Gianna, the Master of Disguise is a NPC located in the Rogue Harbour.
Name | Gianna, the Master of Disguise |
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Heist Perks | |
Jobs (Max Level) |
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Damage Type | Spell |
In order to unlock new rogues by running contracts with respective starting rogues below:
A Blueprint can be taken to the following NPCs to inspect its layout. Initially, only one wing is revealed and some of the reward rooms and escape points will be locked. You can use one Blueprint Reveal and a payment of Rogue’s Markers to reveal details of it.
NPC | Reveal Price | Gain more Blueprint Reveal chances |
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Whakano, the Barber | no discount | Complete more Contracts(Upon completing a Contract, you will gain one Blueprint Reveal. ) |
Niles, the Interrogator | 10% discount | Complete more Contracts with Niles |
Gianna, Master of Disguise | 20% to 40% discount | Complete more Contracts with Gianna |
A revealed Blueprint will indicate which rewards are available from Curio Displays(Grand Heist reward rooms) but you won’t be able to tell what rewards are in chests, lockers and side-rooms along the way. Any unrevealed wings or rooms will not spawn when performing the Grand Heist.
Equipment | Stats |
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Heist Tool | increased (Deception, Counter-Thaumuturgy, or Perception) speed |
Heist Brooch | (11-30)% increased Rarity of Items dropped in Heists |
Heist Cloak | (2-5)% reduced raising of Alert Level |
Heist Gear | (11-30)% increased (Melee, Projectile Attack, or Spell) Damage |
Heist Tool | Stats | Requirement |
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Crude Sensing Charm | (4-6)% increased Perception speed | Requires Level 2 in Perception |
Crude Ward | (4-6)% increased Counter-Thaumaturgy speed | Requires Level 2 in Counter-Thaumaturgy |
Lustrous Ward | (7-9)% increased Counter-Thaumaturgy speed | Requires Level 3 in Counter-Thaumaturgy |
Basic Disguise Kit | (4-6)% increased Deception speed | Requires Level 2 in Deception |
Theatre Disguise Kit | (7-9)% increased Deception speed | Requires Level 3 in Deception |
Espionage Disguise Kit | (10-12)% increased Deception speed | Requires Level 4 in Deception |
Regicide Disguise Kit | (13-15)% increased Deception speed | Requires Level 5 in Deception |
Heist Tool | Stats | Requirement | Equipped by | Category |
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Torn Cloak | 2% reduced raising of Alert Level | Requires Level 2 in Any Job | Any Heist member can equip this item | Heist Cloak |
Tattered Cloak | 3% reduced raising of Alert Level | Requires Level 3 in Any Job | Any Heist member can equip this item | Heist Cloak |
Hooded Cloak | 4% reduced raising of Alert Level | Requires Level 4 in Any Job | Any Heist member can equip this item | Heist Cloak |
Whisper-woven Cloak | 5% reduced raising of Alert Level | Requires Level 5 in Any Job | Any Heist member can equip this item | Heist Cloak |
Silver Brooch | (11-15)% increased Rarity of Items dropped in Heists | Requires Level 2 in Any Job | Any Heist member can equip this item | Heist Brooch |
Golden Brooch | (16-20)% increased Rarity of Items dropped in Heists | Requires Level 3 in Any Job | Any Heist member can equip this item | Heist Brooch |
Enamel Brooch | (21-25)% increased Rarity of Items dropped in Heists | Requires Level 4 in Any Job | Any Heist member can equip this item | Heist Brooch |
Foliate Brooch | (26-30)% increased Rarity of Items dropped in Heists | Requires Level 5 in Any Job | Any Heist member can equip this item | Heist Brooch |
Rough Sharpening Stone | (11-15)% increased Melee Damage | Requires Level 2 in Any Job | Any Heist member can equip this item | Heist Gear |
Standard Sharpening Stone | (16-20)% increased Melee Damage | Requires Level 3 in Any Job | Any Heist member can equip this item | Heist Gear |
Fine Sharpening Stone | (21-25)% increased Melee Damage | Requires Level 4 in Any Job | Any Heist member can equip this item | Heist Gear |
Obsidian Sharpening Stone | (26-30)% increased Melee Damage | Requires Level 5 in Any Job | Any Heist member can equip this item | Heist Gear |
Flanged Arrowhead | (11-15)% increased Projectile Attack Damage | Requires Level 2 in Any Job | Any Heist member can equip this item | Heist Gear |
Fragmenting Arrowhead | (16-20)% increased Projectile Attack Damage | Requires Level 3 in Any Job | Any Heist member can equip this item | Heist Gear |
Hollowpoint Arrowhead | (21-25)% increased Projectile Attack Damage | Requires Level 4 in Any Job | Any Heist member can equip this item | Heist Gear |
Precise Arrowhead | (26-30)% increased Projectile Attack Damage | Requires Level 5 in Any Job | Any Heist member can equip this item | Heist Gear |
Focal Stone | (11-15)% increased Spell Damage | Requires Level 2 in Any Job | Any Heist member can equip this item | Heist Gear |
Conduit Line | (16-20)% increased Spell Damage | Requires Level 3 in Any Job | Any Heist member can equip this item | Heist Gear |
Aggregator Charm | (21-25)% increased Spell Damage | Requires Level 4 in Any Job | Any Heist member can equip this item | Heist Gear |
Burst Band | (26-30)% increased Spell Damage | Requires Level 5 in Any Job | Any Heist member can equip this item | Heist Gear |
Hey good lookin'. Huh. Most people recognise me. I'm Gianna. Worked a spell in the Chitus Theatre, back when you could leave your house without being followed by Templar secret police. I was Shavronne in {An Axiom Tragedy}. I played Dialla, the Gemling Queen, in {Purity Tales}, and the fair lady Merveil in {Daresso and Merveil}, for which I was very nearly nominated to receive a 'Tario.
No? Not a fan of the theatre, I suppose? That's-... That's fine. That act of my story has drawn to a close anyway, but I'm always looking for the next great role. Nothing's quite so thrilling as immersing oneself among the people, and seeing if you can, in fact, pass for the real deal.
I wasn't exactly planning on a life of crime. Yes, most in my profession do end up begging or stealing, but my career was on the up and up, until I was accused of {Pecuniary Lust} and exiled.
It just so happens that the Boss, cultural elite that he is, saw me in a few shows. He must have noticed my ability to fully embody any role, to become not just the character, but the person. I'm told he was a practitioner of the performing arts himself, in his youth. Obviously, he has a keen eye for talent.
I'm dying to perform a dialogue with him. Good material is hard to come by 'round here, but I did find a piece by a Bestel floating in the foam. Not particularly engaging, and a frankly unhealthy focus on the female lead's figure in the stage direction, but it's something, at least.
Alas, Kurai maintains the Boss' schedule, and I'm told he is booked up indefinitely. Imagine having lucrative work for months to come! A performer can only dream...
Just my luck! Of course you are put on my contract. Do you even know anything about the theatre? The cursed play? The one no performer should ever name, lest they end up consumed by the phantom that haunts it?
It's said that the play's author wrote it while high as an eagle on ergot. He didn't know, of course, and died upon penning the final word.
The play, whose name I shall not utter, is about a beautiful young lady who finds herself swept into a world beneath the sands of the Vastiri, where the dead have built a city of bones. She marries a statue, becomes the queen of this city, and then her skin peels off and a hundred little versions of her spill out. Completely nutty.
It's locked up with the rest of the works deemed distasteful by the Templar, and I simply must have it.
{Marilla turns to her beloved's unmoving face and speaks the blessed words:
Marilla: Two into one, one into many, to churn the world beneath the crashing dunes.
Marilla's body shatters like porcelain, each fragment becoming Marilla. Each new Marilla shatters again, and again, each fragment becomes whole. The stage is flooded by Marilla. All is Marilla. The statue rises and exits stage right.
Fin.}
Wow. I mean... wow. That was something! Right? That... that was something, right?
I think I might just stick to the unbanned works for a little while, actually. Thanks, though.
You're handling my contract again? I thought I specifically requested someone with a working understanding of the arts! Fine, fine. It's just a job. Well, I'm sure you've done the necessary reading, but I'm dying to gab a bit.
When I worked with the Theopolis Thespian Society, there was an old, old, {old} woman. I mean, at {least} forty. She was our seamstress. She created these costumes that looked just like the real thing. Blackguard uniforms, Templar outfits, you name it. Well, one day she vanished, but the costumes remained.
I want to get ahold of that old woman's costumes. They were just so... believable! With those, it'll be much easier to slip into a role undetected.
I don't know how she did it. Each outfit so perfectly matches the original piece. It's almost as if-...what!? {Property of Templar Logistics Office}!? They're the genuine article! That woman stole real bloody uniforms! Well, I guess that explains why they always looked so genuine. It also explains why we didn't ever see her again.
Oh well, her loss is our gain!
Spectre | N |
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Immune | Regenerate 2% of Life per second |
Tags | caster, human, humanoid, is_unarmed, lightning_affinity, metal_armour, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSHeistGiannaSpellProjectileSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.333 Second Cooldown Time: 2 Second Deals 14900 to 27671 Lightning Damage 50% chance to Shock enemies base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [153] projectile uses contact position [1] use scaled contact offset [1] | MPSHeistGiannaSpellProjectile2Spell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.333 Second Cooldown Time: 2 Second Deals 14900 to 27671 Physical Damage 50% chance to Hinder Enemies on Hit base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [161] projectile uses contact position [1] use scaled contact offset [1] |
TEMP_EASHeistGiannaTransform | EGHeistPullLeverTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] spell maximum action distance +% [-95] |
EGHeistDeceptionTrickGuardTriggerable spell maximum action distance +% [-40] | EASHeistGiannaDisappear |
EGHeistScoutDetectTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] | EGHeistPerceptionDiscoverHiddenTriggerable Cooldown Time: 1.5 Second skill cannot be stunned [1] |
HeistFindDoorArt2[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | HeistMindControlChannel skill cannot be knocked back [1] skill cannot be stunned [1] |
HeistDisableMagic[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSHeistGiannaSpellProjectileSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.333 Second Cooldown Time: 2 Second Deals 12978 to 24102 Lightning Damage 50% chance to Shock enemies base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [153] projectile uses contact position [1] use scaled contact offset [1] | MPSHeistGiannaSpellProjectile2Spell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.333 Second Cooldown Time: 2 Second Deals 12978 to 24102 Physical Damage 50% chance to Hinder Enemies on Hit base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [161] projectile uses contact position [1] use scaled contact offset [1] |
TEMP_EASHeistGiannaTransform | EGHeistPullLeverTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] spell maximum action distance +% [-95] |
EGHeistDeceptionTrickGuardTriggerable spell maximum action distance +% [-40] | EASHeistGiannaDisappear |
EGHeistScoutDetectTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] | EGHeistPerceptionDiscoverHiddenTriggerable Cooldown Time: 1.5 Second skill cannot be stunned [1] |
HeistFindDoorArt2[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | HeistMindControlChannel skill cannot be knocked back [1] skill cannot be stunned [1] |
HeistDisableMagic[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSHeistGiannaSpellProjectileSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.333 Second Cooldown Time: 2 Second Deals 9832 to 18259 Lightning Damage 50% chance to Shock enemies base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [153] projectile uses contact position [1] use scaled contact offset [1] | MPSHeistGiannaSpellProjectile2Spell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.333 Second Cooldown Time: 2 Second Deals 9832 to 18259 Physical Damage 50% chance to Hinder Enemies on Hit base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [161] projectile uses contact position [1] use scaled contact offset [1] |
TEMP_EASHeistGiannaTransform | EGHeistPullLeverTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] spell maximum action distance +% [-95] |
EGHeistDeceptionTrickGuardTriggerable spell maximum action distance +% [-40] | EASHeistGiannaDisappear |
EGHeistScoutDetectTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] | EGHeistPerceptionDiscoverHiddenTriggerable Cooldown Time: 1.5 Second skill cannot be stunned [1] |
HeistFindDoorArt2[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | HeistMindControlChannel skill cannot be knocked back [1] skill cannot be stunned [1] |
HeistDisableMagic[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSHeistGiannaSpellProjectileSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.333 Second Cooldown Time: 2 Second Deals 6929 to 12867 Lightning Damage 50% chance to Shock enemies base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [153] projectile uses contact position [1] use scaled contact offset [1] | MPSHeistGiannaSpellProjectile2Spell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.333 Second Cooldown Time: 2 Second Deals 6929 to 12867 Physical Damage 50% chance to Hinder Enemies on Hit base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [161] projectile uses contact position [1] use scaled contact offset [1] |
TEMP_EASHeistGiannaTransform | EGHeistPullLeverTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] spell maximum action distance +% [-95] |
EGHeistDeceptionTrickGuardTriggerable spell maximum action distance +% [-40] | EASHeistGiannaDisappear |
EGHeistScoutDetectTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] | EGHeistPerceptionDiscoverHiddenTriggerable Cooldown Time: 1.5 Second skill cannot be stunned [1] |
HeistFindDoorArt2[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | HeistMindControlChannel skill cannot be knocked back [1] skill cannot be stunned [1] |
HeistDisableMagic[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSHeistGiannaSpellProjectileSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.333 Second Cooldown Time: 2 Second Deals 4865 to 9034 Lightning Damage 50% chance to Shock enemies base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [153] projectile uses contact position [1] use scaled contact offset [1] | MPSHeistGiannaSpellProjectile2Spell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.333 Second Cooldown Time: 2 Second Deals 4865 to 9034 Physical Damage 50% chance to Hinder Enemies on Hit base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [161] projectile uses contact position [1] use scaled contact offset [1] |
TEMP_EASHeistGiannaTransform | EGHeistPullLeverTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] spell maximum action distance +% [-95] |
EGHeistDeceptionTrickGuardTriggerable spell maximum action distance +% [-40] | EASHeistGiannaDisappear |
EGHeistScoutDetectTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] | EGHeistPerceptionDiscoverHiddenTriggerable Cooldown Time: 1.5 Second skill cannot be stunned [1] |
HeistFindDoorArt2[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | HeistMindControlChannel skill cannot be knocked back [1] skill cannot be stunned [1] |
HeistDisableMagic[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |