PoE Ascendancy Changes

Ascendancy Changes 3.19

1. Problem: The Trickster ascendancy class has caused multiple balance issues over the years, but changes to the class have increasingly left it lacking a compelling identity or sufficient power.

Solution: Rework the Trickster ascendancy, focusing more tightly on thematically appropriate defences and speed. Details will be shared in the 3.19 reveal livestream.

2. Problem: Juggernaut's Unbreakable skill is overly complicated and therefore requires each stat granted to be watered down, meaning that Juggernaut players aren't able to focus on the stats they want from the skill.

Solution: Split Unbreakable into two narrower but more powerful skills.
  • Juggernaut's Unbreakable Notable Ascendancy Passive Skill no longer grants Regenerate 2% of Life per second, 5% reduced Damage taken, or 1.5% of Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second. It now grants 8% of Armour applies to Elemental Damage from Hits.
  • Added a new Notable Ascendancy Passive Skill to Juggernaut: Untiring. It grants 40% increased Life Regeneration rate and 1.5% of Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second.
3. Problem: Chieftain's Tawhoa, Forest's Strength skill doesn't provide enough damage to be attractive to slam-based builds, especially when it has to compensate for not being exertable and not synergising with Fist of War Support.

Solution: Slams used by Tawhoa's Chosen now deal 100% more damage (previously 50%).

4. Problem: Pathfinder's Master Alchemist skill is quite weak, which also causes Pathfinder to be pushed mostly towards chaos-based builds as non-chaos builds do not have enough compelling ascendancy skills to choose from.

Solution: Add more power to Master Alchemist. Partially compensate by removing extraneous power from the much stronger Nature's Boon.
  • Pathfinder's Master Alchemist Notable Ascendancy passive Skill no longer grants 20% chance to Freeze, Shock and Ignite during any Flask Effect. Instead, it now causes Magic Utility Flasks applied to you to have 20% increased Effect.
  • Pathfinder's Nature's Boon Notable Ascendancy Passive Skill no longer grants 6% reduced Elemental Damage taken.

Ascendancy Changes 3.15

Ascendancy Passives Changes
Hierophant Illuminated Devotion No longer has Immunity to Elemental Ailments while you have Arcane Surge. Now has 50% reduced Effect of non-Damaging Ailments on You while you have Arcane Surge.
Inquisitor Pious Path No longer causes Consecrated Ground you create to grant Immunity to Elemental Ailments to you and allies.
Slayer Headsman Now called Bane of Legends.
Slayer Bane of Legends Now called Headsman.
Champion   The small passives prior to and after Unstoppable Hero no longer have 5% increased Effect on Fortify on you. They now have 10% increased Attack Damage while you have Fortify.
Pathfinder Master Alchemist No longer grants immunity to Elemental Ailments during Flask Effect. No longer has 40% increased Elemental Damage during Flask Effect. Now grants “Removes Elemental Ailments when you use a Flask”.
Pathfinder Master Toxicist Now has “Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage” (previously 30%).
Raider Avatar of the Veil No longer grants Immunity to Elemental Ailments while Phasing. Now grants a 50% chance to Avoid Elemental Ailments while Phasing.
Raider Rapid Assault No longer grants 50% increased Onslaught Effect.
Raider   The small passives prior to and after Quartz Infusion no longer grant 4% increased Movement Speed, now grant 10% increased Elemental Damage.
Assassin Noxious Strike No longer has +30% to Damage over Time Multiplier for Poison. Increased Poison Duration for each Poison you have inflicted Recently is now capped, up to a maximum of 100% (previously uncapped).
Assassin Toxic Delivery Now has Poison you inflict with Critical Strikes deals 25% more Damage” (previously 50%).
Elementalist Liege of the Primordial No longer has 25% increased Effect of Buffs granted by Golems, or 25% increased Effect of Buffs granted by your Golems per Summoned Golem. It now has 100% increased Effect of Buffs granted by your Golems.
Elementalist Elemancer No longer has 35% chance to Avoid Elemental Ailments per Summoned Golem.
Ascendant Inquisitor No longer has Immunity to Elemental Ailments while on Consecrated Ground. Now has “Effects of Consecrated Ground you create Linger for 4 seconds”.

Ascendancy Changes 3.14

Ascendancy Passives Changes
Ascendant Gladiator
  • No longer grants 25% more Damage with Bleeding.
  • Now grants 25% more Physical Damage over Time.
Berserker  
  • Minor nodes now grant 10% increased Physical Damage (previously 12% increased Attack Physical Damage).
  • Pain Reaver has been replaced with Defy Pain.
Berserker Defy Pain
  • Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds.
  • 25% increased Armour per Defiance.
  • 50% increased Maximum total Life recovery per second from Leech while you have Defiance.
  • At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance.
Berserker Flawless Savagery
  • The increased Critical Strike Chance modifier now applies to both Attacks and Spells.
  • The added Physical Damage modifier now applies to both Attacks and Spells.
Assassin Ambush and Assassinate
  • Now grants 15% more Damage with Hits and Ailments against Enemies that are on Low Life (previously 25%).
Gladiator Gratuitous Violence
  • No longer grants 20% more Damage with Bleeding.
  • Now grants 20% more Physical Damage over Time.
Elementalist Bastion of Elements
  • Primal Aegis now takes 75 Damage per Allocated Notable Passive Skill (previously 100).
Elementalist Liege of the Primordial
  • It is no longer possible to temporarily bypass your Golem limit (for example if your Golems died very quickly with the Fleshcrafter Fleshcrafter unique Body Armour).
Necromancer Essence Glutton
  • Now causes you to Regenerate 4% of Mana over 2 seconds when you Consume a corpse (previously 8%).
Pathfinder Master Surgeon
  • Now removes Corrupted Blood when you use a Flask.

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