Raise Spectre is a skill in Path of Exile that allows you to summon a defeated enemy as an allied minion. The specific enemy you raise will depend on the corpse you target, and each type of spectre has its own unique abilities and strengths.
Raise Spectre is a powerful skill that can be used to build a variety of different minion builds. It is a popular choice for both solo and party play, and can be used to clear all of the content in the game.
Here are some things to keep in mind when using Raise Spectre:
The maximum number of Spectres you can summon in Path of Exile depends on a few factors:
Base Maximum:
Increasing the Limit:
There are several ways to increase your maximum number of Spectres:
Maximum Achievable:
Combining all these methods, the maximum number of Spectres you can summon is 15:
Important Notes:
Who might benefit from a high Spectre limit:
Remember: The optimal number of Spectres depends on your specific build, playstyle, and resource limitations. Experiment and find the balance that works best for your character!
Raise Spectre is a spell gem.
Raises a spectral version of a defeated foe as a minion to fight for you in battle. Spell, Minion. Level: 1–20. Cost: 15–28 Mana. Cast Time: 0.85 sec. Requires Level 28.
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|
Level | Requires Level | Intelligence | Cost | Maximum 1 Raised Spectre | Raised Spectres are Level 28 | Minions have 105 additional Accuracy Rating | Experience |
---|---|---|---|---|---|---|---|
1 | 28 | 67 | 15 | 1 | 28 | 105 | 199,345 |
2 | 31 | 73 | 16 | 1 | 31 | 119 | 285,815 |
3 | 34 | 79 | 17 | 1 | 34 | 136 | 401,344 |
4 | 37 | 85 | 18 | 1 | 37 | 155 | 554,379 |
5 | 40 | 92 | 19 | 1 | 40 | 183 | 477,437 |
6 | 42 | 96 | 19 | 1 | 42 | 200 | 583,786 |
7 | 44 | 100 | 20 | 1 | 44 | 227 | 710,359 |
8 | 46 | 104 | 21 | 1 | 46 | 245 | 1,355,511 |
9 | 48 | 109 | 21 | 1 | 48 | 267 | 1,138,877 |
10 | 50 | 113 | 22 | 1 | 50 | 301 | 1,368,233 |
11 | 52 | 117 | 22 | 1 | 52 | 328 | 1,638,338 |
12 | 54 | 121 | 23 | 1 | 54 | 370 | 1,956,648 |
13 | 56 | 125 | 24 | 2 | 56 | 400 | 3,655,184 |
14 | 58 | 130 | 24 | 2 | 58 | 432 | 3,017,327 |
15 | 60 | 134 | 25 | 2 | 60 | 487 | 7,759,995 |
16 | 62 | 138 | 25 | 2 | 62 | 528 | 15,138,193 |
17 | 64 | 142 | 26 | 2 | 64 | 592 | 26,083,825 |
18 | 66 | 146 | 27 | 2 | 66 | 640 | 62,620,247 |
19 | 68 | 151 | 27 | 2 | 68 | 692 | 211,708,088 |
20 | 70 | 155 | 28 | 2 | 70 | 776 | |
21 | 72 | 29 | 2 | 72 | 806 | ||
22 | 74 | 29 | 2 | 73 | 839 | ||
23 | 76 | 30 | 2 | 74 | 870 | ||
24 | 78 | 30 | 2 | 75 | 904 | ||
25 | 80 | 31 | 3 | 76 | 939 | ||
26 | 82 | 32 | 3 | 77 | 974 | ||
27 | 84 | 32 | 3 | 78 | 1013 | ||
28 | 86 | 33 | 3 | 79 | 1051 | ||
29 | 88 | 33 | 3 | 80 | 1092 | ||
30 | 90 | 34 | 3 | 81 | 1134 | ||
31 | 91 | 34 | 3 | 82 | 1177 | ||
32 | 92 | 35 | 3 | 83 | 1223 | ||
33 | 93 | 35 | 3 | 84 | 1268 | ||
34 | 94 | 35 | 3 | 85 | 1317 | ||
35 | 95 | 36 | 3 | 86 | 1368 | ||
36 | 96 | 36 | 3 | 87 | 1420 | ||
37 | 97 | 36 | 3 | 88 | 1474 | ||
38 | 98 | 37 | 3 | 89 | 1529 | ||
39 | 99 | 37 | 3 | 90 | 1588 | ||
40 | 100 | 37 | 3 | 91 | 1646 |
Raise Spectre can drop anywhere. Drop level: 28.
Raise Spectre can be created from the following recipes:
Amount | Part | Description |
---|---|---|
6 | The Summoner | Random Minion gem with 20% quality |
13 | The Cataclysm | Random corrupted level 21 Spell gem |
6 | The Fox | Random level 20 gem |
8 | Dying Anguish | Random level 19 gem with 19% alternative quality |
8 | The Hook | Random corrupted level 21 gem with 23% alternative quality |
3 | Gemcutter's Promise | Random gem with 20% quality |
1 | Gemcutter's Incubator | Random gem with 1–20% quality |
1 | The Void | Random divination card set exchange |
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Sever the Right Hand Act 3 | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Sever the Right Hand Act 3 Clarissa | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ |
Fallen from Grace Act 6 Lilly Roth | ✓ |
As players progress through the game, there are several monsters that present interesting choices to supplement summoner and hybrid-summon builds alike. Even for a non-summoner build, a single curse-casting spectre whose AI helps them stay away can be quite useful. In practice, it's not that easy to keep a sole spectre alive without having other bodies around to shield it - this means parties and hybrid/full-summon builds.
These Spectres are used often due to their strong AI, damage, or mechanics:
Spectre | Location |
---|---|
Slave Driver | The Control Blocks (Act 5) |
Solar Guard | (Act 8): The Solaris Temple Level 1 or Level 2, The Harbour Bridge, The Solaris Concourse |
Risen Vaal Advocate | The Temple of Atzoatl |
Syndicate Operative | Betrayal encounters |
Frost Auto-Scout | Tunnels Heist contracts |
The following list are a small sample of Spectres that are compatible with parties in general since they are both useful and have a relatively low graphics load for the sake of others:
These spectres have high damage, and are generally compatible with traditional ranged/spell support gems such as Lesser Multiple Projectiles Support, Chain Support and Faster Projectiles Support.
These Spectres have defensive buffs or are tanky.
These Spectres come with curses (note: spectres share player's curse limit).
These Spectres come with curses and have +1 curse mod
The +1 curse mod is independent so having both Spectres allows both Enfeeble and Temporal Chains on monsters on top of what the player can apply.
Some guidance on Spectre corpse availability when raising Spectres in maps:
Due to the fact that players may want to swap the monster they spectred from time to time and finding them once again can take some time (for example, requires Conquerors influenced map or league-specific monster that not added to core game), making the spectre bank is highly recommended.
Here is a step by step guide on how to do it:
Note that each character has a cap on how many monster type they can store. It is the same as the number of spectre that can have at the same time.
The following threshold jewels augment Raise Spectre:
Item | Limit | Radius | Stats |
---|---|---|---|
Unending Hunger | 2 | Medium | Minions have (6-8)% increased Area of Effect With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill |
The following unique items are related to Spectres:
Item | Base Item | Level | Stats |
---|---|---|---|
Soul's Wick | Cobalt Jewel | 1 | +2 to maximum number of Spectres (50-40)% reduced Mana Cost of Raise Spectre Spectres have (800-1000)% increased Critical Strike Chance Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas |
Unending Hunger | Cobalt Jewel | 1 | Minions have (6-8)% increased Area of Effect With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill |
Bones of Ullr | Silk Slippers | 22 | (40-60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana (5-15)% increased Movement Speed +1 to Level of all Raise Zombie Gems +1 to Level of all Raise Spectre Gems |
Queen's Decree | Ornate Sword | 27 | +185 to Accuracy Rating25% increased Strength Requirement Minions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres |
Umbilicus Immortalis | Leather Belt | 30 | +(25-40) to maximum Life(8-12)% increased maximum Life Regenerate 2% of Life per second Flasks do not apply to you Flasks apply to your Raised Zombies and Spectres |
Wraithlord | Bone Circlet | 34 | +2 to Level of Socketed Minion Gems (120-150)% increased Energy Shield You cannot have Non-Spectre Minions +2 to maximum number of Spectres |
Midnight Bargain | Engraved Wand | 40 | (22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation |
The Jinxed Juju | Citrine Amulet | 48 | +(16-24) to Strength and Dexterity+(30-40) to Intelligence +(23-31)% to Chaos Resistance (5-10)% increased Effect of your Curses (5-10)% increased effect of Non-Curse Auras from your Skills 10% of Damage from Hits is taken from your Spectres' Life before you |
Femurs of the Saints | Primordial Staff | 58 | +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems Minions deal (60-80)% increased Damage +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre |
Bitterbind Point | Titanium Spirit Shield | 68 | (30-50)% increased Spell Damage (180-220)% increased Energy Shield Spectres have (50-100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do (40-50)% increased Critical Strike Chance for Spells per Raised Spectre Veiled Prefix |
The following non-unique item mods are related to Spectres:
Name | Generation Type | Group | Level | Stats | Spawn Weighting |
---|---|---|---|---|---|
of the Elder | Suffix | MinionGlobalSkillLevel | 75 | +1 to Level of all Raise Spectre Gems | boots_elder 400 default 0 |
of the Elevated Elder | Suffix | MinionGlobalSkillLevel | 85 | +2 to Level of all Raise Spectre Gems | boots_elder 0 default 0 |
The following mods are related to Spectres and only able to drop from specific Delve node:
Name | Generation Type | Level | Stats |
---|---|---|---|
Subterranean | Prefix | 60 | +1 to maximum number of Spectres |
The following mods are related to Spectres and only able to craft on item by using fossil. However such ability was removed from the fossil in version 3.10.0:
Name | Generation Type | Group | Level | Stats | Spawn Weighting |
---|---|---|---|---|---|
of the Underground | Suffix | MinionGlobalSkillLevel | 1 | +1 to Level of all Raise Spectre Gems | abyss_jewel 0 jewel 0 boots 2000 default 0 |
The following helmet enchantments affect Raise Spectre.
Name | Level | Labyrinth | Stats | Spawn Weighting |
---|---|---|---|---|
Enchantment Raise Spectre Damage 1 | 66 | Merciless Labyrinth | Spectres have 25% increased Damage | helmet 100 default 0 |
Enchantment Raise Spectre Damage 2 | 75 | Eternal Labyrinth | Spectres have 40% increased Damage | helmet 100 default 0 |
Enchantment Spectre Attack And Cast Speed 1 | 66 | Merciless Labyrinth | Spectres have 8% increased Attack and Cast Speed | helmet 100 default 0 |
Enchantment Spectre Attack And Cast Speed 2 | 75 | Eternal Labyrinth | Spectres have 12% increased Attack and Cast Speed | helmet 100 default 0 |
Enchantment Spectre Elemental Resistances 1 | 66 | Merciless Labyrinth | +24% to Raised Spectre Elemental Resistances | helmet 100 default 0 |
Enchantment Spectre Elemental Resistances 2 | 75 | Eternal Labyrinth | +36% to Raised Spectre Elemental Resistances | helmet 100 default 0 |
By default, the player can summon only one Spectre at a given time at gem level 1. This limit can be increased with certain passive skills or items.
The following passive skill increase the player's Spectre limit:
Name | Stats |
---|---|
Death Attunement | +1 to Maximum number of Spectres +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons |
The following unique items affect the player's Spectre limit:
Item | Level | Stats |
---|---|---|
Soul's Wick | 1 | +2 to maximum number of Spectres (50-40)% reduced Mana Cost of Raise Spectre Spectres have (800-1000)% increased Critical Strike Chance Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas |
Queen's Decree | 27 | +185 to Accuracy Rating25% increased Strength Requirement Minions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres |
Wraithlord | 34 | +2 to Level of Socketed Minion Gems (120-150)% increased Energy Shield You cannot have Non-Spectre Minions +2 to maximum number of Spectres |
Midnight Bargain | 40 | (22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation |
Players can have a maximum of 10 (or more) Spectres at once:
No results found for the given query.
Raise Spectre has the following alternate skill effects:
Item | Effect(s) |
---|---|
Arcane Raise Spectre Skin | Your Raise Spectre becomes an Arcane Effect. |
Celestial Raise Spectre Skin | Your Raised Spectre's Skins becomes Celestial. |
Darkwood Raise Spectre Skin | Your Spectres have a Darkwood Skin. |
Demonic Raise Spectre Effect | Your Raised Spectres gain a demonic effect. |
Ebony Raise Spectre Skin | The standard skin on your Raised spectres are replaced by an Ebony skin. |
Oblivion Raise Spectre Skin | The standard skin on your Raised Spectres are replaced by an Oblivion skin. |
Onyx Oblivion Raise Spectre Skin | The standard skin on your Raised Spectres are replaced by an Onyx Oblivion skin. |
Stygian Raise Spectre Skin | The standard skin on your Raised spectres are replaced by a Stygian skin. |