Bonus Damage vs Crowd Controlled Enemies
For example, Bonus Damage vs Crowd Controlled Enemies: 6.0%.
- Increases damage dealt to Crowd Controlled enemies.
- This includes those affected by Slow, Immobilize, Stun, Knowback, Knockdown, Taunt, Fear, Tether, Daze, Chill, or Freeze.
- After fully Staggering a Boss, they are considered affected by all Crowd Control types for the Staggered duration.
- You have +6.0% of this stat from items and Paragon.
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