PoE Quiver Corruptions, Path of Exile Quiver Corruption

Vaal Orb corrupting a quiver always has risks: it can greatly improve the quiver but it can also change it for the worse. Only one of the effects listed below may happen.

  • No effect (other than adding the corrupted property).
  • Change one or more sockets to white sockets. This has a 1/4 chance of occurring, with a 1/10 chance for each additional socket (1/40 for two, up to 1/400000 for 6 white sockets).
    • This event can most likely even occur when the quiver has no sockets and will have the identical phenotype to "no effect". The assumption comes from the Altar of Corruption where the white socket achievement could be obtained from jewellery.
  • Reroll the quiver into a rare item with randomized sockets, links and six random affixes. If this result is chosen, there is a one in thirty-six chance the item will have the maximum number of sockets and links. "Also, it's not a 1/36 chance to 6-link, it's 1/144 chance to 6-link (because 75% of the time it picks another option)". An item with "prefixes cannot be changed" or "suffixes cannot be changed" will retain those mods, similar to using a chaos orb.
  • Change the implicit to a special Vaal Implicit, or adds a Vaal implicit if the item has no implicit by default.
  • Transforms certain unique items into a different unique item. It is not known how this outcome affects the chances of the other outcomes.

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Quiver Corruptions List

Mod Level Corruptions Mods Spawn Weighting Modifier Name
1 Adds (6–8) to (13–15) Cold Damage to Bow Attacks quiver 1000
default 0
V2AddedColdDamageToBowAttacksCorrupted1__
31 Adds (14–18) to (27–32) Cold Damage to Bow Attacks quiver 1000
default 0
V2AddedColdDamageToBowAttacksCorrupted2
75 Adds (21–25) to (39–44) Cold Damage to Bow Attacks quiver 500
default 0
V2AddedColdDamageToBowAttacksCorrupted3
1 Adds (8–10) to (15–18) Fire Damage to Bow Attacks quiver 1000
default 0
V2AddedFireDamageToBowAttacksCorrupted1__
31 Adds Adds (17–22) to (33–39) Fire Damage to Bow Attack quiver 1000
default 0
V2AddedFireDamageToBowAttacksCorrupted2
75 Adds Adds (21–28) to (42–49) Fire Damage to Bow Attacks quiver 500
default 0
V2AddedFireDamageToBowAttacksCorrupted3
1 Adds (1–2) to (27–28) Lightning Damage to Bow Attacks quiver 1000
default 0
V2AddedLightningDamageToBowAttacksCorrupted1_
31 Adds (2–5) to (58–61) Lightning Damage to Bow Attack quiver 1000
default 0
V2AddedLightningDamageToBowAttacksCorrupted2
75 Adds (2–6) to (72–76) Lightning Damage to Bow Attacks quiver 500
default 0
V2AddedLightningDamageToBowAttacksCorrupted3
75 Bow Attacks fire an additional Arrow quiver 200
bow 200
default 0
V2AdditionalArrowsCorrupted
80 Skills Chain +1 times quiver 200
default 0
V2AdditionalChainCorrupted
50 0.5% of Cold Damage Leeched as Life helmet 1000
amulet 1000
quiver 1000
default 0
V2ColdDamageLifeLeechPermyriadCorrupted_
50 0.5% of Fire Damage Leeched as Life helmet 1000
amulet 1000
quiver 1000
default 0
V2FireDamageLifeLeechPermyriadCorrupted_
40 Projectiles deal (20–25)% increased Damage for each time they have Chained quiver 1000
default 0
V2IncreasedProjectileDamageForEachChainCorrupted
40 Projectiles deal (8–10)% increased Damage for each Enemy Pierced quiver 1000
default 0
V2IncreasedProjectileDamageForEachPierceCorrupted
50 0.5% of Lightning Damage Leeched as Life helmet 1000
amulet 1000
quiver 1000
default 0
V2LightningDamageLifeLeechPermyriadCorrupted
1 Gain (8–12)% of Physical Damage as Extra Cold Damage quiver 1000
default 0
V2PhysicalDamageAddedAsColdCorrupted
1 Gain (8–12)% of Physical Damage as Extra Fire Damage quiver 1000
default 0
V2PhysicalDamageAddedAsFireCorrupted
1 Gain (8–12)% of Physical Damage as Extra Lightning Damage quiver 1000
default 0
V2PhysicalDamageAddedAsLightningCorrupted
1 Point Blank quiver 1000
default 0
V2PointBlankCorrupted

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