PoE Focused

Here's a breakdown of the Focus skill in Path of Exile:

Key Points:

  • Conditional Skill: It's only available through specific Veiled item modifiers. You need at least one equipped item with a Focus-related mod to use it.
  • Activation: It's a skill you actively trigger, granting the "Focused" buff for 4 seconds.
  • Buff Effects: The exact benefits of the Focused buff depend on the specific Veiled mods you have.
  • Common Effects:
    • Increased damage
    • Increased defense
    • Triggering socketed spells
    • Leeching life or mana
    • Element immunity
    • Other powerful effects
  • Instant Supported Skills: Skills supported by Focus are used instantly when it's activated.
  • Cooldown and Duration:
    • Cooldown doesn't recover during its effect, so timing is crucial.
    • Base duration is 4 seconds and cannot be modified.

How to Use Focus Effectively:

  1. Acquire Focus: Find or craft items with Veiled mods that grant Focus skills.
  2. Understand Your Mods: Carefully read the specific effects of your Focused buff to maximize its benefits.
  3. Strategic Activation: Use Focus at opportune moments to align with its cooldown and duration restrictions.
  4. Plan for Instant Skills: Choose supported skills that complement the instant activation nature of Focus.
  5. Synergize with Build: Integrate Focus into your overall build strategy for optimal results.

Additional Tips:

  • Some Veiled mods offer unique benefits when you activate Focus, such as triggering socketed spells or gaining element immunity.
  • Experiment with different Focus-related mods to find combinations that suit your playstyle and build.
  • Consider using Focus to counter specific enemy mechanics or enhance your damage output during critical moments.

PoE Focused

Focus is a skill granted by certain Veiled item modifiers. Players cannot use the Focus skill unless they have a modifier related to the Focus skill equipped.

  • Focus your power, granting yourself the Focused buff.
  • Using Supported Skills is Instant
    Base duration is 4.00 seconds
    Buff expiry rate cannot be modified
    This Skill's Cooldown does not recover during its effect
    This Skill's Duration cannot be modified

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Buffs are a type of effect that can modify a creature's statistics and can be identified by having a specific green border around the icon. Those with primarily detrimental effects are typically referred to as debuffs and have a red border.

Identifying a buff

Each buff affecting the player will display an icon with a green border in the top-left of the screen. This is one way to determine whether or not an effect is a buff - if it does not show an icon, it is not a buff that is attached to the player. For other icons shown there, see active and temporary effects.

The functioning of buffs

A buff simply adds statistics and modifiers to the creature it is attached to. Although a buff may increase the damage of the that the affected creature deals with hits, a buff itself cannot deliver hits or take any action. A buff may include degeneration or damage-over-time effects. For example, if a monster is attacked by a player using the Wrath aura, the monster is not "hit" by the aura, or the buff, it is the player that hits the monster:

  1. Wrath is a spell that is cast by the player.
  2. The spell creates an aura that applies a buff to any allies within range.
  3. The buff contains a modifier that adds lightning damage to the player's attacks
  4. The player hits the monster, dealing the added lightning damage

Buff duration

All buffs have a duration, which can be infinite (as in the case of auras). This duration is affected by Buff Duration modifiers, and can also be affected by Skill Effect Duration modifiers if the buff was applied by a skill.

The passive skills which increase buff and debuff duration apply not to buffs on you but to buffs (including debuffs) you create, either on yourself or other entities. This includes all the above as well as such things as the debuffs placed on cursed monsters.

Buff expiration - Being cursed with Temporal Chains and having the Shaper's Presence buff can make Other effects on Cursed enemies expire % slower. These 2 mods are additive with one another and capped at 75%.

  • Example At 50% Other effects on Cursed enemies expire % slower all buffs expire 2 times slower. This is equivalent too 100% more buff duration for calculating total buff duration.

Buff effect

The effect of a buff can also be increased or reduced. Modifiers that increases Buff Effect increase the bonuses from buffs that affect yourself, that includes both positive and negative bonuses. Therefore one has to be careful when amplifying two-sided buffs.

Currently, the only source of #% increased Effect of Buffs on you comes from Ichimonji. This will for example increase:

  • The amount of mana regeneration granted by the Clarity aura.
  • The amount of Fire Damage per second taken by the player using Righteous Fire. It does not increase the amount of Fire Damage per second dealt to enemies since the mod specifies "on you".
  • The spell damage bonus provided by a player using Righteous Fire.
  • Blood Rage increases the life leech amount as well as the attack speed on you, but also increases the total amount of Life and Energy Shields lost.

Buff copies

  • Multiple copies of the same buff do no stack with each other. When multiples copies of the same buff are on one character, the game will only count the strongest buff as active.

Debuffs

A debuff is a type of effect that only provides a detrimental effect to the debuffed creature and can be identified by having a specific red border around the icon. For instance the damage over time from Bleed or Poison are considered debuffs.

Exception

Standing on enemy's consecrated ground is displayed without red border and is displayed as normal skill effect. Only such case.

Path of Exile Buff & Debuff