Augury of Penitence - Path of Exile

1. Augury of Penitence

Name Augury of Penitence
Class Inquisitor
Category Notable ascendancy passive skill
Distance from start 2
  • Nearby Enemies take 16% increased Elemental Damage
  • Nearby Enemies deal 8% less Elemental Damage

Augury of Penitence

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2. Inquisitor Passive Skills

Name Category Stats Distance from start
Elemental Damage, Attack and Cast Speed Basic
  • 10% increased Elemental Damage
  • 4% increased Attack and Cast Speed
1, 3
Instruments of Virtue Notable
  • 10% more Attack Damage for each Non-Instant Spell you've Cast in the past 8 seconds, up to a maximum of 30%
  • Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
Instruments of Zeal Notable
  • Gain Fanaticism for 4 seconds on reaching Maximum Fanatic Charges
  • Gain 1 Fanatic Charge every second if you've Attacked in the past second
  • Lose all Fanatic Charges on reaching Maximum Fanatic Charges
  • +4 to Maximum Fanatic Charges
(Fanaticism grants Spells you Cast yourself 75% more Cast Speed, 75% reduced mana cost and 75% increased Area of Effect)
Elemental Damage, Critical Strike Multiplier Basic
  • 10% increased Elemental Damage
  • +10% to Critical Strike Multiplier
1, 3
Righteous Providence Notable
  • 1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower
  • +50 to Strength and Intelligence
Inevitable Judgement Notable
  • Critical Strikes ignore Enemy Monster Elemental Resistances
  • Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances
(Ignoring Resistances means your Damage cannot be modified in any way by any Resistance stats)
Elemental Damage and Resistances Basic
  • +6% to all Elemental Resistances
  • 10% increased Elemental Damage
Augury of Penitence Notable
  • Nearby Enemies take 16% increased Elemental Damage
  • Nearby Enemies deal 8% less Elemental Damage
Elemental Damage, Life Regeneration Basic
  • Regenerate 0.5% of Life per second
  • 10% increased Elemental Damage
1, 3
Sanctuary Notable
  • Consecrated Ground you create applies 15% increased Damage taken to Enemies
  • You have Consecrated Ground around you while stationary
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second. Hits against Enemies on your Consecrated Ground have increased Critical Strike Chance)
Pious Path Notable
  • Consecrated Ground you create causes Life Regeneration to
  • also Recover Energy Shield for you and Allies
  • Consecrated Ground you create grants Immunity to Elemental Ailments
  • to you and Allies
  • Effects of Consecrated Ground you create Linger for 4 seconds
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(The effects of the ground still apply to you, allies or enemies after leaving its area)

3. Inquisitor Passives Tree

PoE Inquisitor Ascendancy

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