Even though Runes and Runewords were shown off at BlizzCon 2019, they will not be a part of Diablo IV at launch but the developers still plan on including them in some way with a post-launch update.
Runes and Runewords will not be available at launch and are something the developers plan to return to in the future.
Question about Runes and Rune words. Are they going to be available in Diablo 4 right at launch or are there any plans in the future?
You know this is one of the really interesting things about developing the game. We're doing as much as possible. One effect of that is because the game is in development. We're experimenting with things. If you look at some of the shots of the skill tree that we've shown, it's changed dramatically. You know, as we've looked at player feedback from showing it off. We can get feedback from players and make adjustments right.
It also means that sometimes, we'll announce features like Rune words. This needs more time to get right and we know especially with something like rune words. Because it's an existing concept in Diablo. If we made up a name and said, oh here's this new system and it's super cool, and here's what it does great. No problem. But if we say oh here's this new system and it's Rune words. And players say well, I remember what rune words were, and this is not Rune words. Then you know we need to make sure that we're fulfilling the player expectations there.
And so that's something that you know we plan to return to in the future.
| Rune Words | Description |
|---|---|
| Amn + Ko |
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Blizzard demonstrated how Diablo 4’s rune word system works in a 2019 BlizzCon panel. In it, an Amn Condition rune, which specifies that the player must freeze an enemy, is socketed with a Ko Effect rune, which decreases a random skill’s cooldown by 15%. The resulting Chest armor then gains an Amn-Ko bonus: “When you freeze a monster, decrease a random skill cooldown by 15%.”

| Icon | Name | Category | Description |
|---|---|---|---|
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Amn Rune | Condition | When you freeze an enemy, activate the next socketed rune. |
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Eld Rune | Condition | When you are stunned or frozen, activate the next socketed rune. |
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Eth Rune | Condition | Every 3 seconds without moving, activate the next socketed rune. |
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Fal Rune | Condition | When a pet dies, activate the next socketed rune. |
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Vex Rune | Condition | When you use a healing potion, activate the next socketed rune. |
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Dol Rune | Effect | When active, gain 50% critical strike chance for 7 seconds. |
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Ist Rune | Effect | When active, your next thorns hit deals 30% more. |
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Ko Rune | Effect | When active, reduce a random skill cooldown by 15%. |
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Sol Rune | Effect | When active, gain a random shrine effect for 7 seconds. |
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Thul Rune | Effect | When active, gain 500 damage barrier. |
Runewords proved highly popular in Diablo II. Runewords were a way for players to combine runes with items to give an item exceptional attributes. In Diablo II there was a total of 78 different runewords that could be used on basic grey items. Blizzard had planned for runewords in Diablo III but the idea was dropped during development at the time citing that “led to a lack of equipment variety”. Blizzard is now bringing them back to Diablo IV.
Diablo IV features two types of runes, condition runes and effect runes.
The definitions of Item Types for Rune Word items are:
1 Hel Rune + Scroll of Town Portal + Any Socketed Item --> Remove items from sockets
1 Eld Rune + 1 Chipped Gem + Low Quality Weapon --> Normal Quality Weapon of same type
1 El Rune + 1 Chipped Gem + Low Quality Armor --> Normal Quality Armor of same type
1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor --> Socketed Body Armor of same type
1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type
1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm --> Socketed Helm of same type
1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield --> Socketed Shield of same type
It may happen that you insert the Runes in the piece of equipment that you want, but for some reason the Rune word is not triggered. Why is that?
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| Guides |