Buffs & Debuffs - Path of Exile

Buffs are a type of effect that can modify a creature’s statistics and can be identified by having a specific green border around the icon. Those with primarily detrimental effects are typically referred to as debuffs and have a red border.

1. PoE Buffs Icons & Debuffs Icons

Each buff affecting the player will display an icon with green border in the top-left of the screen. This is one way to determine whether or not an effect is a buff – if it does not show an icon, it is not a buff that is attached to the player.

#Name(ID)IconDescriptionStats
1Ignited
(ignited)
You're on fire
  • base_ignite_damage_taken_per_minute
2Chilled
(chilled)
You are slowed
  • action_speed_-%_from_chill
3Frozen
(frozen)
Frozen solid
  • action_speed_-%_from_freeze
4Shocked
(shocked)
You take up to 50% increased Damage
  • base_damage_taken_+%_from_shock
5Faster Run
(sprinting)
Increased movement velocity
  • base_movement_velocity_+%
6Healing
(flask_effect_life)
  • base_life_recovery_per_minute_from_flask
7Grace Period
(grace_period)
You can't be damaged
  • cannot_be_damaged
  • is_hidden_monster
  • minions_take_no_actions
  • in_grace_period
  • base_deal_no_damage
  • minions_deal_no_damage
  • minions_cannot_be_damaged
8Invulnerability
(god_mode)
You cannot be damaged
  • cannot_be_damaged
9Increased Experience
(experience)
Increased experience for 30 seconds
  • experience_gain_+%
10Regenerating Mana
(flask_effect_mana)
  • base_mana_recovery_per_minute_from_flask
11Poisoned
(poison)
You take chaos damage
  • base_poison_damage_taken_per_minute
12Blood Rage
(blood_rage)
Taking Physical Damage over time based on Life and Energy Shield, while increasing Attack Speed and Life Leech. Killing an enemy refreshes the buff duration and can grant a Frenzy Charge.
  • attack_speed_+%
  • life_leech_from_physical_attack_damage_permyriad
  • base_physical_damage_%_of_maximum_life_taken_per_minute
  • base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
  • add_frenzy_charge_on_kill_%_chance
  • gain_frenzy_charge_on_hitting_unique_enemy_%
  • base_life_leech_from_elemental_damage_permyriad
13Righteous Fire
(righteous_fire)
You take burning damage, deal burning damage to those around you, and have increased spell damage.
  • righteous_fire_spell_damage_+%_final
  • spell_damage_+%
  • base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute
  • base_nonlethal_fire_damage_%_of_maximum_energy_shield_taken_per_minute
14Righteous Fire
(righteous_fire_aura)
You are taking burning damage from being near an enemy using Righteous Fire
  • base_fire_damage_taken_per_minute
15Unrighteous Fire
(demon_righteous_fire)
You take burning damage, deal burning damage to those around you, and have increased spell damage.
  • righteous_fire_spell_damage_+%_final
  • spell_damage_+%
  • base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute
  • base_nonlethal_fire_damage_%_of_maximum_energy_shield_taken_per_minute
16Unrighteous Fire
(demon_righteous_fire_aura)
You are taking burning damage from being near an enemy using Unrighteous Fire
  • base_fire_damage_taken_per_minute
17Righteous Fire
(avatar_righteous_fire)
You take burning damage, deal burning damage to those around you, and have increased spell damage.
  • righteous_fire_spell_damage_+%_final
  • spell_damage_+%
  • base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute
18Righteous Fire
(avatar_righteous_fire_aura)
You are taking burning damage from being near an enemy using Righteous Fire
  • base_fire_damage_taken_per_minute
19
(invisible_fire_aura)
  • buff_impl_stat
  • buff_impl_stat
  • buff_impl_stat
20Creeping Agony
(invisible_fire_debuff)
You are taking Burning Damage from a Creeping Agony
  • base_fire_damage_taken_per_minute
21Divine Flare
(invisible_holy_fire_debuff)
You are taking Burning Damage from a Divine Flare
  • base_fire_damage_taken_per_minute
22Divine Flare
(invisible_holy_fire_elder_debuff)
You are taking Burning Damage from a Divine Flare
  • base_fire_damage_taken_per_minute
23Heretical Flare
(invisible_kitava_fire_debuff)
You are taking Physical Damage over time from a Heretical Flare
  • base_physical_damage_taken_per_minute
24Galvanic Flare
(ion_beam_debuff)
You are taking Lightning Damage from a Galvanic Flare
  • base_lightning_damage_taken_per_minute
25Creeping Ice
(frost_ion_beam_debuff)
You are taking Cold Damage from Creeping Ice
  • base_cold_damage_taken_per_minute
26Sewage Toxins
(doedre_invisible_chaos_debuff)
You are taking Chaos Damage over time
  • base_chaos_damage_taken_per_minute
27Fire Weapon
(fire_weapon)
Your weapon does additional fire damage
  • base_physical_damage_%_to_convert_to_fire
  • physical_damage_%_to_add_as_fire
28Frenzy Charges
(frenzy_charge)
Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have
    29Endurance Charges
    (endurance_charge)
    Players gain additional Physical Damage Reduction and Elemental Resistances for each Endurance Charge they have
      30Power Charges
      (power_charge)
      Players gain increased Critical Strike Chance for each Power Charge they have
        31Spirit Charges
        (spirit_charge)
        Required to use certain skills.
          32Siphoning Charges
          (siphoning_charge)
          Players have altered effects for each Siphoning Charge they have
            33Void Arrows
            (void_arrow)
            Can trigger the Void Shot skill while you have Void Arrows
              34Divine Charge
              (divine_charge)
              You are charged with divine energy
                35Blitz Charge
                (blitz_charge)
                You gain bonuses from your Ascendancy for having Blitz Charges
                  36Challenger Charges
                  (challenger_charge)
                  You gain bonuses from your Ascendancy for having Challenger Charges
                    37Brutal Attack
                    (hillock_buff)
                    Attacks with fervor
                    • attack_speed_+%
                    • physical_damage_+%
                    38Mana Leech
                    (mana_leech)
                    You are leeching Mana
                    • mana_recovery_per_minute_from_leech
                    • is_mana_leeching
                    39Life Leech
                    (life_leech)
                    You are leeching Life
                    • life_recovery_per_minute_from_leech
                    • is_life_leeching
                    40Energy Shield Leech
                    (energy_shield_leech)
                    You are leeching Energy Shield
                    • energy_shield_recovery_per_minute_from_leech
                    • is_es_leeching
                    41Players Increased
                    (players_increased)
                    More players are in the game.
                    • additional_player_bonus_maximum_energy_shield_+%_final
                    • additional_player_bonus_maximum_life_+%_final
                    • monster_number_of_additional_players
                    42Increased Armour
                    (flask_bonus_armour)
                    You have increased armour while this flask is in effect
                    • physical_damage_reduction_rating_+%
                    43Increased Evasion
                    (flask_bonus_evasion)
                    You have increased evasion while this flask is in effect
                    • evasion_rating_+%
                    44Increased Energy Shield
                    (flask_bonus_energy_shield)
                    You have increased energy shield while this flask is in effect
                    • maximum_energy_shield_+%
                    45Increased Movement Speed
                    (flask_bonus_movement_speed)
                    You move faster while this flask is in effect
                    • base_movement_velocity_+%
                    46Increased Stun Recovery
                    (flask_bonus_stun_recovery)
                    You recover faster from being stunned while this flask is in effect
                    • base_stun_recovery_+%
                    47Increased Resistances
                    (flask_bonus_resistances)
                    You have increased resistances while this flask is in effect
                    • base_resist_all_elements_%
                    48Increased Life Leech
                    (flask_bonus_life_leech)
                    You have life leech while this flask is in effect
                    • life_leech_from_physical_attack_damage_permyriad
                    49Increased Mana Leech
                    (flask_bonus_mana_leech)
                    You have mana leech while this flask is in effect
                    • mana_leech_from_physical_attack_damage_permyriad
                    50Added Knockback
                    (flask_bonus_knockback)
                    Your Melee attacks knock back enemies while this flask is in effect
                    • melee_knockback
                    51Added Knockback
                    (flask_bonus_global_knockback)
                    You knock back enemies while this flask is in effect
                    • global_knockback
                    52Death Prevention
                    (flask_bonus_prevents_death)
                    You can't die while this flask is in effect
                    • cannot_die
                    53
                    (flask_bonus_ignite_immunity)
                      54Chill Immunity
                      (chill_immunity)
                      All Chill has been removed from you, and you cannot be Chilled.
                        55Freeze Immunity
                        (freeze_immunity)
                        All Freeze has been removed from you, and you cannot be Frozen
                          56Ignite Immunity
                          (ignite_immunity)
                          All Ignite has been removed from you, and you cannot be Ignited.
                            57Shock Immunity
                            (shock_immunity)
                            All Shock has been removed from you, and you cannot be Shocked.
                              58Bleeding Immunity
                              (bleeding_immunity)
                              All Bleeding has been removed from you, and Bleeding cannot be inflicted on you.
                                59Corrupted Blood Immunity
                                (corrupted_blood_immunity)
                                All Corrupted Blood has been removed from you, and Corrupted Blood cannot be inflicted on you.
                                  60Curse Immunity
                                  (flask_bonus_curse_immunity)
                                    61Spectral
                                    (spectre_buff)
                                      62Hit by Infernal Blow
                                      (infernal_blow_hit)
                                      • base_monster_will_be_deleted_on_death
                                      63Hit by Viper Strike
                                      (viper_strike_orb)
                                      You are taking Chaos Damage from Viper Strike
                                      • base_chaos_damage_taken_per_minute
                                      64Phase Running
                                      (phase_run)
                                      You are fast and hard to see. If you end this buff by making a weapon attack, that attack will do more damage
                                      • base_movement_velocity_+%
                                      • monster_response_time_ms
                                      • phase_run_melee_physical_damage_+%_final
                                      • suppress_phasing_visual
                                      65
                                      (monster_magic_effect_buff)
                                        66
                                        (monster_rare_effect_buff)
                                          67Hit by Explosive Arrow
                                          (fuse_arrow_orb)
                                          You're going to go boom
                                            68Temporal Chains
                                            (curse_temporal_chains)
                                            You are cursed. Time passes more slowly for you.
                                            • temporal_chains_action_speed_+%_final
                                            • temporal_chains_action_speed_+%_vs_rare_or_unique_final
                                            • buff_time_passed_+%_other_than_temporal_chains
                                            69Elemental Weakness
                                            (curse_elemental_weakness)
                                            You are cursed. You take more Elemental damage.
                                            • base_resist_all_elements_%
                                            • self_elemental_status_duration_-%
                                            70Flammability
                                            (curse_fire_weakness)
                                            You are cursed. You take more Fire damage and are more prone to being Ignited.
                                            • base_fire_damage_resistance_%
                                            • chance_to_be_ignited_%
                                            • base_self_ignite_duration_-%
                                            71Frostbite
                                            (curse_cold_weakness)
                                            You are cursed. You take more Cold damage and are more prone to being Frozen.
                                            • base_cold_damage_resistance_%
                                            • chance_to_be_frozen_%
                                            • base_self_freeze_duration_-%
                                            72Conductivity
                                            (curse_lightning_weakness)
                                            You are cursed. You take more Lightning damage and are more prone to being Shocked.
                                            • base_lightning_damage_resistance_%
                                            • chance_to_be_shocked_%
                                            • base_self_shock_duration_-%
                                            73Warlord's Mark
                                            (curse_warlords_mark)
                                            You are cursed. You will be Stunned for longer, grant Rage, Mana and Life Leech to enemies, and grant an Endurance charge when killed.
                                            • enemy_chance_to_double_stun_duration_%_vs_self
                                            • enemy_rage_regeneration_on_stun
                                            • life_leech_on_any_damage_when_hit_by_attack_permyriad
                                            • mana_leech_on_any_damage_when_hit_by_attack_permyriad
                                            • chance_to_grant_endurance_charge_on_death_%
                                            • grant_attacker_endurance_charge_when_hit_%_chance
                                            • base_damage_taken_+%
                                            74
                                            (curse_punishment)
                                            • physical_damage_dealt_applied_to_self_%
                                            75Enfeeble
                                            (curse_enfeeble)
                                            You are cursed. You deal less damage and have reduced accuracy.
                                            • accuracy_rating_+%
                                            • enfeeble_damage_+%_final
                                            • enfeeble_damage_+%_vs_rare_or_unique_final
                                            76Assassin's Mark
                                            (curse_assassins_mark)
                                            You are cursed. You are more likely to be critically hit, take more damage from critical hits, and will grant life, mana, and a power charge when killed.
                                            • enemy_additional_critical_strike_multiplier_against_self
                                            • enemy_additional_critical_strike_chance_against_self
                                            • life_granted_when_killed
                                            • mana_granted_when_killed
                                            • chance_to_grant_power_charge_on_death_%
                                            • grant_attacker_power_charge_when_hit_%_chance
                                            • base_damage_taken_+%
                                            77Sniper's Mark
                                            (curse_snipers_mark)
                                            You are cursed. You take increased damage from projectiles, and projectiles that hit you will split. You grant flask charges to the enemy who cursed you when hit.
                                            • projectiles_hitting_self_split_into_x
                                            • projectile_damage_taken_+%
                                            • grant_attacker_x_mana_flask_charges_when_hit_once_per_500ms
                                            • grant_attacker_x_life_flask_charges_when_hit_once_per_500ms
                                            • chance_to_be_knocked_back_%
                                            78Vulnerability
                                            (curse_vulnerability)
                                            You are cursed. You take increased physical damage, ailments damage you faster, and attacks against you have a chance to inflict Bleeding.
                                            • physical_damage_taken_+%
                                            • receive_bleeding_chance_%_when_hit_by_attack
                                            • enemy_damaging_ailments_deal_damage_+%_faster_against_self
                                            • chance_to_be_maimed_when_hit_%
                                            79Poacher's Mark
                                            (curse_poachers_mark)
                                            You are cursed. Hits against you deal added physical damage and your physical damage reduction is lowered. You grant life and mana to enemies that attack you, and grant a frenzy charge when killed
                                            • minimum_added_physical_damage_taken
                                            • maximum_added_physical_damage_taken
                                            • base_additional_physical_damage_reduction_%
                                            • life_granted_when_hit_by_attacks
                                            • mana_granted_when_hit_by_attacks
                                            • chance_to_grant_frenzy_charge_on_death_%
                                            • grant_attacker_frenzy_charge_when_hit_%_chance
                                            • base_damage_taken_+%
                                            80Punishment
                                            (curse_newpunishment)
                                            You are cursed. You will take increased damage while on low life and be debilitated when you hit enemies. Overkill damage from the hit which kills you will be reflected to nearby targets.
                                            • punishment_reflect_%_overkill_damage_to_nearby_allies_on_death
                                            • damage_taken_+%_on_low_life
                                            • debilitate_self_for_x_milliseconds_on_hit
                                            81Balance
                                            (CarlsTestCheat)
                                            You are testing the game with raw stats and blanket mods. You should never see this outside of Grinding Gear Games.
                                            • base_maximum_life
                                            • base_maximum_energy_shield
                                            • base_physical_damage_reduction_rating
                                            • base_evasion_rating
                                            • attack_minimum_added_physical_damage
                                            • attack_maximum_added_physical_damage
                                            • accuracy_rating
                                            • additional_base_critical_strike_chance
                                            82Physical Reflection Aura
                                            (monster_aura_physical_thorns)
                                            Allies Reflect Physical Damage
                                            • physical_damage_taken_%_to_deal_to_attacker
                                            83Elemental Reflection Aura
                                            (monster_aura_elemental_thorns)
                                            Allies Reflect Elemental Damage
                                            • elemental_damage_taken_%_to_deal_to_attacker
                                            84Physical Reflection
                                            (monster_physical_thorns)
                                            Reflects Physical Damage
                                            • physical_damage_taken_%_to_deal_to_attacker
                                            85Elemental Reflection
                                            (monster_elemental_thorns)
                                            Reflects Elemental Damage
                                            • elemental_damage_taken_%_to_deal_to_attacker
                                            86Medium Physical Damage Aura
                                            (monster_aura_medium_physical_damage)
                                            Allies Deal Extra Physical Damage
                                            • physical_damage_+%
                                            87Large Physical Damage Aura
                                            (monster_aura_large_physical_damage)
                                            Allies Deal Extra Physical Damage
                                            • physical_damage_+%
                                            88Speed Aura
                                            (monster_aura_speed)
                                            Allies Move and Attack Faster
                                            • attack_speed_+%
                                            • base_cast_speed_+%
                                            • base_movement_velocity_+%
                                            89Life Regen Aura
                                            (monster_aura_life_regen)
                                            Allies Regenerate Life
                                            • life_regeneration_rate_per_minute_%
                                            90Resists Aura
                                            (monster_aura_resists)
                                            Allies Resist Elemental Damage
                                            • base_resist_all_elements_%
                                            91Energy Shield Aura
                                            (monster_aura_energy_shield)
                                            Allies have Energy Shield
                                            • maximum_life_%_to_add_to_maximum_energy_shield
                                            92Energy Shield Aura
                                            (monster_aura_energy_shield_bubble)
                                            Allies have Energy Shield
                                            • maximum_life_%_to_add_to_maximum_energy_shield
                                            93Accuracy and Crits Aura
                                            (monster_aura_accuracy_and_crits)
                                            Allies have increased Accuracy and Critical Strike Chance
                                            • accuracy_rating_+%
                                            • critical_strike_chance_+%
                                            94Degeneration Aura
                                            (monster_aura_pus_puke_degen)
                                            Enemies take Chaos Damage over time
                                            • base_chaos_damage_%_of_maximum_life_taken_per_minute
                                            95Degeneration Aura
                                            (monster_aura_chaos_degen)
                                            Enemies take Chaos Damage over time
                                            • base_chaos_damage_taken_per_minute
                                            96Degeneration Aura
                                            (monster_aura_physical_degen)
                                            Enemies take Physical Damage over time
                                            • base_physical_damage_%_of_maximum_life_taken_per_minute
                                            97Degeneration Aura
                                            (monster_aura_lightning_degen)
                                            Enemies take Lightning Damage over time
                                            • base_lightning_damage_taken_per_minute
                                            98Elemental Damage Aura
                                            (monster_aura_elemental_damage)
                                            Allies deal increased Elemental Damage
                                            • elemental_damage_+%
                                            99Degeneration Aura
                                            (monster_aura_essence_daemon_degen)
                                            Enemies take Chaos Damage over time
                                            • base_chaos_damage_%_of_maximum_life_taken_per_minute
                                            100Reflection
                                            (monster_thorns_physical)
                                            Reflects Physical Damage
                                            • physical_damage_taken_%_to_deal_to_attacker
                                            101Reflection
                                            (monster_thorns_elemental)
                                            Reflects Elemental Damage
                                            • elemental_damage_taken_%_to_deal_to_attacker
                                            102Reflection
                                            (monster_thorns_physical_large)
                                            Reflects Physical Damage
                                            • physical_damage_taken_%_to_deal_to_attacker
                                            103Reflection
                                            (monster_thorns_elemental_large)
                                            Reflects Elemental Damage
                                            • elemental_damage_taken_%_to_deal_to_attacker
                                            104Reflection
                                            (monster_thorns_bloodline)
                                            • physical_damage_taken_%_to_deal_to_attacker
                                            • elemental_damage_taken_%_to_deal_to_attacker
                                            105Reflection
                                            (monster_thorns_bloodline_large_model)
                                            • physical_damage_taken_%_to_deal_to_attacker
                                            • elemental_damage_taken_%_to_deal_to_attacker
                                            106
                                            (dominating_blow_hit_buff)
                                              107Immortal Call
                                              (immortal_call)
                                              You are invulnerable to Physical Damage.
                                              • physical_immunity
                                              108Vaal Immortal Call
                                              (vaal_immortal_call)
                                              You cannot die. You cannot gain Vaal souls.
                                              • cannot_die
                                              • cannot_gain_souls
                                              109Immortal Call
                                              (mortal_call)
                                              You take less Physical and Elemental Damage.
                                              • mortal_call_elemental_damage_taken_+%_final
                                              • mortal_call_physical_damage_taken_+%_final
                                              • immortal_call_elemental_damage_taken_+%_final_per_endurance_charge_consumed_permyriad
                                              • mortal_call_physical_damage_taken_per_endurance_charge_consumed_final_permyriad
                                              • mortal_call_cooldown_does_not_tick
                                              110Treasure!
                                              (monty_haul)
                                              Drop testing
                                              • base_item_found_quantity_+%
                                              • base_item_found_rarity_+%
                                              111Tempest Shield
                                              (lightning_shield)
                                              You have additional chance to block spell damage, and are immune to shock.
                                              • shield_spell_block_%
                                              112Molten Shell
                                              (fire_shield)
                                              • base_physical_damage_reduction_rating
                                              • vaal_molten_shall_armour_+%_final
                                              113Molten Shell
                                              (molten_shell_damage_absorption)
                                              You have additional Armour, and a percentage of damage from hits will be taken from this buff before your Life or Energy Shield.
                                                114
                                                (molten_shell_shield)
                                                • base_physical_damage_reduction_rating
                                                • vaal_molten_shall_armour_+%_final
                                                115Diamond Flask
                                                (flask_utility_critical_strike_chance)
                                                You have increased Critical Strike Chance
                                                • critical_strike_chance_+%
                                                116Ruby Flask
                                                (flask_utility_resist_fire)
                                                You have additional Fire Resistance and less Fire Damage taken
                                                • base_fire_damage_resistance_%
                                                • utility_flask_fire_damage_taken_+%_final
                                                117Sapphire Flask
                                                (flask_utility_resist_cold)
                                                You have additional Cold Resistance and less Cold Damage taken
                                                • base_cold_damage_resistance_%
                                                • utility_flask_cold_damage_taken_+%_final
                                                118Topaz Flask
                                                (flask_utility_resist_lightning)
                                                You have additional Lightning Resistance and less Lightning Damage taken
                                                • base_lightning_damage_resistance_%
                                                • utility_flask_lightning_damage_taken_+%_final
                                                119Granite Flask
                                                (flask_utility_ironskin)
                                                You have additional Armour
                                                • base_physical_damage_reduction_rating
                                                120Quicksilver Flask
                                                (flask_utility_sprint)
                                                You have increased Movement Speed
                                                • base_movement_velocity_+%
                                                121Amethyst Flask
                                                (flask_utility_resist_chaos)
                                                You have additional Chaos Resistance
                                                • base_chaos_damage_resistance_%
                                                122Quartz Flask
                                                (flask_utility_phase)
                                                You have additional chance to Suppress Spell Damage and Phasing, allowing you to move through enemies
                                                • phase_through_objects
                                                • base_spell_suppression_chance_%
                                                123Jade Flask
                                                (flask_utility_evasion)
                                                You have additional Evasion Rating
                                                • base_evasion_rating
                                                124Basalt Flask
                                                (flask_utility_stone)
                                                You have more Armour
                                                • basalt_flask_armour_+%_final
                                                125Aquamarine Flask
                                                (flask_utility_aquamarine)
                                                The effect of being Frozen on you is reduced.
                                                • base_frozen_effect_on_self_+%
                                                126Bismuth Flask
                                                (flask_utility_prismatic)
                                                You have additional Elemental Resistances
                                                • base_resist_all_elements_%
                                                127Stibnite Flask
                                                (flask_utility_smoke)
                                                You have more Evasion Rating
                                                • stibnite_flask_evasion_rating_+%_final
                                                128Sulphur Flask
                                                (flask_utility_consecrate)
                                                You deal increased Damage
                                                • damage_+%
                                                129Silver Flask
                                                (flask_utility_haste)
                                                You have Onslaught
                                                • has_onslaught
                                                130Gold Flask
                                                (flask_utility_rarity)
                                                You find items of increased Rarity
                                                • base_item_found_rarity_+%
                                                131Iron Flask
                                                (flask_utility_ward)
                                                You have additional Ward
                                                • base_ward
                                                132Steel Flask
                                                (flask_utility_adaptation)
                                                You have additional Adaptation Rating
                                                • base_adaptation_rating
                                                133Cannot Die Aura
                                                (monster_aura_cannot_die)
                                                Other Allies Cannot Die
                                                • cannot_die
                                                134Slow Aura
                                                (monster_aura_slow)
                                                Enemies are Slowed
                                                • base_movement_velocity_+%
                                                135Damage Reduction Aura
                                                (monster_aura_damage_reduction)
                                                Allies take less Damage
                                                • base_damage_taken_+%
                                                136
                                                (hidden_monster)
                                                • cannot_be_damaged
                                                • base_cannot_be_stunned
                                                • is_hidden_monster
                                                • delete_on_death
                                                137Block Test
                                                (block_test)
                                                Testing only!!!!
                                                • shield_block_%
                                                • base_cast_speed_+%
                                                138Bleeding
                                                (bleeding)
                                                You are Bleeding, causing you to take Physical Damage over time. The Damage will be higher while you are moving.
                                                • bleeding_damage_taken_per_minute
                                                • dummy_stat_display_nothing
                                                139
                                                (bleeding_moving)
                                                • bleeding_damage_taken_per_minute
                                                140Determination Aura
                                                (player_aura_armour)
                                                Grants more Armour
                                                • affected_by_determination
                                                • base_physical_damage_reduction_rating
                                                • determination_aura_armour_+%_final
                                                • base_avoid_stun_%
                                                • evasion_rating_%_to_add_as_armour
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                141Grace Aura
                                                (player_aura_evasion)
                                                Grants additional Evasion
                                                • affected_by_grace
                                                • base_evasion_rating
                                                • grace_aura_evasion_rating_+%_final
                                                • avoid_all_elemental_status_%
                                                • avoid_chaos_damage_%
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                142Purity of Elements Aura
                                                (player_aura_resists)
                                                Grants additional Elemental Resistances and Immunity to Elemental Ailments
                                                • affected_by_purity_of_elements
                                                • base_resist_all_elements_%
                                                • base_maximum_fire_damage_resistance_%
                                                • base_maximum_cold_damage_resistance_%
                                                • base_maximum_lightning_damage_resistance_%
                                                • reduce_enemy_elemental_resistance_%
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                143Purity of Fire Aura
                                                (player_aura_fire_resist)
                                                Grants additional Fire Resistance
                                                • affected_by_purity_of_fire
                                                • base_maximum_fire_damage_resistance_%
                                                • base_fire_damage_resistance_%
                                                • base_reduce_enemy_fire_resistance_%
                                                • base_avoid_ignite_%
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                144Purity of Ice Aura
                                                (player_aura_cold_resist)
                                                Grants additional Cold Resistance
                                                • affected_by_purity_of_ice
                                                • base_maximum_cold_damage_resistance_%
                                                • base_cold_damage_resistance_%
                                                • base_reduce_enemy_cold_resistance_%
                                                • base_avoid_freeze_%
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                145Purity of Lightning Aura
                                                (player_aura_lightning_resist)
                                                Grants additional Lightning Resistance
                                                • affected_by_purity_of_lightning
                                                • base_maximum_lightning_damage_resistance_%
                                                • base_lightning_damage_resistance_%
                                                • base_reduce_enemy_lightning_resistance_%
                                                • base_avoid_shock_%
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                146Discipline Aura
                                                (player_aura_energy_shield)
                                                Grants additional Energy Shield, and increased Energy Shield Recharge Rate
                                                • affected_by_discipline
                                                • base_maximum_energy_shield
                                                • energy_shield_recharge_rate_+%
                                                • damage_+%_on_full_energy_shield
                                                • energy_shield_delay_-%
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                147Anger Aura
                                                (player_aura_fire_damage)
                                                Grants additional Fire Damage
                                                • affected_by_anger
                                                • attack_minimum_added_fire_damage
                                                • attack_maximum_added_fire_damage
                                                • spell_minimum_added_fire_damage
                                                • spell_maximum_added_fire_damage
                                                • base_movement_velocity_+%
                                                • burn_damage_+%
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                148Hatred Aura
                                                (player_aura_cold_damage)
                                                Grants some of Physical damage as extra Cold Damage, and more Cold Damage
                                                • affected_by_hatred
                                                • physical_damage_%_to_add_as_cold
                                                • hatred_aura_cold_damage_+%_final
                                                • chill_and_freeze_duration_+%
                                                • movement_velocity_+%_on_chilled_ground
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                149Wrath Aura
                                                (player_aura_lightning_damage)
                                                Grants additional Lightning Damage
                                                • affected_by_wrath
                                                • attack_minimum_added_lightning_damage
                                                • attack_maximum_added_lightning_damage
                                                • wrath_aura_spell_lightning_damage_+%_final
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                150Haste Aura
                                                (player_aura_speed)
                                                Grants increased Attack, Cast and Movement Speed
                                                • affected_by_haste
                                                • attack_speed_+%
                                                • base_cast_speed_+%
                                                • base_movement_velocity_+%
                                                • summon_totem_cast_speed_+%
                                                • base_projectile_speed_+%
                                                • buff_time_passed_+%_only_buff_category
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                151Vitality Aura
                                                (player_aura_life_regen)
                                                Grants Life regeneration
                                                • affected_by_vitality
                                                • base_life_regeneration_rate_per_minute
                                                • life_leech_from_physical_attack_damage_permyriad
                                                • damage_+%_when_on_full_life
                                                • base_additional_physical_damage_reduction_%
                                                • damage_+%
                                                • attack_and_cast_speed_+%
                                                • life_regeneration_rate_per_minute_%
                                                152Hit by Power Siphon
                                                (power_shot_hit)
                                                If you die under the effect of this buff, you will grant a power charge
                                                  153Clarity Aura
                                                  (player_aura_mana_regen)
                                                  Grants Mana regeneration
                                                  • affected_by_clarity
                                                  • base_mana_regeneration_rate_per_minute
                                                  • flask_mana_to_recover_+%
                                                  • damage_+%_on_full_mana
                                                  • base_additional_physical_damage_reduction_%
                                                  • damage_+%
                                                  • attack_and_cast_speed_+%
                                                  • life_regeneration_rate_per_minute_%
                                                  154Vaal Determination Aura
                                                  (vaal_aura_armour)
                                                  Grants additional Armour and Resistances
                                                  • affected_by_determination
                                                  • base_additional_physical_damage_reduction_%
                                                  • base_resist_all_elements_%
                                                  • base_additional_physical_damage_reduction_%
                                                  • damage_+%
                                                  • attack_and_cast_speed_+%
                                                  • life_regeneration_rate_per_minute_%
                                                  155Vaal Vitality Aura
                                                  (vaal_aura_life_regen)
                                                  Grants Life regeneration
                                                  • affected_by_vitality
                                                  • life_regeneration_rate_per_minute_%
                                                  • base_additional_physical_damage_reduction_%
                                                  • damage_+%
                                                  • attack_and_cast_speed_+%
                                                  • life_regeneration_rate_per_minute_%
                                                  156Vaal Clarity Aura
                                                  (vaal_aura_no_mana_cost)
                                                  Skills cost no Mana
                                                  • affected_by_clarity
                                                  • no_mana_cost
                                                  • base_additional_physical_damage_reduction_%
                                                  • damage_+%
                                                  • attack_and_cast_speed_+%
                                                  • life_regeneration_rate_per_minute_%
                                                  157Vaal Grace Aura
                                                  (vaal_aura_dodge)
                                                  Grants additional chance to Evade Attack Hits, and makes Suppressed Spell Damage unlucky against you.
                                                  • affected_by_grace
                                                  • chance_to_evade_attacks_%
                                                  • damage_taken_from_suppressed_hits_is_unlucky
                                                  • base_additional_physical_damage_reduction_%
                                                  • damage_+%
                                                  • attack_and_cast_speed_+%
                                                  • life_regeneration_rate_per_minute_%_per_endurance_charge
                                                  158Vaal Discipline Aura
                                                  (vaal_aura_energy_shield)
                                                  Prevents Energy Shield Recharge from being delayed by Damage
                                                  • affected_by_discipline
                                                  • base_maximum_energy_shield
                                                  • energy_shield_recharge_not_delayed_by_damage
                                                  • base_additional_physical_damage_reduction_%
                                                  • damage_+%
                                                  • attack_and_cast_speed_+%
                                                  • life_regeneration_rate_per_minute_%
                                                  159Vaal Haste Aura
                                                  (vaal_aura_speed)
                                                  Grants increased Attack, Cast and Movement Speed
                                                  • affected_by_haste
                                                  • attack_speed_+%
                                                  • base_cast_speed_+%
                                                  • base_movement_velocity_+%
                                                  • base_additional_physical_damage_reduction_%
                                                  • damage_+%
                                                  • attack_and_cast_speed_+%
                                                  • life_regeneration_rate_per_minute_%
                                                  160Bear Trap
                                                  (beartrap_debuff)
                                                  You are held in place by a Bear Trap and will take increased damage from Traps and Mines.
                                                  • no_movement_speed
                                                  161Bear Trap
                                                  (beartrap_debuff_slow)
                                                  Your Movement Speed is lowered and you will take increased damage from Traps and Mines.
                                                  • bear_trap_movement_speed_+%_final
                                                  162
                                                  (beartrap_debuff_damage_taken)
                                                  • damage_taken_from_traps_and_mines_+%
                                                  163Converted
                                                  (trap_convert_buff)
                                                  You have been temporarily converted to another team
                                                  • damage_+%
                                                  • chance_to_taunt_on_hit_%
                                                  164Burning Ground
                                                  (ground_fire_burn)
                                                  You are taking burning damage while standing on burning ground
                                                  • base_fire_damage_taken_per_minute
                                                  • is_on_ground_fire_burn
                                                  165Chilled Ground
                                                  (ground_ice_chill)
                                                  Your actions are slowed while standing on chilled ground
                                                  • action_speed_-%_from_chill
                                                  166Tarred Ground
                                                  (ground_tar_slow)
                                                  Your movement speed is reduced while standing in tar
                                                  • base_movement_velocity_+%
                                                  167
                                                  (monster_no_drops_buff)
                                                  • monster_no_drops_or_experience
                                                  168Rejuvenation Totem Aura
                                                  (totem_aura_life_regen)
                                                  Grants Life regeneration
                                                  • base_life_regeneration_rate_per_minute
                                                  • base_additional_physical_damage_reduction_%
                                                  • damage_+%
                                                  • attack_and_cast_speed_+%
                                                  • life_regeneration_rate_per_minute_%
                                                  169Rejuvenation Totem Aura
                                                  (totem_aura_life_mana_regen)
                                                  Grants Life and Mana regeneration
                                                  • base_life_regeneration_rate_per_minute
                                                  • base_mana_regeneration_rate_per_minute
                                                  • base_additional_physical_damage_reduction_%
                                                  • damage_+%
                                                  • attack_and_cast_speed_+%
                                                  • life_regeneration_rate_per_minute_%
                                                  170Cold Damage Aura
                                                  (monster_aura_cold_damage)
                                                  Allies deal additional cold damage
                                                  • physical_damage_%_to_add_as_cold
                                                  171Fire Damage Aura
                                                  (monster_aura_fire_damage)
                                                  Allies deal additional fire damage
                                                  • physical_damage_%_to_add_as_fire
                                                  172Lightning Damage Aura
                                                  (monster_aura_lightning_damage)
                                                  Allies deal additional lightning damage
                                                  • physical_damage_%_to_add_as_lightning
                                                  173Fire Damage Aura
                                                  (ambrosia_aura_fire_damage)
                                                  Allies deal additional fire damage
                                                  • physical_damage_%_to_add_as_fire
                                                  174Lightning Damage Aura
                                                  (amarissa_aura_lightning_damage)
                                                  Allies deal additional lightning damage
                                                  • physical_damage_%_to_add_as_lightning
                                                  175Blinded
                                                  (blinded)
                                                  You are less accurate and less evasive
                                                  • accuracy_rating_+%_final_from_blinded
                                                  • evasion_rating_+%_final_from_blinded
                                                  176Always Crit Aura
                                                  (monster_aura_always_crit)
                                                  Allies always get Critical Strikes
                                                  • always_crit
                                                  177Evasion Aura
                                                  (monster_aura_evasion)
                                                  Allies have additional Evasion
                                                  • base_evasion_rating
                                                  178Arctic Armour
                                                  (ice_shield)
                                                  Some Physical and Fire damage to you is prevented, Consumes Mana
                                                  • mana_degeneration_per_minute
                                                  • physical_damage_taken_+
                                                  • fire_damage_taken_+
                                                  • base_movement_velocity_+%
                                                  179
                                                  (ice_shield_moving)
                                                  • mana_degeneration_per_minute
                                                  180Frozen Damage Increase
                                                  (frozen_damage_increase)
                                                  You take increased damage
                                                  • base_damage_taken_+%
                                                  181Red Team
                                                  (red_team)
                                                  You are on the red team.
                                                    182Blue Team
                                                    (blue_team)
                                                    You are on the blue team.
                                                      183Red Team
                                                      (minion_red_team)
                                                      You are on the red team.
                                                        184Blue Team
                                                        (minion_blue_team)
                                                        You are on the blue team.
                                                          185Red Team
                                                          (trap_red_team)
                                                          You are on the red team.
                                                            186Blue Team
                                                            (trap_blue_team)
                                                            You are on the blue team.
                                                              187Cheat
                                                              (cheat_alternate_skill_art)
                                                              You are using alternate skill art
                                                              • skill_art_variation
                                                              • animation_effect_variation
                                                              188Lightning Thorns
                                                              (lightning_thorns)
                                                              You emit Lightning Projectiles when hit.
                                                              • minimum_lightning_damage_to_return_when_hit
                                                              • maximum_lightning_damage_to_return_when_hit
                                                              • buff_impl_stat
                                                              189
                                                              (piety_fire_form)
                                                              • main_hand_weapon_type
                                                              • off_hand_weapon_type
                                                              • main_hand_base_maximum_attack_distance
                                                              • off_hand_base_maximum_attack_distance
                                                              • base_movement_velocity_+%
                                                              • base_actor_scale_+%
                                                              • attack_speed_+%
                                                              • skill_physical_damage_%_to_convert_to_fire
                                                              • piety_fire_form_hits_cause_stacking_damage_taken
                                                              190
                                                              (piety_ice_form)
                                                              • main_hand_weapon_type
                                                              • base_movement_velocity_+%
                                                              • base_actor_scale_+%
                                                              • attack_speed_+%
                                                              191
                                                              (piety_transformed_debuff)
                                                              • cannot_cast_spells
                                                              • base_movement_velocity_+%
                                                              192Blood Cheat
                                                              (cheat_blood_override)
                                                              • cheat_override_blood_effect_level
                                                              193
                                                              (leaving_area_protection)
                                                              • cannot_be_damaged
                                                              • is_hidden_monster
                                                              194
                                                              (awesomerorybuff)
                                                              aoe, life, can't die
                                                              • base_skill_area_of_effect_+%
                                                              • maximum_life_+%
                                                              • cannot_die
                                                              195
                                                              (strdexint)
                                                              Str Dex Int
                                                              • additional_strength
                                                              • additional_dexterity
                                                              • additional_intelligence
                                                              196Lightning Bond
                                                              (vinktar_lightning_bond_in_beam)
                                                              You're taking Lightning Damage from Lightning Bond
                                                              • base_lightning_damage_taken_per_minute
                                                              197Searing Beam
                                                              (searing_bond_in_beam)
                                                              You're taking Burning Damage from a Searing Bond skill
                                                              • base_fire_damage_taken_per_minute
                                                              198Minion Test
                                                              (minionstest)
                                                              Max Spectres, Zombies, Skeletons, Skeletons per cast
                                                              • base_number_of_spectres_allowed
                                                              • base_number_of_zombies_allowed
                                                              • base_number_of_skeletons_allowed
                                                              • number_of_melee_skeletons_to_summon
                                                              199Projectile Test
                                                              (projectiletest)
                                                              Chain, Additional Projectiles, Projectile Speed
                                                              • number_of_chains
                                                              • number_of_additional_projectiles
                                                              • base_projectile_speed_+%
                                                              200Duration Test
                                                              (durationtest)
                                                              Skill Effect Duration, Buff Duration
                                                              • skill_effect_duration_+%
                                                              • buff_duration_+%
                                                              201Totem Test
                                                              (totemtest)
                                                              number_of_additional_totems_allowed, totem_life_+%, totem_duration_+%, totem_range_+%, totem_damage_+%, totem_elemental_resistance_%, totem_additional_physical_damage_reduction_%, totem_skill_cast_speed_+%, totem_skill_attack_speed_+%, summon_totem_cast_speed_+%
                                                              • number_of_additional_totems_allowed
                                                              • totem_life_+%
                                                              • totem_duration_+%
                                                              • totem_range_+%
                                                              • totem_damage_+%
                                                              • totem_elemental_resistance_%
                                                              • totem_additional_physical_damage_reduction_%
                                                              • totem_skill_cast_speed_+%
                                                              • totem_skill_attack_speed_+%
                                                              • summon_totem_cast_speed_+%
                                                              202Trap Test
                                                              (traptest)
                                                              Max Traps, Trap Duration, Trap Laying Speed
                                                              • number_of_additional_traps_allowed
                                                              • trap_duration_+%
                                                              • trap_throwing_speed_+%
                                                              203Desecrated Ground
                                                              (ground_desecration)
                                                              You are taking Chaos Damage while standing on Desecrated Ground
                                                              • base_chaos_damage_taken_per_minute
                                                              • on_desecrated_ground
                                                              204Consecrated Ground
                                                              (ground_consecration)
                                                              Grants Life Regeneration, and reduces the effect of Curses on you.
                                                              • life_regeneration_rate_per_minute_%
                                                              • immune_to_curses
                                                              • immune_to_status_ailments
                                                              • damage_+%
                                                              • base_additional_physical_damage_reduction_%
                                                              • recover_es_as_well_as_life_from_life_regeneration
                                                              • curse_effect_on_self_+%
                                                              205Footsteps Cheat
                                                              (footstep_cheat)
                                                              Using Footstep Effects
                                                              • footstep_effect_variation
                                                              206Ghost Reaver
                                                              (unique_flask_ghost_reaver)
                                                              Life Leech is applied to Energy Shield instead
                                                              • keystone_ghost_reaver
                                                              207Zealot's Oath
                                                              (unique_flask_zealots_oath)
                                                              Life Regeneration is applied to Energy Shield instead
                                                              • regenerate_energy_shield_instead_of_life
                                                              • life_recovery_from_flasks_also_recovers_energy_shield
                                                              208Zerphi's Last Breath
                                                              (unique_flask_zerphis_last_breath)
                                                              Skills used grant a percentage of Mana Cost as Life over time
                                                              • life_gain_on_skill_use_percent_mana_cost
                                                              209Immunity
                                                              (flask_immune_to_damage)
                                                              You are Immune to Damage
                                                              • cannot_be_damaged
                                                              210Divination Distillate
                                                              (unique_flask_divination_distillate)
                                                              Grants increased Item Quantity, Item Rarity, Elemental Resistances and Light Radius
                                                              • additional_maximum_all_elemental_resistances_%
                                                              • base_resist_all_elements_%
                                                              • base_item_found_quantity_+%
                                                              • base_item_found_rarity_+%
                                                              • light_radius_+%
                                                              211Onslaught Buff
                                                              (onslaught)
                                                              You have Onslaught
                                                              • has_onslaught
                                                              212Radiant Crusade's Onslaught
                                                              (have_onslauht_from_nearby_allies)
                                                              You have Onslaught because there are at least five Allies nearby.
                                                                213Undying Rage
                                                                (undying_rage)
                                                                Grants increased Physical Damage and Movement Speed
                                                                • base_movement_velocity_+%
                                                                • physical_damage_+%
                                                                214Death's Oath
                                                                (unique_deaths_oath_aura)
                                                                You are taking Chaos Damage over time
                                                                • base_chaos_damage_taken_per_minute
                                                                215Death's Oath
                                                                (unique_deaths_oath_debuff)
                                                                You are taking Chaos Damage over time
                                                                • base_self_chaos_damage_taken_per_minute
                                                                216
                                                                (birdman_consume_corpse_buff)
                                                                  217Damage Aura
                                                                  (damage_aura)
                                                                  You deal increased Damage
                                                                  • damage_+%
                                                                  218Reave
                                                                  (reave_counter)
                                                                  Your Reave has more Area of Effect
                                                                    219Cold Beam
                                                                    (chilling_bond_in_beam)
                                                                    You are slowed and taking Cold Damage from a Cold Beam skill
                                                                    • action_speed_-%
                                                                    • base_cold_damage_taken_per_minute
                                                                    • base_stun_recovery_+%
                                                                    220Additional Totems
                                                                    (additional_totems_test)
                                                                    You summon additional totems
                                                                    • number_of_additional_totems_allowed
                                                                    • number_of_totems_summoned_in_formation
                                                                    221Mark of Dominus
                                                                    (dominus_mark)
                                                                    Sends Miscreations against you, causing them to chase you and explode
                                                                      222Mana Shield
                                                                      (manashield)
                                                                      damage_removed_from_mana_before_life
                                                                      • base_damage_removed_from_mana_before_life_%
                                                                      223Proximity Shield
                                                                      (proximity_shield_aura)
                                                                      You cannot be harmed by direct damage from enemies outside the shield.
                                                                      • inside_shield
                                                                      224Incinerate
                                                                      (incinerate_counter)
                                                                      Your Incinerate deals more Damage and is larger
                                                                        225
                                                                        (chilled_burn_damage_increase)
                                                                        • burning_damage_taken_+%
                                                                        226Nova
                                                                        (testnova)
                                                                        • projectiles_nova
                                                                        227Suppressing Fire
                                                                        (suppressing_fire)
                                                                        Your spells and ranged attacks are suppressed, causing them to fire and cast at a slower rate
                                                                        • suppressing_fire_debuff_cast_speed_+%_final
                                                                        • suppressing_fire_debuff_non_melee_attack_speed_+%_final
                                                                        228Shocked Ground
                                                                        (ground_lightning_shock)
                                                                        You take increased damage while standing on shocked ground
                                                                        • base_damage_taken_+%_from_shock
                                                                        229Faster Run
                                                                        (smoke_mine_movement_speed)
                                                                        You have increased Movement Speed
                                                                        • base_movement_velocity_+%
                                                                        • attack_and_cast_speed_+%
                                                                        230Trap, Mine, Totem Damage
                                                                        (trapdamage)
                                                                        Trap Damage, Mine Damage, Totem Damage
                                                                        • trap_damage_+%
                                                                        • mine_damage_+%
                                                                        • totem_damage_+%
                                                                        231Increased Movement Speed
                                                                        (movement_speed_buff)
                                                                        You have increased Movement Speed
                                                                        • base_movement_velocity_+%
                                                                        232Proximity Shield
                                                                        (proximity_shield_buff)
                                                                        You cannot be harmed by direct damage from enemies outside the shield.
                                                                        • cannot_be_damaged_by_things_outside_radius
                                                                        233Freeze Mine
                                                                        (freeze_mine_cold_resistsance_debuff)
                                                                        You have lost Cold Resistance due to being Frozen by Freeze Mine
                                                                        • base_cold_damage_resistance_%
                                                                        234Corrupted Blood
                                                                        (corrupted_blood)
                                                                        The Corrupted Blood on you is causing you to take Physical Damage over time.
                                                                        • base_physical_damage_taken_per_minute_unaffected_by_level_scaling
                                                                        235Acceleration Shrine
                                                                        (shrine_acceleration)
                                                                        You have increased Action Speed and Projectile Speed
                                                                        • action_speed_-%
                                                                        • base_projectile_speed_+%
                                                                        • has_shrine_effect
                                                                        236Brutal Shrine
                                                                        (shrine_brutal)
                                                                        Your hits have Knockback, and increased Damage and Stun Duration
                                                                        • damage_+%
                                                                        • global_knockback
                                                                        • base_stun_duration_+%
                                                                        • extra_gore
                                                                        • has_shrine_effect
                                                                        237Thorned Shrine
                                                                        (shrine_thorns)
                                                                        You Reflect some Physical and Elemental Damage
                                                                        • physical_damage_taken_%_to_deal_to_attacker
                                                                        • elemental_damage_taken_%_to_deal_to_attacker
                                                                        • has_shrine_effect
                                                                        238Replenishing Shrine
                                                                        (shrine_regen)
                                                                        You are regenerating Life and Mana
                                                                        • mana_regeneration_rate_per_minute_%
                                                                        • life_regeneration_rate_per_minute_%
                                                                        • has_shrine_effect
                                                                        239Diamond Shrine
                                                                        (shrine_critical)
                                                                        You always deal Critical Strikes
                                                                        • always_crit
                                                                        • has_shrine_effect
                                                                        240Burning Shrine
                                                                        (shrine_fire)
                                                                        Fire rains down around you
                                                                        • has_shrine_effect
                                                                        241Lightning Shrine
                                                                        (shrine_lightning)
                                                                        Shock Novas happen around you
                                                                        • has_shrine_effect
                                                                        242Freezing Shrine
                                                                        (shrine_cold)
                                                                        Ice Novas happen around you
                                                                        • has_shrine_effect
                                                                        243Static Shrine
                                                                        (shrine_arc)
                                                                        Lightning arcs from you
                                                                        • has_shrine_effect
                                                                        244Shrouded Shrine
                                                                        (shrine_smoke)
                                                                        Smoke shrouds you
                                                                        • has_shrine_effect
                                                                        245Skeletal Shrine
                                                                        (shrine_skeleton)
                                                                        Skeletons are summoned to you
                                                                        • has_shrine_effect
                                                                        246Echoing Shrine
                                                                        (shrine_echoing)
                                                                        Your skills are repeated.
                                                                        • echoing_shrine_cast_speed_+%_final
                                                                        • echoing_shrine_attack_speed_+%_final
                                                                        • skill_repeat_count
                                                                        • has_shrine_effect
                                                                        247Hexing Shrine
                                                                        (shrine_curses)
                                                                        Your hits inflict random curses.
                                                                        • random_curse_on_hit_%
                                                                        • random_curses_include_silence
                                                                        • has_shrine_effect
                                                                        248Massive Shrine
                                                                        (shrine_massive)
                                                                        You have increased Life, Area of Effect, and Size
                                                                        • base_actor_scale_+%
                                                                        • base_skill_area_of_effect_+%
                                                                        • maximum_life_+%
                                                                        • has_shrine_effect
                                                                        249Impenetrable Shrine
                                                                        (shrine_defence)
                                                                        You have increased Armour, Evasion and Energy Shield
                                                                        • physical_damage_reduction_rating_+%
                                                                        • evasion_rating_+%
                                                                        • maximum_energy_shield_+%
                                                                        • base_damage_taken_+%
                                                                        • maximum_life_%_to_add_to_maximum_energy_shield
                                                                        • base_spell_suppression_chance_%
                                                                        • has_shrine_effect
                                                                        250Divine Shrine
                                                                        (shrine_godmode)
                                                                        You cannot be Damaged
                                                                        • cannot_be_damaged
                                                                        • has_shrine_effect
                                                                        251Resistance Shrine
                                                                        (shrine_resistance)
                                                                        You have additional Resistance to Elemental Damage
                                                                        • base_resist_all_elements_%
                                                                        • additional_maximum_all_resistances_%
                                                                        • has_shrine_effect
                                                                        252Far Shot
                                                                        (farshot)
                                                                        Far Shot stat, Damage
                                                                        • monster_reverse_point_blank_damage_-%_at_minimum_range
                                                                        • damage_+%
                                                                        253Mine and Trap Test
                                                                        (mine_trap_test)
                                                                        trap_trigger_radius_+%, trap_throwing_speed_+%, mine_laying_speed_+%, mine_damage_penetrates_%_elemental_resistance, mine_damage_+%, trap_damage_+%, trap_damage_penetrates_%_elemental_resistance, mine_detonation_radius_+%
                                                                        • trap_trigger_radius_+%
                                                                        • trap_throwing_speed_+%
                                                                        • mine_laying_speed_+%
                                                                        • mine_damage_penetrates_%_elemental_resistance
                                                                        • mine_damage_+%
                                                                        • trap_damage_+%
                                                                        • trap_damage_penetrates_%_elemental_resistance
                                                                        • mine_detonation_radius_+%
                                                                        254
                                                                        (animated_armour)
                                                                          255
                                                                          (tower_demon_explode)
                                                                            256Blood of the Karui
                                                                            (unique_flask_blood_of_the_karui)
                                                                            You cannot recover life while this flask is in effect, but regain full life when the effect ends
                                                                            • cannot_recover_life
                                                                            • recover_%_maximum_life_when_buff_reaches_duration
                                                                            257Lavianga's Cup
                                                                            (unique_flask_laviangas_cup)
                                                                            Your skills cost no mana while this flask is in effect
                                                                            • no_mana_cost
                                                                            258Headhunter
                                                                            (stolen_mods_buff)
                                                                            You have taken the mods of a slain Rare Monster for yourself
                                                                              259Doomed
                                                                              (oba_death_buff)
                                                                              You are about to die.
                                                                                260You have the Red Flag
                                                                                (ctf_have_red_flag)
                                                                                Right-click to drop. 50% increased damage taken per stack.
                                                                                • base_damage_taken_+%
                                                                                261You have the Blue Flag
                                                                                (ctf_have_blue_flag)
                                                                                Right-click to drop. 50% increased damage taken per stack.
                                                                                • base_damage_taken_+%
                                                                                262You have the Green Flag
                                                                                (ctf_have_green_flag)
                                                                                Right-click to drop. 50% increased damage taken per stack.
                                                                                • base_damage_taken_+%
                                                                                263Berserk Fury
                                                                                (nemesis_transformed)
                                                                                You have increased Attack, Cast and Movement speed, and take reduced Damage
                                                                                • base_actor_scale_+%
                                                                                • base_damage_taken_+%
                                                                                • attack_and_cast_speed_+%
                                                                                • base_movement_velocity_+%
                                                                                264Silence
                                                                                (curse_silence)
                                                                                You are cursed. You cannot speak the magic words to cast spells, or yell to use warcries.
                                                                                • silence_cannot_use_spells_or_warcries
                                                                                265Silence
                                                                                (curse_aura_silence)
                                                                                You cannot Cast Spells
                                                                                • cannot_cast_spells
                                                                                • cannot_use_warcries
                                                                                266Soul Eater
                                                                                (soul_eater_aura)
                                                                                Soul Eater
                                                                                • grant_actor_scale_+%_to_aura_owner_on_death
                                                                                • grant_attack_speed_+%_to_aura_owner_on_death
                                                                                • grant_cast_speed_+%_to_aura_owner_on_death
                                                                                • grant_damage_reduction_%_to_aura_owner_on_death
                                                                                • soul_is_consumed_on_death
                                                                                267Soul Eater
                                                                                (soul_eater)
                                                                                You have increased Attack speed, Cast speed and Character Size
                                                                                • capped_actor_scale_+%
                                                                                • attack_speed_+%
                                                                                • base_cast_speed_+%
                                                                                • additional_physical_damage_reduction_%_if_not_player
                                                                                • resist_all_elements_%_if_not_player
                                                                                268
                                                                                (frostwall_epk)
                                                                                  269
                                                                                  (nemesis_stealth_mode)
                                                                                  • disable_light
                                                                                  • avoid_damage_%
                                                                                  270Lightning Beam
                                                                                  (seawitch_lightning_beam)
                                                                                  You are taking Lightning Damage from a Lightning Beam skill.
                                                                                  • base_lightning_damage_taken_per_minute
                                                                                  271Life Regeneration
                                                                                  (usemax_life_regen)
                                                                                  You are Regenerating Life
                                                                                  • base_life_regeneration_rate_per_minute
                                                                                  272Test
                                                                                  (statusailmenttest)
                                                                                  always_cause_elemental_status_ailment
                                                                                  • always_cause_elemental_status_ailment
                                                                                  273Vortex Mine
                                                                                  (vortex_mine)
                                                                                  • action_speed_-%
                                                                                  274Flameblast
                                                                                  (charged_blast_counter)
                                                                                  You are using Flameblast
                                                                                    275Chill Prevention
                                                                                    (chill_prevention)
                                                                                    You cannot be Chilled
                                                                                    • base_avoid_chill_%
                                                                                    276Freeze Prevention
                                                                                    (freeze_prevention)
                                                                                    You cannot be Frozen
                                                                                    • base_avoid_freeze_%
                                                                                    277Ignite Prevention
                                                                                    (ignite_prevention)
                                                                                    You cannot be Ignited
                                                                                    • base_avoid_ignite_%
                                                                                    278Shock Prevention
                                                                                    (shock_prevention)
                                                                                    You cannot be Shocked
                                                                                    • base_avoid_shock_%
                                                                                    279Dying Breath
                                                                                    (unique_dying_breath_curse_aura)
                                                                                    You have increased effect of Curses on you
                                                                                    • curse_effect_on_self_+%
                                                                                    280Dying Breath
                                                                                    (unique_dying_breath_damage_aura)
                                                                                    Grants increased Damage
                                                                                    • damage_+%
                                                                                    281Unholy Damage
                                                                                    (int_mission_dying_breath_aura)
                                                                                    Enemies and allies around the corrupted undead deal increased Damage.
                                                                                    • damage_+%
                                                                                    282Screech
                                                                                    (sea_witch_screech_debuff)
                                                                                    You have reduced movement speed
                                                                                    • base_movement_velocity_+%
                                                                                    283Flesh Offering
                                                                                    (offering_offensive)
                                                                                    You have increased Attack, Cast and Movement Speed
                                                                                    • attack_speed_+%
                                                                                    • base_movement_velocity_+%
                                                                                    • base_cast_speed_+%
                                                                                    • life_leech_from_any_damage_permyriad
                                                                                    284Bone Offering
                                                                                    (offering_defensive)
                                                                                    You have Block Chance, Spell Block Chance, and recover Life when you Block
                                                                                    • base_spell_block_%
                                                                                    • monster_base_block_%
                                                                                    • life_regeneration_rate_per_minute_%_if_blocked_recently
                                                                                    • base_cast_speed_+%
                                                                                    285Unholy Might
                                                                                    (unholy_might)
                                                                                    You deal extra Chaos Damage, based on your Physical Damage
                                                                                    • has_unholy_might
                                                                                    286Unholy Might
                                                                                    (unholy_might_permanent)
                                                                                    You deal extra Chaos Damage, based on your Physical Damage
                                                                                    • has_unholy_might
                                                                                    287Unholy Might
                                                                                    (unholy_might_from_flask)
                                                                                    You deal extra Chaos Damage, based on your Physical Damage
                                                                                    • has_unholy_might
                                                                                    288
                                                                                    (daemon_delay)
                                                                                    • action_speed_-%
                                                                                    289
                                                                                    (fire_enrage)
                                                                                    • physical_damage_%_to_add_as_fire
                                                                                    • base_movement_velocity_+%
                                                                                    • attack_speed_+%
                                                                                    • minimum_fire_damage_to_return_when_hit
                                                                                    • maximum_fire_damage_to_return_when_hit
                                                                                    290
                                                                                    (atziri_fire_charge)
                                                                                      291
                                                                                      (atziri_lightning_charge)
                                                                                        292
                                                                                        (atziri_physical_charge)
                                                                                          293Vaal Enrage
                                                                                          (vaal_twin_enrage)
                                                                                          • attack_speed_+%
                                                                                          • base_cast_speed_+%
                                                                                          • damage_+%
                                                                                          • base_movement_velocity_+%
                                                                                          294
                                                                                          (demon_one_enrage)
                                                                                          • base_actor_scale_+%
                                                                                          • base_movement_velocity_+%
                                                                                          • attack_speed_+%
                                                                                          • base_damage_taken_+%
                                                                                          295
                                                                                          (demon_two_enrage)
                                                                                          • base_actor_scale_+%
                                                                                          • attack_speed_+%
                                                                                          • base_movement_velocity_+%
                                                                                          • base_damage_taken_+%
                                                                                          296
                                                                                          (demon_three_enrage)
                                                                                          • base_actor_scale_+%
                                                                                          • attack_speed_+%
                                                                                          • base_cast_speed_+%
                                                                                          • base_movement_velocity_+%
                                                                                          • firestorm_base_area_of_effect_+%
                                                                                          • base_damage_taken_+%
                                                                                          297Atziri's Promise
                                                                                          (unique_flask_atziris_promise)
                                                                                          You leech from Chaos Damage, and deal extra Chaos Damage.
                                                                                          • base_life_leech_from_chaos_damage_permyriad
                                                                                          • elemental_damage_%_to_add_as_chaos
                                                                                          • physical_damage_%_to_add_as_chaos
                                                                                          298
                                                                                          (kiweth_enrage)
                                                                                          • base_actor_scale_+%
                                                                                          • attack_speed_+%
                                                                                          • base_movement_velocity_+%
                                                                                          299Pinned
                                                                                          (pinned)
                                                                                          You are held in place by arrows
                                                                                          • no_movement_speed
                                                                                          300
                                                                                          (vaal_cloud_stack)
                                                                                            301Corrupting Smoke
                                                                                            (vaal_cloud)
                                                                                            You are taking Physical Damage over time
                                                                                            • base_physical_damage_taken_per_minute
                                                                                            302
                                                                                            (cannot_die)
                                                                                            • cannot_die
                                                                                            303
                                                                                            (atziri_charge_requirement_reduction)
                                                                                            • atziri_fire_charge_requirement_-
                                                                                            • atziri_lightning_charge_requirement_-
                                                                                            • atziri_physical_charge_requirement_-
                                                                                            304
                                                                                            (atziri_demon_summoning)
                                                                                            • cannot_die
                                                                                            • cannot_be_damaged
                                                                                            305
                                                                                            (status_immunity_enrage)
                                                                                            • base_avoid_freeze_%
                                                                                            • base_avoid_chill_%
                                                                                            • base_avoid_ignite_%
                                                                                            • base_avoid_shock_%
                                                                                            • base_avoid_stun_%
                                                                                            306
                                                                                            (summoned_monster_epk_buff)
                                                                                              307
                                                                                              (pvp_keep_animated_armour_dead)
                                                                                              • disable_animated_armour
                                                                                              308Upheaval Buff
                                                                                              (upheavalbuff)
                                                                                              • upheaval_number_of_spikes
                                                                                              309Super Immortal Call
                                                                                              (godmode_west)
                                                                                              • cannot_be_damaged
                                                                                              • base_movement_velocity_+%
                                                                                              310Hyrri's Reward
                                                                                              (garena_drops_display_buff)
                                                                                              It is easier to get treasure now!
                                                                                                311Forbidden Taste
                                                                                                (unique_flask_forbidden_taste)
                                                                                                You are taking Chaos Damage over time
                                                                                                • base_chaos_damage_%_of_maximum_life_taken_per_minute
                                                                                                312
                                                                                                (darkexile_corruption)
                                                                                                  313
                                                                                                  (darkseawitch_corruption)
                                                                                                    314Rampage
                                                                                                    (rampage_stack)
                                                                                                    @#%*)@#%*@^)
                                                                                                      315Rumi's Concoction
                                                                                                      (unique_flask_rumis_concoction)
                                                                                                      You have additional Chance to Block Attacks and Spells
                                                                                                      • monster_base_block_%
                                                                                                      • base_spell_block_%
                                                                                                      316You have the Karui Spirit
                                                                                                      (marauder_mission_have_idol)
                                                                                                      Bring the Karui Spirit back to the entrance.
                                                                                                        317
                                                                                                        (mine_test)
                                                                                                        Mine Detonation Radius +%, Mine Duration +%
                                                                                                        • mine_detonation_radius_+%
                                                                                                        • mine_duration_+%
                                                                                                        318
                                                                                                        (minion_stat_test)
                                                                                                        minion_damage_+%
                                                                                                        • minion_damage_+%
                                                                                                        319Creeping Darkness
                                                                                                        (cagan_darkness)
                                                                                                        Light Radius, Item Rarity and Item Quantity decays over time, and is increased by kills.
                                                                                                        • light_radius_+%
                                                                                                        • base_item_found_quantity_+%
                                                                                                        • base_item_found_rarity_+%
                                                                                                        320Physical Damage Immunity
                                                                                                        (physical_immunity)
                                                                                                        You are invulnerable to Physical Damage.
                                                                                                        • physical_immunity
                                                                                                        321
                                                                                                        (bleeding_movespeed_penalty)
                                                                                                        • base_movement_velocity_+%
                                                                                                        322Phasing Buff
                                                                                                        (phasing_buff)
                                                                                                        You have Phasing, allowing you to move through enemies.
                                                                                                        • phase_through_objects
                                                                                                        323Phasing Buff
                                                                                                        (phasing_buff_raider)
                                                                                                        You have Phasing, allowing you to move through enemies.
                                                                                                        • phase_through_objects
                                                                                                        324
                                                                                                        (mission_relic_grace)
                                                                                                        • cannot_die
                                                                                                        • cannot_be_damaged
                                                                                                        • is_hidden_monster
                                                                                                        • minions_take_no_actions
                                                                                                        325
                                                                                                        (mission_duelist_grace)
                                                                                                        • cannot_die
                                                                                                        • cannot_be_damaged
                                                                                                        • minions_take_no_actions
                                                                                                        326
                                                                                                        (hound_effect_buff)
                                                                                                          327
                                                                                                          (exile_arcane_buff)
                                                                                                            328
                                                                                                            (oba_decapitated)
                                                                                                            • oba_decapitated
                                                                                                            329
                                                                                                            (heal)
                                                                                                            • life_regeneration_rate_per_minute_%
                                                                                                            • base_movement_velocity_+%
                                                                                                            330Herald Of Ash
                                                                                                            (herald_of_ash)
                                                                                                            You deal additional fire damage, and killing an enemy applies burning damage to nearby enemies based on the overkill damage
                                                                                                            • physical_damage_%_to_add_as_fire
                                                                                                            • fire_damage_+%
                                                                                                            • herald_of_ash_spell_fire_damage_+%_final
                                                                                                            331Herald Of Ice
                                                                                                            (herald_of_ice)
                                                                                                            You deal additional cold damage, and shattering an enemy deals cold damage to nearby enemies.
                                                                                                            • spell_minimum_added_cold_damage
                                                                                                            • spell_maximum_added_cold_damage
                                                                                                            • attack_minimum_added_cold_damage
                                                                                                            • attack_maximum_added_cold_damage
                                                                                                            • cold_damage_+%
                                                                                                            • base_chance_to_freeze_%
                                                                                                            332Herald Of Thunder
                                                                                                            (herald_of_thunder)
                                                                                                            You deal additional lightning damage, and when you kill a shocked enemy, a lightning storm occurs.
                                                                                                            • spell_minimum_added_lightning_damage
                                                                                                            • spell_maximum_added_lightning_damage
                                                                                                            • attack_minimum_added_lightning_damage
                                                                                                            • attack_maximum_added_lightning_damage
                                                                                                            • lightning_damage_+%
                                                                                                            • base_damage_taken_+%
                                                                                                            • damage_+%
                                                                                                            333
                                                                                                            (herald_of_thunder_active)
                                                                                                              334Cannot Be Damaged
                                                                                                              (cannot_be_damaged)
                                                                                                              Immune to Damage
                                                                                                              • cannot_be_damaged
                                                                                                              335
                                                                                                              (spectating_pvp_buff)
                                                                                                              • cannot_be_damaged
                                                                                                              • cannot_die
                                                                                                              • phase_through_objects
                                                                                                              • is_hidden_monster
                                                                                                              • minions_take_no_actions
                                                                                                              • spectating
                                                                                                              336
                                                                                                              (str_int_mission_mana_regen_relic)
                                                                                                              • mana_regeneration_rate_per_minute_%
                                                                                                              337
                                                                                                              (display_bodyguard_effect)
                                                                                                                338
                                                                                                                (mission_relic_praying)
                                                                                                                  339
                                                                                                                  (mission_beast_corrupted)
                                                                                                                    340
                                                                                                                    (dex_mission_enable_pointers)
                                                                                                                    • player_dex_mission_enable_pointer
                                                                                                                    341
                                                                                                                    (stun_display_buff)
                                                                                                                      342
                                                                                                                      (visual_display_buff)
                                                                                                                        343
                                                                                                                        (visual_display_buff_removed_on_death)
                                                                                                                          344
                                                                                                                          (mission_int_buff)
                                                                                                                          • monster_interactible_corpse
                                                                                                                          • maximum_life_+%
                                                                                                                          • damage_+%
                                                                                                                          345Fire Damage and Ignite
                                                                                                                          (fire_damage_and_ignite)
                                                                                                                          Fire Damage and Igniting
                                                                                                                          • physical_damage_%_to_add_as_fire
                                                                                                                          • base_chance_to_ignite_%
                                                                                                                          346Cold Damage and Freeze
                                                                                                                          (cold_damage_and_freeze)
                                                                                                                          Cold Damage and Freezing
                                                                                                                          • physical_damage_%_to_add_as_cold
                                                                                                                          • base_chance_to_freeze_%
                                                                                                                          347Lightning Damage and Shock
                                                                                                                          (lightning_damage_and_shock)
                                                                                                                          Lightning Damage and Shocking
                                                                                                                          • physical_damage_%_to_add_as_lightning
                                                                                                                          • base_chance_to_shock_%
                                                                                                                          348Fire Damage
                                                                                                                          (strdex_mission_fire_damage)
                                                                                                                          Fire Damage
                                                                                                                          • physical_damage_%_to_add_as_fire
                                                                                                                          349Cold Damage
                                                                                                                          (strdex_mission_cold_damage)
                                                                                                                          Cold Damage
                                                                                                                          • physical_damage_%_to_add_as_cold
                                                                                                                          350Lightning Damage
                                                                                                                          (strdex_mission_lightning_damage)
                                                                                                                          Lightning Damage
                                                                                                                          • physical_damage_%_to_add_as_lightning
                                                                                                                          351Physical Damage and Bleed
                                                                                                                          (physical_damage_and_bleed)
                                                                                                                          Extra Damage and Bleeding
                                                                                                                          • physical_damage_+%
                                                                                                                          • global_bleed_on_hit
                                                                                                                          352
                                                                                                                          (monster_life_flask)
                                                                                                                          • life_regeneration_rate_per_minute_%
                                                                                                                          353Spiral Test Cheat
                                                                                                                          (spirals)
                                                                                                                          base_number_of_projectiles_in_spiral_nova, projectile_spiral_nova_time_ms, projectile_spiral_nova_angle, projectile_spiral_nova_starting_angle_offset, projectile_spiral_nova_both_directions
                                                                                                                          • base_number_of_projectiles_in_spiral_nova
                                                                                                                          • projectile_spiral_nova_time_ms
                                                                                                                          • projectile_spiral_nova_angle
                                                                                                                          • projectile_spiral_nova_starting_angle_offset
                                                                                                                          • projectile_spiral_nova_both_directions
                                                                                                                          354Enrage
                                                                                                                          (drop_bear_enrage)
                                                                                                                          • base_actor_scale_+%
                                                                                                                          • attack_speed_+%
                                                                                                                          • base_movement_velocity_+%
                                                                                                                          355Sandstorm
                                                                                                                          (sandstorm)
                                                                                                                          You are taking physical damage over time.
                                                                                                                          • base_physical_damage_taken_per_minute
                                                                                                                          356Union of Souls
                                                                                                                          (union_of_souls)
                                                                                                                          You are empowered and enlarged by the souls of your slain packmates
                                                                                                                          • capped_actor_scale_+%
                                                                                                                          • maximum_life_+%
                                                                                                                          357
                                                                                                                          (bloodlines_shrouded)
                                                                                                                          • bloodlines_shrouded
                                                                                                                          • disable_highlight
                                                                                                                          358Necrovigil
                                                                                                                          (bloodlines_necrovigil)
                                                                                                                          The souls of your fallen pack members protect you
                                                                                                                          • cannot_die
                                                                                                                          • damage_+%
                                                                                                                          359
                                                                                                                          (daresso_kneeling)
                                                                                                                          • cannot_die
                                                                                                                          • cannot_be_damaged
                                                                                                                          360
                                                                                                                          (daresso_enrage)
                                                                                                                          • attack_speed_+%
                                                                                                                          361
                                                                                                                          (bloodlines_damage_charge)
                                                                                                                            362
                                                                                                                            (bloodlines_speed_charge)
                                                                                                                              363Cold Thorns
                                                                                                                              (cold_thorns)
                                                                                                                              You reflect cold damage when hit
                                                                                                                              • minimum_cold_damage_to_return_when_hit
                                                                                                                              • maximum_cold_damage_to_return_when_hit
                                                                                                                              • base_damage_taken_+%
                                                                                                                              • cannot_be_blinded
                                                                                                                              • base_avoid_chill_%
                                                                                                                              • base_avoid_freeze_%
                                                                                                                              • base_avoid_ignite_%
                                                                                                                              • base_avoid_shock_%
                                                                                                                              364Burning Aura
                                                                                                                              (monster_aura_burning)
                                                                                                                              You are taking burning damage while standing in the burning aura
                                                                                                                              • base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute
                                                                                                                              365Chilling Aura
                                                                                                                              (monster_aura_chill)
                                                                                                                              Your actions are slowed while standing in the chilling aura
                                                                                                                              • action_speed_-%_from_chill
                                                                                                                              366Shocking Aura
                                                                                                                              (monster_aura_shock)
                                                                                                                              You take increased damage while standing in the shocking aura
                                                                                                                              • base_damage_taken_+%_from_shock
                                                                                                                              367Static Strike
                                                                                                                              (static_weapon_buff)
                                                                                                                              Static Strike deals damage around you as each stack expires.
                                                                                                                                368
                                                                                                                                (hidden_player)
                                                                                                                                You are hidden.
                                                                                                                                • cannot_be_damaged
                                                                                                                                • base_cannot_be_stunned
                                                                                                                                • is_hidden_monster
                                                                                                                                369
                                                                                                                                (monster_bloodlines_damage_reduction)
                                                                                                                                • base_damage_taken_+%
                                                                                                                                370
                                                                                                                                (bloodlines_invulnerable)
                                                                                                                                  371
                                                                                                                                  (bloodlines_vulnerable)
                                                                                                                                    372
                                                                                                                                    (torment_touched)
                                                                                                                                      373
                                                                                                                                      (torment_possessed)
                                                                                                                                        374
                                                                                                                                        (visual_display_buff_not_hidden)
                                                                                                                                          375Brutality
                                                                                                                                          (torment_cutthroat)
                                                                                                                                          You have Physical Damage and Attack Speed
                                                                                                                                          • physical_damage_+%
                                                                                                                                          • attack_speed_+%
                                                                                                                                          376Taste of Hate
                                                                                                                                          (unique_flask_taste_of_hate)
                                                                                                                                          You deal extra cold damage, you take a portion of physical damage as cold and have chance to avoid freeze and chill ailments.
                                                                                                                                          • physical_damage_taken_%_as_cold
                                                                                                                                          • physical_damage_%_to_add_as_cold
                                                                                                                                          • base_avoid_chill_%
                                                                                                                                          • base_avoid_freeze_%
                                                                                                                                          377Smothered
                                                                                                                                          (torment_embezzler)
                                                                                                                                          You recover Life, Mana and Energy Shield more slowly.
                                                                                                                                          • life_recovery_speed_+%_final_from_map
                                                                                                                                          • mana_recovery_speed_+%_final_from_map
                                                                                                                                          • energy_shield_recovery_speed_+%_final_from_map
                                                                                                                                          378Chaos Sandstorm
                                                                                                                                          (sandstorm_chaos)
                                                                                                                                          You are taking chaos damage over time.
                                                                                                                                          • base_chaos_damage_taken_per_minute
                                                                                                                                          379Vortex
                                                                                                                                          (sandstorm_water)
                                                                                                                                          You are taking cold damage over time.
                                                                                                                                          • base_cold_damage_taken_per_minute
                                                                                                                                          380The Bull's Horns
                                                                                                                                          (bull_thorns)
                                                                                                                                          You reflect Physical and Elemental damage when hit.
                                                                                                                                          • physical_damage_taken_%_to_deal_to_attacker
                                                                                                                                          • elemental_damage_taken_%_to_deal_to_attacker
                                                                                                                                          381Damage Aura
                                                                                                                                          (damage_aura_skeleton_elite)
                                                                                                                                          Grants increased Damage
                                                                                                                                          • damage_+%
                                                                                                                                          382
                                                                                                                                          (trap_nonplayer_immunity)
                                                                                                                                          • cannot_be_damaged_by_nonplayer_damage
                                                                                                                                          383Rallying Cry
                                                                                                                                          (inspiring_cry)
                                                                                                                                          You deal increased Damage and have additional Mana Regeneration.
                                                                                                                                          • damage_+%
                                                                                                                                          • base_mana_regeneration_rate_per_minute
                                                                                                                                          384
                                                                                                                                          (kaom_archer_effect)
                                                                                                                                            385
                                                                                                                                            (lb_kaom_archer_effect)
                                                                                                                                              386Abyssal Cry
                                                                                                                                              (abyssal_cry)
                                                                                                                                              Your movement speed is reduced.
                                                                                                                                              • base_monster_will_be_deleted_on_death
                                                                                                                                              387Shaper's Seed
                                                                                                                                              (unique_shapers_seed_regeneration)
                                                                                                                                              Grants Life Regeneration and increased Mana Regeneration
                                                                                                                                              • life_regeneration_rate_per_minute_%
                                                                                                                                              • mana_regeneration_rate_+%
                                                                                                                                              388Gluttony of Elements
                                                                                                                                              (vaal_aura_elemental_damage_healing)
                                                                                                                                              Taking Elemental Damage instead heals you. You cannot gain Vaal souls. You are Immune to Curses.
                                                                                                                                              • base_elemental_damage_heals
                                                                                                                                              • cannot_gain_souls
                                                                                                                                              • immune_to_curses
                                                                                                                                              • base_additional_physical_damage_reduction_%
                                                                                                                                              • damage_+%
                                                                                                                                              • attack_and_cast_speed_+%
                                                                                                                                              • life_regeneration_rate_per_minute_%
                                                                                                                                              389
                                                                                                                                              (kaom_warrior2_effect)
                                                                                                                                                390
                                                                                                                                                (kaom_warrior3_effect)
                                                                                                                                                  391Fortify
                                                                                                                                                  (fortify)
                                                                                                                                                  You take less damage when hit
                                                                                                                                                  • fortify_damage_taken_when_hit_+%_final
                                                                                                                                                  392Taunted
                                                                                                                                                  (taunted)
                                                                                                                                                  You deal less damage to enemies which have not taunted you.
                                                                                                                                                    393
                                                                                                                                                    (blackguardzombie_speedbuff)
                                                                                                                                                      394
                                                                                                                                                      (kaom_fire)
                                                                                                                                                        395
                                                                                                                                                        (taunt_immunity)
                                                                                                                                                          396Ignited
                                                                                                                                                          (stacking_ignite)
                                                                                                                                                          You're on fire
                                                                                                                                                          • base_ignite_damage_taken_per_minute
                                                                                                                                                          397Jewel Mod Thief
                                                                                                                                                          (stolen_mod_buff)
                                                                                                                                                          You have taken a random mod of a slain Rare Monster for yourself
                                                                                                                                                            398Ice Golem
                                                                                                                                                            (ice_elemental_buff)
                                                                                                                                                            Your Ice Golem is granting you increased Accuracy and Critical Strike Chance
                                                                                                                                                            • accuracy_rating_+%
                                                                                                                                                            • critical_strike_chance_+%
                                                                                                                                                            399Flame Golem
                                                                                                                                                            (fire_elemental_buff)
                                                                                                                                                            Your Flame Golem is granting you increased Damage
                                                                                                                                                            • damage_+%
                                                                                                                                                            400Chaos Golem
                                                                                                                                                            (chaos_elemental_buff)
                                                                                                                                                            Your Chaos Golem is granting you additional Physical Damage Reduction
                                                                                                                                                            • base_additional_physical_damage_reduction_%
                                                                                                                                                            401Lightning Golem
                                                                                                                                                            (lightning_elemental_buff)
                                                                                                                                                            Your Lightning Golem is granting you increased Attack and Cast Speed
                                                                                                                                                            • attack_and_cast_speed_+%
                                                                                                                                                            402Kingmaker's Presence
                                                                                                                                                            (culling_strike_aura)
                                                                                                                                                            You have culling strike while near allies using Kingmaker
                                                                                                                                                            • kill_enemy_on_hit_if_under_10%_life
                                                                                                                                                            403Kingmaker's Presence
                                                                                                                                                            (increased_item_rarity_aura)
                                                                                                                                                            You have Culling Strike, increased item rarity, and additional critical strike multiplier and fortification while near allies using Kingmaker
                                                                                                                                                            • base_item_found_rarity_+%
                                                                                                                                                            404Piety's Rage
                                                                                                                                                            (piety_fire_form_stacking_damage_taken)
                                                                                                                                                            You take increased damage for each stack of Piety's Rage
                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                            405Enduring Cry
                                                                                                                                                            (enduring_cry_life_regeneration)
                                                                                                                                                            Grants Life regeneration
                                                                                                                                                            • life_regeneration_rate_per_minute_%
                                                                                                                                                            406
                                                                                                                                                            (flame_golem_effects)
                                                                                                                                                              407
                                                                                                                                                              (flame_golem_summoned_effects)
                                                                                                                                                                408
                                                                                                                                                                (flame_golem_runic_effects)
                                                                                                                                                                  409Punisher
                                                                                                                                                                  (new_punishment_buff)
                                                                                                                                                                  You deal more Melee Damage and have increased Attack Speed
                                                                                                                                                                  • newpunishment_melee_physical_damage_+%_final
                                                                                                                                                                  • attack_speed_+%
                                                                                                                                                                  410
                                                                                                                                                                  (totem_placement_buff)
                                                                                                                                                                  • critical_strike_chance_+%
                                                                                                                                                                  411Arctic Armour
                                                                                                                                                                  (new_arctic_armour)
                                                                                                                                                                  You are immune to being Frozen. While stationary, you take less fire and physical damage.
                                                                                                                                                                  • base_immune_to_freeze
                                                                                                                                                                  412
                                                                                                                                                                  (new_arctic_armour_stationary)
                                                                                                                                                                  • new_arctic_armour_physical_damage_taken_when_hit_+%_final
                                                                                                                                                                  • new_arctic_armour_fire_damage_taken_when_hit_+%_final
                                                                                                                                                                  413Lion's Roar
                                                                                                                                                                  (unique_flask_lions_roar)
                                                                                                                                                                  You deal more Melee Physical Damage and Knock enemies back
                                                                                                                                                                  • unique_lions_roar_melee_physical_damage_+%_final
                                                                                                                                                                  414
                                                                                                                                                                  (revenant_revive_possessed)
                                                                                                                                                                    415
                                                                                                                                                                    (revenant_revive_explode)
                                                                                                                                                                      416Coruscating Elixir
                                                                                                                                                                      (unique_flask_chaos_damage_damages_es)
                                                                                                                                                                      Chaos damage does not bypass Energy Shield
                                                                                                                                                                      • chaos_damage_does_not_bypass_energy_shield
                                                                                                                                                                      417Coruscating Elixir
                                                                                                                                                                      (unique_flask_es_regen)
                                                                                                                                                                      • base_energy_shield_regeneration_rate_per_minute
                                                                                                                                                                      418Blood Rage
                                                                                                                                                                      (blood_rage_xandro)
                                                                                                                                                                      Life degeneration, life leech, increased rate of attack. You gain Frenzy charges for killing enemies
                                                                                                                                                                      • attack_speed_+%
                                                                                                                                                                      • life_leech_from_physical_attack_damage_permyriad
                                                                                                                                                                      • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                      • base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
                                                                                                                                                                      • add_frenzy_charge_on_kill
                                                                                                                                                                      419Invulnerable
                                                                                                                                                                      (malachai_invulnerable)
                                                                                                                                                                      • cannot_be_damaged
                                                                                                                                                                      • base_cannot_be_stunned
                                                                                                                                                                      • immune_to_auras_from_other_entities
                                                                                                                                                                      • immune_to_curses
                                                                                                                                                                      420Piety Beam
                                                                                                                                                                      (piety_ally_beam)
                                                                                                                                                                      You are taking Lightning Damage from a Lightning Beam skill.
                                                                                                                                                                      • base_lightning_damage_taken_per_minute
                                                                                                                                                                      421
                                                                                                                                                                      (exploding_storm_buff)
                                                                                                                                                                        422Stinging Tempest
                                                                                                                                                                        (diamond_storm)
                                                                                                                                                                        You always deal Critical Strikes.
                                                                                                                                                                        • always_crit
                                                                                                                                                                        • monster_dropped_item_quantity_+%
                                                                                                                                                                        423Scathing Tempest
                                                                                                                                                                        (uber_diamond_storm)
                                                                                                                                                                        You always deal Critical Strikes.
                                                                                                                                                                        • always_crit
                                                                                                                                                                        • extra_gore
                                                                                                                                                                        • monster_dropped_item_quantity_+%
                                                                                                                                                                        424Restorative Tempest
                                                                                                                                                                        (replenishing_storm)
                                                                                                                                                                        You are regenerating Life and Mana.
                                                                                                                                                                        • mana_regeneration_rate_per_minute_%
                                                                                                                                                                        • life_regeneration_rate_per_minute_%
                                                                                                                                                                        425Echoing Tempest
                                                                                                                                                                        (echoing_storm)
                                                                                                                                                                        Your skills are repeated.
                                                                                                                                                                        • echoing_shrine_cast_speed_+%_final
                                                                                                                                                                        • echoing_shrine_attack_speed_+%_final
                                                                                                                                                                        • skill_repeat_count
                                                                                                                                                                        426Divine Tempest
                                                                                                                                                                        (divine_storm)
                                                                                                                                                                        You cannot be Damaged.
                                                                                                                                                                        • cannot_be_damaged
                                                                                                                                                                        427Shining Tempest
                                                                                                                                                                        (rarity_storm)
                                                                                                                                                                        You have increased Item Rarity and Quantity.
                                                                                                                                                                        • monster_dropped_item_rarity_+%
                                                                                                                                                                        • monster_dropped_item_quantity_+%
                                                                                                                                                                        • base_item_found_rarity_+%
                                                                                                                                                                        • base_item_found_quantity_+%
                                                                                                                                                                        428Radiating Tempest
                                                                                                                                                                        (uber_rarity_storm)
                                                                                                                                                                        You have increased Item Rarity and Quantity.
                                                                                                                                                                        • monster_dropped_item_rarity_+%
                                                                                                                                                                        • monster_dropped_item_quantity_+%
                                                                                                                                                                        • base_item_found_rarity_+%
                                                                                                                                                                        • base_item_found_quantity_+%
                                                                                                                                                                        429Enlarging Tempest
                                                                                                                                                                        (massive_storm)
                                                                                                                                                                        Your Damage and Size are increased, and you take reduced Damage.
                                                                                                                                                                        • base_actor_scale_+%
                                                                                                                                                                        • base_damage_taken_+%
                                                                                                                                                                        • damage_+%
                                                                                                                                                                        • monster_dropped_item_quantity_+%
                                                                                                                                                                        430Shrinking Tempest
                                                                                                                                                                        (tiny_storm)
                                                                                                                                                                        Your Damage and Size are reduced, and you take increased Damage.
                                                                                                                                                                        • base_actor_scale_+%
                                                                                                                                                                        • base_damage_taken_+%
                                                                                                                                                                        • damage_+%
                                                                                                                                                                        431Seething Tempest
                                                                                                                                                                        (fire_damage_storm)
                                                                                                                                                                        A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage.
                                                                                                                                                                        • physical_damage_%_to_add_as_fire
                                                                                                                                                                        • fire_damage_+%
                                                                                                                                                                        • base_chance_to_ignite_%
                                                                                                                                                                        • base_item_found_quantity_+%
                                                                                                                                                                        432Shivering Tempest
                                                                                                                                                                        (cold_damage_storm)
                                                                                                                                                                        A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage.
                                                                                                                                                                        • physical_damage_%_to_add_as_cold
                                                                                                                                                                        • cold_damage_+%
                                                                                                                                                                        • base_chance_to_freeze_%
                                                                                                                                                                        • freeze_duration_+%
                                                                                                                                                                        • base_item_found_quantity_+%
                                                                                                                                                                        433Galvanizing Tempest
                                                                                                                                                                        (lightning_damage_storm)
                                                                                                                                                                        A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage.
                                                                                                                                                                        • physical_damage_%_to_add_as_lightning
                                                                                                                                                                        • lightning_damage_+%
                                                                                                                                                                        • base_chance_to_shock_%
                                                                                                                                                                        • base_item_found_quantity_+%
                                                                                                                                                                        434Obscuring Tempest
                                                                                                                                                                        (smoke_trail_storm)
                                                                                                                                                                        Smoke shrouds you.
                                                                                                                                                                          435Devouring Tempest
                                                                                                                                                                          (corpse_devour_storm)
                                                                                                                                                                          Nearby corpses are devoured to heal you.
                                                                                                                                                                            436Sharding Tempest
                                                                                                                                                                            (projectile_nova_storm)
                                                                                                                                                                            You gain four additional projectiles, and you fire your projectiles in a nova. You have increased area of effect.
                                                                                                                                                                            • projectiles_nova
                                                                                                                                                                            • number_of_additional_projectiles
                                                                                                                                                                            • base_skill_area_of_effect_+%
                                                                                                                                                                            437Veiling Tempest
                                                                                                                                                                            (veil_storm)
                                                                                                                                                                            Your Elemental Resistances are Zero, and your Light radius is reduced.
                                                                                                                                                                            • zero_elemental_resistance
                                                                                                                                                                            • light_radius_+%
                                                                                                                                                                            438Abyssal Tempest
                                                                                                                                                                            (voltaxic_storm)
                                                                                                                                                                            A portion of your Damage is Converted to Chaos Damage.
                                                                                                                                                                            • base_fire_damage_%_to_convert_to_chaos
                                                                                                                                                                            • base_cold_damage_%_to_convert_to_chaos
                                                                                                                                                                            • base_lightning_damage_%_to_convert_to_chaos
                                                                                                                                                                            • base_physical_damage_%_to_convert_to_chaos
                                                                                                                                                                            • base_item_found_quantity_+%
                                                                                                                                                                            439Ethereal Tempest
                                                                                                                                                                            (phasing_storm)
                                                                                                                                                                            You have Phasing, allowing you to move through enemies. You have a chance to avoid damage.
                                                                                                                                                                            • phase_through_objects
                                                                                                                                                                            • avoid_damage_%
                                                                                                                                                                            440Corrupting Tempest
                                                                                                                                                                            (corrupted_drops_storm)
                                                                                                                                                                            Items you find are Corrupted.
                                                                                                                                                                            • dropped_items_are_corrupted
                                                                                                                                                                            • player_found_items_are_corrupted
                                                                                                                                                                            441Transmogrifying Tempest
                                                                                                                                                                            (drop_as_sell_price_storm)
                                                                                                                                                                            Non-Unique Items you find, excluding Currency, Gems and Maps drop as their sell price.
                                                                                                                                                                            • monster_dropped_non_unique_equipment_drops_as_sell_price
                                                                                                                                                                            • player_non_unique_equipment_found_as_sell_price
                                                                                                                                                                            • base_item_found_quantity_+%
                                                                                                                                                                            442Refining Tempest
                                                                                                                                                                            (quality_drops_storm)
                                                                                                                                                                            Items you find have Quality.
                                                                                                                                                                            • monster_dropped_items_have_random_quality
                                                                                                                                                                            • player_found_items_have_random_quality
                                                                                                                                                                            443Revealing Tempest
                                                                                                                                                                            (identify_items_storm)
                                                                                                                                                                            Items you find are Identified.
                                                                                                                                                                            • monster_equipment_drops_identified
                                                                                                                                                                            • player_found_equipment_drops_identified
                                                                                                                                                                            444Arcane Tempest
                                                                                                                                                                            (arcane_storm)
                                                                                                                                                                            You have increased Elemental Damage and Cast Speed. You gain 10 life over one second when you cast a spell.
                                                                                                                                                                            • elemental_damage_+%
                                                                                                                                                                            • base_cast_speed_+%
                                                                                                                                                                            • regenerate_X_life_over_1_second_on_cast
                                                                                                                                                                            445Resisting Tempest
                                                                                                                                                                            (status_immunity_storm)
                                                                                                                                                                            You cannot be Chilled, Frozen, Ignited or Shocked. You have additional Elemental Resistances and maximum Elemental Resistances.
                                                                                                                                                                            • base_avoid_freeze_%
                                                                                                                                                                            • base_avoid_chill_%
                                                                                                                                                                            • base_avoid_ignite_%
                                                                                                                                                                            • base_avoid_shock_%
                                                                                                                                                                            • base_resist_all_elements_%
                                                                                                                                                                            • additional_maximum_all_elemental_resistances_%
                                                                                                                                                                            446Malachai Spores
                                                                                                                                                                            (ground_spore_damage)
                                                                                                                                                                            • base_physical_damage_taken_per_minute
                                                                                                                                                                            447Item Rarity
                                                                                                                                                                            (flask_bonus_item_rarity)
                                                                                                                                                                            You have increased Rarity of Items Found while this flask is in effect
                                                                                                                                                                            • base_item_found_rarity_+%
                                                                                                                                                                            448
                                                                                                                                                                            (map_boss_duet_enrage)
                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                            • base_cast_speed_+%
                                                                                                                                                                            • damage_+%
                                                                                                                                                                            • base_actor_scale_+%
                                                                                                                                                                            449Ground Spores
                                                                                                                                                                            (ground_spores)
                                                                                                                                                                            You are taking Physical Damage while standing in Ground Spores
                                                                                                                                                                            • base_physical_damage_taken_per_minute
                                                                                                                                                                            450Phase Run
                                                                                                                                                                            (new_phase_run)
                                                                                                                                                                            You have Phasing, allowing you to move through enemies, move faster, are less visible to enemies and deal more Melee Physical Damage.
                                                                                                                                                                            • phase_through_objects
                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                            • phase_run_melee_physical_damage_+%_final
                                                                                                                                                                            • stealth_+%
                                                                                                                                                                            • suppress_phasing_visual
                                                                                                                                                                            451Phase Run Damage
                                                                                                                                                                            (new_phase_run_damage)
                                                                                                                                                                            You deal more Melee Physical Damage.
                                                                                                                                                                            • phase_run_melee_physical_damage_+%_final
                                                                                                                                                                            452Consuming Tempest
                                                                                                                                                                            (tempest_soul_eater)
                                                                                                                                                                            You have Soul Eater.
                                                                                                                                                                              453Static Tether
                                                                                                                                                                              (static_tether)
                                                                                                                                                                                454
                                                                                                                                                                                (flask_bonus_mana_regeneration_rate)
                                                                                                                                                                                • mana_regeneration_rate_+%
                                                                                                                                                                                455
                                                                                                                                                                                (flask_bonus_flask_charge_recovery)
                                                                                                                                                                                • flask_recovery_speed_+%
                                                                                                                                                                                456Frost Bomb
                                                                                                                                                                                (frost_bomb)
                                                                                                                                                                                You have reduced regeneration of life and energy shield, and reduced energy shield recharge rate
                                                                                                                                                                                • life_regeneration_rate_+%
                                                                                                                                                                                • energy_shield_regeneration_rate_+%
                                                                                                                                                                                • energy_shield_recharge_rate_+%
                                                                                                                                                                                457Lightning Bomb
                                                                                                                                                                                (lightning_bomb)
                                                                                                                                                                                You have reduced resistances to lightning damage and life regeneration.
                                                                                                                                                                                • life_regeneration_rate_+%
                                                                                                                                                                                • energy_shield_regeneration_rate_+%
                                                                                                                                                                                • energy_shield_recharge_rate_+%
                                                                                                                                                                                458Borrowed Power
                                                                                                                                                                                (borrowed_power_lightning_aura)
                                                                                                                                                                                • base_lightning_damage_taken_per_second
                                                                                                                                                                                459Dancing Dervish
                                                                                                                                                                                (disable_weapons_buff)
                                                                                                                                                                                You have Onslaught, and your weapons have been disabled.
                                                                                                                                                                                • disable_weapons
                                                                                                                                                                                • has_onslaught
                                                                                                                                                                                460Death Rhoomba
                                                                                                                                                                                (sawblade_damage)
                                                                                                                                                                                • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                • base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
                                                                                                                                                                                461Mana Regeneration
                                                                                                                                                                                (usemax_mana_regen)
                                                                                                                                                                                You are Regenerating Mana
                                                                                                                                                                                • base_mana_regeneration_rate_per_minute
                                                                                                                                                                                462Righteous Lightning
                                                                                                                                                                                (righteous_lightning)
                                                                                                                                                                                You deal lightning damage to those around you, while draining your mana.
                                                                                                                                                                                • mana_degeneration_per_minute_%
                                                                                                                                                                                • mana_degeneration_per_minute
                                                                                                                                                                                • critical_strike_chance_+%
                                                                                                                                                                                463Righteous Lightning
                                                                                                                                                                                (righteous_lightning_aura)
                                                                                                                                                                                You are taking lightning damage from being near an enemy using Righteous Lightning
                                                                                                                                                                                • base_lightning_damage_taken_per_minute
                                                                                                                                                                                464Life Leech Damage
                                                                                                                                                                                (life_leech_damage)
                                                                                                                                                                                You are taking chaos damage from your opponent's Life Leech
                                                                                                                                                                                • base_chaos_damage_taken_per_minute
                                                                                                                                                                                465
                                                                                                                                                                                (enchantment_added_fire_damage)
                                                                                                                                                                                • global_minimum_added_fire_damage
                                                                                                                                                                                • global_maximum_added_fire_damage
                                                                                                                                                                                466Talisman
                                                                                                                                                                                (talisman_monster)
                                                                                                                                                                                  467Caustic Ground
                                                                                                                                                                                  (caustic_cloud)
                                                                                                                                                                                  You are taking Chaos Damage from standing in Caustic Ground
                                                                                                                                                                                  • base_chaos_damage_taken_per_minute
                                                                                                                                                                                  • is_in_caustic_cloud
                                                                                                                                                                                  468
                                                                                                                                                                                  (enchantment_reduced_mana_cost)
                                                                                                                                                                                  • base_mana_cost_-%
                                                                                                                                                                                  469
                                                                                                                                                                                  (enchantment_stun_avoid)
                                                                                                                                                                                  • base_avoid_stun_%
                                                                                                                                                                                  470
                                                                                                                                                                                  (enchantment_attack_and_cast_speed)
                                                                                                                                                                                  • attack_speed_+%
                                                                                                                                                                                  • base_cast_speed_+%
                                                                                                                                                                                  471
                                                                                                                                                                                  (enchantment_added_cold_damage)
                                                                                                                                                                                  • global_minimum_added_cold_damage
                                                                                                                                                                                  • global_maximum_added_cold_damage
                                                                                                                                                                                  472
                                                                                                                                                                                  (enchantment_life_leech)
                                                                                                                                                                                  • life_leech_from_any_damage_permyriad
                                                                                                                                                                                  473
                                                                                                                                                                                  (enchantment_life_regen)
                                                                                                                                                                                  • life_regeneration_rate_per_minute_%
                                                                                                                                                                                  474
                                                                                                                                                                                  (attack_speed_when_hit)
                                                                                                                                                                                  • attack_speed_+%
                                                                                                                                                                                  475
                                                                                                                                                                                  (negate_move_speed_increase)
                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                  476
                                                                                                                                                                                  (berserker_life_and_mana_leech)
                                                                                                                                                                                  • life_leech_from_any_damage_permyriad
                                                                                                                                                                                  • mana_leech_from_any_damage_permyriad
                                                                                                                                                                                  477Fire Damage
                                                                                                                                                                                  (added_fire_damage)
                                                                                                                                                                                  You deal a percentage of your Physical Damage as additional Fire Damage
                                                                                                                                                                                  • physical_damage_%_to_add_as_fire
                                                                                                                                                                                  478Attack and Cast Speed
                                                                                                                                                                                  (attack_and_cast_speed)
                                                                                                                                                                                  You have increased Attack and Cast Speeds
                                                                                                                                                                                  • attack_speed_+%
                                                                                                                                                                                  • base_cast_speed_+%
                                                                                                                                                                                  479Violent Retaliation
                                                                                                                                                                                  (physical_damage_stacking)
                                                                                                                                                                                  You have increased Physical Damage and Block Chance
                                                                                                                                                                                    480
                                                                                                                                                                                    (block_chance)
                                                                                                                                                                                    You have additional Block Chance
                                                                                                                                                                                    • additional_block_%
                                                                                                                                                                                    481
                                                                                                                                                                                    (damage)
                                                                                                                                                                                    You have increased Physical Damage
                                                                                                                                                                                    • damage_+%
                                                                                                                                                                                    482
                                                                                                                                                                                    (taunted_special)
                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                    • chance_to_be_stunned_%
                                                                                                                                                                                    • damage_+%_final_vs_non_taunt_target_from_passive
                                                                                                                                                                                    483Inspirational
                                                                                                                                                                                    (movement_speed)
                                                                                                                                                                                    You have increased Movement Speed from a Champion
                                                                                                                                                                                    • base_movement_velocity_+%
                                                                                                                                                                                    484Inspirational
                                                                                                                                                                                    (scion_movement_speed)
                                                                                                                                                                                    You have increased Movement Speed from an Ascendant
                                                                                                                                                                                    • base_movement_velocity_+%
                                                                                                                                                                                    485Essence Drain
                                                                                                                                                                                    (siphon_damage)
                                                                                                                                                                                    You are taking Chaos Damage Over Time
                                                                                                                                                                                    • base_chaos_damage_taken_per_minute
                                                                                                                                                                                    486Contagion
                                                                                                                                                                                    (contagion)
                                                                                                                                                                                    You are taking Chaos Damage Over Time
                                                                                                                                                                                    • base_chaos_damage_taken_per_minute
                                                                                                                                                                                    487Hinder
                                                                                                                                                                                    (hinder)
                                                                                                                                                                                    Your Movement Speed is reduced
                                                                                                                                                                                    • base_movement_velocity_+%
                                                                                                                                                                                    • is_hindered
                                                                                                                                                                                    488Withered
                                                                                                                                                                                    (withered)
                                                                                                                                                                                    You are taking increased Chaos Damage
                                                                                                                                                                                    • chaos_damage_taken_+%
                                                                                                                                                                                    • is_withered
                                                                                                                                                                                    489Essence Drain Regeneration
                                                                                                                                                                                    (siphon_leech)
                                                                                                                                                                                    You are regenerating life from Essence Drain
                                                                                                                                                                                    • base_life_regeneration_rate_per_minute
                                                                                                                                                                                    490Warcry Damage to Mana
                                                                                                                                                                                    (warcry_damage_added_as_mana)
                                                                                                                                                                                    A percentage of the Damage you take is added as Mana
                                                                                                                                                                                    • damage_taken_goes_to_mana_%
                                                                                                                                                                                    491Offering Of Judgement
                                                                                                                                                                                    (offering_of_judgement_fire)
                                                                                                                                                                                    You are taking Burning Damage
                                                                                                                                                                                    • base_fire_damage_taken_per_minute
                                                                                                                                                                                    492Offering Of Judgement
                                                                                                                                                                                    (offering_of_judgement_chaos)
                                                                                                                                                                                    You are taking Chaos Damage Over Time
                                                                                                                                                                                    • base_chaos_damage_taken_per_minute
                                                                                                                                                                                    493
                                                                                                                                                                                    (offering_of_judgement_counter)
                                                                                                                                                                                      494Her Blessing
                                                                                                                                                                                      (her_blessing)
                                                                                                                                                                                      You have Her Blessing, taking 33% of your Life and Energy Shield as Fire Damage per second.
                                                                                                                                                                                      • have_her_blessing
                                                                                                                                                                                      • base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute
                                                                                                                                                                                      495Maimed
                                                                                                                                                                                      (maim)
                                                                                                                                                                                      You have reduced Movement Speed from being Maimed
                                                                                                                                                                                      • base_movement_velocity_+%
                                                                                                                                                                                      496Vessel of Vinktar
                                                                                                                                                                                      (lightning_flask)
                                                                                                                                                                                      You and nearby enemies are Shocked and your Lightning Damage is Leeched as Life.
                                                                                                                                                                                      • base_life_leech_from_lightning_damage_permyriad
                                                                                                                                                                                      • base_mana_leech_from_lightning_damage_permyriad
                                                                                                                                                                                      • base_life_leech_is_instant
                                                                                                                                                                                      • mana_leech_is_instant
                                                                                                                                                                                      497Vessel of Vinktar
                                                                                                                                                                                      (lightning_flask_attack_damage)
                                                                                                                                                                                      You deal additional Lightning Damage with Attacks.
                                                                                                                                                                                      • attack_minimum_added_lightning_damage
                                                                                                                                                                                      • attack_maximum_added_lightning_damage
                                                                                                                                                                                      498Vessel of Vinktar
                                                                                                                                                                                      (lightning_flask_spell_damage)
                                                                                                                                                                                      You deal additional Lightning Damage with Spells.
                                                                                                                                                                                      • spell_minimum_added_lightning_damage
                                                                                                                                                                                      • spell_maximum_added_lightning_damage
                                                                                                                                                                                      499Vessel of Vinktar
                                                                                                                                                                                      (lightning_flask_physical_to_lightning)
                                                                                                                                                                                      A portion of your Physical Damage is converted to Lightning Damage.
                                                                                                                                                                                      • base_physical_damage_%_to_convert_to_lightning
                                                                                                                                                                                      500Vessel of Vinktar
                                                                                                                                                                                      (lightning_flask_lightning_penetration)
                                                                                                                                                                                      Your damage penetrates enemy Lightning Resistance.
                                                                                                                                                                                      • base_reduce_enemy_lightning_resistance_%
                                                                                                                                                                                      501Vessel of Vinktar
                                                                                                                                                                                      (lightning_flask_shock_proliferation)
                                                                                                                                                                                      Your Shocks have increased effect and also affect other nearby enemies.
                                                                                                                                                                                      • unique_vinktars_flask_shock_proliferation_radius
                                                                                                                                                                                      • shock_effect_+%
                                                                                                                                                                                      502Shocking Aura
                                                                                                                                                                                      (shock_aura)
                                                                                                                                                                                      You take increased damage while standing in the shocking aura
                                                                                                                                                                                      • base_damage_taken_+%_from_shock
                                                                                                                                                                                      503Spike Pinned
                                                                                                                                                                                      (trap_pinned)
                                                                                                                                                                                      • base_physical_damage_taken_per_minute
                                                                                                                                                                                      504
                                                                                                                                                                                      (enchantment_physical_to_fire)
                                                                                                                                                                                      • physical_damage_%_to_add_as_fire
                                                                                                                                                                                      505
                                                                                                                                                                                      (enchantment_physical_to_cold)
                                                                                                                                                                                      • physical_damage_%_to_add_as_cold
                                                                                                                                                                                      506
                                                                                                                                                                                      (enchantment_physical_to_lightning)
                                                                                                                                                                                      • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                      507
                                                                                                                                                                                      (enchantment_added_chaos_damage)
                                                                                                                                                                                      • global_minimum_added_chaos_damage
                                                                                                                                                                                      • global_maximum_added_chaos_damage
                                                                                                                                                                                      508
                                                                                                                                                                                      (stacking_increased_spell_damage)
                                                                                                                                                                                      • spell_damage_+%
                                                                                                                                                                                      509Ascendancy Effect (Invisible)
                                                                                                                                                                                      (templar_ascendency_movement_speed)
                                                                                                                                                                                      • base_movement_velocity_+%
                                                                                                                                                                                      510Ascendancy Effect (Invisible)
                                                                                                                                                                                      (guardian_warcry)
                                                                                                                                                                                      • base_movement_velocity_+%
                                                                                                                                                                                      • attack_and_cast_speed_+%
                                                                                                                                                                                      511Staff Mastery
                                                                                                                                                                                      (avoid_stun_staff_aura)
                                                                                                                                                                                      You are being granted Stun Avoidance by a Guardian
                                                                                                                                                                                      • base_avoid_stun_%
                                                                                                                                                                                      512Lava
                                                                                                                                                                                      (labyrinth_lava_aura)
                                                                                                                                                                                      ES normal/cruel/merciless, Life normal/cruel/merciless
                                                                                                                                                                                      • base_fire_damage_%_of_maximum_es_taken_per_minute_in_normal
                                                                                                                                                                                      • base_fire_damage_%_of_maximum_es_taken_per_minute_in_cruel
                                                                                                                                                                                      • base_fire_damage_%_of_maximum_es_taken_per_minute_in_merciless
                                                                                                                                                                                      • base_fire_damage_%_of_maximum_life_taken_per_minute_in_normal
                                                                                                                                                                                      • base_fire_damage_%_of_maximum_life_taken_per_minute_in_cruel
                                                                                                                                                                                      • base_fire_damage_%_of_maximum_life_taken_per_minute_in_merciless
                                                                                                                                                                                      • in_lava
                                                                                                                                                                                      513Death Rhoomba
                                                                                                                                                                                      (roomba_damage)
                                                                                                                                                                                      • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                      • base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
                                                                                                                                                                                      514Flying Death Rhoomba
                                                                                                                                                                                      (flying_roomba_damage)
                                                                                                                                                                                      • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                      • base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
                                                                                                                                                                                      515
                                                                                                                                                                                      (offering_of_judgement_ground)
                                                                                                                                                                                        516
                                                                                                                                                                                        (curse_damage_taken)
                                                                                                                                                                                        • base_damage_taken_+%
                                                                                                                                                                                        517
                                                                                                                                                                                        (increased_crit_chance)
                                                                                                                                                                                        • critical_strike_chance_+%
                                                                                                                                                                                        518
                                                                                                                                                                                        (increased_minion_damage)
                                                                                                                                                                                        • minion_damage_+%
                                                                                                                                                                                        519
                                                                                                                                                                                        (increased_damage)
                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                        520
                                                                                                                                                                                        (damage_taken)
                                                                                                                                                                                        • base_damage_taken_+%
                                                                                                                                                                                        521Ascendancy Effect
                                                                                                                                                                                        (avoid_stun)
                                                                                                                                                                                        • base_avoid_stun_%
                                                                                                                                                                                        522Spinning Blades
                                                                                                                                                                                        (spinning_blade_damage)
                                                                                                                                                                                        • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                        • base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
                                                                                                                                                                                        523
                                                                                                                                                                                        (stacking_movement_speed_buff)
                                                                                                                                                                                          524
                                                                                                                                                                                          (nightwane_effects)
                                                                                                                                                                                            525
                                                                                                                                                                                            (increased_elemental_damage_taken)
                                                                                                                                                                                            • fire_damage_taken_+%
                                                                                                                                                                                            • cold_damage_taken_+%
                                                                                                                                                                                            • lightning_damage_taken_+%
                                                                                                                                                                                            526
                                                                                                                                                                                            (mana_and_es_regeneration)
                                                                                                                                                                                            • mana_regeneration_rate_per_minute_%
                                                                                                                                                                                            • base_energy_shield_regeneration_rate_per_minute_%
                                                                                                                                                                                            527
                                                                                                                                                                                            (vinktar_boss_buff)
                                                                                                                                                                                              528Radiant Faith
                                                                                                                                                                                              (grant_es_to_nearby_allies)
                                                                                                                                                                                              You are being granted Energy Shield by a Guardian
                                                                                                                                                                                              • base_maximum_energy_shield
                                                                                                                                                                                              529Radiant Faith
                                                                                                                                                                                              (grant_armour_to_nearby_allies)
                                                                                                                                                                                              You are being granted Armour by a Guardian
                                                                                                                                                                                              • base_physical_damage_reduction_rating
                                                                                                                                                                                              530Singularity
                                                                                                                                                                                              (singularity_aura)
                                                                                                                                                                                              You're in the grip of a Singularity
                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                              • is_in_singularity
                                                                                                                                                                                              531
                                                                                                                                                                                              (power_symbol_aura)
                                                                                                                                                                                              • in_symbol
                                                                                                                                                                                              532
                                                                                                                                                                                              (gargoyle_statue_buff)
                                                                                                                                                                                              • cannot_be_knocked_back
                                                                                                                                                                                              • base_cannot_be_stunned
                                                                                                                                                                                              • immune_vaal_lighting_warp
                                                                                                                                                                                              533
                                                                                                                                                                                              (izaro_fire_buff_phase1)
                                                                                                                                                                                              Additional Fire damage
                                                                                                                                                                                              • physical_damage_%_to_add_as_fire
                                                                                                                                                                                              • fire_damage_taken_+%
                                                                                                                                                                                              534
                                                                                                                                                                                              (izaro_fire_buff)
                                                                                                                                                                                              Additional Fire damage
                                                                                                                                                                                              • physical_damage_%_to_add_as_fire
                                                                                                                                                                                              • fire_damage_taken_+%
                                                                                                                                                                                              • monster_dropped_item_rarity_+%
                                                                                                                                                                                              • monster_dropped_item_quantity_+%
                                                                                                                                                                                              535
                                                                                                                                                                                              (izaro_cold_buff_phase1)
                                                                                                                                                                                              Additional Cold damage
                                                                                                                                                                                              • physical_damage_%_to_add_as_cold
                                                                                                                                                                                              • cold_damage_taken_+%
                                                                                                                                                                                              536
                                                                                                                                                                                              (izaro_cold_buff)
                                                                                                                                                                                              Additional Cold damage
                                                                                                                                                                                              • physical_damage_%_to_add_as_cold
                                                                                                                                                                                              • cold_damage_taken_+%
                                                                                                                                                                                              • monster_dropped_item_rarity_+%
                                                                                                                                                                                              • monster_dropped_item_quantity_+%
                                                                                                                                                                                              537
                                                                                                                                                                                              (izaro_lightning_buff_phase1)
                                                                                                                                                                                              Additional Lightning damage
                                                                                                                                                                                              • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                              • lightning_damage_taken_+%
                                                                                                                                                                                              538
                                                                                                                                                                                              (izaro_lightning_buff)
                                                                                                                                                                                              Additional Lightning damage
                                                                                                                                                                                              • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                              • lightning_damage_taken_+%
                                                                                                                                                                                              • monster_dropped_item_rarity_+%
                                                                                                                                                                                              • monster_dropped_item_quantity_+%
                                                                                                                                                                                              539
                                                                                                                                                                                              (izaro_physical_buff_phase1)
                                                                                                                                                                                              Increased Physical damage
                                                                                                                                                                                              • physical_damage_+%
                                                                                                                                                                                              • physical_damage_taken_+%
                                                                                                                                                                                              540
                                                                                                                                                                                              (izaro_physical_buff)
                                                                                                                                                                                              Increased Physical damage
                                                                                                                                                                                              • physical_damage_+%
                                                                                                                                                                                              • physical_damage_taken_+%
                                                                                                                                                                                              • monster_dropped_item_rarity_+%
                                                                                                                                                                                              • monster_dropped_item_quantity_+%
                                                                                                                                                                                              541
                                                                                                                                                                                              (izaro_ignite_buff_phase1)
                                                                                                                                                                                              Additional Fire damage and increased chance to Ignite
                                                                                                                                                                                              • base_chance_to_ignite_%
                                                                                                                                                                                              • fire_damage_taken_+%
                                                                                                                                                                                              • physical_damage_%_to_add_as_fire
                                                                                                                                                                                              542
                                                                                                                                                                                              (izaro_ignite_buff)
                                                                                                                                                                                              Additional Fire damage and increased chance to Ignite
                                                                                                                                                                                              • base_chance_to_ignite_%
                                                                                                                                                                                              • fire_damage_taken_+%
                                                                                                                                                                                              • physical_damage_%_to_add_as_fire
                                                                                                                                                                                              • monster_dropped_item_rarity_+%
                                                                                                                                                                                              • monster_dropped_item_quantity_+%
                                                                                                                                                                                              543
                                                                                                                                                                                              (izaro_freeze_buff_phase1)
                                                                                                                                                                                              Additional Cold damage and increased chance to Freeze
                                                                                                                                                                                              • base_chance_to_freeze_%
                                                                                                                                                                                              • cold_damage_taken_+%
                                                                                                                                                                                              • physical_damage_%_to_add_as_cold
                                                                                                                                                                                              544
                                                                                                                                                                                              (izaro_freeze_buff)
                                                                                                                                                                                              Additional Cold damage and increased chance to Freeze
                                                                                                                                                                                              • base_chance_to_freeze_%
                                                                                                                                                                                              • cold_damage_taken_+%
                                                                                                                                                                                              • physical_damage_%_to_add_as_cold
                                                                                                                                                                                              • monster_dropped_item_rarity_+%
                                                                                                                                                                                              • monster_dropped_item_quantity_+%
                                                                                                                                                                                              545
                                                                                                                                                                                              (izaro_shock_buff_phase1)
                                                                                                                                                                                              Additional Lightning damage and increased chance to Shock
                                                                                                                                                                                              • base_chance_to_shock_%
                                                                                                                                                                                              • lightning_damage_taken_+%
                                                                                                                                                                                              • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                              546
                                                                                                                                                                                              (izaro_shock_buff)
                                                                                                                                                                                              Additional Lightning damage and increased chance to Shock
                                                                                                                                                                                              • base_chance_to_shock_%
                                                                                                                                                                                              • lightning_damage_taken_+%
                                                                                                                                                                                              • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                              • monster_dropped_item_rarity_+%
                                                                                                                                                                                              • monster_dropped_item_quantity_+%
                                                                                                                                                                                              547
                                                                                                                                                                                              (izaro_bleed_buff_phase1)
                                                                                                                                                                                              Extra Damage and Bleeding
                                                                                                                                                                                              • bleed_on_hit_with_attacks_%
                                                                                                                                                                                              • physical_damage_taken_+%
                                                                                                                                                                                              548
                                                                                                                                                                                              (izaro_bleed_buff)
                                                                                                                                                                                              Extra Damage and Bleeding
                                                                                                                                                                                              • bleed_on_hit_with_attacks_%
                                                                                                                                                                                              • physical_damage_taken_+%
                                                                                                                                                                                              549VinktarLightningBond
                                                                                                                                                                                              (vinktar_lightning_bond)
                                                                                                                                                                                              You are bonded
                                                                                                                                                                                              • is_vinktar_lightning_bond_source
                                                                                                                                                                                              • is_vinktar_lightning_bond_target
                                                                                                                                                                                              550
                                                                                                                                                                                              (killed_rare_monsters_drop_uniques)
                                                                                                                                                                                              • killed_rare_monsters_drop_additional_unique_items
                                                                                                                                                                                              • has_shrine_effect
                                                                                                                                                                                              551
                                                                                                                                                                                              (savage_hit_life_leech)
                                                                                                                                                                                              Additional Life Leech, Damage, and Attack Speed
                                                                                                                                                                                              • life_leech_from_any_damage_permyriad
                                                                                                                                                                                              552
                                                                                                                                                                                              (savage_hit_damage)
                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                              553
                                                                                                                                                                                              (savage_hit_attack_cast_speed)
                                                                                                                                                                                              • attack_and_cast_speed_+%
                                                                                                                                                                                              554
                                                                                                                                                                                              (savage_hit_attack_speed)
                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                              555Tenacious Vigor
                                                                                                                                                                                              (melee_physical_damage)
                                                                                                                                                                                              Additional Melee Physical Damage from a Guardian's strength
                                                                                                                                                                                              • melee_physical_damage_+%
                                                                                                                                                                                              556Grasping Ornaments
                                                                                                                                                                                              (grasping_ornaments_slow_aura)
                                                                                                                                                                                              Your attack speed, cast speed and movement speed are reduced from standing in Grasping Ornaments.
                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                              • base_cast_speed_+%
                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                              557Grasping Tentacles
                                                                                                                                                                                              (grasping_tentacles_slow_aura)
                                                                                                                                                                                              Your attack speed, cast speed and movement speed are reduced from standing in Grasping Tentacles.
                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                              • base_cast_speed_+%
                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                              558Grasping Pincers
                                                                                                                                                                                              (grasping_pincers_slow_aura)
                                                                                                                                                                                              Your attack speed, cast speed and movement speed are reduced from standing in Grasping Pincers.
                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                              • base_cast_speed_+%
                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                              559
                                                                                                                                                                                              (labyrinth_boss_grace)
                                                                                                                                                                                              • cannot_be_damaged
                                                                                                                                                                                              • cannot_die
                                                                                                                                                                                              • minions_take_no_actions
                                                                                                                                                                                              • is_hidden_monster
                                                                                                                                                                                              560
                                                                                                                                                                                              (izaro_summon_lieutenant_delay)
                                                                                                                                                                                                561Shield Mastery
                                                                                                                                                                                                (shield_defence_aura)
                                                                                                                                                                                                You are being granted the defences of an allied Guardian's shield
                                                                                                                                                                                                • base_evasion_rating
                                                                                                                                                                                                • base_physical_damage_reduction_rating
                                                                                                                                                                                                • base_maximum_energy_shield
                                                                                                                                                                                                562LabyrinthTrapDebuff
                                                                                                                                                                                                (labyrinth_trap_bleed)
                                                                                                                                                                                                • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                                • base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
                                                                                                                                                                                                563
                                                                                                                                                                                                (mine_detonation)
                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                • mine_laying_speed_+%
                                                                                                                                                                                                564Augury of Penitence
                                                                                                                                                                                                (augry_of_penitence)
                                                                                                                                                                                                You take increased Elemental Damage and deal less Elemental Damage.
                                                                                                                                                                                                • elemental_damage_taken_+%
                                                                                                                                                                                                • inquisitor_aura_elemental_damage_+%_final
                                                                                                                                                                                                565Augury of Penitence
                                                                                                                                                                                                (scion_augry_of_penitence)
                                                                                                                                                                                                You take increased Elemental Damage
                                                                                                                                                                                                • elemental_damage_taken_+%
                                                                                                                                                                                                566WIP
                                                                                                                                                                                                (labyrinth_power_symbol_shield)
                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                567WIP
                                                                                                                                                                                                (awaken_gargoyle)
                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                568
                                                                                                                                                                                                (spell_damage_increase)
                                                                                                                                                                                                • spell_damage_+%
                                                                                                                                                                                                569
                                                                                                                                                                                                (attack_damage_increase)
                                                                                                                                                                                                • attack_damage_+%
                                                                                                                                                                                                570
                                                                                                                                                                                                (attack_speed_increase)
                                                                                                                                                                                                • attack_speed_+%
                                                                                                                                                                                                571
                                                                                                                                                                                                (cast_speed_increase)
                                                                                                                                                                                                • base_cast_speed_+%
                                                                                                                                                                                                572
                                                                                                                                                                                                (life_es_and_mana_recovery)
                                                                                                                                                                                                • life_recovery_rate_+%
                                                                                                                                                                                                • mana_recovery_rate_+%
                                                                                                                                                                                                • energy_shield_recovery_rate_+%
                                                                                                                                                                                                573Stone Golem
                                                                                                                                                                                                (rock_golem_buff)
                                                                                                                                                                                                Your Stone Golem is granting you additional Life Regeneration
                                                                                                                                                                                                • base_life_regeneration_rate_per_minute
                                                                                                                                                                                                574
                                                                                                                                                                                                (talisman_totem_effects)
                                                                                                                                                                                                  575
                                                                                                                                                                                                  (spike_trap_immunity)
                                                                                                                                                                                                  • damage_taken_+%_from_spike_traps_final
                                                                                                                                                                                                  576
                                                                                                                                                                                                  (labyrinth_arrow_slow)
                                                                                                                                                                                                  • labyrinth_arrow_movement_speed_+%_final
                                                                                                                                                                                                  577Shrink
                                                                                                                                                                                                  (shrink)
                                                                                                                                                                                                  You have been shrunk! You're more vulnerable to damage, and deal less damage.
                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                  • base_damage_taken_+%
                                                                                                                                                                                                  • capped_actor_scale_+%
                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                  578
                                                                                                                                                                                                  (lightning_eye_effects)
                                                                                                                                                                                                    579Bone Roil
                                                                                                                                                                                                    (talisman_degen)
                                                                                                                                                                                                    You are taking Physical Damage over time from the Bone Roil
                                                                                                                                                                                                    • base_physical_damage_taken_per_minute_per_talisman_degen_stack
                                                                                                                                                                                                    580Blade Vortex
                                                                                                                                                                                                    (blade_vortex_counter)
                                                                                                                                                                                                    You have blades in a Blade Vortex around you
                                                                                                                                                                                                      581
                                                                                                                                                                                                      (soul_eater_from_stat_parent)
                                                                                                                                                                                                      mechanical buff for handling soul eater shile using flask
                                                                                                                                                                                                        582Fire Swarm
                                                                                                                                                                                                        (LocustSwarmStackingDegenAuraFire)
                                                                                                                                                                                                        You are taking Fire Damage from a Fire Swarm
                                                                                                                                                                                                        • base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute
                                                                                                                                                                                                        583Cold Swarm
                                                                                                                                                                                                        (LocustSwarmStackingDegenAuraCold)
                                                                                                                                                                                                        You are taking Cold Damage from a Cold Swarm
                                                                                                                                                                                                        • base_cold_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute
                                                                                                                                                                                                        584Lightning Swarm
                                                                                                                                                                                                        (LocustSwarmStackingDegenAuraLightning)
                                                                                                                                                                                                        You are taking Lightning Damage from a Lightning Swarm
                                                                                                                                                                                                        • base_lightning_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute
                                                                                                                                                                                                        585Rigwald Wolf Barrage
                                                                                                                                                                                                        (rigwald_channeling)
                                                                                                                                                                                                        • base_damage_taken_+%
                                                                                                                                                                                                        586
                                                                                                                                                                                                        (blade_vortex)
                                                                                                                                                                                                        • blade_vortex_buff_range
                                                                                                                                                                                                        587Elemental Overload
                                                                                                                                                                                                        (elemental_overload)
                                                                                                                                                                                                        You are dealing more Elemental Damage
                                                                                                                                                                                                        • buff_impl_stat
                                                                                                                                                                                                        588Frost Nova
                                                                                                                                                                                                        (frost_nova_counter)
                                                                                                                                                                                                        You are dealing increased Cold Damage
                                                                                                                                                                                                        • base_cold_damage_+%_per_frost_nova_stack
                                                                                                                                                                                                        589
                                                                                                                                                                                                        (izaro_pylon_temporal_chains_on_hit)
                                                                                                                                                                                                        Temporal Chains on Hit
                                                                                                                                                                                                        • monster_dropped_item_rarity_+%
                                                                                                                                                                                                        • monster_dropped_item_quantity_+%
                                                                                                                                                                                                        • monster_additional_rarity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                        • monster_additional_quantity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                        • monster_additional_rarity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                        • monster_additional_quantity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                        590
                                                                                                                                                                                                        (izaro_pylon_elemental_weakness_on_hit)
                                                                                                                                                                                                        Elemental Weakness on Hit
                                                                                                                                                                                                        • monster_dropped_item_rarity_+%
                                                                                                                                                                                                        • monster_dropped_item_quantity_+%
                                                                                                                                                                                                        • monster_additional_rarity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                        • monster_additional_quantity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                        • monster_additional_rarity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                        • monster_additional_quantity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                        591
                                                                                                                                                                                                        (izaro_pylon_vulnerability_on_hit)
                                                                                                                                                                                                        Vulnerability on Hit
                                                                                                                                                                                                        • monster_dropped_item_rarity_+%
                                                                                                                                                                                                        • monster_dropped_item_quantity_+%
                                                                                                                                                                                                        • monster_additional_rarity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                        • monster_additional_quantity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                        • monster_additional_rarity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                        • monster_additional_quantity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                        592Pursuit of Faith
                                                                                                                                                                                                        (heirophant_attack_and_spell_damage)
                                                                                                                                                                                                        You have Increased Damage
                                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                                        593
                                                                                                                                                                                                        (heirophant_additional_totems)
                                                                                                                                                                                                        • number_of_additional_totems_allowed
                                                                                                                                                                                                        594Petrified
                                                                                                                                                                                                        (petrified)
                                                                                                                                                                                                        You are Petrified
                                                                                                                                                                                                        • is_petrified
                                                                                                                                                                                                        • buff_impl_stat
                                                                                                                                                                                                        595Replica Rumi's Concoction
                                                                                                                                                                                                        (flask_petrification)
                                                                                                                                                                                                        You are Petrified
                                                                                                                                                                                                        • is_petrified
                                                                                                                                                                                                        • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                        596Blight
                                                                                                                                                                                                        (blight)
                                                                                                                                                                                                        You are taking Chaos Damage Over Time
                                                                                                                                                                                                        • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                        597Poison Immunity
                                                                                                                                                                                                        (poison_immunity)
                                                                                                                                                                                                        All Poison has been removed from you, and you cannot be Poisoned.
                                                                                                                                                                                                          598WIP
                                                                                                                                                                                                          (flask_bonus_physical_damage_reduction_percent)
                                                                                                                                                                                                          • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                          599Life Regeneration
                                                                                                                                                                                                          (life_regen_from_spread_poison)
                                                                                                                                                                                                          • base_life_regeneration_rate_per_minute
                                                                                                                                                                                                          600Ascendancy Effect (Invisible)
                                                                                                                                                                                                          (elementalist_increased_fire_damage)
                                                                                                                                                                                                          • fire_damage_+%
                                                                                                                                                                                                          601Ascendancy Effect (Invisible)
                                                                                                                                                                                                          (elementalist_increased_lightning_damage)
                                                                                                                                                                                                          • lightning_damage_+%
                                                                                                                                                                                                          602Ascendancy Effect (Invisible)
                                                                                                                                                                                                          (elementalist_increased_cold_damage)
                                                                                                                                                                                                          • cold_damage_+%
                                                                                                                                                                                                          603Ascendancy Effect (Invisible)
                                                                                                                                                                                                          (elementalist_increased_elemental_damage)
                                                                                                                                                                                                          • elemental_damage_+%
                                                                                                                                                                                                          604Ascendancy Effect (Invisible)
                                                                                                                                                                                                          (elementalist_cold_penetration)
                                                                                                                                                                                                          • base_reduce_enemy_cold_resistance_%
                                                                                                                                                                                                          605Ascendancy Effect (Invisible)
                                                                                                                                                                                                          (elementalist_fire_penetration)
                                                                                                                                                                                                          • base_reduce_enemy_fire_resistance_%
                                                                                                                                                                                                          606Ascendancy Effect (Invisible)
                                                                                                                                                                                                          (elementalist_lightning_penetration)
                                                                                                                                                                                                          • base_reduce_enemy_lightning_resistance_%
                                                                                                                                                                                                          607Elemental Conflux
                                                                                                                                                                                                          (elemental_conflux)
                                                                                                                                                                                                          All of your damage Shocks, Chills, and Ignites.
                                                                                                                                                                                                          • all_damage_can_chill_ignite_shock
                                                                                                                                                                                                          • base_chance_to_shock_%
                                                                                                                                                                                                          • base_chance_to_ignite_%
                                                                                                                                                                                                          608Ascendancy Effect (Invisible)
                                                                                                                                                                                                          (elementalist_increased_fire_damage_taken)
                                                                                                                                                                                                          • fire_damage_taken_+%
                                                                                                                                                                                                          609Ascendancy Effect (Invisible)
                                                                                                                                                                                                          (elementalist_increased_lightning_damage_taken)
                                                                                                                                                                                                          • lightning_damage_taken_+%
                                                                                                                                                                                                          610Ascendancy Effect (Invisible)
                                                                                                                                                                                                          (elementalist_increased_cold_damage_taken)
                                                                                                                                                                                                          • cold_damage_taken_+%
                                                                                                                                                                                                          611Ascendancy Effect (Invisible)
                                                                                                                                                                                                          (elementalist_increased_elemental_damage_cooldown)
                                                                                                                                                                                                            612
                                                                                                                                                                                                            (occultist_non_chaos_to_chaos_damage)
                                                                                                                                                                                                            • cold_damage_%_to_add_as_chaos
                                                                                                                                                                                                            • physical_damage_%_to_add_as_chaos
                                                                                                                                                                                                            • fire_damage_%_to_add_as_chaos
                                                                                                                                                                                                            • lightning_damage_%_to_add_as_chaos
                                                                                                                                                                                                            613Void Beacon
                                                                                                                                                                                                            (occultist_nearby_enemies_chaos_cold_resist_life_regen)
                                                                                                                                                                                                            You have no Life Regeneration and reduced Cold and Chaos Resistance while near an Occultist
                                                                                                                                                                                                            • base_chaos_damage_resistance_%
                                                                                                                                                                                                            • life_regeneration_rate_+%
                                                                                                                                                                                                            • base_cold_damage_resistance_%
                                                                                                                                                                                                            614
                                                                                                                                                                                                            (occultist_no_energy_shield_recharge_delay)
                                                                                                                                                                                                            • energy_shield_recharge_not_delayed_by_damage
                                                                                                                                                                                                            615
                                                                                                                                                                                                            (izaro_elemental_fire_buff_phase1)
                                                                                                                                                                                                            Allies deal additional fire damage
                                                                                                                                                                                                            • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                            616Fire Damage Aura
                                                                                                                                                                                                            (izaro_elemental_fire_buff)
                                                                                                                                                                                                            Allies deal additional fire damage
                                                                                                                                                                                                            • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                            • monster_dropped_item_rarity_+%
                                                                                                                                                                                                            • monster_dropped_item_quantity_+%
                                                                                                                                                                                                            617
                                                                                                                                                                                                            (izaro_elemental_cold_buff_phase1)
                                                                                                                                                                                                            Allies deal additional cold damage
                                                                                                                                                                                                            • physical_damage_%_to_add_as_cold
                                                                                                                                                                                                            618Cold Damage Aura
                                                                                                                                                                                                            (izaro_elemental_cold_buff)
                                                                                                                                                                                                            Allies deal additional cold damage
                                                                                                                                                                                                            • physical_damage_%_to_add_as_cold
                                                                                                                                                                                                            • monster_dropped_item_rarity_+%
                                                                                                                                                                                                            • monster_dropped_item_quantity_+%
                                                                                                                                                                                                            619
                                                                                                                                                                                                            (izaro_elemental_lightning_buff_phase1)
                                                                                                                                                                                                            Allies deal additional lightning damage
                                                                                                                                                                                                            • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                                            620Lightning Damage Aura
                                                                                                                                                                                                            (izaro_elemental_lightning_buff)
                                                                                                                                                                                                            Allies deal additional lightning damage
                                                                                                                                                                                                            • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                                            • monster_dropped_item_rarity_+%
                                                                                                                                                                                                            • monster_dropped_item_quantity_+%
                                                                                                                                                                                                            621Blade Flurry
                                                                                                                                                                                                            (charged_attack)
                                                                                                                                                                                                            Your Blade Flurry has more damage
                                                                                                                                                                                                              622WIP
                                                                                                                                                                                                              (petrify_enrage)
                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                              • attack_and_cast_speed_+%
                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                              623Vile Bastion
                                                                                                                                                                                                              (occultist_stacking_es_recovery_per_minute_percent)
                                                                                                                                                                                                              You are regenerating Energy Shield
                                                                                                                                                                                                                624
                                                                                                                                                                                                                (izaro_chronos_statue_damage_phase1)
                                                                                                                                                                                                                Additional Block Chance
                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                625
                                                                                                                                                                                                                (izaro_chronos_statue_damage)
                                                                                                                                                                                                                Additional Block Chance
                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                626
                                                                                                                                                                                                                (izaro_chronos_statue_speed_phase1)
                                                                                                                                                                                                                Additional Spell Block Chance
                                                                                                                                                                                                                • attack_and_cast_speed_+%
                                                                                                                                                                                                                • base_movement_velocity_+%
                                                                                                                                                                                                                627
                                                                                                                                                                                                                (izaro_chronos_statue_speed)
                                                                                                                                                                                                                Additional Spell Block Chance
                                                                                                                                                                                                                • attack_and_cast_speed_+%
                                                                                                                                                                                                                • base_movement_velocity_+%
                                                                                                                                                                                                                • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                628
                                                                                                                                                                                                                (izaro_chronos_statue_damage_taken_phase1)
                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                629
                                                                                                                                                                                                                (izaro_chronos_statue_damage_taken)
                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                630Izaro Damage
                                                                                                                                                                                                                (izaro_gargoyles_damage_buff_phase1)
                                                                                                                                                                                                                Izaro deals increased Damage
                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                631Izaro Damage
                                                                                                                                                                                                                (izaro_gargoyles_damage_buff)
                                                                                                                                                                                                                Izaro deals increased Damage
                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                632Izaro Speed
                                                                                                                                                                                                                (izaro_gargoyles_speed_buff_phase1)
                                                                                                                                                                                                                Izaro attacks, casts, and moves faster
                                                                                                                                                                                                                • attack_and_cast_speed_+%
                                                                                                                                                                                                                • base_movement_velocity_+%
                                                                                                                                                                                                                633Izaro Speed
                                                                                                                                                                                                                (izaro_gargoyles_speed_buff)
                                                                                                                                                                                                                Izaro attacks, casts, and moves faster
                                                                                                                                                                                                                • attack_and_cast_speed_+%
                                                                                                                                                                                                                • base_movement_velocity_+%
                                                                                                                                                                                                                • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                634Izaro Damage Taken
                                                                                                                                                                                                                (izaro_gargoyles_damage_taken_buff_phase1)
                                                                                                                                                                                                                Izaro takes reduced Damage
                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                635Izaro Damage Taken
                                                                                                                                                                                                                (izaro_gargoyles_damage_taken_buff)
                                                                                                                                                                                                                Izaro takes reduced Damage
                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                636
                                                                                                                                                                                                                (izaro_pedestals_physical_damage_reduction_buff_phase 1)
                                                                                                                                                                                                                Increased Physical Damage Reduction
                                                                                                                                                                                                                • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                637
                                                                                                                                                                                                                (izaro_pedestals_physical_damage_reduction_buff)
                                                                                                                                                                                                                Increased Physical Damage Reduction
                                                                                                                                                                                                                • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                638
                                                                                                                                                                                                                (izaro_pedestals_physical_damage_buff_phase 1)
                                                                                                                                                                                                                Increased Physical Damage
                                                                                                                                                                                                                • physical_damage_+%
                                                                                                                                                                                                                639
                                                                                                                                                                                                                (izaro_pedestals_physical_damage_buff)
                                                                                                                                                                                                                Increased Physical Damage
                                                                                                                                                                                                                • physical_damage_+%
                                                                                                                                                                                                                • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                640
                                                                                                                                                                                                                (izaro_pedestals_additional_energy_shield_phase 1)
                                                                                                                                                                                                                Additional Energy Shield
                                                                                                                                                                                                                • maximum_life_%_to_add_to_maximum_energy_shield
                                                                                                                                                                                                                641
                                                                                                                                                                                                                (izaro_pedestals_additional_energy_shield)
                                                                                                                                                                                                                Additional Energy Shield
                                                                                                                                                                                                                • maximum_life_%_to_add_to_maximum_energy_shield
                                                                                                                                                                                                                • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_cruel_+%
                                                                                                                                                                                                                • monster_additional_rarity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                • monster_additional_quantity_of_dropped_items_in_merciless_+%
                                                                                                                                                                                                                642
                                                                                                                                                                                                                (izaro_charge)
                                                                                                                                                                                                                • attack_speed_+%
                                                                                                                                                                                                                • base_cast_speed_+%
                                                                                                                                                                                                                • izaro_charge_damage_+%_final
                                                                                                                                                                                                                • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                • base_resist_all_elements_%
                                                                                                                                                                                                                • critical_strike_chance_+%
                                                                                                                                                                                                                643Super Frenzy Charges
                                                                                                                                                                                                                (izaro_super_charge)
                                                                                                                                                                                                                  644Spirit Offering
                                                                                                                                                                                                                  (offering_spirit)
                                                                                                                                                                                                                  You have increased Critical Strike Chance and additional Critical Strike Multiplier
                                                                                                                                                                                                                  • critical_strike_chance_+%
                                                                                                                                                                                                                  • base_critical_strike_multiplier_+
                                                                                                                                                                                                                  645Moon's Presence
                                                                                                                                                                                                                  (totem_aura_chieftain)
                                                                                                                                                                                                                  You deal less damage, and take increased Fire and Physical damage while near a Chieftain's totems
                                                                                                                                                                                                                  • from_totem_aura_damage_+%_final
                                                                                                                                                                                                                  • fire_damage_taken_+%
                                                                                                                                                                                                                  • physical_damage_taken_+%
                                                                                                                                                                                                                  646Harmony of Purpose
                                                                                                                                                                                                                  (guardian_share_charges_with_party_members_in_aura)
                                                                                                                                                                                                                  You share Charges with Party Members in this Aura
                                                                                                                                                                                                                  • share_charges_with_party_members_in_aura
                                                                                                                                                                                                                  647Harmony of Purpose
                                                                                                                                                                                                                  (guardian_conduit_aura_enemies)
                                                                                                                                                                                                                  You can't gain Charges
                                                                                                                                                                                                                  • cannot_gain_charges
                                                                                                                                                                                                                  648
                                                                                                                                                                                                                  (guardian_dispel_cooldown)
                                                                                                                                                                                                                    649
                                                                                                                                                                                                                    (guardian_life_regen)
                                                                                                                                                                                                                    • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                    650
                                                                                                                                                                                                                    (izaro_disrupter_inactive)
                                                                                                                                                                                                                    • is_hidden_monster
                                                                                                                                                                                                                    • cannot_die
                                                                                                                                                                                                                    • base_cannot_be_stunned
                                                                                                                                                                                                                    • cannot_be_damaged
                                                                                                                                                                                                                    • minions_take_no_actions
                                                                                                                                                                                                                    651
                                                                                                                                                                                                                    (izaro_buff_loot_bonus)
                                                                                                                                                                                                                    • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                    • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                    652
                                                                                                                                                                                                                    (melee_ancestor_totem_attack_speed)
                                                                                                                                                                                                                    • melee_ancestor_totem_granted_attack_speed_+%_final
                                                                                                                                                                                                                    • attack_speed_+%
                                                                                                                                                                                                                    653
                                                                                                                                                                                                                    (slash_ancestor_totem_phys_added_as_fire)
                                                                                                                                                                                                                    • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                    654
                                                                                                                                                                                                                    (slam_ancestor_totem_melee_damage)
                                                                                                                                                                                                                    • slam_ancestor_totem_granted_melee_damage_+%_final
                                                                                                                                                                                                                    • melee_damage_+%
                                                                                                                                                                                                                    655Bastion of Hope
                                                                                                                                                                                                                    (guardian_cannot_be_stunned_aura)
                                                                                                                                                                                                                    You are being granted Stun Immunity by a Guardian
                                                                                                                                                                                                                    • base_cannot_be_stunned
                                                                                                                                                                                                                    656
                                                                                                                                                                                                                    (izaro_pedestal_timer_buff)
                                                                                                                                                                                                                      657Lightning Golem Wrath
                                                                                                                                                                                                                      (lightning_golem_wrath)
                                                                                                                                                                                                                      Grants additional Lightning Damage to Attacks and Spells
                                                                                                                                                                                                                      • attack_minimum_added_lightning_damage
                                                                                                                                                                                                                      • attack_maximum_added_lightning_damage
                                                                                                                                                                                                                      • spell_minimum_added_lightning_damage
                                                                                                                                                                                                                      • spell_maximum_added_lightning_damage
                                                                                                                                                                                                                      658
                                                                                                                                                                                                                      (chronos_statues_buff)
                                                                                                                                                                                                                        659
                                                                                                                                                                                                                        (damage_increase_when_killed_bleeding_enemy)
                                                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                                                        660
                                                                                                                                                                                                                        (damage_increase_when_killed_cursed_enemy)
                                                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                                                        661
                                                                                                                                                                                                                        (increased_minion_attack_and_cast_speed)
                                                                                                                                                                                                                        • minion_attack_speed_+%
                                                                                                                                                                                                                        • minion_cast_speed_+%
                                                                                                                                                                                                                        662
                                                                                                                                                                                                                        (increased_attack_and_cast_speed)
                                                                                                                                                                                                                        • attack_and_cast_speed_+%
                                                                                                                                                                                                                        663
                                                                                                                                                                                                                        (curse_enemy_chaos_resistance)
                                                                                                                                                                                                                        • base_chaos_damage_resistance_%
                                                                                                                                                                                                                        664Inspirational
                                                                                                                                                                                                                        (champion_aura_increased_damage_under_fortify)
                                                                                                                                                                                                                        An Ascendant is granting you Increased Damage while they have Fortify
                                                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                                                        665
                                                                                                                                                                                                                        (enrage_buff)
                                                                                                                                                                                                                        • attack_and_cast_speed_+%
                                                                                                                                                                                                                        • base_movement_velocity_+%
                                                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                                                        666
                                                                                                                                                                                                                        (elemental_penetration_from_mine_detonation)
                                                                                                                                                                                                                        • base_reduce_enemy_lightning_resistance_%
                                                                                                                                                                                                                        • base_reduce_enemy_fire_resistance_%
                                                                                                                                                                                                                        • base_reduce_enemy_cold_resistance_%
                                                                                                                                                                                                                        667
                                                                                                                                                                                                                        (have_killed_recently)
                                                                                                                                                                                                                        • have_killed_recently
                                                                                                                                                                                                                        668
                                                                                                                                                                                                                        (number_of_times_have_been_hit_recently)
                                                                                                                                                                                                                          669
                                                                                                                                                                                                                          (have_been_crit_recently)
                                                                                                                                                                                                                          • have_been_crit_recently
                                                                                                                                                                                                                          670
                                                                                                                                                                                                                          (have_crit_recently)
                                                                                                                                                                                                                          • have_crit_recently
                                                                                                                                                                                                                          671
                                                                                                                                                                                                                          (have_taken_attack_damage_recently)
                                                                                                                                                                                                                          • have_taken_attack_damage_recently
                                                                                                                                                                                                                          672
                                                                                                                                                                                                                          (have_taken_spell_damage_recently)
                                                                                                                                                                                                                          • have_taken_spell_damage_recently
                                                                                                                                                                                                                          673
                                                                                                                                                                                                                          (have_used_a_warcry_recently)
                                                                                                                                                                                                                          • num_warcries_used_recently
                                                                                                                                                                                                                          674
                                                                                                                                                                                                                          (have_been_savage_hit_recently)
                                                                                                                                                                                                                          • have_been_savage_hit_recently
                                                                                                                                                                                                                          675
                                                                                                                                                                                                                          (have_hit_an_enemy_recently)
                                                                                                                                                                                                                          • have_hit_an_enemy_recently
                                                                                                                                                                                                                          676Chronos Statue Life Regen
                                                                                                                                                                                                                          (chronos_statue_life_regen)
                                                                                                                                                                                                                          • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                          677
                                                                                                                                                                                                                          (perandus_gold_spectre_buff)
                                                                                                                                                                                                                            678Protection
                                                                                                                                                                                                                            (perandus_chest_protection)
                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                            679Fire Empowered
                                                                                                                                                                                                                            (perandus_chest_fire_empowered)
                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                            • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                            680Cold Empowered
                                                                                                                                                                                                                            (perandus_chest_cold_empowered)
                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                            • physical_damage_%_to_add_as_cold
                                                                                                                                                                                                                            681Lightning Empowered
                                                                                                                                                                                                                            (perandus_chest_lightning_empowered)
                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                            • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                                                            682Physical Empowered
                                                                                                                                                                                                                            (perandus_chest_physical_empowered)
                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                            • physical_damage_+%
                                                                                                                                                                                                                            683Bane of the Loyal
                                                                                                                                                                                                                            (bane_of_the_loyal)
                                                                                                                                                                                                                            The next Lieutenant you hit will be killed instantly
                                                                                                                                                                                                                            • labyrinth_trinket_instantly_kill_next_lieutenant
                                                                                                                                                                                                                            684Heart of the Gargoyle
                                                                                                                                                                                                                            (heart_of_the_gargoyle)
                                                                                                                                                                                                                            The next Gargoyle you hit will be killed instantly
                                                                                                                                                                                                                            • labyrinth_trinket_instantly_kill_next_gargoyle
                                                                                                                                                                                                                            685Cube of Absorbtion
                                                                                                                                                                                                                            (cube_of_absorption)
                                                                                                                                                                                                                            The next Conduit you interact with will be disabled permanently
                                                                                                                                                                                                                            • labyrinth_trinket_permanently_disable_next_statue
                                                                                                                                                                                                                            686Orb of Elemental Essence
                                                                                                                                                                                                                            (orb_of_elemental_essence)
                                                                                                                                                                                                                            The next Essence you hit will be killed instantly
                                                                                                                                                                                                                            • labyrinth_trinket_instantly_kill_next_elemental
                                                                                                                                                                                                                            687Rod of Detonation
                                                                                                                                                                                                                            (rod_of_detonation)
                                                                                                                                                                                                                            The next Font you hit will be killed instantly
                                                                                                                                                                                                                            • labyrinth_trinket_instantly_kill_next_pylon
                                                                                                                                                                                                                            688Sand of Eternity
                                                                                                                                                                                                                            (sand_of_eternity)
                                                                                                                                                                                                                            The next Idol you hit will no longer regenerate life
                                                                                                                                                                                                                            • labyrinth_trinket_permanently_disable_statue_healing
                                                                                                                                                                                                                            689Cogs of Disruption
                                                                                                                                                                                                                            (cogs_of_disruption)
                                                                                                                                                                                                                            The next Charge Disruptor you use will reactivate after a short duration
                                                                                                                                                                                                                            • labyrinth_trinket_reactivate_next_charge_disruptor_after_5_seconds
                                                                                                                                                                                                                            690Portal Shredder
                                                                                                                                                                                                                            (portal_shredder)
                                                                                                                                                                                                                            The next Portal you hit will be killed instantly
                                                                                                                                                                                                                            • labyrinth_trinket_instantly_kill_next_portal
                                                                                                                                                                                                                            691
                                                                                                                                                                                                                            (perandus_chest_revive_marker)
                                                                                                                                                                                                                              692Active Offering
                                                                                                                                                                                                                              (active_offering)
                                                                                                                                                                                                                              You have an active offering
                                                                                                                                                                                                                                693Vortex
                                                                                                                                                                                                                                (ground_maelstrom_chill)
                                                                                                                                                                                                                                You are taking damage from a Vortex
                                                                                                                                                                                                                                • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                694Endless Pain
                                                                                                                                                                                                                                (aura_increased_damage_taken)
                                                                                                                                                                                                                                You are taking increased damage from all sources
                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                695Endless Hazard
                                                                                                                                                                                                                                (aura_damage_on_movement_skill_use)
                                                                                                                                                                                                                                You take Physical Damage whenever you use a movement skill
                                                                                                                                                                                                                                • %_of_life_to_take_as_damage_on_using_a_movement_skill
                                                                                                                                                                                                                                • %_of_energy_shield_to_take_as_damage_on_using_a_movement_skill
                                                                                                                                                                                                                                696Rumblemarch Life Regen
                                                                                                                                                                                                                                (savage_hit_life_regen)
                                                                                                                                                                                                                                Grants Life regeneration
                                                                                                                                                                                                                                • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                697Overflowing Chalice
                                                                                                                                                                                                                                (overflowing_chalice)
                                                                                                                                                                                                                                You gain increased Flask Charges while this flask is active
                                                                                                                                                                                                                                • using_flask_overflowing_chalice
                                                                                                                                                                                                                                698
                                                                                                                                                                                                                                (have_killed_a_taunted_enemy_recently)
                                                                                                                                                                                                                                  699Shavronne's Aura
                                                                                                                                                                                                                                  (shavronne_torment_aura)
                                                                                                                                                                                                                                  Allies have Energy Shield that cannot be bypassed by Chaos Damage
                                                                                                                                                                                                                                  • maximum_life_%_to_add_to_maximum_energy_shield
                                                                                                                                                                                                                                  • chaos_damage_does_not_bypass_energy_shield
                                                                                                                                                                                                                                  700
                                                                                                                                                                                                                                  (flask_bonus_flask_charges_gained)
                                                                                                                                                                                                                                  You gain increased Flask Charges while this flask is active
                                                                                                                                                                                                                                  • charges_gained_+%
                                                                                                                                                                                                                                  701Slow
                                                                                                                                                                                                                                  (goddess_slow)
                                                                                                                                                                                                                                  You are slowed
                                                                                                                                                                                                                                  • action_speed_-%
                                                                                                                                                                                                                                  702
                                                                                                                                                                                                                                  (have_pierced_recently)
                                                                                                                                                                                                                                  • have_pierced_recently
                                                                                                                                                                                                                                  703Goddess Beam
                                                                                                                                                                                                                                  (goddess_beam)
                                                                                                                                                                                                                                  You are taking Burning Damage
                                                                                                                                                                                                                                  • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                  704
                                                                                                                                                                                                                                  (have_killed_a_maimed_enemy_recently)
                                                                                                                                                                                                                                  • have_killed_a_maimed_enemy_recently
                                                                                                                                                                                                                                  705
                                                                                                                                                                                                                                  (have_taunted_an_enemy_recently)
                                                                                                                                                                                                                                    706Ascendancy Effect (Invisible)
                                                                                                                                                                                                                                    (guardian_additional_block_chance)
                                                                                                                                                                                                                                    • additional_block_%
                                                                                                                                                                                                                                    707Ascendancy Effect (Invisible)
                                                                                                                                                                                                                                    (guardian_block_cooldown)
                                                                                                                                                                                                                                      708
                                                                                                                                                                                                                                      (blocked_unique_enemy_hit_recently)
                                                                                                                                                                                                                                      • physical_damage_+%
                                                                                                                                                                                                                                      709
                                                                                                                                                                                                                                      (elementalist_increased_area_of_effect)
                                                                                                                                                                                                                                      • base_skill_area_of_effect_+%
                                                                                                                                                                                                                                      710
                                                                                                                                                                                                                                      (pale_court_invulnerability)
                                                                                                                                                                                                                                      • cannot_be_damaged
                                                                                                                                                                                                                                      • base_cannot_be_stunned
                                                                                                                                                                                                                                      • immune_to_auras_from_other_entities
                                                                                                                                                                                                                                      • immune_to_curses
                                                                                                                                                                                                                                      • immune_vaal_lighting_warp
                                                                                                                                                                                                                                      • cannot_be_knocked_back
                                                                                                                                                                                                                                      • avoid_all_elemental_status_%
                                                                                                                                                                                                                                      • base_movement_velocity_+%
                                                                                                                                                                                                                                      • cannot_die
                                                                                                                                                                                                                                      711
                                                                                                                                                                                                                                      (pale_court_ghost_invulnerability)
                                                                                                                                                                                                                                      • cannot_be_damaged
                                                                                                                                                                                                                                      • base_cannot_be_stunned
                                                                                                                                                                                                                                      • immune_to_auras_from_other_entities
                                                                                                                                                                                                                                      • immune_to_curses
                                                                                                                                                                                                                                      • immune_vaal_lighting_warp
                                                                                                                                                                                                                                      • cannot_be_knocked_back
                                                                                                                                                                                                                                      • avoid_all_elemental_status_%
                                                                                                                                                                                                                                      • is_hidden_monster
                                                                                                                                                                                                                                      • cannot_die
                                                                                                                                                                                                                                      712Intimidated
                                                                                                                                                                                                                                      (intimidated)
                                                                                                                                                                                                                                      You are Intimidated, increasing Attack Damage taken.
                                                                                                                                                                                                                                      • is_intimidated
                                                                                                                                                                                                                                      713
                                                                                                                                                                                                                                      (number_of_corpses_consumed_recently)
                                                                                                                                                                                                                                        714
                                                                                                                                                                                                                                        (flask_cannot_be_stunned)
                                                                                                                                                                                                                                        • base_cannot_be_stunned
                                                                                                                                                                                                                                        715
                                                                                                                                                                                                                                        (ascendancy_life_leech)
                                                                                                                                                                                                                                        • life_leech_from_any_damage_permyriad
                                                                                                                                                                                                                                        716Kiara's Determination
                                                                                                                                                                                                                                        (kiaras_determination)
                                                                                                                                                                                                                                        You are immune to Freeze, Chill, Curses and Stun while this flask is active.
                                                                                                                                                                                                                                        • base_cannot_be_stunned
                                                                                                                                                                                                                                        • base_immune_to_chill
                                                                                                                                                                                                                                        • base_immune_to_freeze
                                                                                                                                                                                                                                        • immune_to_curses
                                                                                                                                                                                                                                        717Hunter's Lesson
                                                                                                                                                                                                                                        (prophecy_stolen_mods_buff)
                                                                                                                                                                                                                                        You have taken the mods of a slain Rare Monster for yourself
                                                                                                                                                                                                                                          718Cannot Die
                                                                                                                                                                                                                                          (summon_specific_monsters_cannot_die)
                                                                                                                                                                                                                                          • cannot_die
                                                                                                                                                                                                                                          719Phoenix Fire Bomb
                                                                                                                                                                                                                                          (phoenix_firebomb)
                                                                                                                                                                                                                                          You have reduced Fire Resistance.
                                                                                                                                                                                                                                          • base_fire_damage_resistance_%
                                                                                                                                                                                                                                          720Essence of Hatred
                                                                                                                                                                                                                                          (repeated_pulse_cold)
                                                                                                                                                                                                                                          You have reduced Cold Resistance.
                                                                                                                                                                                                                                          • base_cold_damage_resistance_%
                                                                                                                                                                                                                                          721Essence of Wrath
                                                                                                                                                                                                                                          (repeated_pulse_lightning)
                                                                                                                                                                                                                                          You have reduced Lightning Resistance.
                                                                                                                                                                                                                                          • base_lightning_damage_resistance_%
                                                                                                                                                                                                                                          722Essence of Anger
                                                                                                                                                                                                                                          (repeated_pulse_fire)
                                                                                                                                                                                                                                          You have reduced Fire Resistance.
                                                                                                                                                                                                                                          • base_fire_damage_resistance_%
                                                                                                                                                                                                                                          723Essence of Misery
                                                                                                                                                                                                                                          (repeated_pulse_chaos)
                                                                                                                                                                                                                                          You are taking Chaos Damage over time.
                                                                                                                                                                                                                                          • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                          724
                                                                                                                                                                                                                                          (flask_elemental_penetration)
                                                                                                                                                                                                                                          Your damage penetrates enemy Elemental Resistances.
                                                                                                                                                                                                                                          • base_reduce_enemy_fire_resistance_%
                                                                                                                                                                                                                                          • base_reduce_enemy_cold_resistance_%
                                                                                                                                                                                                                                          • base_reduce_enemy_lightning_resistance_%
                                                                                                                                                                                                                                          725
                                                                                                                                                                                                                                          (essence_elemental_damage_taken)
                                                                                                                                                                                                                                          • essence_buff_elemental_damage_taken_+%
                                                                                                                                                                                                                                          726
                                                                                                                                                                                                                                          (essence_burning_ground)
                                                                                                                                                                                                                                            727
                                                                                                                                                                                                                                            (essence_elemental_damage_taken_granted)
                                                                                                                                                                                                                                            • elemental_damage_taken_+%
                                                                                                                                                                                                                                            728
                                                                                                                                                                                                                                            (curse_immunity)
                                                                                                                                                                                                                                            • immune_to_curses
                                                                                                                                                                                                                                            729
                                                                                                                                                                                                                                            (essence_alternating_buffs_speed_dodge_alternator)
                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                            • base_cast_speed_+%
                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                            • avoid_damage_%
                                                                                                                                                                                                                                            730
                                                                                                                                                                                                                                            (essence_alternating_buffs_speed_dodge_1)
                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                            • base_cast_speed_+%
                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                            731
                                                                                                                                                                                                                                            (essence_alternating_buffs_speed_dodge_2)
                                                                                                                                                                                                                                            • avoid_damage_%
                                                                                                                                                                                                                                            732
                                                                                                                                                                                                                                            (essence_alternating_buffs_damage_alternator)
                                                                                                                                                                                                                                            • active_skill_damage_+%_final
                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                            733
                                                                                                                                                                                                                                            (essence_alternating_buffs_damage_1)
                                                                                                                                                                                                                                            • active_skill_damage_+%_final
                                                                                                                                                                                                                                            734
                                                                                                                                                                                                                                            (essence_alternating_buffs_damage_2)
                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                            735
                                                                                                                                                                                                                                            (essence_alternating_buffs_crit_alternator)
                                                                                                                                                                                                                                            • base_self_critical_strike_multiplier_-%
                                                                                                                                                                                                                                            • always_crit
                                                                                                                                                                                                                                            736
                                                                                                                                                                                                                                            (essence_alternating_buffs_crit_1)
                                                                                                                                                                                                                                            • base_self_critical_strike_multiplier_-%
                                                                                                                                                                                                                                            737
                                                                                                                                                                                                                                            (essence_alternating_buffs_crit_2)
                                                                                                                                                                                                                                            • always_crit
                                                                                                                                                                                                                                            738
                                                                                                                                                                                                                                            (permanent_debuff_on_minion_death)
                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                            • base_actor_scale_+%
                                                                                                                                                                                                                                            • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                                            • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                                            739
                                                                                                                                                                                                                                            (have_blocked_attack_recently)
                                                                                                                                                                                                                                            • have_blocked_attack_recently
                                                                                                                                                                                                                                            740Heat
                                                                                                                                                                                                                                            (phoenix_stacking_debuff)
                                                                                                                                                                                                                                            You have reduced maximum Fire Resistance.
                                                                                                                                                                                                                                            • base_maximum_fire_damage_resistance_%
                                                                                                                                                                                                                                            741Scorching Ray
                                                                                                                                                                                                                                            (fire_beam_damage_stacks)
                                                                                                                                                                                                                                            You are burning, taking fire damage over time from a Scorching Ray.
                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                            742Brain Scrambler
                                                                                                                                                                                                                                            (brain_scrambler_shock_effects)
                                                                                                                                                                                                                                            • base_cast_speed_+%
                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                            743
                                                                                                                                                                                                                                            (shaper_immune)
                                                                                                                                                                                                                                            • cannot_die
                                                                                                                                                                                                                                            • cannot_be_damaged
                                                                                                                                                                                                                                            • base_cannot_be_stunned
                                                                                                                                                                                                                                            • immune_to_curses
                                                                                                                                                                                                                                            • immune_to_auras_from_other_entities
                                                                                                                                                                                                                                            744RENAME ME
                                                                                                                                                                                                                                            (shaper_beam)
                                                                                                                                                                                                                                            DESCRIBE ME
                                                                                                                                                                                                                                            • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                            • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                            • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                            745Decay
                                                                                                                                                                                                                                            (decay)
                                                                                                                                                                                                                                            You are taking Chaos Damage over time
                                                                                                                                                                                                                                            • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                            746
                                                                                                                                                                                                                                            (endurance_frenzy_charge_essence)
                                                                                                                                                                                                                                            Gains Endurance and Frenzy Charges
                                                                                                                                                                                                                                              747Remnant of Corruption
                                                                                                                                                                                                                                              (remnant_of_corruption_aura)
                                                                                                                                                                                                                                              You are slowed and taking Physical Damage over time
                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                              • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                                                                              • base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
                                                                                                                                                                                                                                              748
                                                                                                                                                                                                                                              (chieftain_enrage_aura)
                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                              • cannot_be_damaged
                                                                                                                                                                                                                                              749
                                                                                                                                                                                                                                              (chieftain_enrage_buff)
                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                              750Rhoa Boss Enrage
                                                                                                                                                                                                                                              (rhoa_map_boss_enrage_buff)
                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                              • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                                              • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                                              • base_actor_scale_+%
                                                                                                                                                                                                                                              • shield_charge_attack_speed_+%
                                                                                                                                                                                                                                              • base_cooldown_speed_+%
                                                                                                                                                                                                                                              751
                                                                                                                                                                                                                                              (monolith_monster_freedom)
                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                              752
                                                                                                                                                                                                                                              (essence_random_charge)
                                                                                                                                                                                                                                                753
                                                                                                                                                                                                                                                (essence_charge_max_and_duration)
                                                                                                                                                                                                                                                • charge_duration_+%
                                                                                                                                                                                                                                                • max_frenzy_charges
                                                                                                                                                                                                                                                • max_endurance_charges
                                                                                                                                                                                                                                                • max_power_charges
                                                                                                                                                                                                                                                754Arc Trap
                                                                                                                                                                                                                                                (minotaur_arctrap_debuff)
                                                                                                                                                                                                                                                You are slowed
                                                                                                                                                                                                                                                • action_speed_-%
                                                                                                                                                                                                                                                755Blade Vortex
                                                                                                                                                                                                                                                (new_blade_vortex)
                                                                                                                                                                                                                                                You have blades in a Blade Vortex around you
                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                756
                                                                                                                                                                                                                                                (new_blade_vortex_effect)
                                                                                                                                                                                                                                                • blade_vortex_buff_range
                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                757TEMP
                                                                                                                                                                                                                                                (zana_immune_buff)
                                                                                                                                                                                                                                                • untargetable_by_monster_ai
                                                                                                                                                                                                                                                • cannot_be_damaged
                                                                                                                                                                                                                                                • cannot_die
                                                                                                                                                                                                                                                758
                                                                                                                                                                                                                                                (hidden_monster_disable_minions)
                                                                                                                                                                                                                                                • cannot_be_damaged
                                                                                                                                                                                                                                                • base_cannot_be_stunned
                                                                                                                                                                                                                                                • is_hidden_monster
                                                                                                                                                                                                                                                • delete_on_death
                                                                                                                                                                                                                                                • minions_take_no_actions
                                                                                                                                                                                                                                                759
                                                                                                                                                                                                                                                (aura_movement_speed_for_spiders)
                                                                                                                                                                                                                                                • movement_velocity_while_spider_+%
                                                                                                                                                                                                                                                • phase_through_objects_while_spider
                                                                                                                                                                                                                                                • suppress_phasing_visual
                                                                                                                                                                                                                                                760Covered in Spiders
                                                                                                                                                                                                                                                (covered_in_spiders)
                                                                                                                                                                                                                                                You are covered in spiders! Burn them off! You move faster but Attack and Cast slower and deal less Damage.
                                                                                                                                                                                                                                                • base_movement_velocity_+%
                                                                                                                                                                                                                                                • covered_in_spiders_damage_+%_final
                                                                                                                                                                                                                                                • covered_in_spiders_attack_and_cast_speed_+%_final
                                                                                                                                                                                                                                                761Fire
                                                                                                                                                                                                                                                (remove_covered_in_spiders)
                                                                                                                                                                                                                                                You are burning spiders and taking Fire Damage over time
                                                                                                                                                                                                                                                • base_fire_damage_%_of_maximum_es_taken_per_minute_in_normal
                                                                                                                                                                                                                                                • base_fire_damage_%_of_maximum_es_taken_per_minute_in_cruel
                                                                                                                                                                                                                                                • base_fire_damage_%_of_maximum_es_taken_per_minute_in_merciless
                                                                                                                                                                                                                                                • base_fire_damage_%_of_maximum_life_taken_per_minute_in_normal
                                                                                                                                                                                                                                                • base_fire_damage_%_of_maximum_life_taken_per_minute_in_cruel
                                                                                                                                                                                                                                                • base_fire_damage_%_of_maximum_life_taken_per_minute_in_merciless
                                                                                                                                                                                                                                                • in_lava
                                                                                                                                                                                                                                                762Restore
                                                                                                                                                                                                                                                (restore)
                                                                                                                                                                                                                                                You are regenerating Life, Mana or Energy Shield
                                                                                                                                                                                                                                                • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                • mana_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                • base_energy_shield_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                763
                                                                                                                                                                                                                                                (statue_alternating_buffs_item_rarity_alternator)
                                                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                                                • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                                                764
                                                                                                                                                                                                                                                (statue_alternating_buffs_item_rarity)
                                                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                                                • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                                                765
                                                                                                                                                                                                                                                (statue_alternating_buffs_item_quantity)
                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                                                766Witchfire Brew
                                                                                                                                                                                                                                                (unique_flask_witchfire_brew)
                                                                                                                                                                                                                                                You are dealing increased Damage over Time
                                                                                                                                                                                                                                                • damage_over_time_+%
                                                                                                                                                                                                                                                767Dying Sun
                                                                                                                                                                                                                                                (unique_flask_dying_sun)
                                                                                                                                                                                                                                                You have increased Area of Effect, and fire additional Projectiles
                                                                                                                                                                                                                                                • base_skill_area_of_effect_+%
                                                                                                                                                                                                                                                • number_of_additional_projectiles
                                                                                                                                                                                                                                                • projectile_attached_visual_effect_art_variation
                                                                                                                                                                                                                                                768
                                                                                                                                                                                                                                                (atlas_lightning_golem_buff)
                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                • attack_speed_+%
                                                                                                                                                                                                                                                • base_cast_speed_+%
                                                                                                                                                                                                                                                769Treasure Pile
                                                                                                                                                                                                                                                (aura_atlas_gold_pile)
                                                                                                                                                                                                                                                You are dealing increased damage
                                                                                                                                                                                                                                                • treasure_pile_damage_+%_final
                                                                                                                                                                                                                                                770
                                                                                                                                                                                                                                                (hallowed_ground_boss_invulnerability)
                                                                                                                                                                                                                                                • cannot_be_damaged
                                                                                                                                                                                                                                                • cannot_die
                                                                                                                                                                                                                                                • base_cannot_be_stunned
                                                                                                                                                                                                                                                771Chilling Conflux
                                                                                                                                                                                                                                                (elementalist_all_damage_chills)
                                                                                                                                                                                                                                                All of your damage Chills.
                                                                                                                                                                                                                                                • all_damage_can_chill
                                                                                                                                                                                                                                                772Shocking Conflux
                                                                                                                                                                                                                                                (elementalist_all_damage_shocks)
                                                                                                                                                                                                                                                All of your damage Shocks.
                                                                                                                                                                                                                                                • all_damage_can_shock
                                                                                                                                                                                                                                                • base_chance_to_shock_%
                                                                                                                                                                                                                                                773Igniting Conflux
                                                                                                                                                                                                                                                (elementalist_all_damage_ignites)
                                                                                                                                                                                                                                                All of your damage Ignites.
                                                                                                                                                                                                                                                • all_damage_can_ignite
                                                                                                                                                                                                                                                • base_chance_to_ignite_%
                                                                                                                                                                                                                                                774Elemental Conflux
                                                                                                                                                                                                                                                (elementalist_all_damage_chills_shocks_ignites)
                                                                                                                                                                                                                                                All of your damage Shocks, Chills, and Ignites.
                                                                                                                                                                                                                                                • all_damage_can_chill_ignite_shock
                                                                                                                                                                                                                                                • base_chance_to_shock_%
                                                                                                                                                                                                                                                • base_chance_to_ignite_%
                                                                                                                                                                                                                                                775
                                                                                                                                                                                                                                                (shaper_minions_buff)
                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                776
                                                                                                                                                                                                                                                (map_poisoned_while_moving)
                                                                                                                                                                                                                                                • map_players_are_poisoned_while_moving_chaos_damage_per_second
                                                                                                                                                                                                                                                777
                                                                                                                                                                                                                                                (map_damage_taken_while_stationary)
                                                                                                                                                                                                                                                • map_players_and_monsters_damage_taken_+%_while_stationary
                                                                                                                                                                                                                                                778
                                                                                                                                                                                                                                                (map_damage_taken)
                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                779Slipstream
                                                                                                                                                                                                                                                (ground_haste)
                                                                                                                                                                                                                                                You have increased Action Speed from the Slipstream.
                                                                                                                                                                                                                                                • action_speed_-%
                                                                                                                                                                                                                                                780
                                                                                                                                                                                                                                                (damage_taken_on_200_mana_spent)
                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                781
                                                                                                                                                                                                                                                (mass_summon_ravens)
                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                782
                                                                                                                                                                                                                                                (damage_and_damage_taken)
                                                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                783
                                                                                                                                                                                                                                                (map_damage_and_damage_taken_while_stationary)
                                                                                                                                                                                                                                                • buff_damage_while_stationery_+%
                                                                                                                                                                                                                                                • buff_damage_taken_while_stationery_+%
                                                                                                                                                                                                                                                784Liquid Gold
                                                                                                                                                                                                                                                (ground_tar_gold)
                                                                                                                                                                                                                                                Your movement speed is reduced while standing in liquid gold
                                                                                                                                                                                                                                                • base_movement_velocity_+%
                                                                                                                                                                                                                                                785
                                                                                                                                                                                                                                                (strongbox_enrage)
                                                                                                                                                                                                                                                • base_actor_scale_+%
                                                                                                                                                                                                                                                • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                                                • base_movement_velocity_+%
                                                                                                                                                                                                                                                • attack_speed_+%
                                                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                                                • maximum_life_+%
                                                                                                                                                                                                                                                786Covered In Ash
                                                                                                                                                                                                                                                (cover_in_ash)
                                                                                                                                                                                                                                                You are slowed and you take Increased Fire Damage.
                                                                                                                                                                                                                                                • covered_in_ash_movement_speed_+%_final
                                                                                                                                                                                                                                                • fire_damage_taken_+%
                                                                                                                                                                                                                                                787Empowering Howl
                                                                                                                                                                                                                                                (empowering_howl)
                                                                                                                                                                                                                                                • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                788Blade Vortex
                                                                                                                                                                                                                                                (new_new_blade_vortex)
                                                                                                                                                                                                                                                You have blades in a Blade Vortex around you
                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                789
                                                                                                                                                                                                                                                (have_summoned_golem_in_past_8_seconds)
                                                                                                                                                                                                                                                • have_summoned_a_golem_in_past_8_seconds
                                                                                                                                                                                                                                                790
                                                                                                                                                                                                                                                (golem_summoned_in_past_8_seconds)
                                                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                                                791
                                                                                                                                                                                                                                                (elementalist_shaper_of_desolation_cooldown)
                                                                                                                                                                                                                                                  792Blight
                                                                                                                                                                                                                                                  (new_blight)
                                                                                                                                                                                                                                                  You are taking Chaos Damage Over Time
                                                                                                                                                                                                                                                    793Monster Consume
                                                                                                                                                                                                                                                    (monster_consume_charges)
                                                                                                                                                                                                                                                      794Asset Lock Buff
                                                                                                                                                                                                                                                      (player_tencent_asset_lock_bonus)
                                                                                                                                                                                                                                                      You have increased item rarity.
                                                                                                                                                                                                                                                      • base_item_found_rarity_+%
                                                                                                                                                                                                                                                      795Asset Lock Inactive
                                                                                                                                                                                                                                                      (player_tencent_no_asset_lock)
                                                                                                                                                                                                                                                      You have not activated your Asset Lock. If you do so, it'll provide an increase to item rarity.
                                                                                                                                                                                                                                                        796TAS Lock
                                                                                                                                                                                                                                                        (tencent_tas_lock)
                                                                                                                                                                                                                                                        You are currently in 60 second safe mode. You may not perform sensitive operations yet.
                                                                                                                                                                                                                                                          797Snowstorm
                                                                                                                                                                                                                                                          (blizzard_enemy)
                                                                                                                                                                                                                                                          You are chilled and significantly less accurate while in the Snowstorm.
                                                                                                                                                                                                                                                          • blinded
                                                                                                                                                                                                                                                          798Snow Cloak
                                                                                                                                                                                                                                                          (blizzard_ally)
                                                                                                                                                                                                                                                          The snowstorm protects you. You have a chance to avoid damage while in it.
                                                                                                                                                                                                                                                          • base_damage_taken_+%
                                                                                                                                                                                                                                                          • avoid_damage_%
                                                                                                                                                                                                                                                          799
                                                                                                                                                                                                                                                          (monster_convert_on_death)
                                                                                                                                                                                                                                                            800
                                                                                                                                                                                                                                                            (breach_team_warp_buff)
                                                                                                                                                                                                                                                            • lightning_damage_+%
                                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                            801
                                                                                                                                                                                                                                                            (breach_discharge_aura)
                                                                                                                                                                                                                                                            • grant_actor_scale_+%_to_aura_owner_on_death
                                                                                                                                                                                                                                                            • grant_attack_speed_+%_to_aura_owner_on_death
                                                                                                                                                                                                                                                            • grant_cast_speed_+%_to_aura_owner_on_death
                                                                                                                                                                                                                                                            • grant_damage_reduction_%_to_aura_owner_on_death
                                                                                                                                                                                                                                                            • soul_is_consumed_on_death
                                                                                                                                                                                                                                                            802
                                                                                                                                                                                                                                                            (breach_discharge)
                                                                                                                                                                                                                                                            • capped_actor_scale_+%
                                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                                            • base_cast_speed_+%
                                                                                                                                                                                                                                                            • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                            • base_resist_all_elements_%
                                                                                                                                                                                                                                                            803
                                                                                                                                                                                                                                                            (have_dealt_non_crit_recently)
                                                                                                                                                                                                                                                            • have_dealt_non_crit_recently
                                                                                                                                                                                                                                                            804
                                                                                                                                                                                                                                                            (have_frozen_enemy_recently)
                                                                                                                                                                                                                                                            • have_frozen_enemy_recently
                                                                                                                                                                                                                                                            805
                                                                                                                                                                                                                                                            (number_of_shocked_enemies_killed_recently)
                                                                                                                                                                                                                                                              806
                                                                                                                                                                                                                                                              (track_movement)
                                                                                                                                                                                                                                                                807Envy Aura
                                                                                                                                                                                                                                                                (envy_chaos_damage)
                                                                                                                                                                                                                                                                Grants additional Chaos Damage
                                                                                                                                                                                                                                                                • attack_minimum_added_chaos_damage
                                                                                                                                                                                                                                                                • attack_maximum_added_chaos_damage
                                                                                                                                                                                                                                                                • spell_minimum_added_chaos_damage
                                                                                                                                                                                                                                                                • spell_maximum_added_chaos_damage
                                                                                                                                                                                                                                                                • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                                                                • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                808
                                                                                                                                                                                                                                                                (fire_beam_max_damage_stacks)
                                                                                                                                                                                                                                                                  809
                                                                                                                                                                                                                                                                  (rhoa_enrage)
                                                                                                                                                                                                                                                                  • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                  810
                                                                                                                                                                                                                                                                  (fire_beam_resistance_stacks)
                                                                                                                                                                                                                                                                    811Red Effluent
                                                                                                                                                                                                                                                                    (doedre2_red_aura)
                                                                                                                                                                                                                                                                    You are taking 10% increased damage for each stack of Red Effluent.
                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                    812Green Effluent
                                                                                                                                                                                                                                                                    (doedre2_green_aura)
                                                                                                                                                                                                                                                                    You and your Minions are dealing 7% less damage for each stack of Green Effluent.
                                                                                                                                                                                                                                                                    • doedre_aura_damage_+%_final
                                                                                                                                                                                                                                                                    813Purple Effluent
                                                                                                                                                                                                                                                                    (doedre2_purple_aura)
                                                                                                                                                                                                                                                                    You are 7% slower for each stack of Purple Effluent.
                                                                                                                                                                                                                                                                    • action_speed_-%
                                                                                                                                                                                                                                                                    814RED BUFF
                                                                                                                                                                                                                                                                    (doedre2_red_buff)
                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                    815GREEN BUFF
                                                                                                                                                                                                                                                                    (doedre2_green_buff)
                                                                                                                                                                                                                                                                    • damage_+%
                                                                                                                                                                                                                                                                    816PURPLE BUFF
                                                                                                                                                                                                                                                                    (doedre2_purple_buff)
                                                                                                                                                                                                                                                                    • base_movement_velocity_+%
                                                                                                                                                                                                                                                                    • base_cast_speed_+%
                                                                                                                                                                                                                                                                    • attack_speed_+%
                                                                                                                                                                                                                                                                    817Abberath's Fury
                                                                                                                                                                                                                                                                    (abberaths_hooves_display_buff)
                                                                                                                                                                                                                                                                    Create a small explosion with each step, dealing fire damage in an area around you.
                                                                                                                                                                                                                                                                      818Divine Beam
                                                                                                                                                                                                                                                                      (avarius_divine_beam_damage)
                                                                                                                                                                                                                                                                      You are taking fire damage over time.
                                                                                                                                                                                                                                                                      • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                      819Divine Beam
                                                                                                                                                                                                                                                                      (avarius_divine_beam_debuff)
                                                                                                                                                                                                                                                                      You are taking increased fire damage the longer you are in the beam.
                                                                                                                                                                                                                                                                        820
                                                                                                                                                                                                                                                                        (avarius_statue_buff)
                                                                                                                                                                                                                                                                        • cannot_be_damaged
                                                                                                                                                                                                                                                                        • base_cannot_be_stunned
                                                                                                                                                                                                                                                                        • cannot_be_chained_from
                                                                                                                                                                                                                                                                        • action_speed_-%
                                                                                                                                                                                                                                                                        • immune_to_shunt_geal
                                                                                                                                                                                                                                                                        821Covered in Webs
                                                                                                                                                                                                                                                                        (spider_god_spiders)
                                                                                                                                                                                                                                                                        You have reduced movement speed while covered in webs.
                                                                                                                                                                                                                                                                        • base_movement_velocity_+%
                                                                                                                                                                                                                                                                        822
                                                                                                                                                                                                                                                                        (number_of_chests_opened_recently)
                                                                                                                                                                                                                                                                          823
                                                                                                                                                                                                                                                                          (have_shattered_recently)
                                                                                                                                                                                                                                                                          • have_shattered_recently
                                                                                                                                                                                                                                                                          824Ignited
                                                                                                                                                                                                                                                                          (additional_ignite)
                                                                                                                                                                                                                                                                          You're on fire
                                                                                                                                                                                                                                                                          • base_ignite_damage_taken_per_minute
                                                                                                                                                                                                                                                                          825The Basics
                                                                                                                                                                                                                                                                          (unique_flask_the_basics)
                                                                                                                                                                                                                                                                          • elemental_damage_taken_+%_of_lowest_uncapped_resistance_type
                                                                                                                                                                                                                                                                          • elemental_penetration_%_of_highest_uncapped_resistance_type
                                                                                                                                                                                                                                                                          826ProphecyQuantity
                                                                                                                                                                                                                                                                          (classic_prophecy_quantity)
                                                                                                                                                                                                                                                                          • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                                                                          827
                                                                                                                                                                                                                                                                          (tukohama_shield)
                                                                                                                                                                                                                                                                          • cannot_be_damaged
                                                                                                                                                                                                                                                                          • cannot_die
                                                                                                                                                                                                                                                                          828Net Throw
                                                                                                                                                                                                                                                                          (ground_tar_net)
                                                                                                                                                                                                                                                                          Your movement speed is reduced while standing in a net
                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                          829Blood Offering
                                                                                                                                                                                                                                                                          (offering_blood)
                                                                                                                                                                                                                                                                          You have increased Damage, and are Regenerating Life
                                                                                                                                                                                                                                                                          • base_life_regeneration_rate_per_minute
                                                                                                                                                                                                                                                                          • damage_+%
                                                                                                                                                                                                                                                                          830
                                                                                                                                                                                                                                                                          (have_blocked_spell_recently)
                                                                                                                                                                                                                                                                          • have_blocked_spell_recently
                                                                                                                                                                                                                                                                          831
                                                                                                                                                                                                                                                                          (have_used_a_fire_skill_recently)
                                                                                                                                                                                                                                                                          • have_used_a_fire_skill_recently
                                                                                                                                                                                                                                                                          832
                                                                                                                                                                                                                                                                          (brutus_empowered)
                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                          • base_damage_taken_+%
                                                                                                                                                                                                                                                                          833Victario's Flight
                                                                                                                                                                                                                                                                          (unique_victarios_flight_movement_velocity)
                                                                                                                                                                                                                                                                          You and your allies have increased movement speed
                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                          834Intimidated
                                                                                                                                                                                                                                                                          (intimidated_aura)
                                                                                                                                                                                                                                                                          You are Intimidated, increasing Attack Damage taken.
                                                                                                                                                                                                                                                                          • is_intimidated
                                                                                                                                                                                                                                                                          835Tidal Wave
                                                                                                                                                                                                                                                                          (brine_king_tide)
                                                                                                                                                                                                                                                                          You are caught in the tide, which slows you and deals cold damage over time.
                                                                                                                                                                                                                                                                          • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                          • action_speed_-%
                                                                                                                                                                                                                                                                          836
                                                                                                                                                                                                                                                                          (energy_shield_has_started_recharging_recently)
                                                                                                                                                                                                                                                                          • energy_shield_has_started_recharging_recently
                                                                                                                                                                                                                                                                          837Devouring Darkness
                                                                                                                                                                                                                                                                          (ground_devouring_darkness)
                                                                                                                                                                                                                                                                          You are taking Physical Damage over time.
                                                                                                                                                                                                                                                                          • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                          838
                                                                                                                                                                                                                                                                          (have_stopped_taking_damage_over_time_recently)
                                                                                                                                                                                                                                                                          • have_stopped_taking_damage_over_time_recently
                                                                                                                                                                                                                                                                          839
                                                                                                                                                                                                                                                                          (have_been_frozen_recently)
                                                                                                                                                                                                                                                                            840
                                                                                                                                                                                                                                                                            (have_been_stunned_recently)
                                                                                                                                                                                                                                                                            • have_been_stunned_recently
                                                                                                                                                                                                                                                                            841
                                                                                                                                                                                                                                                                            (tukohama_god_stationary_buff)
                                                                                                                                                                                                                                                                              842
                                                                                                                                                                                                                                                                              (ryslatha_god_life_flask_charges_gain)
                                                                                                                                                                                                                                                                                843
                                                                                                                                                                                                                                                                                (tangmazu_god_curses_have_no_effect_on_you_cooldown)
                                                                                                                                                                                                                                                                                  844
                                                                                                                                                                                                                                                                                  (curses_have_no_effect_on_you)
                                                                                                                                                                                                                                                                                  • curse_effect_on_self_+%
                                                                                                                                                                                                                                                                                  845Infested
                                                                                                                                                                                                                                                                                  (infested)
                                                                                                                                                                                                                                                                                  Parasites burst from your body and drain your flask charges.
                                                                                                                                                                                                                                                                                    846Gruthkul's Despair
                                                                                                                                                                                                                                                                                    (despair_bear_buff)
                                                                                                                                                                                                                                                                                    Gruthkul's Despair consumes you. You are slowed, take more damage and have reduced light radius.
                                                                                                                                                                                                                                                                                    • action_speed_-%
                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                    • light_radius_+%
                                                                                                                                                                                                                                                                                    847Fearless
                                                                                                                                                                                                                                                                                    (fearless)
                                                                                                                                                                                                                                                                                    You cannot be harmed or die while fearless. You destroy manifestations of fear when near them.
                                                                                                                                                                                                                                                                                    • cannot_die
                                                                                                                                                                                                                                                                                    • cannot_be_damaged
                                                                                                                                                                                                                                                                                    • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                    848Fearful
                                                                                                                                                                                                                                                                                    (frog_orb_aura)
                                                                                                                                                                                                                                                                                    You are taking Cold Damage over time for each manifestation of fear near you.
                                                                                                                                                                                                                                                                                    • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                    849Fearful
                                                                                                                                                                                                                                                                                    (frog_orb_aura_map)
                                                                                                                                                                                                                                                                                    You are taking Cold Damage over time for each manifestation of fear near you.
                                                                                                                                                                                                                                                                                    • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                    850Fearful
                                                                                                                                                                                                                                                                                    (frog_orb_aura_minions)
                                                                                                                                                                                                                                                                                    You are taking Cold Damage over time for each manifestation of fear near you.
                                                                                                                                                                                                                                                                                    • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                    851Fearful
                                                                                                                                                                                                                                                                                    (water_orb_aura)
                                                                                                                                                                                                                                                                                    You are taking Cold Damage over time for each manifestation of fear near you.
                                                                                                                                                                                                                                                                                    • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                    852Inspired Learning
                                                                                                                                                                                                                                                                                    (stolen_mods_inspired_learning)
                                                                                                                                                                                                                                                                                    You have taken the mod of a slain Rare Monster for yourself
                                                                                                                                                                                                                                                                                      853Nemesis Leaguestone
                                                                                                                                                                                                                                                                                      (stolen_mods_leaguestone)
                                                                                                                                                                                                                                                                                      You have taken the mods of a slain Rare Monster for yourself
                                                                                                                                                                                                                                                                                        854
                                                                                                                                                                                                                                                                                        (abberath_minion_buff)
                                                                                                                                                                                                                                                                                        • base_damage_taken_+%
                                                                                                                                                                                                                                                                                        • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                                                        855Burning
                                                                                                                                                                                                                                                                                        (herald_of_ash_burning)
                                                                                                                                                                                                                                                                                        You have been affected by an enemies Herald of Ash, dealing Fire Damage over time to you
                                                                                                                                                                                                                                                                                        • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                        856
                                                                                                                                                                                                                                                                                        (number_of_enemies_shocked_recently)
                                                                                                                                                                                                                                                                                          857
                                                                                                                                                                                                                                                                                          (kitava_swipe_debuff)
                                                                                                                                                                                                                                                                                          • labyrinth_arrow_movement_speed_+%_final
                                                                                                                                                                                                                                                                                          858
                                                                                                                                                                                                                                                                                          (despair_bear_slow)
                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                          859
                                                                                                                                                                                                                                                                                          (have_used_movement_skill_recently)
                                                                                                                                                                                                                                                                                          • have_used_movement_skill_recently
                                                                                                                                                                                                                                                                                          860
                                                                                                                                                                                                                                                                                          (have_placed_trap_or_mine_recently)
                                                                                                                                                                                                                                                                                          • have_placed_trap_or_mine_recently
                                                                                                                                                                                                                                                                                          861Weight of Despair
                                                                                                                                                                                                                                                                                          (ground_despair_geyser)
                                                                                                                                                                                                                                                                                          You are taking Physical Damage over time and have reduced movement speed.
                                                                                                                                                                                                                                                                                          • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                          862
                                                                                                                                                                                                                                                                                          (support_maimed_enemies_damage_taken)
                                                                                                                                                                                                                                                                                          • physical_damage_taken_+%
                                                                                                                                                                                                                                                                                          863
                                                                                                                                                                                                                                                                                          (have_used_a_cold_skill_recently)
                                                                                                                                                                                                                                                                                          • have_used_a_cold_skill_recently
                                                                                                                                                                                                                                                                                          864
                                                                                                                                                                                                                                                                                          (attack_speed_debuff_from_hitting_enemy_recently)
                                                                                                                                                                                                                                                                                          • attack_speed_+%
                                                                                                                                                                                                                                                                                          865
                                                                                                                                                                                                                                                                                          (yugul_hidden_monster)
                                                                                                                                                                                                                                                                                          • cannot_be_damaged
                                                                                                                                                                                                                                                                                          • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                          • is_hidden_monster
                                                                                                                                                                                                                                                                                          • delete_on_death
                                                                                                                                                                                                                                                                                          • untargetable_by_monster_ai
                                                                                                                                                                                                                                                                                          866Dark Vortex
                                                                                                                                                                                                                                                                                          (ground_maelstrom_chill_lunaris)
                                                                                                                                                                                                                                                                                          You are taking damage from Lunaris's Dark Vortex
                                                                                                                                                                                                                                                                                          • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                          867
                                                                                                                                                                                                                                                                                          (silver_orb_aggressive)
                                                                                                                                                                                                                                                                                          • monster_aggro_radius_+%
                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                          868Garukhan's Sandstorm
                                                                                                                                                                                                                                                                                          (ground_sandstorm)
                                                                                                                                                                                                                                                                                          You are taking Physical Damage over time.
                                                                                                                                                                                                                                                                                          • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                          869
                                                                                                                                                                                                                                                                                          (number_of_nearby_enemies)
                                                                                                                                                                                                                                                                                            870
                                                                                                                                                                                                                                                                                            (ralakesh_buff)
                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                            871Plague
                                                                                                                                                                                                                                                                                            (plague)
                                                                                                                                                                                                                                                                                            You are taking Chaos Damage Over Time
                                                                                                                                                                                                                                                                                            • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                            872
                                                                                                                                                                                                                                                                                            (accelerate)
                                                                                                                                                                                                                                                                                            • accelerate_min
                                                                                                                                                                                                                                                                                            • accelerate_max
                                                                                                                                                                                                                                                                                            • accelerate_time
                                                                                                                                                                                                                                                                                            873Arcane Surge
                                                                                                                                                                                                                                                                                            (arcane_surge)
                                                                                                                                                                                                                                                                                            You deal more Spell Damage and have increased Mana Regeneration rate.
                                                                                                                                                                                                                                                                                            • spell_damage_+%_final_from_arcane_surge
                                                                                                                                                                                                                                                                                            • mana_regeneration_rate_+%
                                                                                                                                                                                                                                                                                            874
                                                                                                                                                                                                                                                                                            (mana_recoup)
                                                                                                                                                                                                                                                                                            • base_mana_recovery_per_minute
                                                                                                                                                                                                                                                                                            875
                                                                                                                                                                                                                                                                                            (negative_mana_recoup)
                                                                                                                                                                                                                                                                                            • mana_degeneration_per_minute
                                                                                                                                                                                                                                                                                            876Cold Thorns
                                                                                                                                                                                                                                                                                            (lightning_thorns_cold)
                                                                                                                                                                                                                                                                                            You reflect Cold Damage when Hit
                                                                                                                                                                                                                                                                                            • minimum_cold_damage_to_return_when_hit
                                                                                                                                                                                                                                                                                            • maximum_cold_damage_to_return_when_hit
                                                                                                                                                                                                                                                                                            877
                                                                                                                                                                                                                                                                                            (blight_hinder_chaos_damage_taken)
                                                                                                                                                                                                                                                                                            • chaos_damage_taken_+%
                                                                                                                                                                                                                                                                                            878
                                                                                                                                                                                                                                                                                            (moontouched_buff)
                                                                                                                                                                                                                                                                                              879Innervate
                                                                                                                                                                                                                                                                                              (innervate_support)
                                                                                                                                                                                                                                                                                              You are dealing additional Lightning Damage
                                                                                                                                                                                                                                                                                              • global_minimum_added_lightning_damage
                                                                                                                                                                                                                                                                                              • global_maximum_added_lightning_damage
                                                                                                                                                                                                                                                                                              880
                                                                                                                                                                                                                                                                                              (blackguardzombie_enrage)
                                                                                                                                                                                                                                                                                                881Stone Gaze
                                                                                                                                                                                                                                                                                                (basilisk_slow)
                                                                                                                                                                                                                                                                                                You are becoming Petrified.
                                                                                                                                                                                                                                                                                                • action_speed_-%
                                                                                                                                                                                                                                                                                                882
                                                                                                                                                                                                                                                                                                (basilisk_gaze)
                                                                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                                                                883Bleeding
                                                                                                                                                                                                                                                                                                (bleeding_stack)
                                                                                                                                                                                                                                                                                                You are Bleeding, causing you to take Physical Damage over time.
                                                                                                                                                                                                                                                                                                • bleeding_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                884
                                                                                                                                                                                                                                                                                                (ruthless_big_hit_counter)
                                                                                                                                                                                                                                                                                                  885Boulderdash Angry
                                                                                                                                                                                                                                                                                                  (boulderdash_enrage)
                                                                                                                                                                                                                                                                                                    886Doedre's Torment
                                                                                                                                                                                                                                                                                                    (doedre_pillar_red_aura)
                                                                                                                                                                                                                                                                                                    You are taking 6% increased damage for each stack of Doedre's Torment.
                                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                    887Doedre's Withering
                                                                                                                                                                                                                                                                                                    (doedre_pillar_green_aura)
                                                                                                                                                                                                                                                                                                    You and your Minions are dealing 5% less damage for each stack of Doedre's Withering.
                                                                                                                                                                                                                                                                                                    • doedre_aura_damage_+%_final
                                                                                                                                                                                                                                                                                                    888Doedre's Suffering
                                                                                                                                                                                                                                                                                                    (doedre_pillar_purple_aura)
                                                                                                                                                                                                                                                                                                    Your action speed is 5% slower for each stack of Doedre's Suffering.
                                                                                                                                                                                                                                                                                                    • action_speed_-%
                                                                                                                                                                                                                                                                                                    889
                                                                                                                                                                                                                                                                                                    (general_adus_supercharged)
                                                                                                                                                                                                                                                                                                    • attack_speed_+%
                                                                                                                                                                                                                                                                                                    • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                    • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                                                                                                                                    890
                                                                                                                                                                                                                                                                                                    (monster_temporary_additional_projectiles)
                                                                                                                                                                                                                                                                                                    • number_of_additional_projectiles
                                                                                                                                                                                                                                                                                                    891Intimidated
                                                                                                                                                                                                                                                                                                    (intimidated_aura_rhoa)
                                                                                                                                                                                                                                                                                                    You are Intimidated, increasing Attack Damage taken.
                                                                                                                                                                                                                                                                                                    • is_intimidated
                                                                                                                                                                                                                                                                                                    892
                                                                                                                                                                                                                                                                                                    (arcane_surge_mana_spent)
                                                                                                                                                                                                                                                                                                      893Darktongue's Kiss
                                                                                                                                                                                                                                                                                                      (darktongue_kiss)
                                                                                                                                                                                                                                                                                                      You are taking Chaos Damage Over Time
                                                                                                                                                                                                                                                                                                      • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                      894
                                                                                                                                                                                                                                                                                                      (harbinger_minion_new)
                                                                                                                                                                                                                                                                                                      • monster_damage_taken_lerp_+%_final_min
                                                                                                                                                                                                                                                                                                      • monster_damage_taken_lerp_+%_final_max
                                                                                                                                                                                                                                                                                                      • monster_damage_taken_lerp_+%_final_time
                                                                                                                                                                                                                                                                                                      895
                                                                                                                                                                                                                                                                                                      (have_blocked_a_stun_recently)
                                                                                                                                                                                                                                                                                                      • have_blocked_a_stun_recently
                                                                                                                                                                                                                                                                                                      896Void Gaze
                                                                                                                                                                                                                                                                                                      (void_gaze)
                                                                                                                                                                                                                                                                                                      You have reduced Chaos Damage Resistance
                                                                                                                                                                                                                                                                                                      • base_chaos_damage_resistance_%
                                                                                                                                                                                                                                                                                                      897
                                                                                                                                                                                                                                                                                                      (kitava_heart_damage_taken)
                                                                                                                                                                                                                                                                                                      • monster_damage_taken_lerp_+%_final_min
                                                                                                                                                                                                                                                                                                      • monster_damage_taken_lerp_+%_final_max
                                                                                                                                                                                                                                                                                                      • monster_damage_taken_lerp_+%_final_time
                                                                                                                                                                                                                                                                                                      898
                                                                                                                                                                                                                                                                                                      (abyss_monsters_damage_taken)
                                                                                                                                                                                                                                                                                                      • monster_damage_taken_lerp_+%_final_min
                                                                                                                                                                                                                                                                                                      • monster_damage_taken_lerp_+%_final_max
                                                                                                                                                                                                                                                                                                      • monster_damage_taken_lerp_+%_final_time
                                                                                                                                                                                                                                                                                                      899The Flow Untethered
                                                                                                                                                                                                                                                                                                      (harbinger_action_speed_aura)
                                                                                                                                                                                                                                                                                                      Time moves more swiftly for you and those around you.
                                                                                                                                                                                                                                                                                                      • action_speed_-%
                                                                                                                                                                                                                                                                                                      900The Torrent's Reclamation
                                                                                                                                                                                                                                                                                                      (harbinger_action_speed_aura_uber)
                                                                                                                                                                                                                                                                                                      Time moves more swiftly for you and allies around you.
                                                                                                                                                                                                                                                                                                      • action_speed_-%
                                                                                                                                                                                                                                                                                                      901The Unshattered Will
                                                                                                                                                                                                                                                                                                      (harbinger_channel_buff)
                                                                                                                                                                                                                                                                                                      You cannot be stunned or have elemental ailments applied to you, and take less damage.
                                                                                                                                                                                                                                                                                                      • immune_to_status_ailments
                                                                                                                                                                                                                                                                                                      • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                      • harbinger_channel_buff_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                      902The Immortal Will
                                                                                                                                                                                                                                                                                                      (harbinger_channel_buff_uber)
                                                                                                                                                                                                                                                                                                      You cannot be stunned or have elemental ailments applied to you, take less damage and are unaffected by curses on you.
                                                                                                                                                                                                                                                                                                      • immune_to_status_ailments
                                                                                                                                                                                                                                                                                                      • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                      • unaffected_by_curses
                                                                                                                                                                                                                                                                                                      • harbinger_channel_buff_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                      903The Fracturing Spinner
                                                                                                                                                                                                                                                                                                      (harbinger_projectile_buff)
                                                                                                                                                                                                                                                                                                      Your projectiles have additional properties.
                                                                                                                                                                                                                                                                                                      • number_of_additional_projectiles
                                                                                                                                                                                                                                                                                                      • number_of_chains
                                                                                                                                                                                                                                                                                                      • projectile_base_number_of_targets_to_pierce
                                                                                                                                                                                                                                                                                                      • projectiles_fork
                                                                                                                                                                                                                                                                                                      904The Shattered Divinity
                                                                                                                                                                                                                                                                                                      (harbinger_projectile_buff_uber)
                                                                                                                                                                                                                                                                                                      Your projectiles have additional properties.
                                                                                                                                                                                                                                                                                                      • number_of_additional_projectiles
                                                                                                                                                                                                                                                                                                      • number_of_chains
                                                                                                                                                                                                                                                                                                      • projectile_base_number_of_targets_to_pierce
                                                                                                                                                                                                                                                                                                      • projectiles_fork
                                                                                                                                                                                                                                                                                                      • number_of_additional_forks_base
                                                                                                                                                                                                                                                                                                      905The Enmity Divine
                                                                                                                                                                                                                                                                                                      (harbinger_damage_buff)
                                                                                                                                                                                                                                                                                                      Your damage, attack speed, and movement speed is enhanced, and you take reduced damage.
                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                      • attack_speed_+%
                                                                                                                                                                                                                                                                                                      • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                      906The Yielding Mortality
                                                                                                                                                                                                                                                                                                      (harbinger_damage_buff_uber)
                                                                                                                                                                                                                                                                                                      Your damage, attack speed, and movement speed is enhanced, you take reduced damage and bleeding enemies that you kill will explode, dealing physical damage.
                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                      • attack_speed_+%
                                                                                                                                                                                                                                                                                                      • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                      • bleeding_enemies_explode_for_%_life_as_physical_damage
                                                                                                                                                                                                                                                                                                      907The Surging Thoughts
                                                                                                                                                                                                                                                                                                      (harbinger_lightning_buff_uber)
                                                                                                                                                                                                                                                                                                      You have additional chance to Shock enemies, and lightning resistance penetration.
                                                                                                                                                                                                                                                                                                      • base_reduce_enemy_lightning_resistance_%
                                                                                                                                                                                                                                                                                                      • base_chance_to_shock_%
                                                                                                                                                                                                                                                                                                      908
                                                                                                                                                                                                                                                                                                      (harbinger_minion_buff)
                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                      • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                      • maximum_life_+%
                                                                                                                                                                                                                                                                                                      909
                                                                                                                                                                                                                                                                                                      (pantheon_brine_king_stun_immunity)
                                                                                                                                                                                                                                                                                                      • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                      910
                                                                                                                                                                                                                                                                                                      (harbinger_cold_beacon)
                                                                                                                                                                                                                                                                                                      • base_cold_damage_resistance_%
                                                                                                                                                                                                                                                                                                      • physical_damage_%_to_add_as_cold
                                                                                                                                                                                                                                                                                                      911
                                                                                                                                                                                                                                                                                                      (harbinger_tiger_enrage)
                                                                                                                                                                                                                                                                                                      • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                                                                      912
                                                                                                                                                                                                                                                                                                      (harbinger_mortar_buff)
                                                                                                                                                                                                                                                                                                      • base_fire_damage_resistance_%
                                                                                                                                                                                                                                                                                                      • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                                                                      913
                                                                                                                                                                                                                                                                                                      (power_charge_on_mana_spent)
                                                                                                                                                                                                                                                                                                        914
                                                                                                                                                                                                                                                                                                        (occultist_power_charge_on_mana_spent)
                                                                                                                                                                                                                                                                                                          915Caustic Strike
                                                                                                                                                                                                                                                                                                          (caustic_cloud_trail)
                                                                                                                                                                                                                                                                                                          You are creating Caustic Ground around you. Keep moving to remove this Debuff.
                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                          916
                                                                                                                                                                                                                                                                                                          (quicksand_aura)
                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                          • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                          • life_recovery_rate_+%
                                                                                                                                                                                                                                                                                                          • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                          917
                                                                                                                                                                                                                                                                                                          (quicksand_buff)
                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                          918Malachai's Endurance
                                                                                                                                                                                                                                                                                                          (malachais_endurance)
                                                                                                                                                                                                                                                                                                          Malachai's Endurance grants you a 20% chance to gain an Endurance Charge when you kill enemies.
                                                                                                                                                                                                                                                                                                          • endurance_charge_on_kill_%
                                                                                                                                                                                                                                                                                                          919Malachai's Frenzy
                                                                                                                                                                                                                                                                                                          (malachais_frenzy)
                                                                                                                                                                                                                                                                                                          Malachai's Frenzy grants you a 20% chance to gain an Frenzy Charge when you kill enemies.
                                                                                                                                                                                                                                                                                                          • add_frenzy_charge_on_kill_%_chance
                                                                                                                                                                                                                                                                                                          920Malachai's Power
                                                                                                                                                                                                                                                                                                          (malachais_power)
                                                                                                                                                                                                                                                                                                          Malachai's Power grants you a 20% chance to gain an Power Charge when you kill enemies.
                                                                                                                                                                                                                                                                                                          • add_power_charge_on_kill_%_chance
                                                                                                                                                                                                                                                                                                          921
                                                                                                                                                                                                                                                                                                          (thaumaturgy_rotation)
                                                                                                                                                                                                                                                                                                          • thaumaturgy_rotation_buff_exists
                                                                                                                                                                                                                                                                                                          922
                                                                                                                                                                                                                                                                                                          (ankh_of_eternity_enrage)
                                                                                                                                                                                                                                                                                                          • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                          • damage_+%
                                                                                                                                                                                                                                                                                                          923
                                                                                                                                                                                                                                                                                                          (gain_random_charges_while_stationary)
                                                                                                                                                                                                                                                                                                            924Quicksand
                                                                                                                                                                                                                                                                                                            (quicksand_display_buff)
                                                                                                                                                                                                                                                                                                            You are being slowed by Quicksand.
                                                                                                                                                                                                                                                                                                              925Coralito's Signature
                                                                                                                                                                                                                                                                                                              (unique_flask_gorgon_poison)
                                                                                                                                                                                                                                                                                                              You are taking Chaos Damage and your Critical Strikes do not deal Extra Damage. You have a chance to Poison and Poisons from Critical Strikes are stronger.
                                                                                                                                                                                                                                                                                                              • base_poison_duration_+%
                                                                                                                                                                                                                                                                                                              • keystone_ailment_crit
                                                                                                                                                                                                                                                                                                              • base_chance_to_poison_on_hit_%
                                                                                                                                                                                                                                                                                                              • no_critical_strike_multiplier
                                                                                                                                                                                                                                                                                                              • base_self_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                              • critical_poison_dot_multiplier_+
                                                                                                                                                                                                                                                                                                              926
                                                                                                                                                                                                                                                                                                              (spectral_spinning_weapon)
                                                                                                                                                                                                                                                                                                              • dummy_stat_display_nothing
                                                                                                                                                                                                                                                                                                              • dummy_stat_display_nothing
                                                                                                                                                                                                                                                                                                              927Sands of Shakari
                                                                                                                                                                                                                                                                                                              (unique_flask_shakari_increased_speed)
                                                                                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                                                                                              • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                              • dummy_stat_display_nothing
                                                                                                                                                                                                                                                                                                              928
                                                                                                                                                                                                                                                                                                              (unique_flask_shakari_reduced_speed_per_second)
                                                                                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                                                                                              • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                              929
                                                                                                                                                                                                                                                                                                              (have_been_damaged_by_hit_recently)
                                                                                                                                                                                                                                                                                                              • have_been_damaged_by_a_hit_recently
                                                                                                                                                                                                                                                                                                              930
                                                                                                                                                                                                                                                                                                              (have_used_a_minion_skill_recently)
                                                                                                                                                                                                                                                                                                              • have_used_a_minion_skill_recently
                                                                                                                                                                                                                                                                                                              931
                                                                                                                                                                                                                                                                                                              (has_player_minion_been_killed_recently)
                                                                                                                                                                                                                                                                                                              • has_player_minion_been_killed_recently
                                                                                                                                                                                                                                                                                                              932
                                                                                                                                                                                                                                                                                                              (minion_has_killed_enemy_recently)
                                                                                                                                                                                                                                                                                                              • minion_has_killed_enemy_recently
                                                                                                                                                                                                                                                                                                              933Fire Aegis
                                                                                                                                                                                                                                                                                                              (aegis_fire_buff)
                                                                                                                                                                                                                                                                                                              Fire Damage from Hits is taken from this Aegis before your Life or Energy Shield. The Aegis will be restored to full value if you take no Fire Damage from Hits for a while.
                                                                                                                                                                                                                                                                                                              • has_aegis_shield_type
                                                                                                                                                                                                                                                                                                              934Cold Aegis
                                                                                                                                                                                                                                                                                                              (aegis_cold_buff)
                                                                                                                                                                                                                                                                                                              Cold Damage from Hits is taken from this Aegis before your Life or Energy Shield. The Aegis will be restored to full value if you take no Cold Damage from Hits for a while.
                                                                                                                                                                                                                                                                                                              • has_aegis_shield_type
                                                                                                                                                                                                                                                                                                              935Elemental Aegis
                                                                                                                                                                                                                                                                                                              (aegis_elemental_buff)
                                                                                                                                                                                                                                                                                                              Elemental Damage from Hits is taken from this Aegis before your Life or Energy Shield. The Aegis will be restored to full value if you take no Elemental Damage from Hits for a while.
                                                                                                                                                                                                                                                                                                              • has_aegis_shield_type
                                                                                                                                                                                                                                                                                                              936Lightning Aegis
                                                                                                                                                                                                                                                                                                              (aegis_lightning_buff)
                                                                                                                                                                                                                                                                                                              Lightning Damage from Hits is taken from this Aegis before your Life or Energy Shield. The Aegis will be restored to full value if you take no Lightning Damage from Hits for a while.
                                                                                                                                                                                                                                                                                                              • has_aegis_shield_type
                                                                                                                                                                                                                                                                                                              937Physical Aegis
                                                                                                                                                                                                                                                                                                              (aegis_physical_buff)
                                                                                                                                                                                                                                                                                                              Physical Damage from Hits is taken from this Aegis before your Life or Energy Shield. The Aegis will be restored to full value if you take no Physical Damage from Hits for a while.
                                                                                                                                                                                                                                                                                                              • has_aegis_shield_type
                                                                                                                                                                                                                                                                                                              938Fire Aegis
                                                                                                                                                                                                                                                                                                              (aegis_fire_depleted)
                                                                                                                                                                                                                                                                                                              The Aegis is depleted. It will be restored to full value after a short delay.
                                                                                                                                                                                                                                                                                                                939Cold Aegis
                                                                                                                                                                                                                                                                                                                (aegis_cold_depleted)
                                                                                                                                                                                                                                                                                                                The Aegis is depleted. It will be restored to full value after a short delay.
                                                                                                                                                                                                                                                                                                                  940Elemental Aegis
                                                                                                                                                                                                                                                                                                                  (aegis_elemental_depleted)
                                                                                                                                                                                                                                                                                                                  The Aegis is depleted. It will be restored to full value after a short delay.
                                                                                                                                                                                                                                                                                                                    941Lightning Aegis
                                                                                                                                                                                                                                                                                                                    (aegis_lightning_depleted)
                                                                                                                                                                                                                                                                                                                    The Aegis is depleted. It will be restored to full value after a short delay.
                                                                                                                                                                                                                                                                                                                      942Physical Aegis
                                                                                                                                                                                                                                                                                                                      (aegis_physical_depleted)
                                                                                                                                                                                                                                                                                                                      The Aegis is depleted. It will be restored to full value after a short delay.
                                                                                                                                                                                                                                                                                                                        943
                                                                                                                                                                                                                                                                                                                        (aegis_fire_persist_value)
                                                                                                                                                                                                                                                                                                                        • dummy_stat_display_nothing
                                                                                                                                                                                                                                                                                                                        944
                                                                                                                                                                                                                                                                                                                        (aegis_cold_persist_value)
                                                                                                                                                                                                                                                                                                                        • dummy_stat_display_nothing
                                                                                                                                                                                                                                                                                                                        945
                                                                                                                                                                                                                                                                                                                        (aegis_elemental_persist_value)
                                                                                                                                                                                                                                                                                                                        • dummy_stat_display_nothing
                                                                                                                                                                                                                                                                                                                        946
                                                                                                                                                                                                                                                                                                                        (aegis_lightning_persist_value)
                                                                                                                                                                                                                                                                                                                        • dummy_stat_display_nothing
                                                                                                                                                                                                                                                                                                                        947
                                                                                                                                                                                                                                                                                                                        (aegis_physical_persist_value)
                                                                                                                                                                                                                                                                                                                        • dummy_stat_display_nothing
                                                                                                                                                                                                                                                                                                                        948Vaal Impurity of Fire
                                                                                                                                                                                                                                                                                                                        (fire_impurity_buff)
                                                                                                                                                                                                                                                                                                                        Grants immunity to Ignite and raises maximum Fire Resistance.
                                                                                                                                                                                                                                                                                                                        • base_maximum_fire_damage_resistance_%
                                                                                                                                                                                                                                                                                                                        • base_immune_to_ignite
                                                                                                                                                                                                                                                                                                                        • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                                                                                                                                                        • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                        • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                        949Vaal Impurity of Ice
                                                                                                                                                                                                                                                                                                                        (cold_impurity_buff)
                                                                                                                                                                                                                                                                                                                        Grants immunity to Freeze and Chill, and raises maximum Cold Resistance.
                                                                                                                                                                                                                                                                                                                        • base_maximum_cold_damage_resistance_%
                                                                                                                                                                                                                                                                                                                        • base_immune_to_freeze
                                                                                                                                                                                                                                                                                                                        • base_immune_to_chill
                                                                                                                                                                                                                                                                                                                        • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                                                                                                                                                        • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                        • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                        950Vaal Impurity of Lightning
                                                                                                                                                                                                                                                                                                                        (lightning_impurity_buff)
                                                                                                                                                                                                                                                                                                                        Grants immunity to Shock and raises maximum Lightning Resistance.
                                                                                                                                                                                                                                                                                                                        • base_maximum_lightning_damage_resistance_%
                                                                                                                                                                                                                                                                                                                        • base_immune_to_shock
                                                                                                                                                                                                                                                                                                                        • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                                                                                                                                                        • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                        • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                        951
                                                                                                                                                                                                                                                                                                                        (storm_barrier_support)
                                                                                                                                                                                                                                                                                                                        • support_storm_barrier_physical_damage_taken_when_hit_+%_final
                                                                                                                                                                                                                                                                                                                        • support_storm_barrier_lightning_damage_taken_when_hit_+%_final
                                                                                                                                                                                                                                                                                                                        • support_storm_barrier_cold_damage_taken_when_hit_+%_final
                                                                                                                                                                                                                                                                                                                        • support_storm_barrier_fire_damage_taken_when_hit_+%_final
                                                                                                                                                                                                                                                                                                                        • support_storm_barrier_chaos_damage_taken_when_hit_+%_final
                                                                                                                                                                                                                                                                                                                        952
                                                                                                                                                                                                                                                                                                                        (critical_strike_chance_on_mana_spent)
                                                                                                                                                                                                                                                                                                                          953Kalisa's Grace
                                                                                                                                                                                                                                                                                                                          (critical_strike_chance_unique)
                                                                                                                                                                                                                                                                                                                          You have a higher chance of dealing a Critical Strike.
                                                                                                                                                                                                                                                                                                                          • additional_base_critical_strike_chance
                                                                                                                                                                                                                                                                                                                          954Her Embrace
                                                                                                                                                                                                                                                                                                                          (her_embrace_unique)
                                                                                                                                                                                                                                                                                                                          Cannot be Stunned 123% of Sword Physical Damage gained as Extra Fire Damage Unaffected by Burning Ground Immune to Freeze, Chill and Ignite 20% increased Attack, Cast and Movement Speed
                                                                                                                                                                                                                                                                                                                          • has_her_embrace
                                                                                                                                                                                                                                                                                                                          • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                          • sword_physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                                                                                          • burning_ground_effect_on_self_+%
                                                                                                                                                                                                                                                                                                                          • base_immune_to_freeze
                                                                                                                                                                                                                                                                                                                          • base_immune_to_chill
                                                                                                                                                                                                                                                                                                                          • base_immune_to_ignite
                                                                                                                                                                                                                                                                                                                          • attack_speed_+%
                                                                                                                                                                                                                                                                                                                          • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                          955Grasping Vines
                                                                                                                                                                                                                                                                                                                          (grasping_vines_aura)
                                                                                                                                                                                                                                                                                                                          You are being slowed while stationary
                                                                                                                                                                                                                                                                                                                            956Grasping Vines
                                                                                                                                                                                                                                                                                                                            (grasping_vines_buff)
                                                                                                                                                                                                                                                                                                                            You are slowed by grasping vines. Move to break the vines
                                                                                                                                                                                                                                                                                                                            • grasping_vines_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                                                                                                            • your_travel_skills_are_disabled
                                                                                                                                                                                                                                                                                                                            957
                                                                                                                                                                                                                                                                                                                            (disable_light)
                                                                                                                                                                                                                                                                                                                            • disable_light
                                                                                                                                                                                                                                                                                                                            958Malignant Madness
                                                                                                                                                                                                                                                                                                                            (tentacle_fiend_aura)
                                                                                                                                                                                                                                                                                                                            You are slower and deal reduced damage.
                                                                                                                                                                                                                                                                                                                            • action_speed_-%
                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                            959Malignant Madness
                                                                                                                                                                                                                                                                                                                            (tentacle_fiend_aura_monster)
                                                                                                                                                                                                                                                                                                                            You are slower and deal reduced damage due to a nearby Tentacle Fiend.
                                                                                                                                                                                                                                                                                                                            • action_speed_-%
                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                            960Fed Upon
                                                                                                                                                                                                                                                                                                                            (elder_siphon_debuff)
                                                                                                                                                                                                                                                                                                                            You are taking Physical Damage over time.
                                                                                                                                                                                                                                                                                                                            • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                            961
                                                                                                                                                                                                                                                                                                                            (elder_siphon_buff)
                                                                                                                                                                                                                                                                                                                            • base_energy_shield_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                            962Sprouting Madness
                                                                                                                                                                                                                                                                                                                            (elder_siphon_slow)
                                                                                                                                                                                                                                                                                                                            You are slower.
                                                                                                                                                                                                                                                                                                                            • action_speed_-%
                                                                                                                                                                                                                                                                                                                            963Crystalised Fear
                                                                                                                                                                                                                                                                                                                            (elder_siphon_immobilise)
                                                                                                                                                                                                                                                                                                                            You cannot move.
                                                                                                                                                                                                                                                                                                                            • immobilised_by_elder_%
                                                                                                                                                                                                                                                                                                                            964
                                                                                                                                                                                                                                                                                                                            (ailments_types_grant_damage_taken_child_buff_shock)
                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                            965
                                                                                                                                                                                                                                                                                                                            (ailments_types_grant_damage_taken_child_buff_freeze)
                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                            966
                                                                                                                                                                                                                                                                                                                            (ailments_types_grant_damage_taken_child_buff_chill)
                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                            967
                                                                                                                                                                                                                                                                                                                            (ailments_types_grant_damage_taken_child_buff_ignite)
                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                            968
                                                                                                                                                                                                                                                                                                                            (ailments_types_grant_damage_taken_child_buff_bleeding)
                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                            969
                                                                                                                                                                                                                                                                                                                            (ailments_types_grant_damage_taken_child_buff_poison)
                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                            970Stolen Power
                                                                                                                                                                                                                                                                                                                            (stolen_mods_elder_stat)
                                                                                                                                                                                                                                                                                                                            You have taken one of the mods of a slain Rare Monster for yourself
                                                                                                                                                                                                                                                                                                                              971
                                                                                                                                                                                                                                                                                                                              (reduced_evasion_from_hit)
                                                                                                                                                                                                                                                                                                                              • evasion_rating_+%
                                                                                                                                                                                                                                                                                                                              972
                                                                                                                                                                                                                                                                                                                              (iron_reflexes_every_16_sec)
                                                                                                                                                                                                                                                                                                                                973Iron Reflexes
                                                                                                                                                                                                                                                                                                                                (iron_reflexes_from_unique)
                                                                                                                                                                                                                                                                                                                                You have Iron Reflexes.
                                                                                                                                                                                                                                                                                                                                • keystone_iron_reflexes
                                                                                                                                                                                                                                                                                                                                974
                                                                                                                                                                                                                                                                                                                                (have_stunned_an_enemy_recently)
                                                                                                                                                                                                                                                                                                                                • have_stunned_an_enemy_recently
                                                                                                                                                                                                                                                                                                                                975
                                                                                                                                                                                                                                                                                                                                (gain_endurance_charges_while_stationary)
                                                                                                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                976Death Walk
                                                                                                                                                                                                                                                                                                                                (death_walk_display_buff)
                                                                                                                                                                                                                                                                                                                                With each step, destroys a nearby corpse to deal fire damage in an area.
                                                                                                                                                                                                                                                                                                                                  977Rolling Magma Emissions
                                                                                                                                                                                                                                                                                                                                  (mother_of_flames_daemon_debuff)
                                                                                                                                                                                                                                                                                                                                    978
                                                                                                                                                                                                                                                                                                                                    (elemental_overload_every_16_sec)
                                                                                                                                                                                                                                                                                                                                      979Elemental Overload
                                                                                                                                                                                                                                                                                                                                      (elemental_overload_from_unique)
                                                                                                                                                                                                                                                                                                                                      You have Elemental Overload.
                                                                                                                                                                                                                                                                                                                                      • keystone_elemental_overload
                                                                                                                                                                                                                                                                                                                                      980
                                                                                                                                                                                                                                                                                                                                      (avatar_of_fire_every_8_sec)
                                                                                                                                                                                                                                                                                                                                        981Avatar of Fire
                                                                                                                                                                                                                                                                                                                                        (avatar_of_fire_from_unique)
                                                                                                                                                                                                                                                                                                                                        You have Avatar of Fire.
                                                                                                                                                                                                                                                                                                                                        • keystone_avatar_of_fire
                                                                                                                                                                                                                                                                                                                                        982Physical Thorns
                                                                                                                                                                                                                                                                                                                                        (physical_reflect_mortar_mod)
                                                                                                                                                                                                                                                                                                                                        Fire a Projectile which deals Physical Damage when you take Physical Damage.
                                                                                                                                                                                                                                                                                                                                          983Elemental Thorns
                                                                                                                                                                                                                                                                                                                                          (elemental_reflect_mortar_mod)
                                                                                                                                                                                                                                                                                                                                          Fire a Projectile which deals Damage of each Element Damage when you take Elemental Damage.
                                                                                                                                                                                                                                                                                                                                            984
                                                                                                                                                                                                                                                                                                                                            (disable_rarity_epk)
                                                                                                                                                                                                                                                                                                                                            • disable_rarity_epk
                                                                                                                                                                                                                                                                                                                                            985Despair
                                                                                                                                                                                                                                                                                                                                            (curse_chaos_weakness)
                                                                                                                                                                                                                                                                                                                                            You are cursed. You have reduced Chaos Resistance, take increased Damage over Time, and hits against you deal additional Chaos Damage.
                                                                                                                                                                                                                                                                                                                                            • base_chaos_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                            • degen_effect_+%
                                                                                                                                                                                                                                                                                                                                            • minimum_added_chaos_damage_taken
                                                                                                                                                                                                                                                                                                                                            • maximum_added_chaos_damage_taken
                                                                                                                                                                                                                                                                                                                                            • chance_to_be_hindered_when_hit_by_spells_%
                                                                                                                                                                                                                                                                                                                                            986
                                                                                                                                                                                                                                                                                                                                            (mirage_archer_visual_buff)
                                                                                                                                                                                                                                                                                                                                              987Shade Form
                                                                                                                                                                                                                                                                                                                                              (shade_form)
                                                                                                                                                                                                                                                                                                                                              You are invulnerable to Physical Damage and hard to see.
                                                                                                                                                                                                                                                                                                                                              • physical_immunity
                                                                                                                                                                                                                                                                                                                                              • stealth_+%
                                                                                                                                                                                                                                                                                                                                              988
                                                                                                                                                                                                                                                                                                                                              (lich_crystal_damage_reduction)
                                                                                                                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                              • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                              989Petrified
                                                                                                                                                                                                                                                                                                                                              (petrification_statue_gaze)
                                                                                                                                                                                                                                                                                                                                              You are Petrified
                                                                                                                                                                                                                                                                                                                                              • action_speed_-%
                                                                                                                                                                                                                                                                                                                                              990Eldritch Decay
                                                                                                                                                                                                                                                                                                                                              (elder_ground_spores)
                                                                                                                                                                                                                                                                                                                                              You are taking Physical Damage while standing in Eldritch Decay
                                                                                                                                                                                                                                                                                                                                              • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                              991
                                                                                                                                                                                                                                                                                                                                              (kitava_visual_display_buff)
                                                                                                                                                                                                                                                                                                                                                992
                                                                                                                                                                                                                                                                                                                                                (elder_tentacle_portal_no_revive)
                                                                                                                                                                                                                                                                                                                                                • do_not_revive_after_time
                                                                                                                                                                                                                                                                                                                                                993
                                                                                                                                                                                                                                                                                                                                                (minions_no_drops_or_experience)
                                                                                                                                                                                                                                                                                                                                                • summoned_monsters_no_drops_or_experience
                                                                                                                                                                                                                                                                                                                                                994Zana's Protection
                                                                                                                                                                                                                                                                                                                                                (zana_dont_hurt_me)
                                                                                                                                                                                                                                                                                                                                                You are protected by Zana. You will take no damage and cannot die.
                                                                                                                                                                                                                                                                                                                                                • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                • cannot_die
                                                                                                                                                                                                                                                                                                                                                995
                                                                                                                                                                                                                                                                                                                                                (skill_interruption)
                                                                                                                                                                                                                                                                                                                                                • skill_cannot_be_interrupted
                                                                                                                                                                                                                                                                                                                                                • skill_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                • skill_cannot_be_knocked_back
                                                                                                                                                                                                                                                                                                                                                996Immunity
                                                                                                                                                                                                                                                                                                                                                (uber_elder_immune_buff)
                                                                                                                                                                                                                                                                                                                                                • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                • immune_to_auras_from_other_entities
                                                                                                                                                                                                                                                                                                                                                • immune_to_curses
                                                                                                                                                                                                                                                                                                                                                • untargetable_by_monster_ai
                                                                                                                                                                                                                                                                                                                                                • cannot_die
                                                                                                                                                                                                                                                                                                                                                997Immunity
                                                                                                                                                                                                                                                                                                                                                (uber_shaper_immune_buff)
                                                                                                                                                                                                                                                                                                                                                • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                • immune_to_auras_from_other_entities
                                                                                                                                                                                                                                                                                                                                                • immune_to_curses
                                                                                                                                                                                                                                                                                                                                                • untargetable_by_monster_ai
                                                                                                                                                                                                                                                                                                                                                • cannot_die
                                                                                                                                                                                                                                                                                                                                                998
                                                                                                                                                                                                                                                                                                                                                (total_mana_spent_recently)
                                                                                                                                                                                                                                                                                                                                                  999
                                                                                                                                                                                                                                                                                                                                                  (total_life_spent_recently)
                                                                                                                                                                                                                                                                                                                                                    1000
                                                                                                                                                                                                                                                                                                                                                    (have_used_a_skill_recently)
                                                                                                                                                                                                                                                                                                                                                    • have_used_a_skill_recently
                                                                                                                                                                                                                                                                                                                                                    1001
                                                                                                                                                                                                                                                                                                                                                    (gain_void_arrows)
                                                                                                                                                                                                                                                                                                                                                      1002Temporal Anomaly
                                                                                                                                                                                                                                                                                                                                                      (temporal_anomaly)
                                                                                                                                                                                                                                                                                                                                                      You are being slowed by a temporal anomaly.
                                                                                                                                                                                                                                                                                                                                                      • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                      1003
                                                                                                                                                                                                                                                                                                                                                      (bestiary_monster_phase_in)
                                                                                                                                                                                                                                                                                                                                                      • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                      • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                      • is_hidden_monster
                                                                                                                                                                                                                                                                                                                                                      • cannot_die
                                                                                                                                                                                                                                                                                                                                                      • action_speed_cannot_be_reduced_below_base
                                                                                                                                                                                                                                                                                                                                                      1004Intimidating Cry
                                                                                                                                                                                                                                                                                                                                                      (intimidating_cry)
                                                                                                                                                                                                                                                                                                                                                      Enemies' armour is less effective against your hits
                                                                                                                                                                                                                                                                                                                                                      • enemy_phys_reduction_%_penalty_vs_hit
                                                                                                                                                                                                                                                                                                                                                      1005Aspect of the Cat
                                                                                                                                                                                                                                                                                                                                                      (cat_aspect)
                                                                                                                                                                                                                                                                                                                                                        1006Cat's Stealth
                                                                                                                                                                                                                                                                                                                                                        (cats_stealth)
                                                                                                                                                                                                                                                                                                                                                        You have increased Critical Strike Chance, a chance to avoid Damage, and are harder for enemies to see.
                                                                                                                                                                                                                                                                                                                                                        • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                        • avoid_damage_%
                                                                                                                                                                                                                                                                                                                                                        • stealth_+%
                                                                                                                                                                                                                                                                                                                                                        1007Cat's Agility
                                                                                                                                                                                                                                                                                                                                                        (cats_agility)
                                                                                                                                                                                                                                                                                                                                                        You have increased Attack and Cast Speed.
                                                                                                                                                                                                                                                                                                                                                        • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                        • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                        1008Aspect of the Avian
                                                                                                                                                                                                                                                                                                                                                        (bird_aspect)
                                                                                                                                                                                                                                                                                                                                                          1009Avian's Might
                                                                                                                                                                                                                                                                                                                                                          (bird_aspect_double_damage)
                                                                                                                                                                                                                                                                                                                                                          You and your minions have a chance to deal Double Damage.
                                                                                                                                                                                                                                                                                                                                                          • chance_to_deal_double_damage_%
                                                                                                                                                                                                                                                                                                                                                          • minion_chance_to_deal_double_damage_%
                                                                                                                                                                                                                                                                                                                                                          1010Avian's Flight
                                                                                                                                                                                                                                                                                                                                                          (bird_aspect_movement_speed)
                                                                                                                                                                                                                                                                                                                                                          You and your minions have increased Movement Speed.
                                                                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                          • minion_movement_speed_+%
                                                                                                                                                                                                                                                                                                                                                          1011Spider Aspect
                                                                                                                                                                                                                                                                                                                                                          (spider_aspect)
                                                                                                                                                                                                                                                                                                                                                            1012Spider's Web
                                                                                                                                                                                                                                                                                                                                                            (spider_aspect_webs)
                                                                                                                                                                                                                                                                                                                                                            Damage you take is increased.
                                                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                            1013
                                                                                                                                                                                                                                                                                                                                                            (have_killed_cursed_enemy_recently)
                                                                                                                                                                                                                                                                                                                                                            • have_killed_cursed_enemy_recently
                                                                                                                                                                                                                                                                                                                                                            1014Last Breath
                                                                                                                                                                                                                                                                                                                                                            (flask_life_gain_on_skill_use_over_4_seconds)
                                                                                                                                                                                                                                                                                                                                                            • base_life_recovery_per_minute
                                                                                                                                                                                                                                                                                                                                                            1015Crab Aspect
                                                                                                                                                                                                                                                                                                                                                            (crab_aspect)
                                                                                                                                                                                                                                                                                                                                                            • physical_damage_reduction_%_per_crab_aspect_stack
                                                                                                                                                                                                                                                                                                                                                            • max_crab_aspect_stacks
                                                                                                                                                                                                                                                                                                                                                            1016Crab Aspect
                                                                                                                                                                                                                                                                                                                                                            (crab_aspect_stacking_buff)
                                                                                                                                                                                                                                                                                                                                                            Aspect of the Crab grants you additional Physical Damage Reduction per Crab Barrier.
                                                                                                                                                                                                                                                                                                                                                              1017Inferno Bolt
                                                                                                                                                                                                                                                                                                                                                              (fire_projectile_retaliation)
                                                                                                                                                                                                                                                                                                                                                              Skill triggers when an enemy hits you.
                                                                                                                                                                                                                                                                                                                                                                1018
                                                                                                                                                                                                                                                                                                                                                                (fire_projectile_retaliation_charging)
                                                                                                                                                                                                                                                                                                                                                                  1019Physical Projectile Retaliation
                                                                                                                                                                                                                                                                                                                                                                  (physical_projectile_retaliation)
                                                                                                                                                                                                                                                                                                                                                                    1020
                                                                                                                                                                                                                                                                                                                                                                    (physical_projectile_retaliation_charging)
                                                                                                                                                                                                                                                                                                                                                                      1021Balek's Gift
                                                                                                                                                                                                                                                                                                                                                                      (master_buff_treasure_hunter)
                                                                                                                                                                                                                                                                                                                                                                      You have increased Quantity and Rarity of Items found
                                                                                                                                                                                                                                                                                                                                                                      • base_item_found_quantity_+%
                                                                                                                                                                                                                                                                                                                                                                      1022
                                                                                                                                                                                                                                                                                                                                                                      (godmode_ghost)
                                                                                                                                                                                                                                                                                                                                                                      • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                                      • cannot_die
                                                                                                                                                                                                                                                                                                                                                                      • is_hidden_monster
                                                                                                                                                                                                                                                                                                                                                                      • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                      • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                      1023Craiceann's Torment
                                                                                                                                                                                                                                                                                                                                                                      (best_crab_roar)
                                                                                                                                                                                                                                                                                                                                                                      Craiceann's Roar reduces your damage, speed, and increases your damage taken.
                                                                                                                                                                                                                                                                                                                                                                      • treasure_pile_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                      • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                      1024Vilenta's Beam
                                                                                                                                                                                                                                                                                                                                                                      (vilenta_reflection_beam_degen)
                                                                                                                                                                                                                                                                                                                                                                      You are taking Physical Damage over Time
                                                                                                                                                                                                                                                                                                                                                                      • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                      1025Lich's Beam
                                                                                                                                                                                                                                                                                                                                                                      (delve_abyss_reflection_beam_degen)
                                                                                                                                                                                                                                                                                                                                                                      You are taking Physical Damage over Time
                                                                                                                                                                                                                                                                                                                                                                      • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                      • track_which_enemies_hit_index
                                                                                                                                                                                                                                                                                                                                                                      1026Grasping Vines
                                                                                                                                                                                                                                                                                                                                                                      (nemesis_vines)
                                                                                                                                                                                                                                                                                                                                                                      Grasping Vines slow your enemies when you take a hit.
                                                                                                                                                                                                                                                                                                                                                                        1027Grasping Vines
                                                                                                                                                                                                                                                                                                                                                                        (nemesis_vines_large)
                                                                                                                                                                                                                                                                                                                                                                        Grasping Vines slow your enemies when you take a hit.
                                                                                                                                                                                                                                                                                                                                                                          1028
                                                                                                                                                                                                                                                                                                                                                                          (number_of_crab_charges_lost_recently)
                                                                                                                                                                                                                                                                                                                                                                            1029Rage
                                                                                                                                                                                                                                                                                                                                                                            (rage)
                                                                                                                                                                                                                                                                                                                                                                            You gain increased Attack Damage, Attack Speed and Movement Speed. You lose 1 Rage every 0.5 seconds if you have not been Hit or gained Rage Recently.
                                                                                                                                                                                                                                                                                                                                                                              1030
                                                                                                                                                                                                                                                                                                                                                                              (bestiary_harpoon_slow)
                                                                                                                                                                                                                                                                                                                                                                              • movement_velocity_+%_final_for_minion
                                                                                                                                                                                                                                                                                                                                                                              1031
                                                                                                                                                                                                                                                                                                                                                                              (bestiary_tiger_teleport)
                                                                                                                                                                                                                                                                                                                                                                              • no_movement_speed
                                                                                                                                                                                                                                                                                                                                                                              • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                                              • cannot_die
                                                                                                                                                                                                                                                                                                                                                                              • immobilised_by_elder_%
                                                                                                                                                                                                                                                                                                                                                                              1032Venomous Web
                                                                                                                                                                                                                                                                                                                                                                              (bestiary_spider_web)
                                                                                                                                                                                                                                                                                                                                                                              You are taking Chaos Damage over time and have reduced Movement Speed
                                                                                                                                                                                                                                                                                                                                                                              • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                              1033Lightning Clone Retaliation
                                                                                                                                                                                                                                                                                                                                                                              (lightning_clone_retaliation)
                                                                                                                                                                                                                                                                                                                                                                                1034Lightning Clone Retaliation
                                                                                                                                                                                                                                                                                                                                                                                (lightning_clone_retaliation_large)
                                                                                                                                                                                                                                                                                                                                                                                  1035
                                                                                                                                                                                                                                                                                                                                                                                  (lightning_clone_minion)
                                                                                                                                                                                                                                                                                                                                                                                    1036Ascendancy Effect
                                                                                                                                                                                                                                                                                                                                                                                    (elementalist_pendulum_rotation)
                                                                                                                                                                                                                                                                                                                                                                                      1037Ascendancy Effect (invisible)
                                                                                                                                                                                                                                                                                                                                                                                      (elementalist_new_increased_elemental_damage)
                                                                                                                                                                                                                                                                                                                                                                                      • elemental_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                      1038Ascendancy Effect (invisible)
                                                                                                                                                                                                                                                                                                                                                                                      (elementalist_new_increased_aoe)
                                                                                                                                                                                                                                                                                                                                                                                      • base_skill_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                      1039
                                                                                                                                                                                                                                                                                                                                                                                      (gain_endurance_charges_if_hit_recently)
                                                                                                                                                                                                                                                                                                                                                                                        1040
                                                                                                                                                                                                                                                                                                                                                                                        (gain_endurance_charges_if_used_warcry_recently)
                                                                                                                                                                                                                                                                                                                                                                                          1041
                                                                                                                                                                                                                                                                                                                                                                                          (have_taken_fire_damage_from_an_enemy_hit_recently)
                                                                                                                                                                                                                                                                                                                                                                                          • have_taken_fire_damage_from_an_enemy_hit_recently
                                                                                                                                                                                                                                                                                                                                                                                          1042
                                                                                                                                                                                                                                                                                                                                                                                          (chieftain_physical_as_fire_cycle)
                                                                                                                                                                                                                                                                                                                                                                                          • local_display_every_10_seconds_physical_damage_%_to_add_as_fire_for_3_seconds
                                                                                                                                                                                                                                                                                                                                                                                          1043Ngamahu, Flame's Advance
                                                                                                                                                                                                                                                                                                                                                                                          (chieftain_physical_as_fire_for_3_sec)
                                                                                                                                                                                                                                                                                                                                                                                          Gain extra Fire Damage based on Physical Damage.
                                                                                                                                                                                                                                                                                                                                                                                          • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                                                                                                                                                          1044
                                                                                                                                                                                                                                                                                                                                                                                          (have_crit_in_past_8_seconds)
                                                                                                                                                                                                                                                                                                                                                                                          • have_crit_in_past_8_seconds
                                                                                                                                                                                                                                                                                                                                                                                          1045
                                                                                                                                                                                                                                                                                                                                                                                          (number_of_traps_triggered_recently)
                                                                                                                                                                                                                                                                                                                                                                                            1046
                                                                                                                                                                                                                                                                                                                                                                                            (number_of_mines_detonated_recently)
                                                                                                                                                                                                                                                                                                                                                                                              1047Bastion of Hope
                                                                                                                                                                                                                                                                                                                                                                                              (additional_block_if_attacked_recently)
                                                                                                                                                                                                                                                                                                                                                                                              You are being granted Block Chance by a Guardian
                                                                                                                                                                                                                                                                                                                                                                                              • monster_base_block_%
                                                                                                                                                                                                                                                                                                                                                                                              1048Bastion of Hope
                                                                                                                                                                                                                                                                                                                                                                                              (additional_spell_block_if_have_cast_spell_recently)
                                                                                                                                                                                                                                                                                                                                                                                              You are being granted Spell Block Chance by a Guardian
                                                                                                                                                                                                                                                                                                                                                                                              • additional_spell_block_%
                                                                                                                                                                                                                                                                                                                                                                                              1049
                                                                                                                                                                                                                                                                                                                                                                                              (capture_monster_trapped)
                                                                                                                                                                                                                                                                                                                                                                                              • no_movement_speed
                                                                                                                                                                                                                                                                                                                                                                                              • cannot_die
                                                                                                                                                                                                                                                                                                                                                                                              • cannot_be_knocked_back
                                                                                                                                                                                                                                                                                                                                                                                              • immune_vaal_lighting_warp
                                                                                                                                                                                                                                                                                                                                                                                              1050
                                                                                                                                                                                                                                                                                                                                                                                              (capture_monster_enraged)
                                                                                                                                                                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                              • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                              1051
                                                                                                                                                                                                                                                                                                                                                                                              (capture_monster_captured)
                                                                                                                                                                                                                                                                                                                                                                                              • is_hidden_monster
                                                                                                                                                                                                                                                                                                                                                                                              • minions_take_no_actions
                                                                                                                                                                                                                                                                                                                                                                                              • cant_possess_this
                                                                                                                                                                                                                                                                                                                                                                                              1052
                                                                                                                                                                                                                                                                                                                                                                                              (capture_monster_disappearing)
                                                                                                                                                                                                                                                                                                                                                                                                1053Snow Bolt
                                                                                                                                                                                                                                                                                                                                                                                                (cold_beam_retaliation)
                                                                                                                                                                                                                                                                                                                                                                                                Skill triggers when an enemy hits you.
                                                                                                                                                                                                                                                                                                                                                                                                  1054Snow Bolt
                                                                                                                                                                                                                                                                                                                                                                                                  (cold_beam_retaliation_large)
                                                                                                                                                                                                                                                                                                                                                                                                  Skill triggers when an enemy hits you.
                                                                                                                                                                                                                                                                                                                                                                                                    1055
                                                                                                                                                                                                                                                                                                                                                                                                    (juggernaut_phys_damage_prevented_as_life_regen)
                                                                                                                                                                                                                                                                                                                                                                                                      1056
                                                                                                                                                                                                                                                                                                                                                                                                      (animated_guardian_defence_tracking)
                                                                                                                                                                                                                                                                                                                                                                                                      • total_armour_of_animated_guardians_items
                                                                                                                                                                                                                                                                                                                                                                                                      • total_evasion_rating_of_animated_guardians_items
                                                                                                                                                                                                                                                                                                                                                                                                      • total_maximum_energy_shield_of_animated_guardians_items
                                                                                                                                                                                                                                                                                                                                                                                                      • total_ward_of_animated_guardians_items
                                                                                                                                                                                                                                                                                                                                                                                                      • total_adaptation_rating_of_animated_guardians_items
                                                                                                                                                                                                                                                                                                                                                                                                      1057
                                                                                                                                                                                                                                                                                                                                                                                                      (recent_rage_tracker)
                                                                                                                                                                                                                                                                                                                                                                                                      • gained_rage_recently
                                                                                                                                                                                                                                                                                                                                                                                                      1058
                                                                                                                                                                                                                                                                                                                                                                                                      (cannot_evade_attacks)
                                                                                                                                                                                                                                                                                                                                                                                                      • base_cannot_evade
                                                                                                                                                                                                                                                                                                                                                                                                      1059Adrenaline
                                                                                                                                                                                                                                                                                                                                                                                                      (adrenaline)
                                                                                                                                                                                                                                                                                                                                                                                                      You deal increased Damage, and have increased Attack, Cast and Movement Speed and additional Physical Damage Reduction.
                                                                                                                                                                                                                                                                                                                                                                                                      • has_adrenaline
                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                      • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                      • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                      • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                      • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                      1060Malediction
                                                                                                                                                                                                                                                                                                                                                                                                      (malediction)
                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                      1061
                                                                                                                                                                                                                                                                                                                                                                                                      (spider_aspect_webs_resistance_and_damage)
                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                      • resist_all_%
                                                                                                                                                                                                                                                                                                                                                                                                      1062
                                                                                                                                                                                                                                                                                                                                                                                                      (bestiary_boss_growing_damage_aoe)
                                                                                                                                                                                                                                                                                                                                                                                                      • active_skill_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                      • active_skill_area_of_effect_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                      1063Tailwind
                                                                                                                                                                                                                                                                                                                                                                                                      (tailwind)
                                                                                                                                                                                                                                                                                                                                                                                                      You are being granted Tailwind, increasing your Action Speed
                                                                                                                                                                                                                                                                                                                                                                                                      • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                      1064Gale Force
                                                                                                                                                                                                                                                                                                                                                                                                      (gathering_winds_stacking_buff)
                                                                                                                                                                                                                                                                                                                                                                                                      Winds gather around you.
                                                                                                                                                                                                                                                                                                                                                                                                        1065
                                                                                                                                                                                                                                                                                                                                                                                                        (block_chance_per_hit_blocked_past_10_sec)
                                                                                                                                                                                                                                                                                                                                                                                                          1066
                                                                                                                                                                                                                                                                                                                                                                                                          (assassin_poison_duration)
                                                                                                                                                                                                                                                                                                                                                                                                            1067Trapped in cocoon
                                                                                                                                                                                                                                                                                                                                                                                                            (bestiary_cocoon)
                                                                                                                                                                                                                                                                                                                                                                                                            You can break free from the web
                                                                                                                                                                                                                                                                                                                                                                                                            • no_movement_speed
                                                                                                                                                                                                                                                                                                                                                                                                            • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                                                                            • immobilised_by_elder_%
                                                                                                                                                                                                                                                                                                                                                                                                            1068Hallucination
                                                                                                                                                                                                                                                                                                                                                                                                            (bestiary_spider_hallucinate)
                                                                                                                                                                                                                                                                                                                                                                                                            You are Hallucinating
                                                                                                                                                                                                                                                                                                                                                                                                              1069
                                                                                                                                                                                                                                                                                                                                                                                                              (monster_menagerie_buff)
                                                                                                                                                                                                                                                                                                                                                                                                              • cannot_die
                                                                                                                                                                                                                                                                                                                                                                                                              • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                                                                              • monster_no_drops_or_experience
                                                                                                                                                                                                                                                                                                                                                                                                              • minions_take_no_actions
                                                                                                                                                                                                                                                                                                                                                                                                              • buff_auras_dont_affect_allies
                                                                                                                                                                                                                                                                                                                                                                                                              1070
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_agile_rhex_alternator)
                                                                                                                                                                                                                                                                                                                                                                                                              • avoid_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                              1071Saqawine Presence
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_agile_rhex_aura1)
                                                                                                                                                                                                                                                                                                                                                                                                              Allies have a chance to avoid damage.
                                                                                                                                                                                                                                                                                                                                                                                                              • avoid_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                              1072Saqawine Presence
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_agile_rhex_aura2)
                                                                                                                                                                                                                                                                                                                                                                                                              Allies have increased movement speed.
                                                                                                                                                                                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                              1073
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_regen_ursa_alternator)
                                                                                                                                                                                                                                                                                                                                                                                                              • action_speed_cannot_be_reduced_below_base
                                                                                                                                                                                                                                                                                                                                                                                                              • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                              1074Fertile Presence
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_regen_ursa_aura1)
                                                                                                                                                                                                                                                                                                                                                                                                              Allies cannot be slowed or stunned.
                                                                                                                                                                                                                                                                                                                                                                                                              • action_speed_cannot_be_reduced_below_base
                                                                                                                                                                                                                                                                                                                                                                                                              • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                                                                              1075Fertile Presence
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_regen_ursa_aura2)
                                                                                                                                                                                                                                                                                                                                                                                                              Allies deal increased damage.
                                                                                                                                                                                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                              1076
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_fast_lynx_alternator)
                                                                                                                                                                                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • accuracy_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                              1077Farric Presence
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_fast_lynx_aura1)
                                                                                                                                                                                                                                                                                                                                                                                                              Allies have increased attack speed.
                                                                                                                                                                                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                              1078Farric Presence
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_fast_lynx_aura2)
                                                                                                                                                                                                                                                                                                                                                                                                              Allies have increased accuracy and critical strike chance.
                                                                                                                                                                                                                                                                                                                                                                                                              • accuracy_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                              1079Craicic Presence
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_tank_crab_aura)
                                                                                                                                                                                                                                                                                                                                                                                                              Allies take reduced damage and chill enemies when hit.
                                                                                                                                                                                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • physical_damage_%_to_add_as_cold
                                                                                                                                                                                                                                                                                                                                                                                                              1080Deep One's Presence
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_cold_squid_aura)
                                                                                                                                                                                                                                                                                                                                                                                                              Allies deal extra cold damage and have a chance to blind on hit.
                                                                                                                                                                                                                                                                                                                                                                                                              • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                                                                                                                                                                                                                                              • global_chance_to_blind_on_hit_%
                                                                                                                                                                                                                                                                                                                                                                                                              1081Fenumal Presence
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_poison_spider_aura)
                                                                                                                                                                                                                                                                                                                                                                                                              Allies poison on hit and deal extra chaos damage.
                                                                                                                                                                                                                                                                                                                                                                                                              • global_poison_on_hit
                                                                                                                                                                                                                                                                                                                                                                                                              • non_chaos_damage_to_add_as_chaos_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                              1082
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_tiger_boss_aura1)
                                                                                                                                                                                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • accuracy_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • base_critical_strike_multiplier_+
                                                                                                                                                                                                                                                                                                                                                                                                              1083Elemental Warding
                                                                                                                                                                                                                                                                                                                                                                                                              (elemental_warding_buff)
                                                                                                                                                                                                                                                                                                                                                                                                              You are immune to Curses
                                                                                                                                                                                                                                                                                                                                                                                                              • immune_to_curses
                                                                                                                                                                                                                                                                                                                                                                                                              1084
                                                                                                                                                                                                                                                                                                                                                                                                              (bestiary_legendary_enrage)
                                                                                                                                                                                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                              1085Death
                                                                                                                                                                                                                                                                                                                                                                                                              (royale_pain)
                                                                                                                                                                                                                                                                                                                                                                                                              You are dying from being outside of the active Royale combat zone. Follow the pointer underneath your character.
                                                                                                                                                                                                                                                                                                                                                                                                              • life_loss_%_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                              1086Cold Snap
                                                                                                                                                                                                                                                                                                                                                                                                              (cold_snap_degen)
                                                                                                                                                                                                                                                                                                                                                                                                              You are taking cold damage over time from a Cold Snap
                                                                                                                                                                                                                                                                                                                                                                                                              • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                              1087Vaal Cold Snap
                                                                                                                                                                                                                                                                                                                                                                                                              (vaal_cold_snap_degen)
                                                                                                                                                                                                                                                                                                                                                                                                              You are taking cold damage over time from a Vaal Cold Snap
                                                                                                                                                                                                                                                                                                                                                                                                              • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                              1088
                                                                                                                                                                                                                                                                                                                                                                                                              (disable_vaal_souls)
                                                                                                                                                                                                                                                                                                                                                                                                              • soul_is_consumed_on_death
                                                                                                                                                                                                                                                                                                                                                                                                              1089Siphoning Trap
                                                                                                                                                                                                                                                                                                                                                                                                              (ice_siphon_trap_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                              You are taking Cold Damage over Time from a Siphoning Trap
                                                                                                                                                                                                                                                                                                                                                                                                              • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                              • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                              • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                              • action_speed_+%_while_chilled
                                                                                                                                                                                                                                                                                                                                                                                                              1090Siphoning Trap
                                                                                                                                                                                                                                                                                                                                                                                                              (ice_siphon_trap_regen_buff)
                                                                                                                                                                                                                                                                                                                                                                                                              You are regenerating Life and Mana from a Siphoning Trap
                                                                                                                                                                                                                                                                                                                                                                                                              • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                              • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                              • base_life_regeneration_rate_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                              • base_mana_regeneration_rate_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                              • base_energy_shield_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                              1091
                                                                                                                                                                                                                                                                                                                                                                                                              (soul_regeneration)
                                                                                                                                                                                                                                                                                                                                                                                                                1092Charged Dash
                                                                                                                                                                                                                                                                                                                                                                                                                (charged_dash_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                Your Charged Dash has more Damage when released.
                                                                                                                                                                                                                                                                                                                                                                                                                • charged_dash_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                1093Impurity of Fire
                                                                                                                                                                                                                                                                                                                                                                                                                (ignore_enemy_fire_resistance)
                                                                                                                                                                                                                                                                                                                                                                                                                Hits ignore your Fire Resistance
                                                                                                                                                                                                                                                                                                                                                                                                                • hits_ignore_my_fire_resistance
                                                                                                                                                                                                                                                                                                                                                                                                                1094Impurity of Ice
                                                                                                                                                                                                                                                                                                                                                                                                                (ignore_enemy_cold_resistance)
                                                                                                                                                                                                                                                                                                                                                                                                                Hits ignore your Cold Resistance
                                                                                                                                                                                                                                                                                                                                                                                                                • hits_ignore_my_cold_resistance
                                                                                                                                                                                                                                                                                                                                                                                                                1095Impurity of Lightning
                                                                                                                                                                                                                                                                                                                                                                                                                (ignore_enemy_lightning_resistance)
                                                                                                                                                                                                                                                                                                                                                                                                                Hits ignore your Lightning Resistance
                                                                                                                                                                                                                                                                                                                                                                                                                • hits_ignore_my_lightning_resistance
                                                                                                                                                                                                                                                                                                                                                                                                                1096Physical Projectile Retaliation
                                                                                                                                                                                                                                                                                                                                                                                                                (physical_projectile_retaliation_large)
                                                                                                                                                                                                                                                                                                                                                                                                                  1097Infernal Blow
                                                                                                                                                                                                                                                                                                                                                                                                                  (infernal_blow_new_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                  You will explode if killed, dealing fire damage based on your maximum life. If this debuff has charges, it will deal attack damage in an area around you when it expires or has 6 charges.
                                                                                                                                                                                                                                                                                                                                                                                                                  • base_monster_will_be_deleted_on_death
                                                                                                                                                                                                                                                                                                                                                                                                                  1098
                                                                                                                                                                                                                                                                                                                                                                                                                  (infernal_blow_debuff_visual2)
                                                                                                                                                                                                                                                                                                                                                                                                                    1099
                                                                                                                                                                                                                                                                                                                                                                                                                    (infernal_blow_debuff_visual3)
                                                                                                                                                                                                                                                                                                                                                                                                                      1100
                                                                                                                                                                                                                                                                                                                                                                                                                      (life_regen_aura_from_corpse_consumption)
                                                                                                                                                                                                                                                                                                                                                                                                                      • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                      1101
                                                                                                                                                                                                                                                                                                                                                                                                                      (vaal_lightning_strike_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                      • corpse_cannot_be_destroyed
                                                                                                                                                                                                                                                                                                                                                                                                                      1102
                                                                                                                                                                                                                                                                                                                                                                                                                      (cannot_gain_souls)
                                                                                                                                                                                                                                                                                                                                                                                                                      • has_soul_gain_prevention
                                                                                                                                                                                                                                                                                                                                                                                                                      1103
                                                                                                                                                                                                                                                                                                                                                                                                                      (cannot_gain_vaal_souls_at_life_thresholds)
                                                                                                                                                                                                                                                                                                                                                                                                                      • disable_vaal_soul_gain_at_2%_life_thresholds
                                                                                                                                                                                                                                                                                                                                                                                                                      1104
                                                                                                                                                                                                                                                                                                                                                                                                                      (fire_resistance_from_ignite)
                                                                                                                                                                                                                                                                                                                                                                                                                      • base_fire_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                      1105
                                                                                                                                                                                                                                                                                                                                                                                                                      (unique_flask_no_recovery_and_soul_gain)
                                                                                                                                                                                                                                                                                                                                                                                                                      • no_mana_recovery
                                                                                                                                                                                                                                                                                                                                                                                                                      • vaal_souls_gained_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                      1106
                                                                                                                                                                                                                                                                                                                                                                                                                      (number_of_enemies_killed_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                        1107
                                                                                                                                                                                                                                                                                                                                                                                                                        (have_used_a_vaal_skill_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                        • have_used_a_vaal_skill_recently
                                                                                                                                                                                                                                                                                                                                                                                                                        1108WIP
                                                                                                                                                                                                                                                                                                                                                                                                                        (ground_vaal_cold_snap)
                                                                                                                                                                                                                                                                                                                                                                                                                        WIP
                                                                                                                                                                                                                                                                                                                                                                                                                        • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                        • is_on_ground_cold_snap
                                                                                                                                                                                                                                                                                                                                                                                                                        1109
                                                                                                                                                                                                                                                                                                                                                                                                                        (architect_healing_totem_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                        • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                        1110
                                                                                                                                                                                                                                                                                                                                                                                                                        (number_of_frostbolts_destroyed_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                          1111
                                                                                                                                                                                                                                                                                                                                                                                                                          (elemental_hit_last_damage_type)
                                                                                                                                                                                                                                                                                                                                                                                                                            1112
                                                                                                                                                                                                                                                                                                                                                                                                                            (wild_strike_last_damage_type)
                                                                                                                                                                                                                                                                                                                                                                                                                              1113
                                                                                                                                                                                                                                                                                                                                                                                                                              (prismatic_rain_last_damage_type)
                                                                                                                                                                                                                                                                                                                                                                                                                                1114Boiling Blood
                                                                                                                                                                                                                                                                                                                                                                                                                                (architect_ground_blood)
                                                                                                                                                                                                                                                                                                                                                                                                                                You are taking Physical Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                1115Vaal Righteous Fire
                                                                                                                                                                                                                                                                                                                                                                                                                                (vaal_righteous_fire_duration_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                You are taking burning damage from being near an enemy using Vaal Righteous Fire
                                                                                                                                                                                                                                                                                                                                                                                                                                • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                1116
                                                                                                                                                                                                                                                                                                                                                                                                                                (vaal_novasoul_immune)
                                                                                                                                                                                                                                                                                                                                                                                                                                • cannot_die
                                                                                                                                                                                                                                                                                                                                                                                                                                • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                                                                                                1117
                                                                                                                                                                                                                                                                                                                                                                                                                                (burning_damage_per_shocked_enemy)
                                                                                                                                                                                                                                                                                                                                                                                                                                  1118
                                                                                                                                                                                                                                                                                                                                                                                                                                  (incursion_demon_sacrifice_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                    1119Lucky Arc
                                                                                                                                                                                                                                                                                                                                                                                                                                    (arc_enhanced_behaviour)
                                                                                                                                                                                                                                                                                                                                                                                                                                    Your Arc Damage is Lucky
                                                                                                                                                                                                                                                                                                                                                                                                                                    • arc_extra_damage_rolls
                                                                                                                                                                                                                                                                                                                                                                                                                                    1120
                                                                                                                                                                                                                                                                                                                                                                                                                                    (incursion_construct_enrage)
                                                                                                                                                                                                                                                                                                                                                                                                                                      1121Chilled Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                      (cold_snap_expanding_chilled_ground)
                                                                                                                                                                                                                                                                                                                                                                                                                                      Your actions are slowed while standing on chilled ground
                                                                                                                                                                                                                                                                                                                                                                                                                                      • action_speed_-%_from_chill
                                                                                                                                                                                                                                                                                                                                                                                                                                      1122Vaal Earthquake
                                                                                                                                                                                                                                                                                                                                                                                                                                      (vaal_earthquake_display_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                      With each step, the earth trembles
                                                                                                                                                                                                                                                                                                                                                                                                                                        1123
                                                                                                                                                                                                                                                                                                                                                                                                                                        (vaal_earthquake_stationary)
                                                                                                                                                                                                                                                                                                                                                                                                                                          1124Alva's Gift
                                                                                                                                                                                                                                                                                                                                                                                                                                          (master_buff_alva)
                                                                                                                                                                                                                                                                                                                                                                                                                                          You have increased Quantity and Rarity of Items found
                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_item_found_quantity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_item_found_rarity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                          1125Soul Catcher
                                                                                                                                                                                                                                                                                                                                                                                                                                          (unique_flask_soul_catcher)
                                                                                                                                                                                                                                                                                                                                                                                                                                          • vaal_skill_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                          • vaal_skill_soul_cost_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                          • vaal_skill_soul_gain_preventation_duration_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                          • vaal_skill_critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                          1126Soul Ripper
                                                                                                                                                                                                                                                                                                                                                                                                                                          (unique_flask_soul_ripper)
                                                                                                                                                                                                                                                                                                                                                                                                                                          • soul_ripper_vaal_skill_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                          • vaal_skill_does_not_apply_soul_gain_prevention
                                                                                                                                                                                                                                                                                                                                                                                                                                          • using_flask_soul_ripper
                                                                                                                                                                                                                                                                                                                                                                                                                                          1127Vaal Righteous Fire
                                                                                                                                                                                                                                                                                                                                                                                                                                          (vaal_righteous_fire_duration)
                                                                                                                                                                                                                                                                                                                                                                                                                                          You deal more spell damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                          • vaal_righteous_fire_spell_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                          • spell_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                          • vaal_righteous_fire_ignite_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                          1128
                                                                                                                                                                                                                                                                                                                                                                                                                                          (cannot_recover_life)
                                                                                                                                                                                                                                                                                                                                                                                                                                          • cannot_recover_life
                                                                                                                                                                                                                                                                                                                                                                                                                                          1129Omnitect's Thruster
                                                                                                                                                                                                                                                                                                                                                                                                                                          (omnitect_thrusters)
                                                                                                                                                                                                                                                                                                                                                                                                                                          You are taking more damage from the Omnitect's thruster the longer you stand underneath it.
                                                                                                                                                                                                                                                                                                                                                                                                                                          • skill_granted_omnitect_thruster_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                          1130
                                                                                                                                                                                                                                                                                                                                                                                                                                          (omnitect_turret_damage_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                          • lightning_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                          • fire_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                          1131Omnitect's Paralysis
                                                                                                                                                                                                                                                                                                                                                                                                                                          (omnitect_cone_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                          You have less Movement Speed and take increased Lightning Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                          • grasping_vines_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                          • lightning_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                          1132
                                                                                                                                                                                                                                                                                                                                                                                                                                          (delve_degen_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                          The darkness is overwhelming, you are dying. Get to the light!
                                                                                                                                                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                          1133Light
                                                                                                                                                                                                                                                                                                                                                                                                                                          (delve_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                          You are protected from the darkness while in the light.
                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_unaffected_by_delve_degeneration
                                                                                                                                                                                                                                                                                                                                                                                                                                          1134Darkness
                                                                                                                                                                                                                                                                                                                                                                                                                                          (delve_degen_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                          The darkness is overwhelming, you are dying. Get to the light!
                                                                                                                                                                                                                                                                                                                                                                                                                                          • delve_base_darkness_damage_percent_of_maximum_life_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                          • delve_base_darkness_damage_percent_of_maximum_energy_shield_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_delve_darkness_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                          1135
                                                                                                                                                                                                                                                                                                                                                                                                                                          (essence_stats)
                                                                                                                                                                                                                                                                                                                                                                                                                                            1136
                                                                                                                                                                                                                                                                                                                                                                                                                                            (delve_monster_light_weakness_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                              1137
                                                                                                                                                                                                                                                                                                                                                                                                                                              (delve_monster_light_weakness_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                              • delve_monster_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                              1138Smite Aura
                                                                                                                                                                                                                                                                                                                                                                                                                                              (smite_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                              Grants additional Lightning Damage and chance to Shock.
                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_chance_to_shock_%
                                                                                                                                                                                                                                                                                                                                                                                                                                              • global_minimum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                              • global_maximum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                              • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                              • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                              • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                              1139Static Strike
                                                                                                                                                                                                                                                                                                                                                                                                                                              (static_strike_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                              You are charged with static energy.
                                                                                                                                                                                                                                                                                                                                                                                                                                                1140Herald of Purity
                                                                                                                                                                                                                                                                                                                                                                                                                                                (herald_of_light)
                                                                                                                                                                                                                                                                                                                                                                                                                                                You deal more physical damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                • herald_of_purity_physical_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                1141
                                                                                                                                                                                                                                                                                                                                                                                                                                                (herald_of_purity_summoning_effects)
                                                                                                                                                                                                                                                                                                                                                                                                                                                • herald_of_light_summon_champion_on_kill
                                                                                                                                                                                                                                                                                                                                                                                                                                                • herald_of_light_summon_champion_on_unique_or_rare_enemy_hit_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                1142Perquil's Toe
                                                                                                                                                                                                                                                                                                                                                                                                                                                (unique_nearby_allies_are_lucky)
                                                                                                                                                                                                                                                                                                                                                                                                                                                You are Lucky when Damaging Enemies.
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1143Darkness
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (delve_antilight)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • delve_in_antilight
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1144Herald Of Agony
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (herald_of_agony)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  You have additional chance to Poison and deal More Poison Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_chance_to_poison_on_hit_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • herald_of_agony_poison_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • herald_of_agony_add_stack_on_poison
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1145Virulence
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (herald_of_agony_stack)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  Your Agony Crawler minion gains bonuses based on your Virulence. Virulence is lost over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • scorpion_minion_physical_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • scorpion_minion_attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • scorpion_minion_minimum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • scorpion_minion_maximum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1146Toxic Rain Spore Pod
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (rain_of_spores_vines_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  You're slowed and are taking Chaos Damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • rain_of_spores_vines_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1147Scourge Arrow
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (virulent_arrow_counter)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  You're charging an arrow with verdant energy.
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • override_turn_duration_ms
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1148Holy Relic's Boon
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (holy_relic_life_regen)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  You're regenerating life.
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_life_regeneration_rate_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1149
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (unique_added_fire_damage_from_red_sockets)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • global_minimum_added_fire_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • global_maximum_added_fire_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1150
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (unique_added_cold_damage_from_green_sockets)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • global_minimum_added_cold_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • global_maximum_added_cold_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1151
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (unique_added_lightning_damage_from_blue_sockets)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • global_minimum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • global_maximum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1152
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (unique_added_chaos_damage_from_white_sockets)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • global_minimum_added_chaos_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • global_maximum_added_chaos_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1153Doryani's Conflagration
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (machinarium_fire_beam_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking fire damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                  1154Doryani's Conflagration
                                                                                                                                                                                                                                                                                                                                                                                                                                                  (machinarium_fire_beam_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking increased fire damage the longer you are in the beam.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1155Fire Resistance Loss
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (reduced_enemy_fire_resistance_from_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have reduced Fire Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_fire_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1156Cold Resistance Loss
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (reduced_enemy_cold_resistance_from_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have reduced Cold Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_cold_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1157Lightning Resistance Loss
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (reduced_enemy_lightning_resistance_from_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have reduced Lightning Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_lightning_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1158Chaos Resistance Loss
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (reduced_enemy_chaos_resistance_from_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have reduced Chaos Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_chaos_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1159Physical Damage Taken Increase
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (increased_enemy_physical_damage_taken_from_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You take increased Physical Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • physical_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1160Fire Resistance Loss
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (reduced_enemy_fire_resistance_from_hellscape_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have reduced Fire Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_fire_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1161Cold Resistance Loss
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (reduced_enemy_cold_resistance_from_hellscape_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have reduced Cold Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_cold_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1162Lightning Resistance Loss
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (reduced_enemy_lightning_resistance_from_hellscape_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have reduced Lightning Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_lightning_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1163Chaos Resistance Loss
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (reduced_enemy_chaos_resistance_from_hellscape_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have reduced Chaos Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_chaos_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1164Physical Damage Taken Increase
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (increased_enemy_physical_damage_taken_from_hellscape_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You take increased Physical Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • physical_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1165Aul's Uprising
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (unique_nearby_enemies_reduced_stun_recovery)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You recover slower from being stunned.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_stun_recovery_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1166Aul's Uprising
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (unique_nearby_enemies_increased_flask_charges)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You provide extra flask charges when killed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • monster_slain_flask_charges_granted_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1167Aul's Uprising
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (unique_nearby_enemies_new_increased_chance_crit)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    Enemies have increased Critical Strike chance against you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_enemy_critical_strike_chance_+%_against_self
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1168Aul's Uprising
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (unique_nearby_enemies_increased_chance_crit)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    Enemies have increased Critical Strike chance against you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • enemy_+50%_critical_strike_chance_against_self
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1169Crown of the Tyrant
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (unique_reduced_enemy_all_resistance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have reduced Resistances.
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • resist_all_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1170
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (have_your_skills_crit_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • have_your_skills_crit_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1171
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (rain_of_spores_vines_aura_cap)
                                                                                                                                                                                                                                                                                                                                                                                                                                                    • minimum_rain_of_spores_movement_speed_+%_final_cap
                                                                                                                                                                                                                                                                                                                                                                                                                                                    1172
                                                                                                                                                                                                                                                                                                                                                                                                                                                    (number_of_nearby_allies)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1173Coated in Azurite
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (azurite_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are taking Cold Damage over time and have reduced Movement Speed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1174
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (delve_beast_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1175
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (gain_spirit_charges)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1176Darkness
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (delve_blackhole_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • delve_in_antilight
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1177
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (life_regen_aura_from_ascendancy)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1178
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (delve_monster_no_darkness_immune)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • monster_ignores_delve_darkness_mechanic
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1179
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (boss_life_multiplier)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • boss_maximum_life_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1180
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (lich_boss_obelisk_no_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_deal_no_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1181Boon of the First Ones
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (einhar_life_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      Einhar is granting you life regeneration, life leech and life on kill.
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • life_leech_from_any_damage_permyriad
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • recover_%_maximum_life_on_kill
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1182
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (bonechill)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • cold_damage_taken_+%_equal_to_chill_slow_amount
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • cold_damage_taken_per_minute_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1183Winter Orb
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (frost_fury_stage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      Your Winter Orb has built up stages, letting you pelt nearby enemies with projectiles faster.
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • frost_fury_fire_speed_+%_per_stage
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1184Impaled
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (impaled_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      You're impaled by a hit, and will take a portion of that reflected hit damage when you are hit again
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • impaled_debuff_unmodified_phys_damage_to_deal
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1185Storm Brand
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (conduit_sigil)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are Branded, firing beams which deal damage to you and those around you
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1186Zana's Protection
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (zana_player_bubble)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are protected by Zana. You will take no damage and cannot die.
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • cannot_die
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1187Focused
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (focus)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are focused. Item modifiers may provide bonuses based on this.
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • has_focus
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1188War Banner
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (bloodstained_banner_buff_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have increased accuracy.
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • accuracy_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • attack_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1189War Banner
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (bloodstained_banner_debuff_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      Physical damage you take is increased.
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • physical_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                      1190War Banner Stage
                                                                                                                                                                                                                                                                                                                                                                                                                                                      (bloodstained_banner_stage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                      Your Banner is gaining stages while you carry it.
                                                                                                                                                                                                                                                                                                                                                                                                                                                        1191
                                                                                                                                                                                                                                                                                                                                                                                                                                                        (puresteel_banner_stage_cooldown)
                                                                                                                                                                                                                                                                                                                                                                                                                                                          1192
                                                                                                                                                                                                                                                                                                                                                                                                                                                          (banner_add_stage_on_kill)
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • banner_add_stage_on_kill
                                                                                                                                                                                                                                                                                                                                                                                                                                                          1193Dread Banner
                                                                                                                                                                                                                                                                                                                                                                                                                                                          (puresteel_banner_buff_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                          Your attacks have a chance to impale enemies.
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • attacks_impale_on_hit_%_chance
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • impale_debuff_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • attack_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                          1194Dread Banner
                                                                                                                                                                                                                                                                                                                                                                                                                                                          (puresteel_banner_debuff_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                          You are less accurate.
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • puresteel_banner_accuracy_rating_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                          • puresteel_banner_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                          1195Dread Banner Stage
                                                                                                                                                                                                                                                                                                                                                                                                                                                          (puresteel_banner_stage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                          Your Banner is gaining stages while you carry it.
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1196
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (banner_add_stage_on_impale)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • banner_add_stage_on_impale
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1197Creeping Frost
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (arctic_breath_cold_damage_over_time)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking cold damage over time from Creeping Frost's chilling area
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • is_on_ground_arctic_breath
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1198Shaper's Presence
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (shapers_presence)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            Effects on you and nearby allies expire slower.
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • buff_time_passed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1199
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (have_used_a_shield_skill_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • have_used_a_shield_skill_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1200
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (trigger_skills_granted_by_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1201Enrage
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (betrayal_zombie_enrage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • physical_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1202Charged Net
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (secret_police_taser)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are being slowed by a charged net.
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1203Overpowered
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (overpowered_reduced_block_chance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            Your chance to block attack and spell hits is lowered.
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_spell_block_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • monster_base_block_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1204Armageddon Brand
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (cataclysm_sigil)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are Branded, causing fiery meteors to fall from the sky around you
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1205
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (flask_life_leech_on_damage_taken)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_leech_on_damage_taken_%_permyriad
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1206Scientist's Beam
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (betrayal_scientist_reflection_beam)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking Lightning Damage over Time
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1207Life Regeneration Aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (unique_life_regen_aura_from_block)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are regenerating Life
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1208
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (have_rampaged_recently_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • have_rampaged_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1209
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (increased_flask_charges_granted_while_bleeding)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • monster_slain_flask_charges_granted_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1210Raised Spider
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (summoned_spider_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            Each of your Raised Spiders is granting you increased Attack Speed and increased Damage with Poison
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_poison_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1211Cinderswallow Urn
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (unique_flask_vial_of_unlife)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • ignited_enemies_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • recover_%_maximum_life_on_kill
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • recover_%_maximum_mana_on_kill
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • recover_energy_shield_%_on_kill
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1212Ignited Damage Increase
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ignited_damage_increase)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You take increased damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1213Life Regeneration
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (flask_bonus_life_regeneration_percent)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have additional Life Regeneration while this flask is in effect
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1214Stun Avoidance
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (flask_bonus_stun_avoidance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have a chance to Avoid being Stunned while this flask is in effect
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_avoid_stun_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1215Mana Cost
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (flask_bonus_mana_cost)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have reduced Mana Cost of Skills while this flask is in effect
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_mana_cost_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1216Critical Strike Chance
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (flask_bonus_critical_strike_chance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have increased Critical Strike Chance while this flask is in effect
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1217Scorched
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (scorched)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            Your elemental resistances are lowered.
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_resist_all_elements_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1218Brittle
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (frostburn)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            Hits against you have additional critical strike chance
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • enemy_additional_critical_strike_chance_against_self
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1219Sapped
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (sapped)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You deal less damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • sapped_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1220
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (wither_nearby_enemies_every_second)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • every_1_second_nearby_enemies_withered_for_X_ms
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1221
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (freeze_nearby_chilled_enemies_every_4_seconds)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • every_4_seconds_freeze_chilled_non_unique_enemies_for_X_ms
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • every_4_seconds_33%_chance_freeze_chilled_unique_enemies_for_X_ms
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1222
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (armour_if_impaled_recently_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_reduction_rating
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1223
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (occultist_hit_damage_while_chilled)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • hit_damage_+%_while_chilled
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1224
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (occultist_damage_over_time_dealt_while_hindered)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_over_time_+%_while_hindered
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1225Master of Metal
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (champion_damage_against_impaled)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You deal additional physical damage for each Impale on enemies you hit
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • minimum_added_physical_damage_per_impaled_on_enemy
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • maximum_added_physical_damage_per_impaled_on_enemy
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1226
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (betrayal_banner_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1227Enrage
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (betrayal_keema_enrage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1228Consecrated Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ground_consecration_elreon)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            Grants Life Regeneration
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • immune_to_curses
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • immune_to_status_ailments
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • recover_es_as_well_as_life_from_life_regeneration
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • curse_effect_on_self_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1229
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (betrayal_hillock_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1230Ghostflame Graveyard
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (catarina_graveyard_fire)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking fire damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1231Blackflame Ignite
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (catarina_blackflame_ignite)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            Move to the active cemetery to complete the ritual to nullify Catarina's power.
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1232Blackflame Ignite
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (catarina_blackflame_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking fire damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1233Kingmaker's Presence
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (critical_strike_multiplier_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have additional Critical Strike Multiplier while near allies using Kingmaker
                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_critical_strike_multiplier_+
                                                                                                                                                                                                                                                                                                                                                                                                                                                            1234Ritual of Undeath
                                                                                                                                                                                                                                                                                                                                                                                                                                                            (catarina_ritual_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                            Stand in the cemetery with Blackflame Ignite to complete the ritual and nullify Catarina's power.
                                                                                                                                                                                                                                                                                                                                                                                                                                                              1235
                                                                                                                                                                                                                                                                                                                                                                                                                                                              (catarina_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                              • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                                                                                                                              1236
                                                                                                                                                                                                                                                                                                                                                                                                                                                              (consecrated_ground_while_stationary)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1237
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (double_damage_on_spell_cast)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • always_deal_double_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1238
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (attack_and_cast_speed_on_attack)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1239Consecrated Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (ground_consecration_enemy)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are on an enemy's Consecrated Ground.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_enemy_critical_strike_chance_+%_against_self
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1240Soulrend
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (soulrend)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are taking Chaos Damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1241Bane
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (dark_ritual)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are taking Chaos Damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • explode_on_death_%_chance_dealing_25%_life_as_chaos_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1242Infusion
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (storm_barrier_support_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                You deal more Damage of types matching your Channelled Skill's Gem's tags
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • support_storm_barrier_physical_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • support_storm_barrier_lightning_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • support_storm_barrier_cold_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • support_storm_barrier_fire_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • support_storm_barrier_chaos_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • has_infusion
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1243Fire Exposure
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (reduced_fire_resistance_from_skill)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                You have lowered Fire Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_fire_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1244Cold Exposure
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (reduced_cold_resistance_from_skill)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                You have lowered Cold Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_cold_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1245Lightning Exposure
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (reduced_lightning_resistance_from_skill)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                You have lowered Lightning Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_lightning_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1246Void Lens
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (synthesis_camera_lens_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are slowed and taking Cold Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1247Zealotry Aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (player_aura_spell_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                Grants more spell damage, and increased spell critical strike chance. Create consecrated ground when you hit Rare or Unique enemies
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • affected_by_spell_damage_aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • spell_damage_aura_spell_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • spell_critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_critical_strike_multiplier_+
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                1248Divine Ire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                (divine_tempest_stage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                You're gathering energy from all around you, preparing to unleash it.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1249Malevolence Aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (player_aura_damage_over_time)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Grants more Damage over Time, and increased skill duration
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • affected_by_delirium
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • delirium_aura_damage_over_time_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • skill_effect_duration_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_ailment_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1250[UNUSED] Not Currently Used
                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (rapid_fire_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1251Soulchill
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (soulrend_cold)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You are taking Cold Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1252Ghost Shroud
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (ghost_dance_stacks)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have Ghost Shrouds.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1253
                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (ghost_dance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1254Intensity
                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (spell_boost_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                        This spell has built up Intensity from consecutive casts. Removed by moving.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1255
                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (anticipation)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1256
                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (synthesis_fragment_entry_hide_player)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1257
                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (synthesis_fragment_entry_scan_player)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1258Mark of the Synthete
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (synthesis_turret_charge_projectile_target)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You have been marked. Filimites in the arena will fire projectiles at you as you move or charge up a larger projectile while you are stationary.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1259
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (cat_aspect_inactive)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1260
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (bird_aspect_inactive)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1261Bottled Purity
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (unique_flask_bottled_purity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • critical_strike_chance_against_enemies_on_consecrated_ground_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • consecrated_ground_enemy_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • critical_strike_chance_+%_vs_enemies_on_consecrated_ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1262Decaying Memory
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (synthesis_decay_effect)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are slowed while in the decayed area of the Memory. You will be removed from the Memory if you travel too far into the decayed area.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • immobilised_by_elder_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1263
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (dominance_aura_strength)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • global_defences_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1264Garb of the Ephemeral
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (high_templar_unique_aura_cannot_crit)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You cannot deal Critical Strikes
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • global_cannot_crit
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1265Garb of the Ephemeral
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (high_templar_unique_aura_cannot_be_slowed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Your Action Speed cannot be modified to below base value
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • action_speed_cannot_be_reduced_below_base
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1266Divinity
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (divinity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are larger, deal more Elemental Damage, take less Elemental Damage and are immune to Curses.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • divinity_elemental_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • divinity_elemental_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • cannot_gain_divine_charges
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • immune_to_curses
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1267Precision Aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (player_aura_accuracy_and_crits)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have additional Accuracy and increased Critical Strike Chance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • affected_by_precision
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • accuracy_rating
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • precision_granted_area_of_effect_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1268
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (support_aura_duration_reserve_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1269
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (dominance_aura_dexterity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_critical_strike_multiplier_+
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1270
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (dominance_aura_intelligence)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1271Void Snare
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (synthesis_boss_slow)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You have reduced Action Speed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1272Storm Burst
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (storm_burst_orb_count)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You have Storm Burst orbs that will explode when you stop channelling
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1273Void Snare
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (synthesis_laser_slow)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You have reduced Action Speed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1274
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (synthesis_reduced_aggro)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • monster_aggro_radius_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1275
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (instant_movement_skill_delay)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1276Steelskin
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (quick_guard)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            A percentage of all Damage from Hits is taken from this buff before your Life or Energy Shield.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • resist_all_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1277
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (interpolate_stat)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1278[UNUSED] Quick Block
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (quick_block)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1279Cyclone
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (cyclone_channelled_stage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You have stages from channelling Cyclone. These charges will be lost while not channelling.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1280Sand Bladestorm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (bladestorm_sandstorm)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are in a Sand Bladestorm, granting you increased movement speed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • affected_by_sandstorm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1281Blood Bladestorm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (bladestorm_bloodstorm)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are in a Blood Bladestorm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • affected_by_bloodstorm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1282Blood Stance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (blood_stance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are in Blood Stance, deal more area damage with melee attacks, and have less area of effect with melee attacks.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • in_blood_stance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • blood_sand_stance_melee_skills_area_of_effect_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • blood_sand_stance_melee_skills_area_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • projectile_attack_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • spell_area_damage_+%_in_blood_stance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1283Sand Stance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (sand_stance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are in Sand Stance, deal less area damage with melee attacks, and have more area of effect with melee attacks.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • in_sand_stance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • blood_sand_stance_melee_skills_area_of_effect_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • blood_sand_stance_melee_skills_area_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_projectile_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • spell_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1284Berserk
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (berserk)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You deal more damage, have more attack speed, more movement speed and take less damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • affected_by_berserk
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • berserk_attack_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • berserk_attack_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • berserk_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • berserk_base_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • berserk_cooldown_does_not_tick
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • active_skill_spell_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1285
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (frozen_in_time)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • legion_monster_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1286Charged Shrine
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (shrine_resonating)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You have a chance to gain a Power, Frenzy or Endurance Charge on Hit and on Kill, and gain extra bonuses from Charges.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • chance_to_gain_random_standard_charge_on_hit_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • power_frenzy_or_endurance_charge_on_kill_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • critical_strike_chance_+%_per_power_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_attack_speed_+%_per_frenzy_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_cast_speed_+%_per_frenzy_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • object_inherent_damage_+%_final_per_frenzy_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • physical_damage_reduction_%_per_endurance_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • resist_all_elements_%_per_endurance_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%_per_frenzy_power_or_endurance_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • has_shrine_effect
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1287Gloom Shrine
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (shrine_gloom)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You gain a portion of Non-Chaos Damage as extra Chaos Damage and Enemies you Kill have a chance to Explode, dealing a portion of their Maximum Life as Chaos Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • non_chaos_damage_to_add_as_chaos_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • explode_enemies_for_25%_life_as_chaos_on_kill_chance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • has_shrine_effect
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1288Combat Rush
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (support_slashing_movement_skill_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Your next Travel skill will be faster. Doesn't apply to skills supported by Close Combat Support.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • support_slashing_travel_skill_attack_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1289
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (tormented_spirit_tether)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1290
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (magnetic_charge_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • share_charges_with_magnetic_charge_owner
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1291Eternal Empire Aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (legion_banner_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You are dealing increased Damage, have increased Attack and Cast speed and take reduced Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1292
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (remove_when_aura_removed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1293Flesh
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (blood_armour)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are in Blood Stance, nearby enemies are maimed and take increased physical damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • in_blood_stance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • evasion_and_physical_damage_reduction_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%_if_changed_stances_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1294Stone
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (sand_armour)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are in Sand Stance, nearby enemies are blinded and you take less damage from enemies which are not nearby.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • in_sand_stance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • evasion_and_physical_damage_reduction_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%_if_changed_stances_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1295
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (sand_armour_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • affected_by_sand_armour_debuff
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1296
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (legion_reward_display)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • legion_reward_type_index
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • monster_minimap_icon
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • monster_hide_minimap_icon
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1297
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (life_recoup)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_life_recovery_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1298
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (negative_life_recoup)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • life_degeneration_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1299Pride
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (player_physical_damage_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You will take more physical damage from all sources. This effect will become more powerful as you stay in this aura longer.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • pride_physical_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • receive_bleeding_chance_%_when_hit_by_attack
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1300Aukuna's Lasso
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (flask_draining_lasso)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are being slowed by Aukuna's Lasso and are losing flask charges! Run away to break the tether.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • affected_by_flask_drain
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • draining_lasso_action_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1301Lioneye's Arrows
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (attached_retract_arrow)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have been punctured by Lioneye's Arrows. It will cause Bleeding and Maim when he retracts them out of you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1302Soulrend
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (soulrend_physical)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are taking Physical Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1303Enrage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (generic_monster_enrage_invisible)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1304
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (elemental_ailments_go_to_owner)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • redirect_elemental_ailments_to_aura_owner
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1305
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (necromancer_skeleton_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1306
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (champion_planted_banner_regen_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1307
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (number_of_endurance_charges_lost_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1308
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (berserker_warcry)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1309
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (bane_of_legends_movement_speed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1310
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (bane_of_legends_attack_speed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1311Overwhelm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (slayer_crit_multi_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Your critical strike multiplier is lower while near a Slayer.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_critical_strike_multiplier_+
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1312Flicker Strike
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (flicker_strike_speed_boost)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You have increased Movement Speed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1313
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (fidelitas_lightning_charged)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_chance_to_shock_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • lightning_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1314Aukuna's Hunt
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (screech_snipe_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You are affected by Aukuna's Hunt. Aukuna will fire additional projectiles at you. Keep moving!
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1315
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (prevent_incubator_completion)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • prevent_incubator_completion
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1316
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (asenath_curse_explodey_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • explode_on_death_for_%_life_as_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1317PC Bang Entitlements
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (korea_pc_bang)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are currently receiving some Stash Tabs and Cosmetic Microtransactions because you are playing from a PC Bang. Once the league's Mystery Box has been released, you will receive a free Mystery Box every six hours. There is a maximum of 10 free boxes.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1318Pride
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (player_physical_damage_aura_self)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • using_pride
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1319
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (oozeback_trigger_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1320
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (shield_charge_movement_speed_while_charging)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1321Chilled
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (yugul_pool_chilled)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are slowed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • action_speed_-%_from_chill
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1322Warm Campfire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (ascent_warming_up)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are warming yourself by the fire.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1323
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (flame_dash_cooldown)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1324
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (mine_mana_reservation)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1325Carrion Golem
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (bone_golem_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Your Carrion Golem is granting additional Physical Damage for Non-Golem Minions
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • non_golem_minion_global_minimum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • non_golem_minion_global_maximum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1326
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (enchantment_mana_regen_rate)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • mana_regeneration_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1327
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (number_of_nearby_non_golem_minions)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1328Withering Step
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (slither)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have Phasing, and Withering Step's cooldown does not recover. This buff will be removed when you use a skill or lose Elusive.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • phase_through_objects
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • suppress_phasing_visual
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • slither_cooldown_does_not_tick
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1329Unwavering Crusade
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (guardian_damage_speed_area_intimidate)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have increased Attack, Cast and Movement Speed, have increased Area of Effect and Intimidate and Unnerve Enemies on Hit
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • attack_cast_movement_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_skill_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • chance_to_intimidate_on_hit_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • chance_to_unnerve_on_hit_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1330Radiant Crusade
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (guardian_damage_final)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You deal more Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%_final_from_guardian_aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1331
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (number_of_nearby_corpses)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1332Plaguebringer
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (necromancer_damage_final)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You deal more Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • damage_+%_final_from_necromancer_aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1333Plaguebringer
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (necromancer_enemy_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You deal reduced Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1334Essence Glutton
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (necromancer_regen_aura_from_nearby_corpses)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You have Mana and Energy Shield Regeneration per nearby corpse
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_mana_regeneration_rate_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_energy_shield_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1335
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (necromancer_area_for_you_and_minions)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_skill_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • minion_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1336
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (necromancer_regen_from_consuming_corpse)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • mana_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_energy_shield_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1337
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (necromancer_corpse_shock_chill_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1338Plague Bearer
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (corrosive_shroud_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          While Incubating, deal less Damage with Poison and add to the Plague Value when you inflict Poison. While Infecting, deplete the Plague Value and deal Chaos Damage over Time to surrounding Enemies.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • corrosive_shroud_gains_%_of_damage_from_inflicted_poisons
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1339Bone Armour
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (bone_armour)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          A percentage of all Damage from Hits is taken from this buff before your Life or Energy Shield. You are Immune to Bleeding.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1340Feeding Frenzy
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (puppet_master)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Your Minions deal more Damage and have increased Attack, Cast and Movement Speed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • puppet_master_minion_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • minion_movement_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • minion_attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • minion_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • has_puppet_master
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1341
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (have_impaled_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • have_impaled_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1342Elusive
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (elusive)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You have increased Movement Speed, and additional chance to avoid damage. This buff's effects are reduced over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • affected_by_elusive
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • avoid_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • elusive_critical_strike_multiplier_+_to_skills_supported_by_nightblade
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1343
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (gain_mana_flask_charges_every_3_seconds)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1344Signalled Prey
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (minion_focussed_fire_target)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have been signalled to be prey, causing an enemy's predator minions to target you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • resist_all_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1345
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (mine_damage_and_damage_taken_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%_from_saboteur_mine_aura_up_to_-10%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_taken_+%_from_sabotuer_mine_aura_up_to_10%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1346Inspiration Charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (righteous_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Your skills supported by Inspiration Support gain bonuses.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1347
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (remove_righteous_charges_mana_spent)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1348Stormblast Mines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (lightning_explosion_mine_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Nearby Enemy Mines are increasing the Damage you take
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • lightning_explosion_mine_aura_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1349
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (corrosive_shroud_accumulating_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • corrosive_shroud_poison_damage_+%_final_while_accumulating_poison
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • chaos_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1350Plague Bearer
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (corrosive_shroud_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are taking damage from an enemy Infecting with Plague Bearer
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1351
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (flask_bonus_life_leech_from_attacks)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_life_leech_from_attack_damage_permyriad
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1352
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (flask_bonus_energy_shield_leech_from_spells)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_energy_shield_leech_from_spell_damage_permyriad
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1353
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (flask_bonus_attack_speed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1354
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (flask_bonus_cast_speed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1355
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (flask_bonus_chance_to_freeze_shock_ignite)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • chance_to_freeze_shock_ignite_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1356
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (flask_instant_mana_recovery_at_end_of_effect)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • recover_mana_when_buff_reaches_duration
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1357
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (flask_effect_mana_not_removed_when_full)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_mana_recovery_per_minute_from_flask
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1358Skitterbots
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (skitterbots_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Your Skitterbots are granting you more Trap and Mine Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • skitterbots_trap_mine_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1359
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (skitterbots_shock_chill_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1360Tower Imbuement
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (blight_tower_aura_buff_players)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You have increased Attack, Cast and Movement Speed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • has_onslaught
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1361Tower Imbuement
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (blight_tower_aura_buff_players_buff1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You have increased Attack, Cast and Movement Speed, and increased Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • has_onslaught
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1362Tower Imbuement
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (blight_tower_aura_buff_players_buff2)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You have increased Attack, Cast and Movement Speed, increased Damage and increased Critical Strike Chance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • has_onslaught
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1363Tower Imbuement
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (blight_tower_aura_buff_players_buff3)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You have increased Attack, Cast and Movement Speed, increased Damage, increased Critical Strike Chance and increased Life Regeneration.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • has_onslaught
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1364
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (blight_tower_aura_debuff_enemies)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • chance_to_be_frozen_shocked_ignited_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1365
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (blight_tower_aura_debuff_enemies_buff1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • chance_to_be_frozen_shocked_ignited_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1366
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (blight_tower_aura_debuff_enemies_buff2)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_resist_all_elements_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • chance_to_be_frozen_shocked_ignited_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1367
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (blight_tower_aura_debuff_enemies_buff3)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_resist_all_elements_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • chance_to_be_frozen_shocked_ignited_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1368Icicle Mines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (cold_projectile_mine_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Nearby Enemy Mines are increasing the Critical Strike Chance of Hits against you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • cold_projectile_mine_enemy_critical_strike_chance_+%_against_self
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1369Pyroclast Mines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (mortar_barrage_mine_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Nearby Enemy Mines are adding Fire Damage to Hits against you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • mortar_barrage_mine_minimum_added_fire_damage_taken
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • mortar_barrage_mine_maximum_added_fire_damage_taken
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1370High-Impact Mines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (remote_mine_2_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Nearby Enemy Mines are giving Hits against you a chance to deal Double Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • support_remote_mine_2_chance_to_deal_double_damage_%_against_enemies_near_mines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1371
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (minion_instability_support_aura_burn)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1372
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (minion_instability_support_self_burn)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_fire_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1373
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (lose_power_charges_if_not_detonated_mines_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1374
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (blight_tower_aura_buff_towers)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • is_buffed_by_buff_tower
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • chance_to_deal_double_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1375Pestilent Strike
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (mamba_strike_initial_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    If you die under the effect of this buff, surrounding targets will take chaos damage over time based on the Poisons on you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1376Pestilent Strike Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (mamba_strike_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are taking chaos damage over time from Pestilent Strike.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1377
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (blight_wolf_ice_armour)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1378Venom Gyre Blades
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (snapping_adder_projectile)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have Venom Gyre blades ready to be thrown with Whirling Blades
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1379
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (mortar_barrage_mine_limit_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • mortar_barrage_mine_minimum_added_fire_damage_taken_limit
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • mortar_barrage_mine_maximum_added_fire_damage_taken_limit
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1380Unnerve
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (unnerved)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are Unnerved, increasing Spell Damage taken.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • is_unnerved
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1381Fungal Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (fungal_ground)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You deal less Damage due to enemy Fungal Ground.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • is_on_fungal_ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • damage_+%_final_from_fungal_ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1382
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (fungal_ground_while_stationary)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1383Fungal Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (fungal_ground_allies)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You gain a percentage of Non-Chaos Damage as extra Chaos Damage while on allied Fungal Ground.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • is_on_fungal_ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • non_chaos_damage_to_add_as_chaos_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1384
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (blight_npc_tower_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1385
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (corrosive_shroud_at_max_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1386
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (corrosive_shroud_poison_dot_multiplier_when_aura_active)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • poison_dot_multiplier_+
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1387
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (raider_enemy_accuracy_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • raider_phasing_aura_accuracy_rating_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1388
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (have_hit_cursed_enemy_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • have_hit_cursed_enemy_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1389
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (have_used_a_warcry_in_past_8_seconds)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • have_used_a_warcry_in_past_8_seconds
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1390
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (blight_charged_skeleton_speed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1391Temporal Anomaly
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (temporal_anomaly_allies)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are faster due to a temporal anomaly.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1392
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (blight_water_elemental_geyser_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1393
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (betrayal_target_safety_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • unaffected_by_desecrated_ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • unaffected_by_burning_ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • enemy_aggro_radius_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1394
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (blight_ice_elemental_tower_freeze)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • action_speed_-%_from_freeze
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1395
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (blight_ice_monster_absorb_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1396
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (blight_chieftain_rage_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_skill_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1397Temporal Anomaly
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (blight_tower_temporal_anomaly)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are being slowed by a temporal anomaly.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1398Metamorphosis
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (metamorphosis_monster_visual)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • corpse_cannot_be_destroyed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • cannot_be_used_as_minion
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1399Snared
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (tethered_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are slowed by an Ensnaring Arrow. Move away from the arrow to break the Snare.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • tethered_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • number_of_tethers
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • is_moving
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_projectile_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_spell_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1400Hit by Explosive Arrow
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (explosive_arrow)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You're going to go boom
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1401
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (combined_ascendancy_child_auras)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_resist_all_elements_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_chaos_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • additional_block_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1402
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (precise_commander_cluster_jewel_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_critical_strike_multiplier_+
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1403
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (totem_damage_taken_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1404Mana Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (atlas_exile_crusader_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are taking Lightning Damage and losing Mana.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • no_mana_recovery
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • mana_degeneration_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1405Mana Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (atlas_exile_crusader_aura_influence)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are taking Lightning Damage and losing Mana.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • no_mana_recovery
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • mana_degeneration_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1406
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (gain_spent_mana_as_lightning_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • global_maximum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1407Baranite Cleric's Aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (atlas_crusader_cleric_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are dealing a portion of Physical Damage as Extra Lightning Damage and have higher chance to Shock.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_chance_to_shock_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1408Outer Deatomization Storm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (atlas_orion_death_zone)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Your integral anatomical structure is being ripped apart until you die.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1409Inner Deatomization Storm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (atlas_orion_death_zone_core)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Your integral anatomical structure is being ripped apart until you die.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1410Kirac's Boon
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (master_buff_kirac)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You have additional Armour and Evasion, and increased Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_physical_damage_reduction_rating
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_evasion_rating
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1411Burning Arrow
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (burning_arrow_additional_burn)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are taking fire damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1412
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (metamorphosis_minion)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1413
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (metamorphosis_minion_emerge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • monster_damage_taken_lerp_+%_final_min
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • monster_damage_taken_lerp_+%_final_max
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • monster_damage_taken_lerp_+%_final_time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1414
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (metamorphosis_teleport_slow)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • immobilised_by_elder_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1415Acid Pit
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (basilisk_acid_bbq_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are taking Chaos Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1416
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (minion_movespeed_while_near_parent)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • movement_velocity_+%_while_near_parent_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1417Desolation of the Awakener
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (atlas_orion_meteor_ground)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are taking Fire Damage, Physical Damage, Chaos Damage, Lightning Damage, have reduced maximum Fire, Chaos, and Lightning Resistances, and cannot Recover Life or Energy Shield.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_maximum_fire_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_maximum_lightning_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_maximum_chaos_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • cannot_recover_life
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • no_energy_shield_recovery
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1418
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (metamorphosis_boss_display)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1419
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (skill_location_memory)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1420Caustic Webbing
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (atlas_basilisk_spider_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You are taking increased Chaos Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • chaos_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1421
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (metamorph_enrage_fire)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • global_minimum_added_fire_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • global_maximum_added_fire_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_chance_to_ignite_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • all_damage_can_ignite
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1422
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (metamorph_enrage_cold)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • global_minimum_added_cold_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • global_maximum_added_cold_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • chill_minimum_slow_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1423
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (metamorph_enrage_lightning)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • global_minimum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • global_maximum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • shock_minimum_damage_taken_increase_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_chance_to_shock_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1424
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (metamorph_enrage_physical)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • global_minimum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • global_maximum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1425
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (atlas_warlord_banner_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • cannot_die
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1426
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (atlas_warlord_banner_aura_influence)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1427Eye of Malice
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (eye_of_desire_increased_resistances)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have increased Fire and Cold Resistances
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • fire_damage_resistance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • cold_damage_resistance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1428Fortify
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (alternate_fortify)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have more Evasion Rating
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • alternate_fortify_evasion_rating_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1429
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (metamorphosis_boss_teleport)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • cannot_die
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • cannot_be_knocked_back
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • hide_mini_life_bar
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • hide_buff_visuals
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1430Influence Mod (Invisible)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (single_conflux_cooldown)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1431Arena Master's Presence
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (atlas_warlord_enrage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have 20% increased Damage, Attack, Cast and Movement Speed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1432Protective Shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (atlas_orion_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You cannot be Damaged
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1433
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (ailments_types_grant_damage_taken_child_buff_scorch)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1434
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (ailments_types_grant_damage_taken_child_buff_frostburn)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1435
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (ailments_types_grant_damage_taken_child_buff_sap)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1436Redeemer's Storm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (atlas_orion_eyrie_hurricane)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are taking Cold Damage over Time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1437Phantasmal Might
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (phantasm_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Your spells deal additional physical damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • spell_minimum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • spell_maximum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1438
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (kingmaker_fortify_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1439
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (atlas_exile_empowered)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1440
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (adjudicator_banner_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1441
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (atlas_warlord_banner_aura_secondary)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1442
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (atlas_orion_eyrie_hurricane_ally)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1443
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (crusader_empowered_boss_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • all_damage_can_shock
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • shock_minimum_damage_taken_increase_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_chance_to_shock_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • maximum_life_%_to_add_to_maximum_energy_shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • maximum_life_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1444
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (eyrie_empowered_boss_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • all_damage_can_chill
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • all_damage_can_freeze
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • chill_minimum_slow_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • additional_chance_to_freeze_chilled_enemies_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • maximum_life_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • action_speed_cannot_be_reduced_below_base
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1445
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (basilisk_empowered_boss_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • all_damage_can_poison
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_chance_to_poison_on_hit_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • avoid_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • maximum_life_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1446
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (adjudicator_empowered_boss_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • spells_chance_to_hinder_on_hit_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • maim_on_hit_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • maximum_life_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1447Outer Deatomization Storm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (atlas_orion_death_zone_minion)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Your integral anatomical structure is being ripped apart until you die.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1448Inner Deatomization Storm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (atlas_orion_death_zone_core_minion)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Your integral anatomical structure is being ripped apart until you die.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1449Arcane Cloak
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (arcane_cloak)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Grants Added Lightning Damage, and a percentage of damage from hits will be taken from this buff before your Life or Energy Shield.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • global_minimum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • global_maximum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_life_regeneration_rate_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • damage_taken_goes_to_mana_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1450
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (increased_lightning_damage_taken_in_chilling_areas)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • lightning_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1451
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (wand_trigger_support_skill_reservation)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1452
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (add_banner_stage_on_melee_hit_cooldown)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1453
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (affliction_split_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1454
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (consume_corpse_every_second_to_recover_life_and_mana)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1455Electrifying Sight
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (affliction_boss_final_degen_interal)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are taking Physical and Lightning Damage over Time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1456Chilling Vision
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (affliction_boss_final_degen_external)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You have reduced movement speed and are taking Physical and Cold Damage over Time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • affliction_boss_death_zone_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1457Frozen Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (affliction_demon_cold_degen)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are taking Cold Damage over Time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1458
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (keystone_one_with_nature)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1459Snipe
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (snipe_stacks)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are gaining stages by channelling the Snipe skill.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • override_turn_duration_ms
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1460
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (snipe_conditional_damage_bonus)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1461Wasting Touch
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (affliction_debuff_life_and_es_recovery_rate)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You have reduced Life and Energy Shield Recovery Rate. This debuff is removed when you stop being Delirious.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • life_recovery_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • energy_shield_recovery_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1462Paralysing Touch
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (affliction_debuff_action_speed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are slowed. This debuff is removed when you stop being Delirious.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1463Eroding Touch
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (affliction_debuff_damage_taken)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking increased Damage. This debuff is removed when you stop being Delirious.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1464Diluting Touch
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (affliction_debuff_flask_effect_and_charge_gain)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are gaining less Flask Charges and your Flasks have reduced Effect. This debuff is removed when you stop being Delirious.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • flask_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • charges_gained_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1465
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (recent_minion_buffs)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1466
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (gain_10_aoe_every_second_up_to_50)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1467
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (have_used_a_travel_skill_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • have_used_a_travel_skill_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1468
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (have_cast_a_spell_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • have_cast_a_spell_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1469
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (have_cursed_an_enemy_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • have_cursed_an_enemy_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1470
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (have_chilled_an_enemy_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1471
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (have_stunned_an_enemy_with_a_two_handed_melee_weapon_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • have_stunned_an_enemy_with_a_two_handed_melee_weapon_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1472
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (have_crit_with_a_two_handed_melee_weapon_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • have_crit_with_a_two_handed_melee_weapon_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1473
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (have_used_a_brand_skill_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • have_used_a_brand_skill_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1474
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (have_hit_with_main_hand_weapon_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • have_hit_with_main_hand_weapon_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1475
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (have_hit_with_off_hand_weapon_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • have_hit_with_off_hand_weapon_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1476
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (have_ignited_an_enemy_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1477
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (have_summoned_totem_in_past_2_seconds)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • have_summoned_totem_in_past_2_seconds
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1478
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (cannot_regen_life)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • no_life_regeneration
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1479
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (nearby_enemies_deal_reduced_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1480
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (generic_buff_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1481Putrefaction
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (affliction_corpse_degen)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You are taking Physical Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1482
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (hinder_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • hinder_aura_behaviour_variation
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1483
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (corpse_sink)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1484Corruption of the Awakener
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (orion_beam_bomb_slow)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You take 10% increased Damage and are 6% slower for each stack.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • beam_bomb_action_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1485Explosive Retch
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (vomit_chunk_stew)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are slowed for each stack of this Debuff.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1486Spellslinger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (spellslinger)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You will trigger spells when you fire wand projectiles.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1487
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (have_crit_with_herald_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • have_crit_with_a_herald_skill_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1488Elemental Damage Taken Increase
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (increased_enemy_elemental_damage_taken_from_item)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You take increased Elemental Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • elemental_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1489
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (rune_paint_hidden_teleport_cooldown)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1490
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (keystone_reactionary_physical_damage_reduction)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1491
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (keystone_reactionary_plus_elemental_max_resist)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_resist_all_elements_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • additional_maximum_all_elemental_resistances_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1492
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (keystone_reactionary_track_guard_skill_ended_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1493
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (keystone_reactionary_damage_taken_pluspercent)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • keystone_reactionary_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1494Glorious Madness
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (glorious_madness)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You're going gloriously mad. You will be repeatedly touched in random ways.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • affected_by_glorious_madness
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • embrace_madness_reactivation_cooldown
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1495Electrifying Gaze
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (lightning_volatile_slow)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You have 30% less action speed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • beam_bomb_action_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1496
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (herald_of_agony_max_virulence_hidden)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • maximum_virulence_stacks
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1497Elemental Warding
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (elemental_warding_buff_fated)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are unaffected by Curses
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • unaffected_by_curses
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1498Rallied
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (rallying_cry_new_weapon_damage_added)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  A portion of your ally's weapon damage is being added to you
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_minimum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_minimum_added_fire_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_minimum_added_cold_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_minimum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_minimum_added_chaos_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_maximum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_maximum_added_fire_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_maximum_added_cold_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_maximum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_maximum_added_chaos_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1499Infernal Cry
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (infernal_cry)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You will explode if you die with this debuff.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1500Enduring Cry
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (enduring_cry_endurance_charge_benefits)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have extra physical damage reduction and elemental resistance for each endurance charge you have.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • resist_all_elements_%_per_endurance_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • physical_damage_reduction_%_per_endurance_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1501
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (rage_regeneration)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1502
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (have_changed_stance_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • have_changed_stance_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1503Seismic Cry
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (seismic_cry)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You can stun enemies more easily.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_stun_threshold_reduction_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1504Ancestral Cry
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (ancestral_cry)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have bonus melee range and armour.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • melee_range_+
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_physical_damage_reduction_rating
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • physical_damage_reduction_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1505[UNUSED] Brand Detonate Buff
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (brand_detonate_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • cast_speed_for_brand_skills_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1506Penance Brand
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (magma_sigil)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are Branded. and will gain energy over time. When the brand is removed, the energy will explode.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1507Wintertide Brand
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (immolation_sigil)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are Branded.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1508Arcanist Brand
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (trigger_sigil)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are Branded.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1509Wintertide
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (immolation_brand_burn)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are taking cold damage over time from a Wintertide Brand.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1510Penance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (magma_pustule)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have been energised by a Penance Brand.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1511Wintertide's End
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (immolation_brand_burn_secondary)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are taking cold damage over time from being near an ending Wintertide Brand effect.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1512
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ancestral_slam_big_hit_counter)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1513Fragile Regrowth
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (fragile_regrowth)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You regenerate life based on how much Fragile Regrowth you have.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1514
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (fragile_regrowth_generation)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1515
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (wake_of_destruction)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1516
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (lightning_resistance_override)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • lightning_resistance_override
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • use_lightning_resistance_override
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1517
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (instant_warcry_skill_delay)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1518Spectral Pack
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (spectral_wolf_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Your Spectral Wolves are granting you additional Physical Damage with Attacks
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_minimum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_maximum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1519
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (chaos_resistance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_chaos_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1520
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (have_cast_dash_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • have_cast_dash_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1521
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (harvest_crab_screech_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1522Frigid Roar
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (harvest_crab_screech_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You take increased Cold Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • cold_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1523
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (replenishing_presence_passive_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1524Noxious Fumes
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (harvest_plague_spider_slow)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are slowed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1525
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (harvest_hulk_enrage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_skill_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1526
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (generic_buff_aura_not_removed_on_death)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1527Profane Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (ground_profane_enemy)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You are on an enemy's Profane Ground, lowering your resistances and making you easier to critically hit.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • on_profane_ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_enemy_critical_strike_chance_+%_against_self
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • resist_all_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1528Unholy Might
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (unholy_might_while_no_es)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You deal extra Chaos Damage, based on your Physical Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • has_unholy_might
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1529
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (dynamo_mana_recovery)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_mana_recovery_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1530Keystone Oasis
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (keystone_oasis)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1531Alchemist's Genius
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (alchemists_genius)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Flasks have increased effect on you, and you gain an increased number of Flask Charges.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • flask_effect_on_self_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • charges_gained_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1532Shrill Screech
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (harvest_boss_raven_screech)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Shocks on you have increased effect and duration, and can increase damage taken to a higher value than normal.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • shocked_effect_on_self_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_self_shock_duration_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • shock_maximum_magnitude_+%_on_self
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1533
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (have_been_ignited_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1534
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (have_been_shocked_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • have_been_shocked_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1535
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (warcry_physical_damage_reduction_rating_percent)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_reduction_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1536
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (winter_brand_stacks)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1537
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (display_num_empowered_attacks)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1538Bestial Roar
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (harvest_beast_roar_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are slowed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1539The Impaled
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (keystone_impale_cannot_be_impaled)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You cannot be impaled again, and Call of Steel cannot remove impale debuffs from you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • avoid_impale_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1540Thunderous Roar
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (harvest_rhex_screech_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You take increased Lightning Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • lightning_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1541Debilitate
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (debilitate)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are slowed and deal less Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • debilitate_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • debilitate_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1542
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (explode_on_death_dealing_chaos_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • explode_on_death_%_chance_dealing_8%_life_as_chaos_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1543
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (cannot_be_stunned_after_stun_finished)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1544
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (maximum_life_cannot_be_zero_temporarily)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • maximum_life_cannot_be_zero
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1545
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (hindered_enemy_life_regeneration_rate)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_regeneration_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1546
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (exposed_enemy_elemental_status_duration)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • self_elemental_status_duration_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1547
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (maimed_enemy_damage_taken_over_time)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • degen_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1548
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (taunted_enemy_less_area_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • area_damage_+%_final_from_taunt_belt_enchant
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1549
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (withered_enemy_all_resistances)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • resist_all_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1550
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (blinded_enemy_crit_chance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1551
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (intimidated_enemy_self_stun_duration)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • stun_duration_on_self_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1552
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (unnerved_enemy_self_spell_crit_chance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • enemy_spell_critical_strike_chance_+%_against_self
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1553War Bringer
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (berserker_more_empowered_attack_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Your Exerted Attacks deal more Attack Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • empowered_attack_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1554
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (have_lost_endurance_charge_in_past_8_seconds)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • have_lost_an_endurance_charge_in_past_8_seconds
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1555Sacred Ashes
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (crown_of_thorns_ground)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking Physical and Fire Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1556Crushed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (crushed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1557
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (harvest_boss_push_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • cannot_be_knocked_back
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • immune_to_ally_buff_auras
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1558
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (add_buff_while_in_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1559Sacred Suffering
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (crown_of_thorns_stacking)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You have reduced physical damage reduction and maximum resistances.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • additional_maximum_all_resistances_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1560Primal Malady
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (oshabi_blue_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You take increased damage from Oshabi's Primal skills
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • damage_taken_+%_from_oshabi_primal_skills
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1561Vivid Malady
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (oshabi_green_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You take increased damage from Oshabi's Vivid skills
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • damage_taken_+%_from_oshabi_vivid_skills
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1562Wild Malady
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (oshabi_red_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You take increased damage from Oshabi's Wild skills
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • damage_taken_+%_from_oshabi_wild_skills
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1563
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (blackhole_damage_taken)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1564Frost Shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (frostglobe_absorb_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              The Frost Shield will take some damage for you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1565Steel Shard
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (steel_skill_ammo_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Steel Shards are consumed by some attack skills.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1566Sigil of Power
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (circle_of_power_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are standing in a Sigil of Power
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_mana_cost_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • global_minimum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • global_maximum_added_lightning_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • spell_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_chance_to_shock_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1567Sigil of Power
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (circle_of_power_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You deal less damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • circle_of_power_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1568Frost Shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (frostglobe_chill_enemies)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1569
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (warlords_mark_rage_regeneration)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_rage_regeneration_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1570Flame Wall
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (firewall_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You are taking Fire Damage while inside a Flame Wall.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1571Flame Wall
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (firewall_secondary_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You are taking extra Fire Damage from a Flame Wall.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1572
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (mark_tracker)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1573
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (curse_zone_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1574
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (have_gained_power_charge_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1575
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (heist_disguised)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • enemy_aggro_radius_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1576
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (frostglobe_degen_owner)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • energy_shield_lost_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1577
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (frostglobe_crit_owner)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_spell_critical_strike_chance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1578Corpse Walk
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (corpse_walk_display_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          While you are moving, you spawn corpses beneath you each second.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1579
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (area_of_effect_on_mana_spent)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1580Replica Kalisa's Grace
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (area_of_effect_pluspercent_unique)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You have increased Area of Effect.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_skill_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1581Eldritch Battery
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (unique_flask_eldritch_battery)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You have Eldritch Battery, allowing you to spend Energy Shield for Costs of Skills.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • keystone_eldritch_battery
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • life_recovery_from_flasks_also_recovers_energy_shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1582
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (death_wish)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1583
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (heist_military_shield_wall_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Allies take less Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1584Death Wish
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (death_wish_display_stages)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              A number of your minions are affected by Death Wish.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1585Unrighteous Fire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (heist_drone_breath)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1586
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (heist_npc_dodge_the_hazards)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • dummy_stat_display_nothing
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • dummy_stat_display_nothing
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1587
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (heist_robot_crucible_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1588
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (trigger_hidden_blade)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1589
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (curse_charges_on_hit)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • grant_attacker_frenzy_charge_when_hit_%_chance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • grant_attacker_endurance_charge_when_hit_%_chance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • grant_attacker_power_charge_when_hit_%_chance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1590Steel Ward
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (steel_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You have additional chance to Block Projectile Attack Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • additional_block_chance_against_projectiles_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1591
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (heist_robot_skitterbot_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1592
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (skeleton_warriors_have_triple_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • main_hand_skeleton_warrior_triple_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • off_hand_skeleton_warrior_triple_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1593
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (wither_hinder_chaos_damage_dealt)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • chaos_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1594
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (summoned_minion_damage_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1595
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (plague_bearer_movement_speed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1596
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (rejuvenation_totem_chaos_degen)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1597
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (minion_chaos_degen)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_chaos_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1598
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (have_lost_power_charge_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • have_lost_power_charge_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1599
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (gain_power_charge_every_second)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1600
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (heist_robot_argus_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1601Shattered Shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (shattered_shield)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You cannot block and gain no defences from equipped shield. Your spells deal added physical damage based on shield quality.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • spell_minimum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • spell_maximum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1602Magnetic Storm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (heist_unbreakable_mk1_slow)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are slowed from the Magnetic Storm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1603Emberstorm
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (heist_danai_volatile_attraction)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Nearby Volatile Emberstorms are attracted to you
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1604
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (gain_charges_over_time)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1605
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (physical_damage_percent_converted_to_lightning)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_physical_damage_%_to_convert_to_lightning
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1606
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (physical_damage_percent_converted_to_fire)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_physical_damage_%_to_convert_to_fire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1607Replica Headhunter
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (stolen_mods_buff_experimented)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You have taken the mods of a slain Magic Monster for yourself
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1608[UNUSED] Rune of Death
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (heist_death_rune)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          [UNUSED] Taking fire and physical damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1609Oiled Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (ground_oil)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Your movement speed is reduced while standing in oil
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1610Mana Regeneration Aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (mana_regeneration_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You have increased Mana Regeneration
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • mana_regeneration_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1611
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (hypothermia_cold_resistance_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_cold_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1612
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (shocked_enemy_physical_damage_taken)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • physical_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1613
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (movement_speed_from_inflicted_ailments)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1614Immobilised
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (heist_twin_immobilise)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You cannot move.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • immobilised_by_elder_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1615Combat-Ready
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (master_buff_huck)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You deal increased Damage, and have increased Attack, Cast and Movement Speed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1616
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (marked_enemy_accuracy)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • accuracy_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1617
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (es_regeneration_from_main_hand_crit)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_energy_shield_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1618
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (es_regeneration_from_off_hand_crit)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_energy_shield_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1619Scorching Conflux
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (scorching_conflux)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          All of your damage Scorches.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • chance_to_scorch_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1620Sapping Conflux
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (sapping_conflux)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          All of your damage Saps.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • chance_to_inflict_sapped_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1621Brittle Conflux
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (brittle_conflux)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          All of your damage inflicts Brittle.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • chance_to_inflict_frostburn_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1622Electrified Ground Trap
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (heist_death_rune_green)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You are taking Lightning and Physical Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1623Electrified Ground Trap
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (heist_death_rune_red)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You are taking Lightning and Physical Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1624
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (heist_progress_bar_timer)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1625
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (heist_twin_vic_enrage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_cooldown_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • monster_damage_taken_+%_final_from_buff_from_ot
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1626
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (heist_twin_vin_enrage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_cooldown_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • monster_damage_taken_+%_final_from_buff_from_ot
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1627Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_rune_monster_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1628[UNUSED] Oil Patch
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (oil_arrow_oil)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [UNUSED]
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1629Drenched
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (wet)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You have been Drenched by a Water Sphere, and can be damaged by it's pulses.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1630
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (water_sphere)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1631
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (fire_resonance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1632
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (cold_resonance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1633
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (lightning_resonance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1634
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (heist_lever_guard_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1635
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (heist_freidrich_bloodpool_blood)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1636
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (have_inflicted_exposure_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1637
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (monster_channelled_cyclone_indicator)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1638
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (ritual_monster_emerge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1639Soulfire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (pirate_boss_ghostfire_degen)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking fire damage over time The light of the dead Burns flesh from thy mortal frame Only bones remain
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1640Blood Ritual
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (crimson_priest_boss_degen)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking physical damage over time from a Blood Ritual
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1641Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ritual_rune_fire1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_chance_to_ignite_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1642Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ritual_rune_cold1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_chance_to_freeze_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • physical_damage_%_to_add_as_cold
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1643Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ritual_rune_chaos_purple1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • non_chaos_damage_to_add_as_chaos_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • withered_on_hit_for_2_seconds_%_chance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1644
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ground_lava)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • in_lava
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1645
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (untargetable_monster_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • cannot_be_damaged
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • immune_to_auras_from_other_entities
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • immune_to_curses
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • untargetable_by_monster_ai
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • cannot_die
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1646
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (visual_beam_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1647
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (maven_boss_stasis)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1648
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (blackflame_ignite_child_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1649
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (vampiric_icon_stack)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_life_regeneration_rate_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1650Convergence
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (convergence)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You deal more Elemental Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • convergence_elemental_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1651Fanatic Charges
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (fanaticism_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You gain bonuses from your Ascendancy for having Fanatic Charges
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1652
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (have_attacked_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1653Primal Aegis
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (aegis_primal_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Elemental Damage from Hits is taken from this Aegis before your Life or Energy Shield. The Aegis will be restored to full value if you take no Elemental Damage from Hits for a while.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • has_aegis_shield_type
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1654Primal Aegis
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (aegis_primal_depleted)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            The Aegis is depleted. It will be restored to full value after a short delay.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1655
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (aegis_primal_persist_value)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • dummy_stat_display_nothing
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1656
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (raider_exposure_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1657
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (herald_of_ash_fire_exposure_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1658
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (herald_of_ice_cold_exposure_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1659
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (herald_of_thunder_lightning_exposure_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1660Reviving Flame
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (flame_golem_revive_display_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Your Flame Golem will be revived soon
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1661Deathly Chill
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ritual_cold_rune_daemon_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are taking Cold Damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1662Thirst for Blood
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (vampiric_icon_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You deal more damage with Bleeding.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • vampiric_icon_bleeding_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1663Reviving Ice
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ice_golem_revive_display_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Your Ice Golem will be revived soon
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1664Reviving Lightning
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (lightning_golem_revive_display_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Your Lightning Golem will be revived soon
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1665Reviving Stone
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (stone_golem_revive_display_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Your Stone Golem will be revived soon
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1666Reviving Chaos
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (chaos_golem_revive_display_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Your Chaos Golem will be revived soon
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1667Reviving Carrion
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (carrion_golem_revive_display_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Your Carrion Golem will be revived soon
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1668Sacrificial Zeal
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (sacrificial_zeal)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking physical damage over time, and deal added physical damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_physical_damage_taken_per_minute_unaffected_by_level_scaling
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • spell_minimum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • spell_maximum_added_physical_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1669Fanaticism
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (fanaticism)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Spells you cast yourself have more Cast Speed, reduced Cost, and increased Area of Effect
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • fanaticism_hand_cast_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • fanaticism_hand_cast_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • fanaticism_hand_cast_mana_cost_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1670
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (inquisitor_fanatic_charges_over_time)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1671
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ritual_corpse_sink)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1672Rupture
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (rupture)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Bleeding deals you more damage per second, but expires more quickly.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • rupture_debuff_bleeding_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • rupture_debuff_bleeding_time_passed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1673Insanity
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (unhinged)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You are no longer Sane.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1674Heat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (phoenix_stacking_debuff_standalone)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have reduced maximum Fire Resistance.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_maximum_fire_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1675Sulphite Intoxication
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (atlas_sulphite_mined_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have increased Movement Speed and Damage, and additional maximum Elemental Resistances
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • additional_maximum_all_elemental_resistances_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1676
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (number_of_non_instant_spells_cast_in_past_8_seconds)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1677Blood Purge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (crimson_priest_boss_degenzone)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are taking physical damage over time from a Blood Purge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1678
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (incrementing_slow)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1679Engulfed by Ghostfire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ghostfire_self_burn)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are taking fire damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_fire_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1680Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ritual_rune_lightning1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_chance_to_shock_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1681Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ritual_rune_physical_blood1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • bleed_on_hit_with_attacks_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1682Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ritual_rune_chaos_green1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_chance_to_poison_on_hit_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_%_to_add_as_chaos
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1683Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ritual_rune_generic_charges1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1684Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (ritual_rune_generic_energy_shield1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • maximum_life_%_to_add_to_maximum_energy_shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1685Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (ritual_rune_generic_life1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1686Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (ritual_rune_generic_fortify1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • monster_damage_taken_+%_final_from_buff_from_ot
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1687Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (ritual_rune_generic_massive1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_skill_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • maximum_life_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1688Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (ritual_rune_generic_speed1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1689Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (ritual_rune_necromantic1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1690Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_rune_vaal1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • dropped_items_are_corrupted
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1691Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_rune_golden1)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1692Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_rune_fire2)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_chance_to_ignite_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1693Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_rune_cold2)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_chance_to_freeze_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • physical_damage_%_to_add_as_cold
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1694Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_rune_chaos_purple2)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • non_chaos_damage_to_add_as_chaos_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • withered_on_hit_chance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1695Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_rune_lightning2)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_chance_to_shock_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1696Ritual Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_rune_physical_blood2)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Monsters in the Rune area are much stronger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • bleed_on_hit_with_attacks_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • physical_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1697
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (mirage_archer_mirage_display_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1698Scorched Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ground_fire_scorch)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Your elemental resistances are lowered while standing on Scorched Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_resist_all_elements_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1699Gambler's Greed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ritual_golden_coin_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Items dropped by slain enemies have vastly increased quantity and rarity. You also take increased damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_item_found_quantity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_item_found_rarity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1700Burning
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (scorched_earth_degen_explosion)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are taking fire damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1701Speed Gale
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ritual_generic_speed_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are faster
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1702Maven's Grace
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (maven_boss_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are faster
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1703
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (have_gained_frenzy_charge_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1704Immunity
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (no_players_in_range_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1705Demigod's Authority
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (demigods_increased_item_rarity_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You have increased item rarity
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_item_found_rarity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1706Brutal Charges
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (brutal_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Players gain a chance to deal Triple Damage and increased Stun Threshold for each Brutal Charge they have.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1707Affliction Charges
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (affliction_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Players gain more Damage with Ailments and more Effect of Non-Damaging Ailments for each Affliction Charge they have.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1708Absorption Charges
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (absorption_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Players Recoup a percentage of Elemental Damage they take as Energy Shield for each Absorption Charge they have.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1709
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (energy_shield_recoup)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_energy_shield_recovery_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1710
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (negative_energy_shield_recoup)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • energy_shield_lost_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1711
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (have_culled_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1712
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (have_taken_projectile_damage_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1713
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (crazy)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_chaos_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1714
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (thaumaturgist_grow_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • monster_damage_taken_+%_final_from_buff_from_ot
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1715Fading Flesh
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_blood_totem_degen)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking Physical Damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1716
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (behemoth_swamp_gas)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1717Vilenta's Beam
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (vilenta_reflection_beam_degen_fire)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking Fire Damage over Time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1718Toxic Vines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (toxic_grasping_vines)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are slowed and taking chaos damage from vines. Move to break them.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • ritual_grasping_vine_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1719
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_toxic_grasping_vines_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1720
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_grow_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • monster_damage_taken_+%_final_from_buff_from_ot
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1721
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (maven_boss_heal)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_energy_shield_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1722Grasping Chains
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (reaper_wraith_grasping_chains)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are slowed by grasping chains. Move to break the chains
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • grasping_vines_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • your_travel_skills_are_disabled
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1723
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ritual_totem_defences)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1724Ethereal Tendrils
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (maven_map_space_vines)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are slowed by ethereal tendrils. Move to break them.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • grasping_vines_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • your_travel_skills_are_disabled
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1725
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (maven_decay_on_hit)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • deal_chaos_damage_per_second_for_10_seconds_on_hit
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • deal_chaos_damage_per_second_for_10_seconds_on_hit_art_variation
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1726
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (kill_on_expiry)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1727
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (maven_clone_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • is_hidden_monster
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1728Eldritch Empowerment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (sirus_influence)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Sirus has imbued you, increasing your speed and causing your non-Chaos Damage to deal extra Chaos Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • non_chaos_damage_to_add_as_chaos_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1729Orb Fire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (maven_orb_degenzone)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are taking fire damage over time from Maven's Orb
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1730
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ritual_es_recharge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • energy_shield_delay_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • energy_shield_recharge_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1731Ruin
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ultimatum_ruin)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You have Ruin. On reaching 7 Ruin, you will fail the Ultimatum
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1732Maven's Game
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (maven_memory_game_degen)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are slowed and taking Fire, Cold and Lightning damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • metamorphosis_boss_move_speed_+%_final_permyriad
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1733Maven's Punishment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (maven_rotating_beam_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Your maximum Elemental Resistances are lower and you cannot recover Life or Energy Shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • additional_maximum_all_elemental_resistances_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • cannot_recover_life
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • no_energy_shield_recovery
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1734Maven's Punishment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (maven_cutter_beam_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Your maximum Elemental Resistances are lower and you cannot recover Life or Energy Shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • additional_maximum_all_elemental_resistances_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • cannot_recover_life
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • no_energy_shield_recovery
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1735
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (ultimatum_monster_emerge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1736Gravity Well
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (maven_void_ground)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are slowed and taking Cold Damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1737
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (maven_quick_guard)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • resist_all_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1738Enrage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ultimatumape_enrage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • ultimatum_enraged_ape_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1739
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (arctic_breath_chill_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1740Chieftain's Wrath
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (ultimatum_chieftain_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You deal a portion of your Physical Damage as extra Fire Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1741Escalating Ruin
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (ultimatum_ruin_over_time)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You are gaining Ruin over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1742Exsanguinate
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (blood_tendrils)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are taking Physical Damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1743
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (slow_life_loss_from_hit_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • life_degeneration_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1744Corrupting Fever
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (blood_surge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Your Corrupting Fever skill applies Corrupted Blood when you hit enemies.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1745Choking Miasma
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ultimatum_chaos_degenzone)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are taking Chaos Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1746Choking Miasma
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ultimatum_chaos_degenzone2)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are taking Chaos Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1747Inner Choking Miasma
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ultimatum_chaos_degenzone3)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are taking significantly more Chaos Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1748Escalating Vulnerability
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ultimatum_vulnerability)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are taking increased damage. The effect of this increases every second
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1749
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (trialmaster_tether_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • trialmaster_tether_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1750Trialmaster's Tether
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (trialmaster_tether_debuff_display)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are tethered by a chain. Moving too far will slow you, and eventually break the chain. Breaking the chain will cause damage and stun you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1751
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (skill_track_mana_spent_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1752
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ultimatum_recovery_reduction)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_recovery_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • mana_recovery_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • energy_shield_recovery_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1753
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ultimatum_area_and_projectile_speed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • ultimatum_skill_area_of_effect_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • ultimatum_projectile_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1754
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ultimatum_buffs_expire_faster)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • buff_time_passed_+%_only_buff_category
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1755
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ultimatum_cooldown_speed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • ultimatum_cooldown_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1756Haemolytic Aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ultimatum_pale_ape_degen_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking Physical Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1757Haemolytic Aura
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ultimatum_pale_ape_degen_aura_ruin)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking Physical Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1758
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (projectile_projectile_retaliation)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1759
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ultimatum_accelerating_monsters)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1760Cruelty
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (cruelty)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Skills supported by Cruelty Support deal more damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • cruelty_damage_over_time_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1761Vortex
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ground_vortex_lightning)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are taking damage from a Vortex
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1762Vortex
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ground_vortex_lightning_ruin)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are taking damage from a Vortex
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1763Vortex
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ground_vortex_ruin)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are taking damage from a Vortex
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • is_on_ground_maelstrom
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1764Petrified Blood
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (petrified_blood)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              When hit, a percentage of the life you would lose from the bottom half of your life is not lost immediately, then you lose life over 4 seconds based on the prevented loss. Your skills cost life as well as mana while you are above low life, and you can only go above low life by using flasks.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • petrified_blood_%_prevented_life_loss_to_lose_over_time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • petrified_blood_%_life_loss_below_half_from_hit_to_prevent
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_skill_gain_life_cost_%_of_mana_cost_while_not_on_low_life
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1765
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (extra_projectiles_from_consuming_steel_ammo)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • number_of_additional_projectiles
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1766
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (extra_projectiles_steel_ammo_spent)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1767Blood Charges
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (blood_scythe_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                These charges are granted by and affect your Reap skill.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1768Reap
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (blood_scythe_degen)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking Physical Damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1769Burning Bond
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ulimatum_daemon_beam_fire_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking Fire Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1770Chilling Bond
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ulimatum_daemon_beam_cold_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking Cold Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1771Electrifying Bond
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ulimatum_daemon_beam_lightning_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking Lightning Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1772Chaotic Bond
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ulimatum_daemon_beam_chaos_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking Chaos Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1773Ruinous Burning Bond
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ulimatum_daemon_beam_fire_damage_and_ruin)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking Fire Damage over time and periodically gaining Ruin
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1774Ruinous Chilling Bond
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ulimatum_daemon_beam_cold_damage_and_ruin)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking Cold Damage over time and periodically gaining Ruin
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1775Ruinous Electrifying Bond
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ulimatum_daemon_beam_lightning_damage_and_ruin)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking Lightning Damage over time and periodically gaining Ruin
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1776Ruinous Chaotic Bond
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ulimatum_daemon_beam_chaos_damage_and_ruin)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking Chaos Damage over time and periodically gaining Ruin
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1777
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ultimatum_unlucky_critical_rolls)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • extra_critical_rolls
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1778
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ultimatum_hindered_ms_on_flask_use)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • hindered_ms_on_flask_use
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1779
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ultimatum_cancel_flask_effect_on_flask_use)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • cancel_flask_effect_on_flask_use
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1780
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ultimatum_curses_and_non_damaging_ailments_reflected_to_self)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • curses_reflected_to_self
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • non_damaging_ailments_reflected_to_self
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1781
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ultimatum_self_lightning_damage_on_skill_use_mana_spent_on_cost)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • self_lightning_damage_on_skill_use_%_mana_spent_on_cost
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1782
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ultimatum_random_projectile_direction)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • random_projectile_direction
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1783
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (projectile_bull_thorns)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1784
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (ultimatum_aura_skills_affecting_allies_also_affect_enemies)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_aura_skills_affecting_allies_also_affect_enemies
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1785Webbed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (spider_web_tether)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You are slowed by Spider Web. Move away from the webs to break the webbing.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • tethered_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • number_of_tethers
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • is_moving
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • attack_projectile_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_spell_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1786
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (ultimatum_daemon_summon_phantasm_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1787Everlasting Sacrifice
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (keystone_everlasting_sacrifice_resistance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have additional Maximum Resistances
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • additional_maximum_all_resistances_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1788
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (ultimatum_daemon_summon_phantasm_aura_ruin)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1789
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (lifetap_life_spent)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1790Lifetap
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (lifetap_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Your flasks recover increased amounts of life.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • flask_life_to_recover_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1791Intervention
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (damage_immune_while_owner_lives)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You cannot take Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1792Costly Might
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ultimatum_physical_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are faster, leech Life from Physical Damage and deal increased Physical Damage, but are taking Physical Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_cast_movement_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • physical_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_life_leech_from_physical_damage_permyriad
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1793Costly Potency
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ultimatum_elemental_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are faster, leech Life from Elemental Damage and deal increased Elemental Damage, but are taking Fire Damage over time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_cast_movement_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • elemental_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_life_leech_from_elemental_damage_permyriad
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1794
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (queens_demand_trigger_a)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1795
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (queens_demand_trigger_b)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1796Impotence
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (ultimatum_deal_no_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You and your Minions are dealing no damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1797
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (ultimatum_deal_no_damage_timer)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1798
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (ultimatum_lose_charges_timer)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1799
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (ultimatum_gain_corrupted_blood_timer)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1800
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ultimatum_initial_damage_reduction)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • monster_damage_taken_lerp_+%_final_min
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • monster_damage_taken_lerp_+%_final_max
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • monster_damage_taken_lerp_+%_final_time
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1801
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (ultimatum_altar_protection)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1802Defiance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (defiance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You defy pain, up to a point.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1803
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (cannot_gain_defiance_from_hit_life_loss)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1804
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ultimatum_monster_teleporting)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1805
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ultimatum_altar_damage_reduction)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • monster_damage_taken_+%_final_from_buff_from_ot
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1806
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ultimatum_survival_enrage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • attack_cast_movement_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1807Defiance Banner
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (armour_evasion_banner_buff_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You have increased Armour and Evasion.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • evasion_and_physical_damage_reduction_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • attack_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • attack_and_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1808Defiance Banner
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (armour_evasion_banner_debuff_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Your Critical Strike Chance is reduced.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1809Defiance Banner Stage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (armour_evasion_banner_stage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Your Banner is gaining stages while you carry it.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1810Voltaxic Burst
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (voidburst_delayed_explosion)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Voltaxic Burst will deal damage in a nova when this expires.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1811
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (banner_add_stage_every_x_milliseconds_while_enemies_nearby)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1812Battlemage's Cry
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (divine_cry)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Your attack damage is affected by increases and reductions to spell damage, and your critical strike chance is increased.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value_from_divine_cry
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1813
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (support_ancestor_slam_totem_melee_skill_area)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • melee_skills_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1814
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (absolution_blast_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1815
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (armour_evasion_banner_taunt_bonus)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • damage_+%_final_from_armour_evasion_banner
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1816Ambush
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (vanishing_ambush)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Your next Melee Attack will be exerted by Ambush
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1817
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (reaper_consumed_minion_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_skill_area_of_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1818Behead
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (executioner_stolen_mod_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You have taken a modifier from a slain Rare Monster.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1819
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (reaper_other_minion_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • non_reaper_minion_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • non_reaper_minion_maximum_life_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1820Trauma
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (trauma)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Your Boneshatter skill is more powerful.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1821[DNT] UNUSED
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (burninate_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [DNT]
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1822
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (accelerating)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1823
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (prisonghoul_rage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Life degeneration, life leech, increased rate of attack. You gain Frenzy charges for killing enemies
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_leech_from_physical_attack_damage_permyriad
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1824
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (void_burst_hit)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1825
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ward_broken)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1826
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (fire_adaptation)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1827
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (cold_adaptation)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1828
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (lightning_adaptation)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1829
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (flask_bonus_accuracy_rating)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • accuracy_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1830
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (flask_bonus_ward)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • ward_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1831
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (flask_bonus_adaptation_rating)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • adaptation_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1832Frontal Proximity Shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (frontal_proximity_shield)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You cannot be harmed by direct damage from enemies in front the shield.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1833
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (flask_bonus_ward_not_break)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1834
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (flask_bonus_adaptations_apply_to_all_elements)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1835Corundum Flask
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (flask_utility_stun_protection)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Your Stun Threshold is increased, and you cannot be stunned more than once during this flask effect.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • stun_threshold_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1836Indifference of the Cosmos
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (expedition_uhtred_reduced_maximum_cold_resistance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have lowered Maximum Cold Resistance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_maximum_cold_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1837Glimpse of Infinity
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (expedition_uhtred_reduced_action_speed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have reduced Action Speed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1838Death Geas
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (expedition_death_geas)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You take increased damage from Hits and Ailments, and die if hit while under 10% life
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1839Petrification
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (petrification_stack)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are becoming Petrified
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1840
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (expedition_medved_heal_cultist)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1841
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (expedition_medved_enrage_cultist)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1842
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (expedition_medved_heal_permanent_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1843
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (expedition_medved_enrage_permanent_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1844
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (expedition_medved_explode_permanent_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_chance_to_poison_on_hit_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1845
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (unique_gain_flask_charges_over_time)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1846
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (have_hit_a_unique_enemy_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1847
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (orbit_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1848The Black Reaping
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (expedition_vorana_storm)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are taking Physical Damage over Time from Vorana's most renowned ability
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1849
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (unique_flask_expedition_ward_flask)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • unique_expedition_flask_ward_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1850
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (unique_flask_expedition_ailment_flask)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • non_damaging_ailment_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1851
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (unique_flask_expedition_endurance_flask)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1852
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (unique_flask_expedition_culling_flask)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1853
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (debilitate_nearby_enemies_on_buff_removed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1854
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (corpse_sink_effect)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1855Exterminating Flame
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (olroth_relic_ground_burn)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are taking Fire Damage over time as Olroth attempts to purge you from existence
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1856Unrighteous Fire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (olroth_relic_laser_burn)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1857Brutally Pinned
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (stuck_stabbed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You cannot move
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1858Enervation
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (olroth_ground_sap)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You have less Movement Speed, and cannot Recover Life or Energy Shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • trialmaster_tether_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1859Exposed to Corruption
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (hellscape_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          For each Stack: Scourge Monsters deal 1% more Damage to you with Hits and Ailments 2% more Quantity of Items found from Scourge Monsters 2% more Rarity of Items found from Scourge Monsters 0.5% more Corruption absorbed by items in your Blood Crucible
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • hellscape_monster_item_quantity_+permyriad_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • hellscape_monster_item_rarity_+permyriad_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • hellscaping_speed_+permyriad_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1860
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (chieftain_slam_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • active_skill_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1861[DNT] Call of the Wild
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (call_of_the_wild)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          [DNT]
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1862Temporal Rift
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (chronomancer)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You can turn back time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_cooldown_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • debuff_time_passed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1863
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (deathgrip)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1864
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (explosive_concoction_attach_flask_visual_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1865
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (poisonous_concoction_attach_flask_visual_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1866Blood Drained
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (hellscape_blood_drain_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking physical damage and have reduced movement speed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1867
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (injected_liquid)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1868
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_ignite_avoidance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_avoid_ignite_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1869
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_shock_avoidance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_avoid_shock_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1870
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_chill_avoidance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_avoid_chill_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1871
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_freeze_avoidance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_avoid_freeze_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1872
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_reduced_self_shock_effect)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • shocked_effect_on_self_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1873
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_reduced_self_freeze_duration)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_self_freeze_duration_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1874
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_reduced_self_chill_effect)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • chill_effectiveness_on_self_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1875
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_reduced_self_curse_effect)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • curse_effect_on_self_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1876
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_reduced_self_ignite_duration)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_self_ignite_duration_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1877
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_reduced_self_poison_duration)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • self_poison_duration_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1878
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_reduced_self_bleed_duration)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • self_bleed_duration_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1879
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (energised_fortress_recovery)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1880Thunder Web
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (hellscape_stabby_web)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have reduced Action Speed and take Increased Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1881
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (ranger_life_regen_from_life_flask)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1882
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (ranger_mana_gained_on_hit_from_mana_flask)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • mana_gained_on_attack_hit
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1883Hinder Immunity
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (hinder_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      All Hinder has been removed from you, and you cannot be Hindered.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1884Maim Immunity
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (maim_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        All Maim has been removed from you, and you cannot be Maimed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1885Additional Life Recovery
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (additional_life_recovery_from_flask_mod)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You are recovering additional life from a Flask.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • base_life_recovery_per_minute_from_flask
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1886
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (have_been_hit_by_an_attack_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1887
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (moment_of_respite)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • moment_of_respite_damage_taken_over_time_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1888
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (chronomancer_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1889Energy Blade
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (storm_blade)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You have less energy shield while your weapons are Energy Blades.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • storm_blade_energy_shield_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1890Fortification
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (fortification)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Players take 1% less Damage from Hits per Fortification.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1891
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (skill_cost_over_time)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • mana_spent_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • life_spent_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • es_spent_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • mana_spent_per_minute_taking_es_first
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1892
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (accelerate_while_moving)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • accelerate_while_moving_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1893Soul Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (soul_link_source)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Your Energy Shield also protects the linked target from some of the damage they would take from hits.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1894Soul Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (soul_link_target)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Some of the damage from hits dealt to you will instead be taken from the Energy Shield of this link's source.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • take_%_of_hit_damage_from_soul_link_source_energy_shield_before_you
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • damage_taken_+%_final_from_soul_link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • mana_regeneration_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1895Flame Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (flame_link_source)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are giving the target of this link additional Fire Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1896Flame Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flame_link_target)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have additional Fire Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • global_minimum_added_fire_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • global_maximum_added_fire_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_chance_to_ignite_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1897Vampiric Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (remora_link_source)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Your maximum total recovery per second from life leech is higher, and is copied to the linked target. The linked target recovers from your life leech instead of you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • maximum_life_leech_rate_%_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1898Vampiric Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (remora_link_target)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You get the recovery when the link's source leeches life. You use their maximum total recovery per second from life leech.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • damage_+%_when_on_full_life
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1899Protective Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (bulwark_link_source)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You are sharing your chance to block attacks with the linked target.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1900Protective Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (bulwark_link_target)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You recover life on block and your chance to block attacks is equal to the link source.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • recover_X_life_on_block
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • stun_threshold_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1901Intuitive Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (trigger_link_source)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You can trigger spells from the linked target's hits.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1902Intuitive Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (trigger_link_target)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Your hits trigger the link's source's spells.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1903Destructive Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (critical_link_source)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You are sharing your critical strike chance with the linked target.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1904Destructive Link
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (critical_link_target)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have additional critical strike multiplier, and use the link's source's critical strike chance for main hand hits.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_critical_strike_multiplier_+
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • accuracy_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1905
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (fortification_from_hits_cooldown)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1906
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (flask_bonus_life_leech_is_instant)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1907
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (flask_bonus_poison_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1908
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (flask_bonus_shock_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1909
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (flask_bonus_freeze_and_chill_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1910
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (flask_bonus_bleeding_and_corrupted_blood_immunity)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1911Grasping Hooks
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (hellscape_tentacle_grab)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are being heavily slowed by Ghorr's hooked tentacles
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • hellscape_tentacle_grab_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1912Piercing Screech
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (hellscape_demon_screech)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You take Increased Physical Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1913
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (flame_surge_cannot_create_burning_ground)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1914
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (track_gain_spell_cost_every_fifth_cast)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1915
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (dominance_aura_strength_block)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • additional_block_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1916
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (flask_bonus_reflect_damage_taken_reduction_percent)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • reflect_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1917
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (link_target_exposure_aura)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1918
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (have_cast_a_mark_spell_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • have_cast_a_mark_spell_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1919
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (have_suppressed_a_spell_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • have_suppressed_a_spell_recently
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1920
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (elemental_resistance_from_ignite_chill)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_resist_all_elements_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1921
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (damage_taken_from_freeze_shock)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1922
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (life_regeneration_from_curse)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • life_regeneration_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1923Dread Banner Maximum Fortification
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (puresteel_banner_max_fortification)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You have additional maximum Fortification.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • base_max_fortification
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1924
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (flask_gain_charges_while_inactive)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1925Ascendancy Effect (Invisible)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (trickster_no_dot_taken_cooldown)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1926Heartstopper
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (trickster_no_dot_taken)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are taking no damage over time from any source.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1927
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (have_blocked_in_past_20_seconds)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1928
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (cannot_deal_critical_strikes)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1929
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (curse_effect_on_self_from_chilling_area)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • curse_effect_on_self_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1930
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (skadi_pet_aura_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1931
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (link_skill_target_common_child)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1932Eternal Scourge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (hellscape_pale_boss_recovery_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have reduced Life, Energy Shield and Mana Recovery Rate.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_recovery_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • energy_shield_recovery_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • mana_recovery_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1933
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (hellscape_gimmick_degen_based_on_charge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_%_of_maximum_life_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1934
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (archnemesis_chained_up)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1935
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (number_of_spells_cast_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1936Annihilating Light
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (blackstar_sunlight)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You take more Fire damage from hits, less Cold damage from hits and have additional chance to be Ignited
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • blackstar_sunlight_fire_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • blackstar_sunlight_cold_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • chance_to_be_ignited_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1937Crushing Darkness
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (blackstar_moonlight)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You take more Cold damage from hits, less Fire damage from hits and have additional chance to be Frozen
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • blackstar_moonlight_cold_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • blackstar_moonlight_fire_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • chance_to_be_frozen_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1938Covered In Frost
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (cover_in_frost)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You Critical Strike chance is lowered and you take Increased Cold Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • covered_in_frost_critical_strike_chance_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • cold_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1939Grasping Vines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (monster_grasping_vines)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are slowed by grasping vines. Move to break the vines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • grasping_vines_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • your_travel_skills_are_disabled
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1940
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (archnemesis_berserker)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1941
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (reserved_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1942Executioner's Presence
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (archnemesis_executioner)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Life and Energy Shield cannot recover above 50%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • cannot_recover_life_or_energy_shield_above_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1943
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (archnemesis_arcane_enchanted)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1944
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (archnemesis_union_of_souls)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1945Corrosion
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (corrosion)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You have -5000 to total Armour and -1000 to total Evasion Rating per Corrosion.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1946
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (archnemesis_split)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • max_life_+%_final_for_minion
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1947Thorned Vines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (archnemesis_grasping_vines_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are slowed by thorned vines as well as taking Chaos Damage over time. Move to break the vines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • grasping_vines_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • grasping_vines_initial_stack_count
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • grasping_vines_variation
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • your_travel_skills_are_disabled
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • %_of_life_to_take_as_chaos_damage_on_using_a_travel_skill
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • %_of_energy_shield_to_take_as_chaos_damage_on_using_a_travel_skill
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1948
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (additional_arrows_from_frenzy_charges)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1949Diamond Shrine
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (shrine_critical_royale)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You always deal Critical Strikes
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • critical_strike_chance_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • has_shrine_effect
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1950
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (visual_archnemesis_mod_display_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1951Living Crystals
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (archnemesis_living_crystals)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Skill triggers when an enemy hits you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1952
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (archnemesis_bubble_shield)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1953Drought
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (archnemesis_flask_drain)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Your flask charges are being drained over time and you cannot gain flask charges
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • flask_charges_recovered_per_3_seconds
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1954Siphoning Ring
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (archnemesis_mana_donut)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are taking Lightning Damage over time and having Mana drained. You cannot recover Mana
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • mana_degeneration_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_lightning_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1955Temporal Bubble
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (archnemesis_time_bubble)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You have severely lowered action speed and your cooldowns take longer to recover. Negative effects on you take longer to expire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • debuff_time_passed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_cooldown_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1956Oppression
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (archnemesis_oppressor)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You are slowed and deal 30% less Damage and take 30% increased Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • hellscape_monster_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1957
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (archnemesis_voodoo_doll_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1958Effigy
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (archnemesis_voodoo_doll_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  You are bonded to a nearby Effigy. Damage from hits dealt to the Effigy is also reflected to you. Move away from the Effigy to break the bond
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1959Digestive Acid
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (infinite_hunger_side_arena_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You are taking Physical and Chaos damage over time, and have reduced Movement Speed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • grasping_vines_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1960Covetous Shrine
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (shrine_greed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have increased Item Quantity and Rarity but take increased Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • monster_dropped_item_rarity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • monster_dropped_item_quantity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_item_found_rarity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_item_found_quantity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1961Gambler's Greed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (archnemesis_greed_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You take increased damage and are slower as punishment for your greed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • beam_bomb_action_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1962Rejuvenation
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (archnemesis_rejuvenation)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have increased Life Regeneration
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • life_regeneration_rate_per_minute_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1963Verdant Spores
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (archnemesis_rejuvenation_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have 60% reduced Recovery rate of Life and Energy Shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • life_and_energy_shield_recovery_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1964Frenzied
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (archnemesis_rampage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You have increased Damage, Action Speed and reduced Damage taken.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1965Frenzied
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (archnemesis_rampage_minion)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_actor_scale_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1966
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (archnemesis_trickster)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • avoid_damage_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • evasion_rating_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1967Invulnerable
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (archnemesis_divine_touched_rare)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    You cannot be Damaged.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1968Invulnerable
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (archnemesis_divine_touched_minion)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You cannot be Damaged.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1969Fire Empowerment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (archnemesis_cycle_fire)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You deal extra Fire Damage and have increased Fire Damage taken. You take reduced Damage from all other Damage types.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • fire_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • cold_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • lightning_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • chaos_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1970Cold Empowerment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (archnemesis_cycle_cold)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You deal extra Cold Damage and have increased Cold Damage taken. You take reduced Damage from all other Damage types.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • fire_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • cold_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • lightning_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • chaos_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_%_to_add_as_cold
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1971Lightning Empowerment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (archnemesis_cycle_lightning)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You deal extra Lightning Damage and have increased Lightning Damage taken. You take reduced Damage from all other Damage types.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • fire_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • cold_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • lightning_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • chaos_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1972Physical Empowerment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (archnemesis_cycle_physical)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You deal extra Physical Damage and have increased Physical Damage taken. You take reduced Damage from all other Damage types.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • fire_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • cold_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • lightning_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • chaos_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1973Chaos Empowerment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (archnemesis_cycle_chaos)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You deal extra Chaos Damage and have increased Chaos Damage taken. You take reduced Damage from all other Damage types.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • fire_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • cold_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • lightning_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • chaos_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • physical_damage_%_to_add_as_chaos
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1974
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (archnemesis_echoist)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • attack_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_cast_speed_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • skill_repeat_count
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • interrupt_for_X_ms_after_skill_use
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1975Drowning
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (infinite_hunger_drowning_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are being slowed and suffocated by grasping bile.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • immobilised_by_elder_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1976
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (hydrosphere_cooldown)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1977Grasping Vines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (harvest_cat_grasping_vines_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You are slowed by grasping vines. Move to break the vines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • grasping_vines_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • your_travel_skills_are_disabled
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1978Grasping Vines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (nemesis_grasping_vines_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You are slowed by grasping vines. Move to break the vines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • grasping_vines_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • your_travel_skills_are_disabled
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1979Grasping Vines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (nature_grasping_vines_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You are slowed by grasping vines. Move to break the vines
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • grasping_vines_movement_speed_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • your_travel_skills_are_disabled
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1980
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (fire_damage_taken_from_hits_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1981
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (cleansing_fire_phantasm_possession)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • buff_impl_stat
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • maximum_life_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • touched_monster_%_to_drop_cleansing_fire_currency_items
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1982
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (tangle_tentacle_orb_touch)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • maximum_life_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • apply_tangle_tentacle_on_hit_%_chance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • touched_monster_%_to_drop_tangles_currency_items
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1983Livewire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (tangle_tentacle_orb_zapped)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking Lightning Damage over time, but your Action Speed is increased
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_lightning_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            1984
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (mortal_conviction_child_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              1985
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (influence_stat_condition_presence_unique_monster)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                1986
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (influence_stat_condition_presence_celestial_boss)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  1987Imprisoned
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (archnemesis_glacial_cage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Travel skills are disabled while in the Ice Prison
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    1988Sentinel Shield
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (archnemesis_defender)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Skill triggers when an enemy hits you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1989Drowning
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (tangle_drowning)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      You are drowning and will die soon
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • action_speed_-%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      1990
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (tangle_drowning_falloff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1991Flask Drain
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (generic_flask_drain)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You are losing Flask Charges over time and you cannot gain Flask Charges.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • flask_charges_recovered_per_3_seconds
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        1992
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (monster_detonate_dead_area_mark)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1993
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (altar_physical_as_extra_fire)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • physical_damage_%_to_add_as_fire
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1994
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (altar_physical_as_extra_cold)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • physical_damage_%_to_add_as_cold
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1995
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (altar_physical_as_extra_lightning)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • physical_damage_%_to_add_as_lightning
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1996
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (altar_physical_as_extra_chaos)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • physical_damage_%_to_add_as_chaos
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1997Brittle Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (ground_brittle)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Hits against you have additional Critical Strike Chance while standing on brittle ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • enemy_additional_critical_strike_chance_against_self
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1998Sapped Ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (ground_sapping)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You deal less damage while standing on sapped ground
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • sapped_damage_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          1999
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (infinite_hunger_immobilise)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • immobilised_by_elder_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          2000
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (slowed_regen_on_hit)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • life_regeneration_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          2001Extinguish
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (extinguished)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You cannot inflict elemental ailments.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2002Searing Rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (cleansing_fire_snake_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking Fire Damage and cannot recover Life or Energy Shield.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_fire_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • cannot_recover_life
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • no_energy_shield_recovery
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2003Tainted Frenzy Charges
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (player_tainted_frenzy)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Your Frenzy Charges have been Tainted
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • global_defences_+%_per_frenzy_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2004Tainted Endurance Charges
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (player_tainted_endurance)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Your Power Charges have been Tainted
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • life_mana_es_recovery_rate_+%_per_endurance_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2005Tainted Power Charges
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (player_tainted_power)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Your Endurance Charges have been Tainted
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • cooldown_recovery_+%_per_power_charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2006Vomitous Ooze
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ground_sludge)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking Physical and Chaos damage over time, and have reduced Movement Speed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_physical_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_chaos_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_movement_velocity_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2007Cold Snap
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (ground_archnemesis_cold_snap)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You are taking cold damage over time from a Cold Snap
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_cold_damage_taken_per_minute
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2008Wrath of the Cosmos
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (cleansing_fire_altar_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You take 25% increased Damage from Enemies for each stack of Wrath of the Cosmos
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • damage_taken_+%_from_enemies
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2009Cauterised Flesh
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (cleansing_fire_snake_secondary_debuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have lower maximum Fire Resistance and your Travel Skills have less Cooldown Recovery Speed
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_maximum_fire_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • travel_skill_cooldown_speed_+%_final_from_fire_rune
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2010Corrosive Hunger
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (infinite_hunger_corrosion)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have -1% Physical Damage Reduction and -1% to Chance to Evade per Corrosive Hunger.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • base_additional_physical_damage_reduction_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • chance_to_evade_attacks_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2011
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (tag_nearby_monsters_with_mod)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              2012
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (soul_conduit_death)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                2013Inescapable Doom
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (eater_of_worlds_laser)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You take increased Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                2014
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (sentinel_tag_visual_red)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  2015
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (sentinel_tag_visual_blue)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    2016
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (sentinel_tag_visual_gold)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      2017
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (chill_damage_and_damage_taken_modifiers)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        2018
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (shatter_when_killed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          2019
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (flask_visuals)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2020
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (number_of_chaos_spells_cast_recently)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              2021
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (generic_league_reward_display)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                2022
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (golem_ball_pet_stuff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  2023
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (number_of_fire_skills_used_in_past_16_seconds)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    2024
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (number_of_lightning_skills_used_in_past_16_seconds)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      2025
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (number_of_hits_blocked_in_past_30_seconds)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        2026
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (number_of_arrows_fired_from_last_arrow_firing_skill_used)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          2027
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (mtx_emberkeep_vulture_marked_target_visual_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2028
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (attached_flasks_to_belt)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              2029
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (nearby_enemies_reduced_life_regen)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • life_regeneration_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              2030
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (nearby_enemies_reduced_es_recharge_rate)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • energy_shield_recharge_rate_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              2031
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (lose_soul_eater_while_no_unique_in_presence)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                2032
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (number_of_unique_enemies_in_presence)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  2033
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (energy_release_shock_pause)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    2034[DNT] Flame-Touched
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (touch_of_fire)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [DNT]
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      2035
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (mtx_cold_iron_point_metal_hit_count)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        2036Scorched
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (unique_legacy_of_fury_scorched)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Your elemental resistances are lowered.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_resist_all_elements_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        2037Galvanic Field
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (galvanic_field_bonus)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        You have additional chance to shock. Shocking an enemy will create a Galvanic Field.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • base_chance_to_shock_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • shock_duration_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        2038
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (galvanic_field_leave_me_alone)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          2039Alchemist's Mark
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (curse_alchemists_mark)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          You are cursed. The enemy which cursed you gains flask charges by hitting you and creates burning and caustic ground by igniting and poisoning you.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • alchemists_mark_igniter_creates_burning_ground_%_ignite_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • alchemists_mark_poisoner_creates_caustic_ground_%_poison_damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • alchemists_mark_grant_attacker_x_flask_charges_when_hit_once_per_3s
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          2040
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (mtx_cospris_malice_trigger_effects)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2041Fairgraves' Tricorne
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (torment_touched_player)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            You have been touched by a Tormented Spirit
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              2042
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (trickster_alternating_less_damage_alternator)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • trickster_damage_over_time_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • trickster_hit_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              2043Heartstopper
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (trickster_alternating_less_hit_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are taking 40% less damage from hits.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • trickster_hit_damage_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              2044Heartstopper
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (trickster_alternating_less_dot_damage)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              You are taking 40% less damage over time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • trickster_damage_over_time_taken_+%_final
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              2045One Step Ahead
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (trickster_nearby_enemy_action_speed)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Your Action Speed is at most 90%.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                2046Tsoagoth Shrine
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (shrine_brineking)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You cannot be Chilled, Frozen or Stunned. You take some Physical Damage as Cold Damage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • cold_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_avoid_chill_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_avoid_freeze_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_cannot_be_stunned
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • physical_damage_taken_%_as_cold
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_maximum_cold_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_cold_damage_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_reduce_enemy_cold_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                2047Lunaris Shrine
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (shrine_lunaris)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You have increased Cold Damage, your skills chain additional times, you fire additional Projectiles, and you always avoid Projectiles.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • cold_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • number_of_additional_projectiles
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • number_of_chains
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_avoid_projectiles_%_chance
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • elemental_damage_taken_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                2048Solaris Shrine
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (shrine_solaris)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You have increased Fire Damage, always critically strike, take no extra damage from critical strikes and avoid all Elemental Ailments.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • fire_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • always_crit
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • self_take_no_extra_damage_from_critical_strikes
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • avoid_all_elemental_status_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • base_reduce_enemy_fire_resistance_%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                2049Arakaali Shrine
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (shrine_arakaali)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                You have increased Chaos Damage, gain some Physical and Elemental Damage as Extra Chaos Damage and take reduced damage from Damage Over Time.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • chaos_damage_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • physical_damage_%_to_add_as_chaos
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • elemental_damage_%_to_add_as_chaos
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • degen_effect_+%
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • hexproof
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                2050
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (mtx_killstreak_stack)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  2051
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (mtx_knightlord_podium_visual_buff)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    2052
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (monster_corpse_sink_override_hash)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      2053
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      (mtx_corpsebloom_grow_flowers_on_nearby_corpses)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        2054
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        (mtx_corpsebloom_flower_stack)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          2055
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          (mtx_darkness_enthroned_eyeballs)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            2056
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            (mtx_rogue_stalker_crit_gloves_cooldown)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              2057Ambu's Charge
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              (ambus_charge_max_endurance_charge_override)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                2058
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                (mtx_hitstreak_stack)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  2059
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  (torment_possessed_player)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    2060
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    (mtx_crystalarium_encased_while_stationary)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Buy PoE Currency Cheap

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      2. Buffs

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Buffs have a green border and are shown in one row at the upper left corner. These can originate from skill gems, passive skills and unique items.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      PoE Buffs Icons

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Minions and totems also generate icons. They always precede the temporary effects and are separated by a bar.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Buffs Skills

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • All auras.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The added damage from Heralds.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The armour bonus from Molten Shell Molten Shell.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The physical damage, attack speed, and life leech effects of Blood Rage Blood Rage.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The charge timers of Explosive Arrow Explosive Arrow.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The duration effect placed on enemies by Dominating Blow Dominating Blow that turns them into minions.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The effect placed on enemies hit by Dominating Blow Dominating BlowInfernal Blow Infernal Blow, or Power Siphon Power Siphon that causes the skill’s effects (domination, detonation, and gain power charge respectively) to activate if the enemy dies within a short time after the hit.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The damage reduction of Arctic Armour Arctic Armour.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Golems grant buffs as long as they are alive.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The life regeneration granted by Rejuvenation Totem Rejuvenation Totem.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The Punisher buff granted by monsters cursed with Punishment Punishment.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The increased damage and mana regeneration from Rallying Cry Rallying Cry.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • the life regeneration from Enduring Cry Enduring Cry.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Others

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Adrenaline
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Fortify
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Onslaught
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Phasing
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Unholy Might
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Unholy Damage
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Soul Eater
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Shaper’s Presence
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Maddening Presence
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Glimpse of Eternity
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • conflux
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Auras from unique items such as Kingmaker KingmakerDying Breath Dying BreathLeer Cast Leer Cast, Replica Leer Cast Replica Leer CastVictario’s Flight Victario’s Flight and Shaper’s Seed Shaper’s Seed.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The effects granted by various Ascendancy passive skills.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Buff applies by raised spectres: Snow Cloak, etc.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      3. Debuffs

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      A debuff is a type of effect that only provides a detrimental effect to the debuffed creature. Debuffs have a red border and are shown in separate row below Buffs / positive effects. These can originate from skill gems, passive skills and unique items.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      PoE Debuffs Icons

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      List of Debuffs

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Blind
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Maim
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Hinder
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Intimidate
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Unnerve
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Ash
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Exposure
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • All curses
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Debuffs applied by monster skills: for example Screech, Suppressing Fire, Corrupted Blood, Gruthkul’s Despair Despair, Infested, Crystalised Fear, Sprouting Madness, Malignant Madness, Covered in Spiders, Coated in Azurite, Omnitect’s Thruster, Corruption of the Awakener, Dark Vortex Vortex, Effluents, ethereal tendrils etc.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Debuffs applied by monster auras: Degeneration aura, Slow aura, Endless Pain etc.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Monsters possessed by essences would sometimes apply debuff of the same name: Essence of Anger, Essence of Hatred Hatred, Essence of Wrath, Essence of Misery, etc.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Monsters from Delirium league could trigger various debuffs: Diluting Touch, Eroding Touch, Paralysing Touch, Wasting Touch, Explosive Retch, etc.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Debuffs applied by environmental effects: for example Creeping Darkness, Arc Trap, Creeping Ice, Inner/Outer Deatomization Storm, Fearful, Sewage Toxins, Shrink etc.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Debuffs applied by item: Eye of Malice

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Path of Exile Guides & Tips