PoE Gianna, the Master of Disguise

Gianna, the Master of Disguise is a NPC located in the Rogue Harbour.

1. Gianna, the Master of Disguise

Name Gianna, the Master of Disguise
Heist Perks
  • Discovers a Blueprint Reveal upon completion of a Heist Contract Mission
  • 5% reduced Blueprint Revealing Cost
Jobs (Max Level)
  • Deception (Level 5)
  • Counter-Thaumuturgy (Level 3)
  • Perception (Level 2)
Damage Type Spell

Unlock other rogues

In order to unlock new rogues by running contracts with respective starting rogues below:

  • Karst, the Lockpick->Huck, the Soldier->Niles, the Interrogator->Vinderi, the Dismantler->Gianna, the Master of Disguise
  • You need to run specific heist locations with a specific rogue to unlock the next one, this only applies to a few of the Rogues

2. Reveal Blueprint Details with Gianna

A Blueprint can be taken to the following NPCs to inspect its layout. Initially, only one wing is revealed and some of the reward rooms and escape points will be locked. You can use one Blueprint Reveal and a payment of Rogue’s Markers to reveal details of it.

NPC Reveal Price Gain more Blueprint Reveal chances
Whakano, the Barber no discount Complete more Contracts(Upon completing a Contract, you will gain one Blueprint Reveal. )
Niles, the Interrogator 10% discount Complete more Contracts with Niles
Gianna, Master of Disguise 20% to 40% discount Complete more Contracts with Gianna

A revealed Blueprint will indicate which rewards are available from Curio Displays(Grand Heist reward rooms) but you won’t be able to tell what rewards are in chests, lockers and side-rooms along the way. Any unrevealed wings or rooms will not spawn when performing the Grand Heist.

Buy PoE Currency Cheap

3. Gianna Equipment

Equipment Stats
Heist Tool increased (Deception, Counter-Thaumuturgy, or Perception) speed
Heist Brooch (11-30)% increased Rarity of Items dropped in Heists
Heist Cloak (2-5)% reduced raising of Alert Level
Heist Gear (11-30)% increased (Melee, Projectile Attack, or Spell) Damage

4. Heist Tool for Gianna

Heist Tool Stats Requirement
 Crude Sensing Charm Crude Sensing Charm (4-6)% increased Perception speed Requires Level 2 in Perception
 Crude Ward Crude Ward (4-6)% increased Counter-Thaumaturgy speed Requires Level 2 in Counter-Thaumaturgy
 Lustrous Ward Lustrous Ward (7-9)% increased Counter-Thaumaturgy speed Requires Level 3 in Counter-Thaumaturgy
 Basic Disguise Kit Basic Disguise Kit (4-6)% increased Deception speed Requires Level 2 in Deception
 Theatre Disguise Kit Theatre Disguise Kit (7-9)% increased Deception speed Requires Level 3 in Deception
 Espionage Disguise Kit Espionage Disguise Kit (10-12)% increased Deception speed Requires Level 4 in Deception
 Regicide Disguise Kit Regicide Disguise Kit (13-15)% increased Deception speed Requires Level 5 in Deception

5. Other Equipment for Gianna

Heist Tool Stats Requirement Equipped by Category
 Torn Cloak Torn Cloak 2% reduced raising of Alert Level Requires Level 2 in Any Job Any Heist member can equip this item Heist Cloak
 Tattered Cloak Tattered Cloak 3% reduced raising of Alert Level Requires Level 3 in Any Job Any Heist member can equip this item Heist Cloak
 Hooded Cloak Hooded Cloak 4% reduced raising of Alert Level Requires Level 4 in Any Job Any Heist member can equip this item Heist Cloak
 Whisper-woven Cloak Whisper-woven Cloak 5% reduced raising of Alert Level Requires Level 5 in Any Job Any Heist member can equip this item Heist Cloak
 Silver Brooch Silver Brooch (11-15)% increased Rarity of Items dropped in Heists Requires Level 2 in Any Job Any Heist member can equip this item Heist Brooch
 Golden Brooch Golden Brooch (16-20)% increased Rarity of Items dropped in Heists Requires Level 3 in Any Job Any Heist member can equip this item Heist Brooch
 Enamel Brooch Enamel Brooch (21-25)% increased Rarity of Items dropped in Heists Requires Level 4 in Any Job Any Heist member can equip this item Heist Brooch
 Foliate Brooch Foliate Brooch (26-30)% increased Rarity of Items dropped in Heists Requires Level 5 in Any Job Any Heist member can equip this item Heist Brooch
 Rough Sharpening Stone Rough Sharpening Stone (11-15)% increased Melee Damage Requires Level 2 in Any Job Any Heist member can equip this item Heist Gear
 Standard Sharpening Stone Standard Sharpening Stone (16-20)% increased Melee Damage Requires Level 3 in Any Job Any Heist member can equip this item Heist Gear
 Fine Sharpening Stone Fine Sharpening Stone (21-25)% increased Melee Damage Requires Level 4 in Any Job Any Heist member can equip this item Heist Gear
 Obsidian Sharpening Stone Obsidian Sharpening Stone (26-30)% increased Melee Damage Requires Level 5 in Any Job Any Heist member can equip this item Heist Gear
 Flanged Arrowhead Flanged Arrowhead (11-15)% increased Projectile Attack Damage Requires Level 2 in Any Job Any Heist member can equip this item Heist Gear
 Fragmenting Arrowhead Fragmenting Arrowhead (16-20)% increased Projectile Attack Damage Requires Level 3 in Any Job Any Heist member can equip this item Heist Gear
 Hollowpoint Arrowhead Hollowpoint Arrowhead (21-25)% increased Projectile Attack Damage Requires Level 4 in Any Job Any Heist member can equip this item Heist Gear
 Precise Arrowhead Precise Arrowhead (26-30)% increased Projectile Attack Damage Requires Level 5 in Any Job Any Heist member can equip this item Heist Gear
 Focal Stone Focal Stone (11-15)% increased Spell Damage Requires Level 2 in Any Job Any Heist member can equip this item Heist Gear
 Conduit Line Conduit Line (16-20)% increased Spell Damage Requires Level 3 in Any Job Any Heist member can equip this item Heist Gear
 Aggregator Charm Aggregator Charm (21-25)% increased Spell Damage Requires Level 4 in Any Job Any Heist member can equip this item Heist Gear
 Burst Band Burst Band (26-30)% increased Spell Damage Requires Level 5 in Any Job Any Heist member can equip this item Heist Gear

6. Gianna Contract Quests

7. Gianna Dialogue

Introduction

Hey good lookin'. Huh. Most people recognise me. I'm Gianna. Worked a spell in the Chitus Theatre, back when you could leave your house without being followed by Templar secret police. I was Shavronne in {An Axiom Tragedy}. I played Dialla, the Gemling Queen, in {Purity Tales}, and the fair lady Merveil in {Daresso and Merveil}, for which I was very nearly nominated to receive a 'Tario.

No? Not a fan of the theatre, I suppose? That's-... That's fine. That act of my story has drawn to a close anyway, but I'm always looking for the next great role. Nothing's quite so thrilling as immersing oneself among the people, and seeing if you can, in fact, pass for the real deal.

The Boss

I wasn't exactly planning on a life of crime. Yes, most in my profession do end up begging or stealing, but my career was on the up and up, until I was accused of {Pecuniary Lust} and exiled.

It just so happens that the Boss, cultural elite that he is, saw me in a few shows. He must have noticed my ability to fully embody any role, to become not just the character, but the person. I'm told he was a practitioner of the performing arts himself, in his youth. Obviously, he has a keen eye for talent.

I'm dying to perform a dialogue with him. Good material is hard to come by 'round here, but I did find a piece by a Bestel floating in the foam. Not particularly engaging, and a frankly unhealthy focus on the female lead's figure in the stage direction, but it's something, at least.

Alas, Kurai maintains the Boss' schedule, and I'm told he is booked up indefinitely. Imagine having lucrative work for months to come! A performer can only dream...

The Nameless Play

Just my luck! Of course you are put on my contract. Do you even know anything about the theatre? The cursed play? The one no performer should ever name, lest they end up consumed by the phantom that haunts it?

It's said that the play's author wrote it while high as an eagle on ergot. He didn't know, of course, and died upon penning the final word.

The play, whose name I shall not utter, is about a beautiful young lady who finds herself swept into a world beneath the sands of the Vastiri, where the dead have built a city of bones. She marries a statue, becomes the queen of this city, and then her skin peels off and a hundred little versions of her spill out. Completely nutty.

It's locked up with the rest of the works deemed distasteful by the Templar, and I simply must have it.

The Nameless Play

{Marilla turns to her beloved's unmoving face and speaks the blessed words:

Marilla: Two into one, one into many, to churn the world beneath the crashing dunes.

Marilla's body shatters like porcelain, each fragment becoming Marilla. Each new Marilla shatters again, and again, each fragment becomes whole. The stage is flooded by Marilla. All is Marilla. The statue rises and exits stage right.

Fin.}

Wow. I mean... wow. That was something! Right? That... that was something, right?

I think I might just stick to the unbanned works for a little while, actually. Thanks, though.

The Finest Costumes

You're handling my contract again? I thought I specifically requested someone with a working understanding of the arts! Fine, fine. It's just a job. Well, I'm sure you've done the necessary reading, but I'm dying to gab a bit.

When I worked with the Theopolis Thespian Society, there was an old, old, {old} woman. I mean, at {least} forty. She was our seamstress. She created these costumes that looked just like the real thing. Blackguard uniforms, Templar outfits, you name it. Well, one day she vanished, but the costumes remained.

I want to get ahold of that old woman's costumes. They were just so... believable! With those, it'll be much easier to slip into a role undetected.

The Finest Costumes

I don't know how she did it. Each outfit so perfectly matches the original piece. It's almost as if-...what!? {Property of Templar Logistics Office}!? They're the genuine article! That woman stole real bloody uniforms! Well, I guess that explains why they always looked so genuine. It also explains why we didn't ever see her again.

Oh well, her loss is our gain!

Gianna Rarity: Unique

SpectreN
ImmuneRegenerate 2% of Life per second
Tagscaster, human, humanoid, is_unarmed, lightning_affinity, metal_armour, physical_affinity, puncturing_weapon, red_blood, very_slow_movement
  • Life: 400%
  • Energy Shield From Life: 33%
  • Armour: +33%
  • Evasion: +33%
  • Ailment Threshold: 400%
  • Resistance: (Resists Fire: 40) (Resists Cold: 40) (Resists Lightning: 40) (Resists Chaos: 25)
  • Damage: 400%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 4 ~ 11
  • Attack Time: 1.755 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 100%
  • Type: HeistAlliedNPC

Gianna, the Master of Disguise PoE

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 141,180
  • Armour: 21,632
  • Evasion: 10,800
  • Energy Shield: 5,367
  • Damage: 3,813
  • Accuracy: 538
  • Attack Time: 1.755
  • Experience: 26,500
  • Ailment Threshold: 141,180
  • Chill: 446
  • Shock: 446
  • Brittle: 2,526
  • Scorch: 446
  • Sap: 1,233

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MPSHeistGiannaSpellProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.333 Second
Cooldown Time: 2 Second
Deals 14900 to 27671 Lightning Damage
50% chance to Shock enemies
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
use scaled contact offset [1]

MPSHeistGiannaSpellProjectile2


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.333 Second
Cooldown Time: 2 Second
Deals 14900 to 27671 Physical Damage
50% chance to Hinder Enemies on Hit
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile uses contact position [1]
use scaled contact offset [1]

TEMP_EASHeistGiannaTransform


EGHeistPullLever


Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]

EGHeistDeceptionTrickGuard


Triggerable
spell maximum action distance +% [-40]

EASHeistGiannaDisappear


EGHeistScoutDetect


Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]

EGHeistPerceptionDiscoverHidden


Triggerable
Cooldown Time: 1.5 Second
skill cannot be stunned [1]

HeistFindDoorArt2


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]

HeistMindControl


Channel
skill cannot be knocked back [1]
skill cannot be stunned [1]

HeistDisableMagic


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]
 

Level 82

  • Life: 114,246
  • Armour: 19,185
  • Evasion: 10,119
  • Energy Shield: 4,760
  • Damage: 3,401
  • Accuracy: 499
  • Attack Time: 1.755
  • Experience: 26,012
  • Ailment Threshold: 114,246
  • Chill: 361
  • Shock: 361
  • Brittle: 2,044
  • Scorch: 361
  • Sap: 998

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MPSHeistGiannaSpellProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.333 Second
Cooldown Time: 2 Second
Deals 12978 to 24102 Lightning Damage
50% chance to Shock enemies
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
use scaled contact offset [1]

MPSHeistGiannaSpellProjectile2


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.333 Second
Cooldown Time: 2 Second
Deals 12978 to 24102 Physical Damage
50% chance to Hinder Enemies on Hit
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile uses contact position [1]
use scaled contact offset [1]

TEMP_EASHeistGiannaTransform


EGHeistPullLever


Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]

EGHeistDeceptionTrickGuard


Triggerable
spell maximum action distance +% [-40]

EASHeistGiannaDisappear


EGHeistScoutDetect


Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]

EGHeistPerceptionDiscoverHidden


Triggerable
Cooldown Time: 1.5 Second
skill cannot be stunned [1]

HeistFindDoorArt2


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]

HeistMindControl


Channel
skill cannot be knocked back [1]
skill cannot be stunned [1]

HeistDisableMagic


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]
 

Level 78

  • Life: 72,952
  • Armour: 15,066
  • Evasion: 8,867
  • Energy Shield: 3,738
  • Damage: 2,700
  • Accuracy: 428
  • Attack Time: 1.755
  • Experience: 24,754
  • Ailment Threshold: 72,952
  • Chill: 231
  • Shock: 231
  • Brittle: 1,305
  • Scorch: 231
  • Sap: 637

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MPSHeistGiannaSpellProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.333 Second
Cooldown Time: 2 Second
Deals 9832 to 18259 Lightning Damage
50% chance to Shock enemies
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
use scaled contact offset [1]

MPSHeistGiannaSpellProjectile2


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.333 Second
Cooldown Time: 2 Second
Deals 9832 to 18259 Physical Damage
50% chance to Hinder Enemies on Hit
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile uses contact position [1]
use scaled contact offset [1]

TEMP_EASHeistGiannaTransform


EGHeistPullLever


Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]

EGHeistDeceptionTrickGuard


Triggerable
spell maximum action distance +% [-40]

EASHeistGiannaDisappear


EGHeistScoutDetect


Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]

EGHeistPerceptionDiscoverHidden


Triggerable
Cooldown Time: 1.5 Second
skill cannot be stunned [1]

HeistFindDoorArt2


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]

HeistMindControl


Channel
skill cannot be knocked back [1]
skill cannot be stunned [1]

HeistDisableMagic


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]
 

Level 73

  • Life: 43,410
  • Armour: 11,103
  • Evasion: 7,492
  • Energy Shield: 2,755
  • Damage: 2,014
  • Accuracy: 352
  • Attack Time: 1.755
  • Experience: 22,776
  • Ailment Threshold: 43,410
  • Chill: 137
  • Shock: 137
  • Brittle: 777
  • Scorch: 137
  • Sap: 379

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MPSHeistGiannaSpellProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.333 Second
Cooldown Time: 2 Second
Deals 6929 to 12867 Lightning Damage
50% chance to Shock enemies
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
use scaled contact offset [1]

MPSHeistGiannaSpellProjectile2


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.333 Second
Cooldown Time: 2 Second
Deals 6929 to 12867 Physical Damage
50% chance to Hinder Enemies on Hit
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile uses contact position [1]
use scaled contact offset [1]

TEMP_EASHeistGiannaTransform


EGHeistPullLever


Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]

EGHeistDeceptionTrickGuard


Triggerable
spell maximum action distance +% [-40]

EASHeistGiannaDisappear


EGHeistScoutDetect


Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]

EGHeistPerceptionDiscoverHidden


Triggerable
Cooldown Time: 1.5 Second
skill cannot be stunned [1]

HeistFindDoorArt2


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]

HeistMindControl


Channel
skill cannot be knocked back [1]
skill cannot be stunned [1]

HeistDisableMagic


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]
 

Level 68

  • Life: 25,733
  • Armour: 8,149
  • Evasion: 6,303
  • Energy Shield: 2,022
  • Damage: 1,494
  • Accuracy: 290
  • Attack Time: 1.755
  • Experience: 20,510
  • Ailment Threshold: 25,733
  • Chill: 81
  • Shock: 81
  • Brittle: 460
  • Scorch: 81
  • Sap: 225

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MPSHeistGiannaSpellProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.333 Second
Cooldown Time: 2 Second
Deals 4865 to 9034 Lightning Damage
50% chance to Shock enemies
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
use scaled contact offset [1]

MPSHeistGiannaSpellProjectile2


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.333 Second
Cooldown Time: 2 Second
Deals 4865 to 9034 Physical Damage
50% chance to Hinder Enemies on Hit
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile uses contact position [1]
use scaled contact offset [1]

TEMP_EASHeistGiannaTransform


EGHeistPullLever


Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]

EGHeistDeceptionTrickGuard


Triggerable
spell maximum action distance +% [-40]

EASHeistGiannaDisappear


EGHeistScoutDetect


Triggerable
skill cannot be knocked back [1]
skill cannot be stunned [1]

EGHeistPerceptionDiscoverHidden


Triggerable
Cooldown Time: 1.5 Second
skill cannot be stunned [1]

HeistFindDoorArt2


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]

HeistMindControl


Channel
skill cannot be knocked back [1]
skill cannot be stunned [1]

HeistDisableMagic


[UNUSED] You son of a ****
[UNUSED I"m in
skill cannot be knocked back [1]
skill cannot be stunned [1]
 

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