12 Tips for Farming PoE Currency

This applies to relatively new players or players who want to know how to buy the necessary items for a particular build. Experienced/already rich players may not get anything new out of it. The reason I’m writing this article is that many other currency making guides seem to either (a) too focused on people who already had big currency stashes to do stuff like advanced crafting or (b) want to focus mainly on making currency by flipping items, etc., rather than playing games.

My point: I want to participate in the trading system as little as possible, but still get everything I need to complete my build. This is all you can do, starting with building the built-in map and gear it up to wherever you want to be. This is from the perspective of the softcore trade league. HC may be different.

1. Best Making Currency Tips: Efficiency

The basic idea of making currency is: money made compared to the time spent. Every action in the game takes time: killing monsters, picking loot, movement, porting to map and back, trading with vendors and other players, putting items in the stash. So many players try to focus on making more currency in a limited time: hour, evening, weekend. As a new player, you should not worry about this too much. It's more important to have fun than checking how much chaos/hour you are getting by playing.

The most basic ways of improving your “currency per time” rely on increasing the value of the map content you are playing. Here is a rundown of a few simple tricks.

Increasing map value:

  • Crafting maps to increase pack size, item quantity, and item quality with Cartographer's Chisel, Orb of Transmutation or Orb of Alchemy.
  • Using Sextants to add monsters to maps.
  • Doing Master missions to add monsters to maps and progress their content.

Improving map clear time:

  • Increasing character AOE and single target damage.
  • Using movement skills.
  • Increasing movement speed.
  • Reducing time spent on collecting loot, interacting with map objects, backtracking with the help of an Item Filter.
  • Reducing the number of teleports to hideout or town.
  • Reducing time spent in hideout or town.

Buy PoE Currency Cheap

2. Generating raw currency

Almost all currency is created by killing monsters and opening reward boxes. Players kill a lot of monsters every day. Some players have a goal to reach a certain character level by killing enough monsters. Other players kill a lot of monsters to get rewards from mechanics.

A popular method to improve the value of collecting currency from monster kills is using a Item Filter to highlight currency items, highlight high-value items, and completely hide low-value drops. Picking fewer items is spending less time to get currency.

Arcanist's Strongboxes drop raw currency when opened. Some players take their time to craft them before opening, to increase item quantity with Engineer's Orbs and rarity changing currencies like Orb of Transmutation, Orb of Chance or Orb of Alchemy. There is a discussion in the community if this is worth the effort later on, but for getting some chaos if you really need them, it is definitely worth it.

3. Vendor recipes

The Vendor recipe system can be used to make currency. Here are some examples:

  • A set of rare items between iLvL 60 and 74 sells for a Chaos Orb.
  • A set of rare items between iLvL 75 and 100 sells for a Regal Orb.
  • A set of rare items all with the same influence sells for 2x Exalted Shard
  • Six socketed items for 7x Jeweller's Orbs.
  • Six linked items for 20x Orbs of Fusing.
  • An item with linked red, green, and blue sockets item for a Chromatic Orb.
  • Any number of gems totaling 40% or more total quality for a Gemcutter's Prism.

It is personal preference whether collecting and vendor trading items for the currency is worth spending time in terms of efficiency and currency per hour.

Loreweave

Loreweave is another vendor recipe.

Consider saving or buying 60 unneeded unique rings to vendor trade them for Loreweave and then selling it to other players. Perform trade search to find Loreweave price. Is it worth the time to collect or buy 60 rings? If there is a big gap between the ring prices and the value of a Loreweave, you might want to invest your time and currency into this exchange.

4. Item Management:

  • Rares picked up in white and yellow maps are almost always worthless because they can’t get the top rolls. If your builds tend to stall out around level 80–85 then you are never getting access to top tier items.

I had this experience many times: my build felt “meh” going into red maps, so I re-rolled. Spend a day leveling, but that’s a day of getting zero valuable items and so the next build was also “meh” because it was under-geared. Re-rolling characters are the surest way to not make currency.

  • Managing your loot: Very Strict loot filter to not pick up bad bases. Throw your jewelry and other potentially good items (high ilvl boots, gloves, jewelry, etc) into a junk tab then ID and price them all at once when you want a breather from mapping. Don’t bother with chaos recipe.

5. Item Pricing:

  • 90% of your currency comes from 10% of the trades you make. The big-ticket items. I was lucky enough to have The Doctor drop off a metamorph in Tane’s lab early in the league, which funded an entire character. Maximize your chances to get the big stuff! Small trades of 5–15c is worth doing but I think of that more as community service than actually building toward items I want.
  • Don’t price any items below 5c at a league start, or below 10c once the league is established. Not worth your time. Low-valued items are also most likely to have buyers who message 5 people, then if you don’t reply in 3 seconds say “already got.” And your time was wasted. Don’t bother.
  • Uniques: if it is a popular item, check for high rolls on its attributes. If they’re near perfect, price it at some high amount (15–25+ chaos depending on the item). Otherwise vendor. No one wants a crappy rolled unique item and selling them for an alc is a waste of time.
  • Don’t try to be the lowest priced on poe.trade. Chances are that it is a price fixer. I usually price about 20% above the lowest price, and if it hasn’t sold I reduce it slowly. If you get a really good item (e.g. 3 or 4 tier 1/2 rolls) it’s better to overprice at first and then slowly lower it down.
  • Trade tabs: I have them at 7c, 15c, 25c, 35c, 55c, and everything else. If you have fewer tabs, don’t bother with lower-valued trades. If something doesn’t sell in 24 hours I’ll drop it to the next lower tab, when the lowest tier is full I vendor all of it.

If you get a message within 1 minute of listing your item, chances are you underpriced it. Not obligated to sell to someone just because you triggered their trade alert!

6. Making PoE Currency Strategy: Trading

Trading is a core Path of Exile feature, helping players exchange items. Currency is used as a universal term using in the context of trading. It can be differentiated into two broad categories: Raw currency and items with a trade value. Raw currencies are items like the Chaos Orbs and Exalted Orbs, historically they have been considered the equivalent of what we call in the real world money.

Every item in the game has a "trade value". This value fluctuates based on supply and demand, which are impacted by the popularity of the item. Game updates that change how useful an item is will also impact its value.

For example, a player that uses swords for their build finds a good staff. This item has no direct use for them but might be very good for another player. They can trade the staff in exchange for some currency and then use the currency to buy a better sword for themselves.

Trades that exchange an item for another item are obscenely rare and very risky. Suppose someone offsets you an item in exchange for an item you're selling. In that case, it is unlikely that their offer is worth as much as your item (even if their item seems to be worth as much on trade sites, there is a good chance it is being price-fixed). Be sure to know exactly what every item in the trade is worth before accepting anything other than raw currency.

Most players sell their items through Premium Stash Tabs and trade-index sites like the official Path of Exile Trade website. This microtransaction allows you to set the price you want to sell an item for. This listing will be indexed by the trade sites and then appear as a result when other players search for it.

7. Farming Currency: Do I need to trade?

Path of Exile is a flexible game with a ton of features. Players do not need to trade at all to beat the game. In fact, there is the Solo Self-Found game mode or SSF, where trading items with other players is disabled. When creating a character, you can click a box at the bottom of the league banner to join one of the leagues. You can leave them at any time to their parent league by clicking the Migrate button next to it.

However, trading allows you to use items you did not find by yourself and help other players with items they may want. Some players create build guides for other players, including a list of gear items they are supposed to have or buy on the market to enable the showcased playstyle to be working as advertised.

Some players consider trading a fun meta-game by itself. They spend their time looking for bargain deals and list them for the value they expect them to fetch or buy items and improve them, so they are easier found by players looking for a specific item from a guide.

Many players like to buy six-linked items or Orb of Fusing, needed to create six-linked items to better deal with the game's challenge. Most players buy rare items suitable for their builds. Some builds require using one or several specific unique items for them to work.

For example, energy-shield-based character builds require you to either find items with high energy-shield or buy from other players.

Again, players do not need to be involved in trading. It is just a popular game feature you can have fun with and achieve goals quicker.

8. About 5- and 6-linking items: don’t. Just don’t.

You’d do better to sell your fuses and jewelers for currency and buy a 6 linked item or prophecy. Buy a Jeweler’s Touch prophecy for 15–20c and you have your 5L starter gear all set, and it’s 99% of the time cheaper than linking yourself. Attempting to 6-link items myself was another way I killed my wealth in previous leagues.

9. Jewelry:

Some of the hardest items to price/sell. Early in a league, life and some resists will get 10c. Around now in the league, those are worth maybe 5c and hence not worth selling usually.

  1. People want high DPS from their amulets so if it doesn’t have some great offensive stat, it probably won’t sell. However, good amulets easily go for a lot and you shouldn’t price them less than 80c or so. High life and damage = 80c, high life, damage and resists = 1.5ex+.
  2. Rings are usually where people fill in missing stats (dex/int/str) and resist. I usually price rings around 15–25c unless they are obviously amazing (100+ resists and life) where they cross the 1ex mark.

10. Low commitment crafting:

  1. if an ilvl 84+ Vaal Regalia drops, you can hit it with a bound dense fossil. Decent ES roll + crafting bench = 60+ chaos item for minimal effort.
  2. Stygian Vises are always worth scouring and hitting with some essences for life/resists. Easy 15c-1ex items result. Essences that add Dex are very good here as otherwise, that cannot roll on a belt. Or use fossils to add +% chaos damage, those are highly popular items in this league.
  3. Crafting bench. Boots with great resists and life, but no more speed? Ring with great resists, but no life roll? Slap an extra mod on there. This is risky as if it never sells you’ve wasted currency. But it also can make your item show up in searches that would otherwise exclude it. Not always worth doing, but can lead to 10–15c profits on items that otherwise would go to a vendor.
  4. Flasks. I made my earliest currency rolling Quicksilver Flasks of Adrenaline/Warding with whatever prefix. 5c each. Later I started qualifying up flasks and selling them at 7–10c. Alchemists, Experimenters, etc prefix on Diamond, Quartz, Granite will typically sell if the suffix is decent. I’m not 100% sure this is cost-effective but it’s easy and a kinda fun way to turn alterations into chaos.

11. Other League Mechanics:

  • Divination cards: I make this tab public. Occasionally I get an offer on a card, and 75% of the time it’s a ridiculous lowball offer. Once I get an offer, I go check the price and actually put my card up for sale. Never price your div card at the lowest price. I think these are some of the most heavily price-fixed items on the market (which also makes them pretty miserable to buy). And don’t bother selling cards in the 1–2c range, just pick them up and complete the set yourself. In the early days of a league, selling div cards is a very easy way to get starter currency — later on, less so.
  • Beasts: under-used, I think. Run your Einhar missions and occasionally check if you have any oddly specific craftings available at the bestiary. As a relatively new player it can be hard to tell what these are worth, but price-checking beasts on poe.trade will occasionally land you a quick sale, as there are some people out there who really like beast crafting.

12. As a buyer:

  • The people with items listed the cheapest are not worth messaging. Save your time by paying an extra couple of chaos and message people who might actually respond. Item is at the cheapest price and has been listed for 2 weeks? You are wasting your time to try buying that item.
  • Avoiding scams: read the item you’re buying. If it’s linked, run your cursor over the links to see they’re all there. Do those two things and you’ll never be scammed. Items priced suspiciously low are most likely to be scams and you should be extra cautious.

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