| Name | Description | Tags | Power Name | Rewards | 
|---|---|---|---|---|
| Fighter's Rupture | Hitting at least 1 enemy with Rupture Heals you for 15% of your Maximum Life. | Tags: Weapon Mastery, Bleed, Damage, Physical, Cooldown, Slashing | Barbarian Rupture | 
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| Warrior's Rupture | Hitting enemies with Rupture increases your Attack Speed by +20% for 4 seconds. | Tags: Weapon Mastery, Bleed, Damage, Physical, Cooldown, Slashing | Barbarian Rupture | 
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| Fighter's Steel Grasp | If Steel Grasp damages an enemy, gain Berserking for 2 seconds. | Tags: Weapon Mastery, Crowd Control, Damage, Physical, Cooldown | Barbarian SteelGrasp | 
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| Warrior's Steel Grasp | Steel Grasp gains 1 additional Charge. | Tags: Weapon Mastery, Crowd Control, Damage, Physical, Cooldown | Barbarian SteelGrasp | 
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| Fighter's Death Blow | If Death Blow damages at least one enemy, gain 20 Fury. | Tags: Weapon Mastery, Damage, Physical, Cooldown | Barbarian DeathBlow | 
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| Warrior's Death Blow | If Death Blow damages at least one enemy, gain Berserking for 3 seconds. | Tags: Weapon Mastery, Damage, Physical, Cooldown | Barbarian DeathBlow | 
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| Expose Vulnerability | Dealing direct damage with a Weapon Mastery skill causes your next Core Skill to make enemies Vulnerable for {1 skill_rankup_desc: Vulnerable Duration {1 | Tags: Vulnerable, Core, Weapon Mastery | Barbarian Talent Berserker T2 N2 | 
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| Death Blow | Cooldown: 15 seconds skill_rankup_desc: Damage {120 | Tags: Weapon Mastery, Damage, Physical, Cooldown | Barbarian DeathBlow | 
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| Rupture | Cooldown: {10 skill_rankup_desc: Cooldown: {10 | Tags: Weapon Mastery, Bleed, Damage, Physical, Cooldown, Slashing | Barbarian Rupture | 
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| Steel Grasp | Charges: 2 skill_rankup_desc: Damage {23 | Tags: Weapon Mastery, Crowd Control, Damage, Physical, Cooldown | Barbarian SteelGrasp | 
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| Enhanced Rupture | Ripping your weapon out of enemies during Rupture causes an explosion that deals 30% Bleeding damage over 5 seconds. | Tags: Weapon Mastery, Bleed, Damage, Physical, Cooldown, Slashing | Barbarian Rupture | 
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| Enhanced Death Blow | Death Blow deals x100% increased damage to Bosses. | Tags: Weapon Mastery, Damage, Physical, Cooldown | Barbarian DeathBlow | 
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| Enhanced Steel Grasp | Steel Grasp also makes enemies Vulnerable for 2.5 seconds. | Tags: Weapon Mastery, Crowd Control, Damage, Physical, Cooldown | Barbarian SteelGrasp | 
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Steel Grasp is a Weapon Mastery skill used by Barbarian in Diablo IV.
| Name | Cluster | Type | Description | 
|---|---|---|---|
| Steel Grasp | Weapon Mastery | Active | 
 | 
| Enhanced Steel Grasp | Weapon Mastery | Enhancement | 
 Vulnerable enemies take 20% increased damage. | 
| Fighter's Steel Grasp | Weapon Mastery | Upgrade | 
 Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. | 
| Warrior's Steel Grasp | Weapon Mastery | Upgrade | 
 | 
Rupture is a Weapon Mastery skill used by Barbarian in Diablo IV.
| Name | Cluster | Type | Description | 
|---|---|---|---|
| Rupture | Weapon Mastery | Active | 
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| Enhanced Rupture | Weapon Mastery | Enhancement | 
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| Fighter's Rupture | Weapon Mastery | Upgrade | 
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| Warrior's Rupture | Weapon Mastery | Upgrade | 
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Death Blow is a Weapon Mastery skill used by Barbarian in Diablo IV.
| Name | Cluster | Type | Description | 
|---|---|---|---|
| Death Blow | Weapon Mastery | Active | 
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| Enhanced Death Blow | Weapon Mastery | Enhancement | 
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| Fighter's Death Blow | Weapon Mastery | Upgrade | 
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| Warrior's Death Blow | Weapon Mastery | Upgrade | 
 Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. | 
| Name | Cluster | Type | Description | 
|---|---|---|---|
| Pit Fighter | Weapon Mastery | Passive | 
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| No Mercy | Weapon Mastery | Passive | 
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| Expose Vulnerability | Weapon Mastery | Passive | 
 Vulnerable enemies take 20% increased damage. | 
| Slaying Strike | Weapon Mastery | Passive | 
 Injured characters have less than 35% of their Life. | 
| Hamstring | Weapon Mastery | Passive | 
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| Cut to the Bone | Weapon Mastery | Passive | 
 Vulnerable enemies take 20% increased damage. | 
| Thick Skin | Weapon Mastery | Passive | 
 Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. | 
| Counteroffensive | Weapon Mastery | Passive | 
 Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. | 
| Defensive Stance | Weapon Mastery | Passive | 
 Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. | 
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