PoE Item Changes & Balance

PoE Item Balance & Changes 3.17

Add two new tiers of added fire, cold and lightning damage to the core glove modifier pool. Here are the new highest tier versions of these modifiers that can roll on Gloves:

  • "Adds 11-15 to 23-27 Fire Damage to Attacks"
  • "Adds 10-13 to 20-24 Cold Damage to Attacks"
  • "Adds 1-4 to 40-43 Lightning Damage to Attacks"
  • Essences of Anguish, Suffering, and Torment have been adjusted accordingly.

Introduce ring modifiers that cause a percentage of the damage you take from hits to be recouped as life over the 4 seconds following the hit.

  • Added four tiers of the new modifier to the core modifier pool for Rings, that causes a percentage of the damage you take to be recouped as life.
  • The highest tier version of this modifier that can be obtained on Rings is: "13-15% of Damage taken Recouped as Life"

The Veiled Belt modifier that provides increased Flask Effect and reduced Flask Charges gained has been changed to a prefix modifier. Existing modifiers will be unaffected.

Change the Shield crafted modifier to use a higher Attack Speed value. This can apply to any Shield type. The increased Attack Speed crafted modifier on Shields now provides values of 7-12% (previously 3-5%).

Smoothed the progression of tiers for increased Spell, Fire, Cold, and Lightning Damage on prefix modifiers, so there is no longer a sudden jump in values.

  • Tier 3 increased Spell, Fire, Cold, and Lightning Damage modifiers now provide values of 70-84% (previously 65-74%) on one-handed Weapons.
  • Tier 4 increased Spell, Fire, Cold, and Lightning Damage modifiers now provide values of 55-69% (previously 50-64%) on one-handed Weapons.
  • Tier 5 increased Spell, Fire, Cold, and Lightning Damage modifiers now provide values of 40-54% (previously 40-49%) on one-handed Weapons.

Remove Maximum Total life recovery per second from Leech from Cluster Jewel notables, and improve other aspects of the Notables they come from.

  • The Adrenaline Cluster Jewel Passive no longer has "10% increased Maximum total Life Recovery per second from Leech". Instead, it now has 8% increased maximum Life (previously 6%).
  • The Conservation of Energy Cluster Jewel Passive no longer has "10% increased Maximum total Energy Shield Recovery per second from Leech". Instead, it now has 10% increased maximum Energy Shield (previously 8%).
Update its modifier to the highest movement speed modifier available, and raise the minimum drop level to 80. The Shortcut Divination Card now awards a Quicksilver Flask of the Cheetah, with an item level of 100. It now only drops in Maps at level 80 and above.

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Item Balance – Path of Exile 3.13

  1. Items that appear identified or with visible variable properties in a Vendor’s window as a result of a recipe now have their properties hidden until the trade is complete. You can no longer see the modifier values change as a result of different ingredient inputs, and will just have to hope for the best (like real cooking (at least how I do it)).
  2. You can now perform the 5-for-1 recipe on items with outputs that are always corrupted (such as Talismans and Breach Rings).
  3. Maps dropped by special sources such as deterministic chests or league rewards like those found in the Azurite Mine or the Temple of Atzoatl now use your own Atlas to determine which maps to drop, and can therefore drop maps that have been raised above their base tier due to the presence of Watchstones. Maps dropped from these sources now also take into account your Favourite Map selections. If a source such as this cannot find a compatible map from your Atlas to drop (for example, due to too few maps being completed and too few watchstones being socketed for a Tier 16 map on your Atlas to drop), it will drop a random map of the correct tier instead.
  4. The Blood Altar crafted modifiers which reduce the effect of non-damaging Ailments on you now instead grant reduced effect of Shock and Chill on you.
  5. The Eternal Labyrinth enchantment for Venom Gyre Venom Gyre now grants a 25% chance to keep caught projectiles fired by using Whirling Blades Whirling Blades (from 35%). Existing items with this enchantment are unaffected.
  6. Due to a bug being fixed with the “Blight Chests are Lucky” stat from the Crimson and Teal oil Blighted Map Anoinments that causes the stat to apply to each lane, we’ve adjusted the values of these Anointments. Teal Oil Teal Oil now grants “5 Blight Chests are Lucky” and Crimson Oil Crimson Oil now grants “10 Blight Chests are Lucky”.
  7. The Blight Ring anointment that causes minions from your Scout Towers to have increased Life now instead causes your Scout Towers to produce an additional minion. Existing items with this anointment are unaffected.
  8. Imprinted Eternal Orbs can no longer be applied to Fractured items, overriding their Fractured modifiers.
  9. Samite Helmets have been renamed Samnite Helmets.

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