| Name | Description | Tags | Power Name | Rewards |
|---|---|---|---|---|
| Preserving Blood Howl | Blood Howl also increases your Attack Speed by +15% for 4 seconds. | Tags: Defensive, Shapeshifting, Werewolf, Cooldown, Healing | Druid BloodHowl |
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| Innate Cyclone Armor | Enemies Knocked Back by Cyclone Armor become Vulnerable for 3 seconds. | Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control | Druid CycloneArmor |
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| Innate Debilitating Roar | Debilitating Roar also Slows enemies by 65% for its duration. | Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction | Druid DebilitatingRoar |
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| Preserving Debilitating Roar | Debilitating Roar also Heals you for 4% of your Maximum Life each second for its duration. | Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction | Druid DebilitatingRoar |
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| Preserving Earthen Bulwark | Casting Earthen Bulwark grants 18% Base Life as Fortify. | Tags: Defensive, Nature Magic, Earth, Barrier, Cooldown | Druid EarthenBulwark |
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| Debilitating Roar | Cooldown: {22 skill_rankup_desc: Cooldown {22 | Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction | Druid DebilitatingRoar |
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| Vigilance | You gain {5 skill_rankup_desc: Damage Reduction {5 | Tags: Damage Reduction, Defensive | Druid Talent 09 |
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| Preserving Cyclone Armor | Every 10 seconds, Cyclone Armor intensifies, causing incoming damage to grant you 30% Damage Reduction for 2 seconds. | Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control | Druid CycloneArmor |
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| Cyclone Armor | Cooldown: 18 seconds skill_rankup_desc: Non-Physical Damage Reduction {10 | Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control | Druid CycloneArmor |
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| Innate Blood Howl | Blood Howl also generates 20 Spirit. | Tags: Defensive, Shapeshifting, Werewolf, Cooldown, Healing | Druid BloodHowl |
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| Innate Earthen Bulwark | Rock shrapnel flies outward when Earthen Bulwark is destroyed or expires, dealing 30% to surrounding enemies. This damage is increased by Barrier bonuses. | Tags: Defensive, Nature Magic, Earth, Barrier, Cooldown | Druid EarthenBulwark |
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| Earthen Bulwark | Cooldown: 16 seconds skill_rankup_desc: Barrier Amount {45 | Tags: Defensive, Nature Magic, Earth, Barrier, Cooldown | Druid EarthenBulwark |
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| Blood Howl | Cooldown: 15 seconds skill_rankup_desc: Healing {20 | Tags: Defensive, Shapeshifting, Werewolf, Cooldown, Healing | Druid BloodHowl |
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| Enhanced Cyclone Armor | Enemies who are Knocked Back by Cyclone Armor are also Slowed by 70% for 2 seconds. | Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control | Druid CycloneArmor |
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| Enhanced Earthen Bulwark | Earthen Bulwark makes you Unstoppable while active. | Tags: Defensive, Nature Magic, Earth, Barrier, Cooldown | Druid EarthenBulwark |
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| Enhanced Debilitating Roar | Debilitating Roar also Fortifies you for 22% Base Life. | Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction | Druid DebilitatingRoar |
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| Enhanced Blood Howl | Kills reduce the Cooldown of Blood Howl by 1 second. | Tags: Defensive, Shapeshifting, Werewolf, Cooldown, Healing | Druid BloodHowl |
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