Vinderi, the Dismantler is a NPC located in the Rogue Harbour.
Name | Vinderi, the Dismantler |
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Heist Perks |
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Jobs (Max Level) |
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Damage Type | Melee |
In order to unlock new rogues by running contracts with respective starting rogues below:
Run a level 2 Deception mission with Niles and Vinderi will be unlocked.
Equipment | Stats |
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Heist Tool | increased (Demolition, Trap Disarmament, or Engineering) speed |
Heist Brooch | (11-30)% increased Rarity of Items dropped in Heists |
Heist Cloak | (2-5)% reduced raising of Alert Level |
Heist Gear | (11-30)% increased (Melee, Projectile Attack, or Spell) Damage |
Heist Tool | Stats | Requirement |
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Steel Drill | (4-6)% increased Engineering speed | Requires Level 2 in Engineering |
Voltaxic Flashpowder | (4-6)% increased Demolition speed | Requires Level 2 in Demolition |
Trarthan Flashpowder | (7-9)% increased Demolition speed | Requires Level 3 in Demolition |
Azurite Flashpowder | (10-12)% increased Demolition speed | Requires Level 4 in Demolition |
Thaumetic Flashpowder | (13-15)% increased Demolition speed | Requires Level 5 in Demolition |
Essential Keyring | (4-6)% increased Trap Disarmament speed | Requires Level 2 in Trap Disarmament |
Versatile Keyring | (7-9)% increased Trap Disarmament speed | Requires Level 3 in Trap Disarmament |
Skeleton Keyring | (10-12)% increased Trap Disarmament speed | Requires Level 4 in Trap Disarmament |
Grandmaster Keyring | (13-15)% increased Trap Disarmament speed | Requires Level 5 in Trap Disarmament |
Heist Tool | Stats | Requirement | Equipped by | Category |
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Torn Cloak | 2% reduced raising of Alert Level | Requires Level 2 in Any Job | Any Heist member can equip this item | Heist Cloak |
Tattered Cloak | 3% reduced raising of Alert Level | Requires Level 3 in Any Job | Any Heist member can equip this item | Heist Cloak |
Hooded Cloak | 4% reduced raising of Alert Level | Requires Level 4 in Any Job | Any Heist member can equip this item | Heist Cloak |
Whisper-woven Cloak | 5% reduced raising of Alert Level | Requires Level 5 in Any Job | Any Heist member can equip this item | Heist Cloak |
Silver Brooch | (11-15)% increased Rarity of Items dropped in Heists | Requires Level 2 in Any Job | Any Heist member can equip this item | Heist Brooch |
Golden Brooch | (16-20)% increased Rarity of Items dropped in Heists | Requires Level 3 in Any Job | Any Heist member can equip this item | Heist Brooch |
Enamel Brooch | (21-25)% increased Rarity of Items dropped in Heists | Requires Level 4 in Any Job | Any Heist member can equip this item | Heist Brooch |
Foliate Brooch | (26-30)% increased Rarity of Items dropped in Heists | Requires Level 5 in Any Job | Any Heist member can equip this item | Heist Brooch |
Rough Sharpening Stone | (11-15)% increased Melee Damage | Requires Level 2 in Any Job | Any Heist member can equip this item | Heist Gear |
Standard Sharpening Stone | (16-20)% increased Melee Damage | Requires Level 3 in Any Job | Any Heist member can equip this item | Heist Gear |
Fine Sharpening Stone | (21-25)% increased Melee Damage | Requires Level 4 in Any Job | Any Heist member can equip this item | Heist Gear |
Obsidian Sharpening Stone | (26-30)% increased Melee Damage | Requires Level 5 in Any Job | Any Heist member can equip this item | Heist Gear |
Flanged Arrowhead | (11-15)% increased Projectile Attack Damage | Requires Level 2 in Any Job | Any Heist member can equip this item | Heist Gear |
Fragmenting Arrowhead | (16-20)% increased Projectile Attack Damage | Requires Level 3 in Any Job | Any Heist member can equip this item | Heist Gear |
Hollowpoint Arrowhead | (21-25)% increased Projectile Attack Damage | Requires Level 4 in Any Job | Any Heist member can equip this item | Heist Gear |
Precise Arrowhead | (26-30)% increased Projectile Attack Damage | Requires Level 5 in Any Job | Any Heist member can equip this item | Heist Gear |
Focal Stone | (11-15)% increased Spell Damage | Requires Level 2 in Any Job | Any Heist member can equip this item | Heist Gear |
Conduit Line | (16-20)% increased Spell Damage | Requires Level 3 in Any Job | Any Heist member can equip this item | Heist Gear |
Aggregator Charm | (21-25)% increased Spell Damage | Requires Level 4 in Any Job | Any Heist member can equip this item | Heist Gear |
Burst Band | (26-30)% increased Spell Damage | Requires Level 5 in Any Job | Any Heist member can equip this item | Heist Gear |
Hm? Ah! Right, Ahem. Vinderi. Pleasure to meet your acquaintance. Err, pleased to make you. Hello.
Name's Vinderi. Did I mention that already? No one alive knows as much about the explosive arts as me. If you want something or someone, or several someones, turned into an unrecognisable, smouldering mess, I'm more than happy to oblige.
I was walking around the catacombs beneath the square, trying to find my way to the sewers under the courts. Had a huge sack of the blue stuff on my back. Leaving a little trail as I go so I can find my way out. Little azurite fuse trail winding its way back to the storehouse. Cost me an arm and a leg, that powder. Anyway, I'm right under where I thought the High Templar's office was. Start piling the powder up right under his fat arse. Planning to blow him back to Innocence.
Well, I start hearing a hissing noise. And I start seeing the blue light down the end of the tunnel turning an angry red. It's moving towards me quick. And I'm thinking, this is it. This is where it ends for me, but at least I'll blow that high pain in the arse skyward. Then it stops. No hissing. No light. Just a silhouette. Tall as a man ever was. Taller than Tibbs. Don't know how he even got through the storehouse hole. This man... this glorious man!
Put it down! He shouts. It's not worth the trouble. Come. It's time to go! So I put the bag down, and I start walking over to him. Running even. This man saved my life. I swear to myself I'll follow this Eternal Ideal of a man, this statue, this perfect specimen, as far as he will have me. And as I get close, my eyes adjust. This beautiful man comes into focus. His hand is extended to meet me. I reach out mine. There's an electricity between us. And as my fingers lock into his, he slaps a manacle around my wrist. I'm under arrest for attempted deicide and possession of a dangerous substance. Got me exiled, the pig. Once I got here I just started working for the boss.
What was your question?
You've got a contract you want me to take a look at? Alright, why not.
Mmhm. Mmm. Yes. Well, everything seems to be in order.
...
...Oh! This was mine! Well, the designs have changed a bit, but the fundamentals are the same. It's a grocery list, except instead of the markets, we're going to an alchemy storehouse I'm not supposed to know exists. And instead of groceries, we're going to collect a number of powders, ichors and minerals I'm running low on. And instead of paying for them, we are going to steal them. So in that sense, it is very unlike a grocery list. Straightforward enough. Ready to go?
...Thirty three cubits of cerulean alloy thread, half an ounce of vitriolic talc, two quarts of bishop-blessed cleansing alcohol -- that's for me -- and enough barrel hoops to sink a bloated bonechewer. Perfect.
...Wait. Hold on. Hold on one dang minute. Where the--... Where is the fumarole tar? Don't tell me I forgot the fumarole tar! Without the tar I might as well be baking a tray of Keth flatbread.
Oh dear. I didn't even have it on the list. Sorry, Exile, the error is mine. You've earned your markers. Hopefully I'll have enough left to take out another contract.
Hmm? Oh! At last! The Fumarole Tar job! Gods, I've been chomping at the bit for this contract.
I've drawn up plans for a bomb that, well, let's just say it'll put The Ring on the map. Or take it off the map. It might take quite a large area off the map, actually.
I tend to deal with controlled explosions, but who doesn't love an uncontrolled explosion? Whoever's nearby, that's who! But other than them, they're great! And this is going to be really, really great.
There's only one place I know of that houses enough Fumarole Tar for the job, and it has all sorts of other experimental goodies that I'd like to get my hands on, too.
Exile, this thing is really going to set your world on fire. I feel like a child again!
I've finished it, Exile. It's all done! The Vinderi Bomb is complete at last! I've named it after myself. It's my legacy. Or, the ruins it will leave in its wake will be my legacy. I wonder if it works... Shall we try it out?
We only get one attempt! Let's do it!
Bwaaahahaha! Had you going there for a bit, didn't I? I may be old, but I've still got a little pop left in my powderkeg. Did you really think I was about to blow us all to Innocence? Give this old man a little credit!
I just wanted to give the good folk here a little show. I call these beauties "Explodey-make-good-lookers". Catchy, eh? Reckon there might be a business in it!
Well, I hope you enjoyed it. Consider it a show of gratitude.
Spectre | N |
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Mod | Your hits can"t be Evaded |
Immune | Regenerate 2% of Life per second |
Tags | caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, metal_armour, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistVinderiMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 3050–4575 Critical Strike Chance: 5% Attack Time: 1.755 Second Strike your foes down with a powerful blow. base deal no damage [1] | GAHeistVinderiTriggeredExplosionTriggerable, Attack Base Damage: 3050–4575 Critical Strike Chance: 5% Attack Time: 1.755 Second Deals 85% less Damage 100% of Physical Damage Converted to Fire Damage disable visual hit effect is area damage is area damage [1] |
HeistSetupBarrel[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | EGHeistDemolitionistBarrelDetonateTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] |
GSHeistVinderiBarrelExplodeTriggerable Deals 12406 to 18609 Fire Damage is area damage [1] | GSHeistVinderiBarrelExplodeChestTriggerable Deals 7754 to 11630 Fire Damage is area damage [1] |
HeistDemolitionistTrapDisarmArt3[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | MMSHeistEngineerBridgeMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 4 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
HeistEngineerBlowtorch[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | HeistEngineerDrill[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
HeistEngineerLaser[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistVinderiMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 2721–4082 Critical Strike Chance: 5% Attack Time: 1.755 Second Strike your foes down with a powerful blow. base deal no damage [1] | GAHeistVinderiTriggeredExplosionTriggerable, Attack Base Damage: 2721–4082 Critical Strike Chance: 5% Attack Time: 1.755 Second Deals 85% less Damage 100% of Physical Damage Converted to Fire Damage disable visual hit effect is area damage is area damage [1] |
HeistSetupBarrel[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | EGHeistDemolitionistBarrelDetonateTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] |
GSHeistVinderiBarrelExplodeTriggerable Deals 11012 to 16519 Fire Damage is area damage [1] | GSHeistVinderiBarrelExplodeChestTriggerable Deals 6883 to 10324 Fire Damage is area damage [1] |
HeistDemolitionistTrapDisarmArt3[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | MMSHeistEngineerBridgeMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 4 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
HeistEngineerBlowtorch[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | HeistEngineerDrill[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
HeistEngineerLaser[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistVinderiMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 2160–3240 Critical Strike Chance: 5% Attack Time: 1.755 Second Strike your foes down with a powerful blow. base deal no damage [1] | GAHeistVinderiTriggeredExplosionTriggerable, Attack Base Damage: 2160–3240 Critical Strike Chance: 5% Attack Time: 1.755 Second Deals 85% less Damage 100% of Physical Damage Converted to Fire Damage disable visual hit effect is area damage is area damage [1] |
HeistSetupBarrel[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | EGHeistDemolitionistBarrelDetonateTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] |
GSHeistVinderiBarrelExplodeTriggerable Deals 8665 to 12998 Fire Damage is area damage [1] | GSHeistVinderiBarrelExplodeChestTriggerable Deals 5416 to 8124 Fire Damage is area damage [1] |
HeistDemolitionistTrapDisarmArt3[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | MMSHeistEngineerBridgeMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 4 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
HeistEngineerBlowtorch[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | HeistEngineerDrill[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
HeistEngineerLaser[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistVinderiMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1612–2417 Critical Strike Chance: 5% Attack Time: 1.755 Second Strike your foes down with a powerful blow. base deal no damage [1] | GAHeistVinderiTriggeredExplosionTriggerable, Attack Base Damage: 1612–2417 Critical Strike Chance: 5% Attack Time: 1.755 Second Deals 85% less Damage 100% of Physical Damage Converted to Fire Damage disable visual hit effect is area damage is area damage [1] |
HeistSetupBarrel[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | EGHeistDemolitionistBarrelDetonateTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] |
GSHeistVinderiBarrelExplodeTriggerable Deals 6403 to 9604 Fire Damage is area damage [1] | GSHeistVinderiBarrelExplodeChestTriggerable Deals 4002 to 6002 Fire Damage is area damage [1] |
HeistDemolitionistTrapDisarmArt3[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | MMSHeistEngineerBridgeMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 4 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
HeistEngineerBlowtorch[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | HeistEngineerDrill[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
HeistEngineerLaser[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistVinderiMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1195–1793 Critical Strike Chance: 5% Attack Time: 1.755 Second Strike your foes down with a powerful blow. base deal no damage [1] | GAHeistVinderiTriggeredExplosionTriggerable, Attack Base Damage: 1195–1793 Critical Strike Chance: 5% Attack Time: 1.755 Second Deals 85% less Damage 100% of Physical Damage Converted to Fire Damage disable visual hit effect is area damage is area damage [1] |
HeistSetupBarrel[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | EGHeistDemolitionistBarrelDetonateTriggerable skill cannot be knocked back [1] skill cannot be stunned [1] |
GSHeistVinderiBarrelExplodeTriggerable Deals 4714 to 7070 Fire Damage is area damage [1] | GSHeistVinderiBarrelExplodeChestTriggerable Deals 2946 to 4419 Fire Damage is area damage [1] |
HeistDemolitionistTrapDisarmArt3[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | MMSHeistEngineerBridgeMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 4 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
HeistEngineerBlowtorch[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] | HeistEngineerDrill[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |
HeistEngineerLaser[UNUSED] You son of a **** [UNUSED I"m in skill cannot be knocked back [1] skill cannot be stunned [1] |