The seeds of Lethal Pride is between 10000 and 18000. Each Timeless Jewel alters passive nodes within its radius based on its seed. The number on the mod is the seed that determines what the minor and notable passives will transform into, while the name determines which passive a Keystone in radius will transform in to. Using a
Divine Orb will reroll the seed and name.
As the example is shown below, the Lethal Pride seeds are 14702. The name is Kaom. Keystone passive Strength of Blood comes from
Lethal Pride when sacrificed in the name of “Kaom”.
Buy PoE Currency Cheap
Lethal Pride is a unique Timeless Jewel. Timeless Jewels are a set of 5 unique jewels that can alter the passive tree nodes:
Brutal Restraint,
Elegant Hubris,
Glorious Vanity,
Lethal Pride, and
Militant Faith.
The minimum Lethal Pride seeds number is 10000, and the maximum seeds number is 18000. Commanded leadership over (10000-18000) warriors under Kiloava. Passives in radius are Conquered by the Karui. Radius: Large (1500).
How to use Lethal Pride: Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Each modified keystone can only affect you once — identical keystones do not stack.
Lethal Pride has the tag “Limited to: 1 Historic” and you may only equip one unique Timeless Jewel at a time. It might also be important to note that each keystone can only benefit you once. Even if you manage to get more than one of the same one. Keystones effects do not stack it with itself. You either have it or don’t have it.
Lethal Pride adds +2 or +4 Strength to minor passives. In this aspect all jewels work the same. For example if a minor passive gets augmented with +4 Strength by
Lethal Pride, then every other variant of the jewel will also add +4. But notable passives also get additional mods, which depend on the roll the jewel itself has. Two
Lethal Pride jewels that share the same number will give the same notable passive augmentations and are therefore functionally identical. This also means that there are 8001 different versions as far as notable passive changes are concerned. The following names will transform Keystone passives into the following new Keystone passive:
Name | Keystone |
---|---|
Kaom | Strength of Blood |
Kiloava | Glancing Blows |
Rakiata | Tempered by War |
Strength of Blood is a keystone passive skill which disables Recovery from Life Leech while granting 1% less Damage taken for every 2% Recovery per second from
Life Leech.
Location: This keystone will conquer any keystones within the radius of a Lethal Pride jewel with modifier Commanded leadership over (10000–18000) warriors under Kaom.
Mechanics: The less damage only applies while Leeching and it’s based on how much you’re leeching.
Glancing Blows is a keystone passive skill which grants doubles both Attack and Spell Block while causing block to only prevent 50% of the blocked hit’s damage.
Location: This keystone will conquer any keystones within the radius of a Lethal Pride jewel with modifier Commanded leadership over (10000–18000) warriors under Kiloava.
Tempered by War is a keystone passive skill which causes 50% of Cold and Lightning Damage to be taken as Fire Damage at the cost of 50% less Cold Resistance and Lightning Resistance
Location: This keystone will conquer any keystones within the radius of a Lethal Pride jewel with modifier Commanded leadership over (10000–18000) warriors under Rakiata.
Lethal Pride adds +2 or +4 Strength to minor passives and adds mods to notable passives.
The following names will transform Keystone passives into the following new Keystone passive:
Jewel Type | Passive Type | Name | Effect |
---|---|---|---|
Karui | keystone | Strength of Blood | Recovery from ![]() 1% less Damage taken for every 2% Recovery per second from ![]() (Comes from ![]() |
Karui | keystone | Tempered by War | 50% of Cold and Lightning Damage taken as Fire Damage 50% less Cold Resistance 50% less Lightning Resistance (Comes from ![]() |
Karui | keystone | Glancing Blows | Chance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 50% of Damage from Blocked Hits (Comes from ![]() |
Jewel Type | Passive Type | Effect |
---|---|---|
Karui | regular1 | +2 to Strength |
Karui | regular2 | +4 to Strength |
Karui | notable | +20 to Strength |
Karui | notable | 5% increased Strength |
Karui | notable | 20% increased Armour |
Karui | notable | 0.4% of Attack Damage Leeched as Life |
Karui | notable | 5% chance to deal Double Damage |
Karui | notable | 4% increased maximum Life |
Karui | notable | 10% increased Effect of ![]() |
Karui | notable | 1% of Life Regenerated per second |
Karui | notable | +20% to Fire Resistance |
Karui | notable | 20% increased Melee Damage |
Karui | notable | You take 10% reduced Extra Damage from Critical Strikes |
Karui | notable | 30% increased Melee Critical Strike Chance |
Karui | notable | 20% increased ![]() |
Karui | notable | 20% increased Totem Damage |
Karui | notable | +15% to Melee Critical Strike Multiplier |
Karui | notable | 20% increased Physical Damage |
Karui | notable | 20% increased Warcry Buff Effect |
Karui | notable | 12% increased Totem Placement speed |
Karui | notable | 20% increased ![]() |
Karui | notable | Ignites you inflict deal Damage 10% faster |
Karui | notable | 10% reduced Enemy ![]() |
Karui | notable | Gain 5% of Physical Damage as Extra Fire Damage |
Karui | notable | 5% of Physical Damage from Hits taken as Fire Damage |
Karui | notable | 5% chance to gain an Endurance Charge on Kill |
Karui | notable | 10% chance to Intimidate Enemies for 4 seconds on Hit |
Faction | regular | Notable | Keystone | Unique |
---|---|---|---|---|
Eternal | Remove Existing Mods | Adds or ChangesTo Random Mods | Cadiro: Supreme Decadence Victario: Supreme Grandstanding Chitus: Supreme Ego |
![]() ![]() ![]() ![]() |
Karui | Adds +2/+4 Str | Adds Random Mods | Kaom: Strength of Blood Rakiata: Tempered by War Kiloava: Glancing Blows |
![]() ![]() ![]() ![]() |
Maraketh | Adds +2/+4 Dex | Adds Random Mods | Deshret: Wind Dancer Asenath: Dance with Death Nasima: Second Sight |
![]() ![]() ![]() ![]() |
Templar | +5/+10 Devotion | +5 Devotion or ChangesTo Random Mods | Venarius: The Agnostic Dominus: Inner Conviction Avarius: Power of Purpose |
![]() ![]() ![]() ![]() |
Vaal | ChangesTo Random Mods | ChangesTo Random Mods | Xibaqua: Divine Flesh Zerphi: Eternal Youth Doryani: Corrupted Soul |
![]() ![]() ![]() ![]() |
Pretty nice personally i've been divining few lethal prides and i got these two decent ones currently. Number one is one i'm currently using for my Cyclone Slayer in duelyst area. These two are pretty good for people who are using 2h.
10% fortify effect (vigour) , 10% fortify effect(golem blood), 4% life(master of arena) , 5% chance to deal double DD(Destroyer) , 5% of Phys Taken as Fire(Titanic Impacts) , 20% burning dmg (Bravery)
Golem Blood - 20% melee dmg ; Titanic impacts 4% life ; Destroyer 4% life ; Master of Arena 20% phys dmg ; Bravery 0.4% leeched as life ; Cloth and and Chain 30% melee crit chance
Mostly ignites/burning dmg in duelyst notables, not going to list em because it's crap.
Too bad it's really hard to find buyers if you would want to sell one.
The popularity of Lethal Pride is 10%
Life: | 6707 | Strength: | 524 |
Energy Shield: | 10 | Dexterity: | 111 |
Mana: | 721 | Intelligence: | 117 |
Evasion Rating: | 801 | Charges: | E: 3 / F: 3 / P: 3 |
Armour: | 21498 |
Main skill: Cyclone. DPS: 143k.
Damage types:
These are the support skill gems for it:
Body Armour: Cyclone (Green) (21 / 20),
Impale Support (Green) (21 / 20),
Fortify Support (Red) (21 / 20), Awakened
Brutality Support (Red) (6 / 23),
Infused Channelling Support (Blue) (21 / 20), Awakened
Melee Physical Damage Support (Red) (5 / 20),
Offhand: Reckoning (Red) (30), Awakened
Melee Physical Damage Support (Red) (5 / 12),
Pulverise Support (Red) (21 / 20), Awakened
Brutality Support (Red) (5 / 15),
Helmet: Flesh and Stone (Red) (21 / 20),
Maim Support (Red) (21 / 20),
Ancestral Warchief (Red) (21 / 23),
Pride (Red) (21 / 20),
Gloves: Dread Banner (Red) (21 / 20),
Herald of Purity (Red) (21),
Blood Rage (Green) (11 / 20),
Blood and Sand (Red) (7 / 20),
Boots: Molten Shell (Red) (20 / 23),
Increased Duration Support (Red) (21 / 23),
Cast when Damage Taken Support (Red) (20),
Flame Dash (Blue) (13 / 23),
Weapon: Ethereal Knives (Green) (20),
Ethereal Knives (Green) (20),
Body Armour: Fate Cloak Astral Plate
Weapon: Entropy Slicer Dragonbone Rapier
Offhand Weapon: The Surrender Ezomyte Tower Shield
Helmet: Chimeric Visage Eternal Burgonet
Gloves: Facebreaker Strapped Mitts
Boots: Viper Goad Titan Greaves
Belt: Ryslatha’s Coil Studded Belt
Amulet: Victory Clasp Lapis Amulet
Ring: Circle of Guilt Synthesised Iron Ring x2
Flasks: Lion’s Roar Granite Flask,
Bottled Faith Sulphur Flask,
Blood of the Karui Sanctified Life Flask, Chemist’s Basalt Flask of Warding, Alchemist’s Quicksilver Flask of Adrenaline
Jewels: Megalomaniac
Medium Cluster Jewel,
Voices
Large Cluster Jewel,
The Red Nightmare Crimson Jewel,
Watcher’s Eye Prismatic Jewel,
Lethal Pride Timeless Jewel,
Megalomaniac
Medium Cluster Jewel,
Unnatural Instinct Viridian Jewel,
It doesn't seem close to worth 28ex. The only rare mod on it is the 10% chance to intimidate, every other mod appears fairly often when divining Lethal Prides (I've only used ~10 divines, but got at least 1 double damage 9/10 times).
Lethal pride is 30-35 chaos, and divines are 12 chaos. At 120c to 1ex, they spent around 3,360 chaos which is equal to 1 jewel and 277 divines. You can make a better jewel than this for 277 divines.
My build can't fit tombfists due to resistance requirements, with the recent nerfs to tombfists (loss of attack speed) they simply aren't as good anymore. This jewel gives me 20% more damage, where a double crit multi/life jewel or even triple crit multi jewel wont give me anywhere near 20% more damage. These jewels are like watcher eyes in a way that you can only have one of them in the passive tree at any given time, and they completely alter the way you path through your skill tree, but in some unique cases (like this) you dont have to change your tree at all to benefit from the jewel.
Yeah 28ex is alot, but when its either this or a 28ex sword for my build this gives me more damage. For my build its getting to the point where my upgrades in gear are getting more and more expensive, budget aint an option past this point ;)
The most recommend gem is Cyclone, which has a 75% popularity.
Gem | Popularity |
---|---|
![]() |
75.00% |
![]() |
13.00% |
![]() |
8.00% |
![]() |
7.00% |
Blight | 3.00% |
![]() |
2.00% |
![]() |
2.00% |
![]() |
2.00% |
![]() |
2.00% |
![]() |
1.00% |
![]() |
1.00% |
Drop level | 1 |
Sell Price: | 1x ![]() |
Item class: | Jewel |
Jewel Type | Passive Type | Icon | Name | Effect |
---|---|---|---|---|
Vaal | keystone | Divine Flesh | All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage +10% to maximum Chaos Resistance (Comes from Glorious Vanity when sacrificed in the name of "Xibaqua") |
|
Vaal | keystone | Eternal Youth | 50% less Life Regeneration Rate
50% less maximum Total Recovery per Second from Life Leech Energy Shield Recharge instead applies to Life (Comes from Glorious Vanity when sacrificed in the name of "Zerphi") |
|
Vaal | keystone | Corrupted Soul | 50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 20% of Maximum Life as Extra Maximum Energy Shield (Comes from Glorious Vanity when sacrificed in the name of "Doryani") |
|
Vaal | regular1 regular2 |
Fire Damage | (7-12)% increased Fire Damage | |
Vaal | regular1 regular2 |
Cold Damage | (7-12)% increased Cold Damage | |
Vaal | regular1 regular2 |
Lightning Damage | (7-12)% increased Lightning Damage | |
Vaal | regular1 regular2 |
Physical Damage | (7-12)% increased Physical Damage | |
Vaal | regular1 regular2 |
Chaos Damage | (7-12)% increased Chaos Damage | |
Vaal | regular1 regular2 |
Minion Damage | Minions deal (8-13)% increased Damage | |
Vaal | regular1 regular2 |
Attack Damage | (7-12)% increased Attack Damage | |
Vaal | regular1 regular2 |
Spell Damage | (7-12)% increased Spell Damage | |
Vaal | regular1 regular2 |
Area Damage | (7-12)% increased Area Damage | |
Vaal | regular1 regular2 |
Projectile Damage | (7-12)% increased Projectile Damage | |
Vaal | regular1 regular2 |
Damage Over Time | (7-12)% increased Damage over Time | |
Vaal | regular1 regular2 |
Area of Effect | (4-7)% increased Area of Effect | |
Vaal | regular1 regular2 |
Projectile Speed | (7-12)% increased Projectile Speed | |
Vaal | regular1 regular2 |
Critical Strike Chance | (7-14)% increased Critical Strike Chance | |
Vaal | regular1 regular2 |
Critical Strike Multiplier | +(6-10)% to Critical Strike Multiplier | |
Vaal | regular1 regular2 |
Attack Speed | (3-4)% increased Attack Speed | |
Vaal | regular1 regular2 |
Cast Speed | (2-3)% increased Cast Speed | |
Vaal | regular1 regular2 |
Movement Speed | (2-3)% increased Movement Speed | |
Vaal | regular1 regular2 |
Ignite Chance | (3-6)% chance to Ignite | |
Vaal | regular1 regular2 |
Freeze Chance | (3-6)% chance to Freeze | |
Vaal | regular1 regular2 |
Shock Chance | (3-6)% chance to Shock | |
Vaal | regular1 regular2 |
Skill Duration | (4-7)% increased Skill Effect Duration | |
Vaal | regular1 regular2 |
Life | (2-4)% increased maximum Life | |
Vaal | regular1 regular2 |
Mana | (4-6)% increased maximum Mana | |
Vaal | regular1 regular2 |
Mana Regeneration | (12-17)% increased Mana Regeneration Rate | |
Vaal | regular1 regular2 |
Armour | (7-12)% increased Armour | |
Vaal | regular1 regular2 |
Evasion | (7-12)% increased Evasion Rating | |
Vaal | regular1 regular2 |
Energy Shield | (3-5)% increased maximum Energy Shield | |
Vaal | regular1 regular2 |
Block | +1% Chance to Block Attack Damage | |
Vaal | regular1 regular2 |
Spell Block | 1% Chance to Block Spell Damage | |
Vaal | regular1 regular2 |
Attack Dodge | 1% chance to Dodge Attack Hits | |
Vaal | regular1 regular2 |
Spell Dodge | 1% chance to Dodge Spell Hits | |
Vaal | regular1 regular2 |
Aura Effect | (3-5)% increased effect of Non-Curse Auras from your Skills | |
Vaal | regular1 regular2 |
Curse Effect | (3-5)% increased Effect of your Curses | |
Vaal | regular1 regular2 |
Fire Resistance | +(9-14)% to Fire Resistance | |
Vaal | regular1 regular2 |
Cold Resistance | +(9-14)% to Cold Resistance | |
Vaal | regular1 regular2 |
Lightning Resistance | +(9-14)% to Lightning Resistance | |
Vaal | regular1 regular2 |
Chaos Resistance | +(6-10)% to Chaos Resistance | |
Vaal | notable | Ritual of Immolation | (25-35)% increased Fire Damage Damage Penetrates (2-4)% Fire Resistance |
|
Vaal | notable | Revitalising Flames | (25-35)% increased Fire Damage 0.2% of Fire Damage Leeched as Life |
|
Vaal | notable | Flesh to Flames | (25-35)% increased Fire Damage 10% of Physical Damage Converted to Fire Damage |
|
Vaal | notable | Ritual of Stillness | (25-35)% increased Cold Damage Damage Penetrates (2-4)% Cold Resistance |
|
Vaal | notable | Revitalising Frost | (25-35)% increased Cold Damage 0.2% of Cold Damage Leeched as Life |
|
Vaal | notable | Flesh to Frost | (25-35)% increased Cold Damage 10% of Physical Damage Converted to Cold Damage |
|
Vaal | notable | Ritual of Thunder | (25-35)% increased Lightning Damage Damage Penetrates (2-4)% Lightning Resistance |
|
Vaal | notable | Revitalising Lightning | (25-35)% increased Lightning Damage 0.2% of Lightning Damage Leeched as Life |
|
Vaal | notable | Flesh to Lightning | (25-35)% increased Lightning Damage 10% of Physical Damage Converted to Lightning Damage |
|
Vaal | notable | Ritual of Might | (25-35)% increased Physical Damage (2-4)% chance to deal Double Damage |
|
Vaal | notable | Revitalising Winds | (25-35)% increased Physical Damage 0.2% of Physical Damage Leeched as Life |
|
Vaal | notable | Bloody Savagery | (25-35)% increased Physical Damage Bleeding you inflict deals Damage 10% faster |
|
Vaal | notable | Ritual of Shadows | (25-35)% increased Chaos Damage 25% chance to inflict Withered for 2 seconds on Hit |
|
Vaal | notable | Revitalising Darkness | (25-35)% increased Chaos Damage 0.2% of Chaos Damage Leeched as Life |
|
Vaal | notable | Thaumaturgical Aptitude | (25-35)% increased Spell Damage (35-50)% increased Critical Strike Chance for Spells |
|
Vaal | notable | Hierarchy | Minions deal (25-35)% increased Damage Minions have (15-20)% increased maximum Life |
|
Vaal | notable | Exquisite Pain | (25-35)% increased Damage over Time (7-11)% increased Skill Effect Duration |
|
Vaal | notable | Ritual of Flesh | (6-10)% increased maximum Life (0.7-1.2)% of Life Regenerated per second |
|
Vaal | notable | Flesh Worship | (6-10)% increased maximum Life 0.4% of Attack Damage Leeched as Life |
|
Vaal | notable | Ritual of Memory | (17-23)% increased maximum Mana (15-25)% increased Mana Regeneration Rate |
|
Vaal | notable | Automaton Studies | (30-40)% increased Armour (3-4)% additional Physical Damage Reduction |
|
Vaal | notable | Construct Studies | (30-40)% increased Evasion Rating (5-7)% chance to Blind Enemies on Hit |
|
Vaal | notable | Energy Flow Studies | (8-12)% increased maximum Energy Shield (10-15)% increased Energy Shield Recharge Rate |
|
Vaal | notable | Soul Worship | (8-12)% increased maximum Energy Shield 0.3% of Spell Damage Leeched as Energy Shield |
|
Vaal | notable | Blood-Quenched Bulwark | +5% Chance to Block Attack Damage +(6-10) Life gained when you Block |
|
Vaal | notable | Thaumaturgical Protection | 5% Chance to Block Spell Damage (20-30)% increased Defences from Equipped Shield |
|
Vaal | notable | Jungle Paths | 4% chance to Dodge Attack Hits (8-10)% chance to Avoid being Stunned |
|
Vaal | notable | Temple Paths | 4% chance to Dodge Spell Hits +(8-10)% to all Elemental Resistances |
|
Vaal | notable | Commanding Presence | (10-15)% increased effect of Non-Curse Auras from your Skills 20% increased Area of Effect of Aura Skills |
|
Vaal | notable | Ancient Hex | (10-15)% increased Effect of your Curses Curse Skills have 20% increased Skill Effect Duration |
|
Vaal | notable | Cult of Fire | +(20-30)% to Fire Resistance +1% to maximum Fire Resistance |
|
Vaal | notable | Cult of Ice | +(20-30)% to Cold Resistance +1% to maximum Cold Resistance |
|
Vaal | notable | Cult of Lightning | +(20-30)% to Lightning Resistance +1% to maximum Lightning Resistance |
|
Vaal | notable | Cult of Chaos | +(13-19)% to Chaos Resistance +1% to maximum Chaos Resistance |
|
Vaal | notable | Might of the Vaal | ||
Vaal | notable | Legacy of the Vaal | ||
Karui | keystone | Strength of Blood | Recovery from Life Leech is not applied
1% less Damage taken for every 2% Recovery per second from Life Leech (Comes from Lethal Pride when sacrificed in the name of "Kaom") |
|
Karui | keystone | Tempered by War | 50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance 50% less Lightning Resistance (Comes from Lethal Pride when sacrificed in the name of "Rakiata") |
|
Karui | keystone | Glancing Blows | Chance to Block Attack Damage is doubled
Chance to Block Spell Damage is doubled You take 50% of Damage from Blocked Hits (Comes from Lethal Pride when sacrificed in the name of "Kiloava") |
|
Maraketh | keystone | Wind Dancer | 20% less Damage taken if you haven't been Hit Recently
40% less Evasion Rating if you haven't been Hit Recently 20% more Evasion Rating if you've been Hit Recently (Comes from Brutal Restraint when sacrificed in the name of "Deshret") |
|
Maraketh | keystone | Dance with Death | Can't use Helmets
Your Critical Strike Chance is Lucky Your Damage with Critical Strikes is Lucky Enemies' Damage with Critical Strikes against you is Lucky (Comes from Brutal Restraint when sacrificed in the name of "Asenath") |
|
Maraketh | keystone | Second Sight | You are Blind
Blind does not affect your Light Radius 25% more Melee Critical Strike Chance while Blinded (Comes from Brutal Restraint when sacrificed in the name of "Nasima") |
|
Templar | keystone | The Agnostic | Maximum Energy Shield is 0
While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life (Comes from Militant Faith when sacrificed in the name of "Venarius") |
|
Templar | keystone | Inner Conviction | 3% more Spell Damage per Power Charge
Gain Power Charges instead of Frenzy Charges (Comes from Militant Faith when sacrificed in the name of "Dominus") |
|
Templar | keystone | Power of Purpose | 80% of Maximum Mana is Converted to twice that much Armour
(Comes from Militant Faith when sacrificed in the name of "Avarius") |
|
Templar | regular1 | Devotion | +10 to Devotion | |
Templar | notable | Heated Devotion | 15% of Physical Damage Converted to Fire Damage while you have at least 150 Devotion | |
Templar | notable | Calming Devotion | 15% of Physical Damage Converted to Cold Damage while you have at least 150 Devotion | |
Templar | notable | Thundrous Devotion | 15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion | |
Templar | notable | Thoughts and Prayers | Gain 5% of Maximum Mana as Extra Maximum Energy Shield while you have at least 150 Devotion | |
Templar | notable | Zealot | Gain Arcane Surge on Hit with Spells if you have at least 150 Devotion | |
Templar | notable | Enduring Faith | +1 to Minimum Endurance Charges while you have at least 150 Devotion | |
Templar | notable | Frenzied Faith | +1 to Minimum Power Charges while you have at least 150 Devotion | |
Templar | notable | Powerful Faith | +1 to Minimum Frenzy Charges while you have at least 150 Devotion | |
Templar | notable | Cloistered | Immune to Elemental Ailments while on Consecrated Ground if you have at least 150 Devotion | |
Templar | notable | Martyr's Might | 5% additional Physical Damage Reduction while you have at least 150 Devotion | |
Templar | notable | Intolerance of Sin | +1% to all maximum Resistances if you have at least 150 Devotion | |
Templar | notable | Smite the Wicked | 10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion | |
Templar | notable | Smite the Ignorant | 10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion | |
Templar | notable | Smite the Heretical | 10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion | |
Eternal | keystone | Supreme Decadence | Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks (Comes from Elegant Hubris when sacrificed in the name of "Cadiro") |
|
Eternal | keystone | Supreme Grandstanding | Nearby Allies and Enemies Share Charges with you
Enemies Hitting you have 10% chance to gain an Endurance, Frenzy or Power Charge (Comes from Elegant Hubris when sacrificed in the name of "Victario") |
|
Eternal | keystone | Supreme Ego | You can only have one Aura on you from your Skills
Your Aura Skills do not affect Allies 50% more Effect of Auras from your Skills on you 50% more Mana Reserved (Comes from Elegant Hubris when sacrificed in the name of "Chitus") |
|
Eternal | regular1 regular2 |
Price of Glory | ||
Eternal | notable | Flawless Execution | 80% increased Critical Strike Chance | |
Eternal | notable | Brutal Execution | +40% to Critical Strike Multiplier | |
Eternal | notable | Eternal Resilience | Gain an Endurance Charge every second if you've been Hit Recently | |
Eternal | notable | Eternal Fortitude | 8% increased Armour per Endurance Charge | |
Eternal | notable | Eternal Dominance | 10% increased Damage per Endurance Charge | |
Eternal | notable | Eternal Fervour | 10% chance to gain a Frenzy Charge on Hit | |
Eternal | notable | Eternal Adaptiveness | 8% increased Evasion Rating per Frenzy Charge | |
Eternal | notable | Eternal Bloodlust | 10% increased Damage per Frenzy Charge | |
Eternal | notable | Eternal Subjugation | 15% chance to gain a Power Charge on Critical Strike | |
Eternal | notable | Eternal Separation | 4% increased Energy Shield per Power Charge | |
Eternal | notable | Eternal Exploitation | 10% increased Damage per Power Charge | |
Eternal | notable | Rites of Lunaris | 30% increased Effect of Chill | |
Eternal | notable | Rites of Solaris | 50% chance to Avoid being Chilled | |
Eternal | notable | Virtue Gem Surgery | 30% increased Effect of Shock | |
Eternal | notable | Rural Life | 50% chance to Avoid being Shocked | |
Eternal | notable | City Walls | +8% Chance to Block Attack Damage | |
Eternal | notable | Sceptre Pinnacle | 8% Chance to Block Spell Damage | |
Eternal | notable | Secret Tunnels | 6% chance to Dodge Attack Hits | |
Eternal | notable | Purity Rebel | 6% chance to Dodge Spell Hits | |
Eternal | notable | Superiority | 15% increased effect of Non-Curse Auras from your Skills | |
Eternal | notable | Slum Lord | Minions deal 80% increased Damage | |
Eternal | notable | Axiom Warden | Minions have 80% increased maximum Life | |
Eternal | notable | Gemling Inquisition | 80% increased Spell Damage | |
Eternal | notable | Gemling Ambush | 80% increased Critical Strike Chance for Spells | |
Eternal | notable | Night of a Thousand Ribbons | 80% increased Fire Damage with Attack Skills | |
Eternal | notable | Bloody Flowers Rebellion | 80% increased Cold Damage with Attack Skills | |
Eternal | notable | Chitus' Heart | 80% increased Lightning Damage with Attack Skills | |
Eternal | notable | Gemling Training | 80% increased Physical Damage | |
Eternal | notable | Rigwald's Might | 80% increased Melee Physical Damage | |
Eternal | notable | Geofri's End | 50% increased Damage with Bleeding Bleeding you inflict deals Damage 10% faster |
|
Eternal | notable | Lioneye's Focus | 80% increased Projectile Attack Damage | |
Eternal | notable | Voll's Coup | 15% increased Attack Speed | |
Eternal | notable | Dialla's Wit | 15% increased Cast Speed | |
Eternal | notable | Discerning Taste | 40% increased Rarity of Items found | |
Eternal | notable | Gleaming Legion | 80% increased Armour | |
Eternal | notable | Shadowy Streets | 80% increased Evasion Rating | |
Eternal | notable | Crematorium Worker | +50% to Fire Resistance | |
Eternal | notable | Street Urchin | +50% to Cold Resistance | |
Eternal | notable | Baleful Augmentation | +50% to Lightning Resistance | |
Eternal | notable | With Eyes Open | +37% to Chaos Resistance | |
Eternal | notable | Robust Diet | 10% increased maximum Life | |
Eternal | notable | Pooled Resources | 30% increased maximum Mana | |
Eternal | notable | Laureate | 50% increased Mana Regeneration Rate | |
Eternal | notable | War Games | 25% increased Global Accuracy Rating | |
Eternal | notable | Freshly Brewed | 20% increased Flask Effect Duration |
Jewel Type | Passive Type | Effect |
---|---|---|
Vaal | notable | (7-12)% increased Fire Damage |
Vaal | notable | (7-12)% increased Cold Damage |
Vaal | notable | (7-12)% increased Lightning Damage |
Vaal | notable | (7-12)% increased Physical Damage |
Vaal | notable | (7-12)% increased Chaos Damage |
Vaal | notable | Minions deal (8-13)% increased Damage |
Vaal | notable | (7-12)% increased Attack Damage |
Vaal | notable | (7-12)% increased Spell Damage |
Vaal | notable | (7-12)% increased Area Damage |
Vaal | notable | (7-12)% increased Projectile Damage |
Vaal | notable | (7-12)% increased Damage over Time |
Vaal | notable | (4-7)% increased Area of Effect |
Vaal | notable | (7-12)% increased Projectile Speed |
Vaal | notable | (7-14)% increased Critical Strike Chance |
Vaal | notable | +(6-10)% to Critical Strike Multiplier |
Vaal | notable | (3-4)% increased Attack Speed |
Vaal | notable | (2-3)% increased Cast Speed |
Vaal | notable | (2-3)% increased Movement Speed |
Vaal | notable | (3-6)% chance to Ignite |
Vaal | notable | (3-6)% chance to Freeze |
Vaal | notable | (3-6)% chance to Shock |
Vaal | notable | (4-7)% increased Skill Effect Duration |
Vaal | notable | (2-4)% increased maximum Life |
Vaal | notable | (4-6)% increased maximum Mana |
Vaal | notable | (12-17)% increased Mana Regeneration Rate |
Vaal | notable | (7-12)% increased Armour |
Vaal | notable | (7-12)% increased Evasion Rating |
Vaal | notable | (3-5)% increased maximum Energy Shield |
Vaal | notable | +1% Chance to Block Attack Damage |
Vaal | notable | 1% Chance to Block Spell Damage |
Vaal | notable | 1% chance to Dodge Attack Hits |
Vaal | notable | 1% chance to Dodge Spell Hits |
Vaal | notable | (3-5)% increased effect of Non-Curse Auras from your Skills |
Vaal | notable | (3-5)% increased Effect of your Curses |
Vaal | notable | +(9-14)% to Fire Resistance |
Vaal | notable | +(9-14)% to Cold Resistance |
Vaal | notable | +(9-14)% to Lightning Resistance |
Vaal | notable | +(6-10)% to Chaos Resistance |
Karui | regular1 | +2 to Strength |
Karui | regular2 | +4 to Strength |
Karui | notable | +20 to Strength |
Karui | notable | 5% increased Strength |
Karui | notable | 20% increased Armour |
Karui | notable | 0.4% of Attack Damage Leeched as Life |
Karui | notable | 5% chance to deal Double Damage |
Karui | notable | 4% increased maximum Life |
Karui | notable | 10% increased Effect of Fortify on you |
Karui | notable | 1% of Life Regenerated per second |
Karui | notable | +20% to Fire Resistance |
Karui | notable | 20% increased Melee Damage |
Karui | notable | You take 10% reduced Extra Damage from Critical Strikes |
Karui | notable | 30% increased Melee Critical Strike Chance |
Karui | notable | 20% increased Burning Damage |
Karui | notable | 20% increased Totem Damage |
Karui | notable | +15% to Melee Critical Strike Multiplier |
Karui | notable | 20% increased Physical Damage |
Karui | notable | 20% increased Warcry Buff Effect |
Karui | notable | 12% increased Totem Placement speed |
Karui | notable | 20% increased Stun Duration on Enemies |
Karui | notable | Ignites you inflict deal Damage 10% faster |
Karui | notable | 10% reduced Enemy Stun Threshold |
Karui | notable | Gain 5% of Physical Damage as Extra Fire Damage |
Karui | notable | 5% of Physical Damage from Hits taken as Fire Damage |
Karui | notable | 5% chance to gain an Endurance Charge on Kill |
Karui | notable | 10% chance to Intimidate Enemies for 4 seconds on Hit |
Maraketh | regular1 | +2 to Dexterity |
Maraketh | regular2 | +4 to Dexterity |
Maraketh | notable | +20 to Dexterity |
Maraketh | notable | 5% increased Dexterity |
Maraketh | notable | 20% increased Evasion Rating |
Maraketh | notable | 10% increased Flask Charges gained |
Maraketh | notable | 5% increased Attack and Cast Speed |
Maraketh | notable | 4% increased maximum Life |
Maraketh | notable | 5% chance to Blind Enemies on Hit |
Maraketh | notable | 5% increased Movement Speed |
Maraketh | notable | +20% to Cold Resistance |
Maraketh | notable | 20% increased Projectile Damage |
Maraketh | notable | 10% chance to Avoid being Stunned |
Maraketh | notable | 25% increased Critical Strike Chance |
Maraketh | notable | 20% increased Damage with Poison |
Maraketh | notable | Minions deal 20% increased Damage |
Maraketh | notable | 5% increased Global Accuracy Rating |
Maraketh | notable | 20% increased Elemental Damage |
Maraketh | notable | 10% increased effect of Non-Curse Auras from your Skills |
Maraketh | notable | Minions have 15% increased Movement Speed |
Maraketh | notable | 10% increased Duration of Elemental Ailments on Enemies |
Maraketh | notable | Poisons you inflict deal Damage 10% faster |
Maraketh | notable | 10% increased Effect of non-Damaging Ailments on Enemies |
Maraketh | notable | Gain 5% of Physical Damage as Extra Cold Damage |
Maraketh | notable | Non-unique Flasks have 8% increased Effect on you |
Maraketh | notable | 5% chance to gain a Frenzy Charge on Kill |
Maraketh | notable | You gain Onslaught for 8 seconds on Kill |
Templar | regular2 | +5 to Devotion |
Templar | notable | +5 to Devotion |