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Damage vs Crowd Controlled | Bonus Damage vs Crowd Controlled Enemies: {s1} Increases damage dealt to Crowd Controlled enemies. This includes those affected by Slow, Immobilize, Stun, Knockback, Knockdown, Taunt, Fear, Tether, Daze, Chill, or Freeze. After fully Staggering a Boss, they are considered affected by all Crowd Control types for the Staggered duration. You have +{s2} of this stat from items and Paragon. |
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