Rampage - Path of Exile

Rampage is a kill streak mechanic. It provides rewards for killing increasing numbers of enemies without stopping. The rampage counter keeps a running total of consecutive kills. When the character or a nearby party member fails to get a kill within five seconds of the previous kill, the rampage counter will reset to zero.

The maximum rampage count is 1000. Kills after this number is reached will not increase the rampage count any more, but will renew the countdown.

1. Rampage Unique Items

The rampage effect is only available for characters wearing the following uniques.

Item Category Lvl. Stats
Flesh and Spirit Flesh and Spirit gloves 15
  • Recover 20% of Life on Rampage
  • Kills grant an additional Vaal Soul if you have Rampaged Recently
  • Rampage
Bisco’s Leash Bisco’s Leash belt 30
  • 1% increased Rarity of Items found per 15 Rampage Kills
  • Rampage
Shadows and Dust Shadows and Dust gloves 31
  • Creates a Smoke Cloud on Rampage
  • Gain Unholy Might for 3 seconds on Rampage
  • Rampage
Wyrmsign Wyrmsign gloves 49
  • Gain Rampage while at Maximum Endurance Charges
  • Lose all Endurance Charges when Rampage ends
Null and Void Null and Void gloves 57
  • Removes Elemental Ailments on Rampage
  • Gain Immunity to Physical Damage for 1.5 seconds on Rampage
  • Rampage
The Dancing Dervish The Dancing Dervish sword 59
  • Triggers Level 15 Manifest Dancing Dervish on Rampage
  • Manifested Dancing Dervish disables both weapon slots
  • Manifested Dancing Dervish dies when Rampage ends
  • Rampage
Sinvicta’s Mettle Sinvicta’s Mettle axe 62
  • 2% increased Area of Effect per 25 Rampage Kills
  • Gain a Frenzy Charge on every 50th Rampage Kill
  • Rampage
The Dancing Duo The Dancing Duo sword 65
  • Triggers Level 15 Manifest Dancing Dervish on Rampage
  • Manifested Dancing Dervish dies when Rampage ends
  • Rampage

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2. List of Rampage Tiers

There are 13 rampage tiers. The number of kills required per tier remains the same throughout the parts.

Tier Kills Effect
1 15 A nova of spears that damage and stun surrounding enemies
2 30 A large area of effect Detonate Dead
3 45 Animated weapons
4 70 A damaging nova that echoes off enemies (like Vaal Ice Nova)
5 100 A nova of arcing spears that damage and stun surrounding enemies
6 135 Animated bows
7 175 Five damaging novas cast with ~1 second intervals
8 220 A cyclone spawns from the player. When the cyclone kills an enemy, another cyclone appears
9 270 A heavily damaging nova that echoes off enemies
10 325 Cyclone that explodes nearby enemies
11 385 Five novas of spears that damage and stun surrounding enemies
12 450 Two cyclones that explode nearby enemies
13 520 Large explosions around the player that detonate corpses

In addition to the tier effects, the character gains the following stats:

  • 1% increased Movement Speed per 20 Rampage Stacks
  • 2% increased Damage per 10 Rampage Stacks

3. Example: Tier 4 rampage effect

Tier 4 rampage effect

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