we can ensure that the Sekhemas know who is truly to blame.

Flying False Colours

This war journal contains exactly what I hoped. This, combined with my word, should be enough for the Sekhemas to believe that Nashta is acting on her own. I thank you, Exile.

Bad Blood

I know my sister. Nashta responds to adversity by invigorating her resistance, not backing down. We retrieved Solerai’s Spear and thwarted her attempt to spark a civil war among the Maraketh, but that will only cause her to up the scale of her banditry. We must face her before she causes a disaster that our people can ill afford in these dangerous times.

This will not be a matter of stealth, exile. Be prepared to fight if she will not listen to words.

Bad Blood

This was the best end I could have wished for Nashta. I think it was what she always wanted: not to live under the heavy oppression of a rigid set of rules, but to die fighting, as a true {dekhara}. In death, by standing and fighting, she has cleared her shame. She will be remembered as a woman filled with the irrepressible spirit of the warrior, one with so much aggression that she had no place in this civilised world.

I will retrieve her body. Leave me now. I have some final things to say to my sister that are not for a jingakh to hear. Go well, my friend.

Adiyah, the Wayfinder Rarity: Unique

SpectreN
Tagshuman, humanoid, is_unarmed, metal_armour, puncturing_weapon, red_blood, very_slow_movement
  • Life: 400%
  • Energy Shield From Life: 33%
  • Armour: +33%
  • Evasion: +33%
  • Ailment Threshold: 400%
  • Resistance: (Resists Fire: 40) (Resists Cold: 40) (Resists Lightning: 40) (Resists Chaos: 25)
  • Damage: 400%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 4 ~ 11
  • Attack Time: 1.755 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 100%
  • Type: HeistAlliedNPC

Adiyah, the Wayfinder PoE

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 141,180
  • Armour: 21,632
  • Evasion: 10,800
  • Energy Shield: 5,367
  • Damage: 3,813
  • Accuracy: 538
  • Attack Time: 1.755
  • Experience: 26,500
  • Ailment Threshold: 141,180
  • Chill: 446
  • Shock: 446
  • Brittle: 2,526
  • Scorch: 446
  • Sap: 1,233

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistDriverThrowDemoCharge


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.166 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
 

Level 82

  • Life: 114,246
  • Armour: 19,185
  • Evasion: 10,119
  • Energy Shield: 4,760
  • Damage: 3,401
  • Accuracy: 499
  • Attack Time: 1.755
  • Experience: 26,012
  • Ailment Threshold: 114,246
  • Chill: 361
  • Shock: 361
  • Brittle: 2,044
  • Scorch: 361
  • Sap: 998

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistDriverThrowDemoCharge


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.166 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
 

Level 78

  • Life: 72,952
  • Armour: 15,066
  • Evasion: 8,867
  • Energy Shield: 3,738
  • Damage: 2,700
  • Accuracy: 428
  • Attack Time: 1.755
  • Experience: 24,754
  • Ailment Threshold: 72,952
  • Chill: 231
  • Shock: 231
  • Brittle: 1,305
  • Scorch: 231
  • Sap: 637

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistDriverThrowDemoCharge


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.166 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
 

Level 73

  • Life: 43,410
  • Armour: 11,103
  • Evasion: 7,492
  • Energy Shield: 2,755
  • Damage: 2,014
  • Accuracy: 352
  • Attack Time: 1.755
  • Experience: 22,776
  • Ailment Threshold: 43,410
  • Chill: 137
  • Shock: 137
  • Brittle: 777
  • Scorch: 137
  • Sap: 379

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistDriverThrowDemoCharge


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.166 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
 

Level 68

  • Life: 25,733
  • Armour: 8,149
  • Evasion: 6,303
  • Energy Shield: 2,022
  • Damage: 1,494
  • Accuracy: 290
  • Attack Time: 1.755
  • Experience: 20,510
  • Ailment Threshold: 25,733
  • Chill: 81
  • Shock: 81
  • Brittle: 460
  • Scorch: 81
  • Sap: 225

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistDriverThrowDemoCharge


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.166 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
 

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