Stalker Sentinel Mods | Pandemonium Sentinel Mods | Apex Sentinel Mods |
Pandemonium Sentinel | List of Pandemonium Sentinel | Unique Pandemonium Sentinel |
# | Name | Level | Domain | Description | Weight |
---|---|---|---|---|---|
1 | Zealous | 1 | Sentinel | (20–25)% increased Cast Speed caster speed | 1400 |
2 | Lively | 24 | Sentinel | (26–35)% increased Cast Speed caster speed | 1400 |
3 | Swift | 46 | Sentinel | (36–45)% increased Cast Speed caster speed | 1400 |
4 | Fleet | 68 | Sentinel | (46–55)% increased Cast Speed caster speed | 1400 |
5 | Fervent | 82 | Sentinel | (56–70)% increased Cast Speed caster speed | 200 |
6 | Lasting | 1 | Sentinel | (20–25)% increased Duration | 1000 |
7 | Lingering | 10 | Sentinel | (26–35)% increased Duration | 1000 |
8 | Persistent | 34 | Sentinel | (36–45)% increased Duration | 1000 |
9 | Continual | 60 | Sentinel | (46–55)% increased Duration | 1000 |
10 | Everlasting | 80 | Sentinel | (56–70)% increased Duration | 200 |
11 | Reliable | 1 | Sentinel | +(10–14) seconds to Duration | 1000 |
12 | Steadfast | 24 | Sentinel | +(15–19) seconds to Duration | 1000 |
13 | Stalwart | 46 | Sentinel | +(20–24) seconds to Duration | 1000 |
14 | Devoted | 68 | Sentinel | +(25–29) seconds to Duration | 1000 |
15 | True | 82 | Sentinel | +(30–40) seconds to Duration | 200 |
16 | Impending | 1 | Sentinel | Empowers +(5–8) Enemies | 1000 |
17 | Advancing | 15 | Sentinel | Empowers +(9–12) Enemies | 1000 |
18 | Imminent | 45 | Sentinel | Empowers +(13–18) Enemies | 1000 |
19 | Threatening | 60 | Sentinel | Empowers +(19–24) Enemies | 1000 |
20 | Menacing | 80 | Sentinel | Empowers +(25–35) Enemies | 200 |
21 | Ample | 1 | Sentinel | +(1–2) to Charge | 1400 |
22 | Vast | 7 | Sentinel | +(3–4) to Charge | 1400 |
23 | Substantial | 29 | Sentinel | +(5–6) to Charge | 1400 |
24 | Extensive | 55 | Sentinel | +(7–8) to Charge | 1400 |
25 | Capacious | 75 | Sentinel | +(9–10) to Charge | 200 |
26 | Jolting | 1 | Sentinel | (16–20)% increased number of Empowered Enemies | 1000 |
27 | Empowering | 24 | Sentinel | (21–25)% increased number of Empowered Enemies | 1000 |
28 | Charging | 46 | Sentinel | (26–30)% increased number of Empowered Enemies | 1000 |
29 | Invigorating | 68 | Sentinel | (31–35)% increased number of Empowered Enemies | 1000 |
30 | Energising | 82 | Sentinel | (36–45)% increased number of Empowered Enemies | 200 |
31 | of Hazard | 1 | Sentinel | (14–19)% increased Empowerment | 2000 |
32 | of Danger | 45 | Sentinel | (20–25)% increased Empowerment | 2000 |
33 | of Jeopardy | 75 | Sentinel | (26–35)% increased Empowerment | 500 |
34 | of Unholy Might | 45 | Sentinel | Character Gains Unholy Might for 10 seconds on deployment | 100 |
35 | of Unholy Might | 60 | Sentinel | Character Gains Unholy Might for 15 seconds on deployment | 100 |
36 | of Unholy Might | 80 | Sentinel | Character Gains Unholy Might for 20 seconds on deployment | 100 |
37 | of Tailwind | 30 | Sentinel | Character Gains Tailwind for 10 seconds on deployment | 200 |
38 | of Tailwind | 50 | Sentinel | Character Gains Tailwind for 15 seconds on deployment | 200 |
39 | of Tailwind | 80 | Sentinel | Character Gains Tailwind for 20 seconds on deployment | 200 |
40 | of Charge | 68 | Sentinel | Character Gains Charged Shrine for 10 seconds on deployment | 100 |
41 | of Charge | 75 | Sentinel | Character Gains Charged Shrine for 15 seconds on deployment | 100 |
42 | of Charge | 82 | Sentinel | Character Gains Charged Shrine for 20 seconds on deployment | 100 |
43 | of Diamonds | 30 | Sentinel | Character Gains Diamond Shrine for 10 seconds on deployment | 100 |
44 | of Diamonds | 50 | Sentinel | Character Gains Diamond Shrine for 15 seconds on deployment | 100 |
45 | of Diamonds | 80 | Sentinel | Character Gains Diamond Shrine for 20 seconds on deployment | 100 |
46 | of Gloom | 68 | Sentinel | Character Gains Gloom Shrine for 10 seconds on deployment | 100 |
47 | of Gloom | 75 | Sentinel | Character Gains Gloom Shrine for 15 seconds on deployment | 100 |
48 | of Gloom | 82 | Sentinel | Character Gains Gloom Shrine for 20 seconds on deployment | 100 |
49 | of Resistance | 30 | Sentinel | Character Gains Resistance Shrine for 10 seconds on deployment | 100 |
50 | of Resistance | 50 | Sentinel | Character Gains Resistance Shrine for 15 seconds on deployment | 100 |
51 | of Resistance | 80 | Sentinel | Character Gains Resistance Shrine for 20 seconds on deployment | 100 |
52 | of Bulk | 30 | Sentinel | Character Gains Massive Shrine for 10 seconds on deployment | 100 |
53 | of Bulk | 50 | Sentinel | Character Gains Massive Shrine for 15 seconds on deployment | 100 |
54 | of Bulk | 80 | Sentinel | Character Gains Massive Shrine for 20 seconds on deployment | 100 |
55 | of Resolve | 30 | Sentinel | Character Gains Impenetrable Shrine for 10 seconds on deployment | 100 |
56 | of Resolve | 50 | Sentinel | Character Gains Impenetrable Shrine for 15 seconds on deployment | 100 |
57 | of Resolve | 80 | Sentinel | Character Gains Impenetrable Shrine for 20 seconds on deployment | 100 |
58 | of the Juggernaut | 24 | Sentinel | Character Gains Endurance Charges for 15 seconds on deployment | 600 |
59 | of the Assassin | 24 | Sentinel | Character Gains Power Charges for 15 seconds on deployment | 600 |
60 | of the Raider | 24 | Sentinel | Character Gains Frenzy Charges for 15 seconds on deployment | 600 |
61 | of Luxury | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [2] |
833 |
62 | of Luxury | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [4] |
833 |
63 | of Luxury | 60 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [6] |
278 |
64 | of Deafening | 5 | Sentinel | (2.6–3)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [2] |
200 |
65 | of Deafening | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [4] |
200 |
66 | of Deafening | 60 | Sentinel | (3.6–5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [6] |
67 |
67 | of Singularity | 5 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [2] |
100 |
68 | of Singularity | 45 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [4] |
100 |
69 | of Singularity | 60 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [6] |
33 |
70 | of Thaumaturgy | 5 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [4] |
200 |
71 | of Thaumaturgy | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [6] |
200 |
72 | of Thaumaturgy | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [8] |
67 |
73 | of Worlds | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [4] |
60 |
74 | of Worlds | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [6] |
60 |
75 | of Worlds | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [8] |
20 |
76 | of Trinkets | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [4] |
833 |
77 | of Trinkets | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [6] |
833 |
78 | of Trinkets | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [8] |
278 |
79 | of Armour | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [4] |
833 |
80 | of Armour | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [6] |
833 |
81 | of Armour | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [8] |
278 |
82 | of Armaments | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [4] |
833 |
83 | of Armaments | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [6] |
833 |
84 | of Armaments | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [8] |
278 |
85 | of Emblems | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [4] |
100 |
86 | of Emblems | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [6] |
100 |
87 | of Emblems | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [8] |
33 |
88 | of Skittering | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [4] |
100 |
89 | of Skittering | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [6] |
100 |
90 | of Skittering | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [8] |
33 |
91 | of Divination | 45 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [4] |
200 |
92 | of Divination | 68 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [6] |
200 |
93 | of Divination | 80 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [8] |
67 |
94 | of the Depths | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [4] |
45 |
95 | of the Depths | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [6] |
45 |
96 | of the Depths | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [8] |
15 |
97 | of the Harbinger | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [4] |
60 |
98 | of the Harbinger | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [6] |
60 |
99 | of the Harbinger | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [8] |
20 |
100 | of Grasping | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [4] |
45 |
101 | of Grasping | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [6] |
45 |
102 | of Grasping | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [8] |
15 |
103 | of the Underground | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [4] |
60 |
104 | of the Underground | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [6] |
60 |
105 | of the Underground | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [8] |
20 |
106 | of the Legion | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [4] |
45 |
107 | of the Legion | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [6] |
45 |
108 | of the Legion | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [8] |
15 |
109 | of the Blight | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [4] |
45 |
110 | of the Blight | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [6] |
45 |
111 | of the Blight | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [8] |
15 |
112 | of Metamorphosis | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [4] |
45 |
113 | of Metamorphosis | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [6] |
45 |
114 | of Metamorphosis | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [8] |
15 |
115 | of Archaeology | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [4] |
45 |
116 | of Archaeology | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [6] |
45 |
117 | of Archaeology | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [8] |
15 |
118 | of Smuggling | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [4] |
45 |
119 | of Smuggling | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [6] |
45 |
120 | of Smuggling | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [8] |
15 |
121 | of the Ritual | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [4] |
45 |
122 | of the Ritual | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [6] |
45 |
123 | of the Ritual | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [8] |
15 |
124 | of Insanity | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [4] |
45 |
125 | of Insanity | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [6] |
45 |
126 | of Insanity | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [8] |
15 |
127 | of Mystery | 24 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [4] |
200 |
128 | of Mystery | 68 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [6] |
200 |
129 | of Mystery | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [8] |
67 |
130 | Chaining | 1 | Sentinel | Beams Chain an additional time | 500 |
131 | Arcing | 55 | Sentinel | Beams Chain +2 times | 500 |
132 | Ricochetting | 80 | Sentinel | Beams Chain +3 times | 500 |
133 | Reaching | 35 | Sentinel | (21–30)% increased Chaining range | 500 |
134 | Extending | 58 | Sentinel | (31–40)% increased Chaining range | 500 |
135 | Stretching | 74 | Sentinel | (41–55)% increased Chaining range | 500 |
136 | Splintering | 20 | Sentinel | Fires an additional Beam | 500 |
137 | Splitting | 45 | Sentinel | Fires 2 additional Beams | 500 |
138 | Fracturing | 80 | Sentinel | Fires 3 additional Beams | 500 |
139 | of Anger | 55 | Sentinel | Grants Level 20 Anger Aura | 200 |
140 | of Determination | 55 | Sentinel | Grants Level 20 Determination Aura | 200 |
141 | of the Flames | 55 | Sentinel | Grants Level 20 Purity of Fire Aura | 200 |
142 | of Purity | 55 | Sentinel | Grants Level 20 Purity of Elements Aura | 200 |
143 | of Hatred | 55 | Sentinel | Grants Level 20 Hatred Aura | 200 |
144 | of Grace | 55 | Sentinel | Grants Level 20 Grace Aura | 200 |
145 | of the Ice | 55 | Sentinel | Grants Level 20 Purity of Ice Aura | 200 |
146 | of Haste | 55 | Sentinel | Grants Level 20 Haste Aura | 200 |
147 | of Wrath | 55 | Sentinel | Grants Level 20 Wrath Aura | 200 |
148 | of Discipline | 55 | Sentinel | Grants Level 20 Discipline Aura | 200 |
149 | of the Lightning | 55 | Sentinel | Grants Level 20 Purity of Lightning Aura | 200 |
150 | of Zealotry | 55 | Sentinel | Grants Level 20 Zealotry Aura | 200 |
151 | of Malevolence | 55 | Sentinel | Grants Level 20 Malevolence Aura | 200 |
152 | of Wealth | 1 | Sentinel | Empowered Monsters have (50–100)% increased Quantity of Items Found local sentinel drone difficulty + [2] |
1500 |
153 | of Opulence | 55 | Sentinel | Empowered Monsters have (110–150)% increased Quantity of Items Found local sentinel drone difficulty + [4] |
1500 |
154 | of Prosperity | 80 | Sentinel | Empowered Monsters have (160–250)% increased Quantity of Items Found local sentinel drone difficulty + [6] |
500 |
155 | of Plunder | 1 | Sentinel | Empowered Monsters have (50–100)% increased Rarity of Items Found local sentinel drone difficulty + [2] |
1500 |
156 | of Raiding | 55 | Sentinel | Empowered Monsters have (110–150)% increased Rarity of Items Found local sentinel drone difficulty + [4] |
1500 |
157 | of Greed | 80 | Sentinel | Empowered Monsters have (160–250)% increased Rarity of Items Found local sentinel drone difficulty + [6] |
500 |
158 | of Invigoration | 1 | Sentinel | Empowered Monsters grant (30–60)% increased Sentinel Power local sentinel drone difficulty + [2] |
1500 |
159 | of Energy | 55 | Sentinel | Empowered Monsters grant (70–100)% increased Sentinel Power local sentinel drone difficulty + [4] |
1500 |
160 | of Power | 80 | Sentinel | Empowered Monsters grant (110–150)% increased Sentinel Power local sentinel drone difficulty + [6] |
500 |
161 | of the Prize | 1 | Sentinel | (10–14)% increased chance to add Rewards local sentinel drone difficulty + [2] |
1500 |
162 | of the Trophy | 45 | Sentinel | (15–19)% increased chance to add Rewards local sentinel drone difficulty + [4] |
1500 |
163 | of the Bounty | 82 | Sentinel | (20–30)% increased chance to add Rewards local sentinel drone difficulty + [6] |
500 |
# | Name | Level | Domain | Description | Weight |
---|---|---|---|---|---|
1 | Zealous | 1 | Sentinel | (20–25)% increased Cast Speed caster speed | 1400 |
2 | Lively | 24 | Sentinel | (26–35)% increased Cast Speed caster speed | 1400 |
3 | Swift | 46 | Sentinel | (36–45)% increased Cast Speed caster speed | 1400 |
4 | Fleet | 68 | Sentinel | (46–55)% increased Cast Speed caster speed | 1400 |
5 | Fervent | 82 | Sentinel | (56–70)% increased Cast Speed caster speed | 200 |
6 | Impending | 1 | Sentinel | Empowers +(5–8) Enemies | 1000 |
7 | Advancing | 15 | Sentinel | Empowers +(9–12) Enemies | 1000 |
8 | Imminent | 45 | Sentinel | Empowers +(13–18) Enemies | 1000 |
9 | Threatening | 60 | Sentinel | Empowers +(19–24) Enemies | 1000 |
10 | Menacing | 80 | Sentinel | Empowers +(25–35) Enemies | 200 |
11 | Ample | 1 | Sentinel | +(1–2) to Charge | 1400 |
12 | Vast | 7 | Sentinel | +(3–4) to Charge | 1400 |
13 | Substantial | 29 | Sentinel | +(5–6) to Charge | 1400 |
14 | Extensive | 55 | Sentinel | +(7–8) to Charge | 1400 |
15 | Capacious | 75 | Sentinel | +(9–10) to Charge | 200 |
16 | Jolting | 1 | Sentinel | (16–20)% increased number of Empowered Enemies | 1000 |
17 | Empowering | 24 | Sentinel | (21–25)% increased number of Empowered Enemies | 1000 |
18 | Charging | 46 | Sentinel | (26–30)% increased number of Empowered Enemies | 1000 |
19 | Invigorating | 68 | Sentinel | (31–35)% increased number of Empowered Enemies | 1000 |
20 | Energising | 82 | Sentinel | (36–45)% increased number of Empowered Enemies | 200 |
21 | of Hazard | 1 | Sentinel | (14–19)% increased Empowerment | 2000 |
22 | of Danger | 45 | Sentinel | (20–25)% increased Empowerment | 2000 |
23 | of Jeopardy | 75 | Sentinel | (26–35)% increased Empowerment | 500 |
24 | of Unholy Might | 45 | Sentinel | Character Gains Unholy Might for 10 seconds on deployment | 100 |
25 | of Unholy Might | 60 | Sentinel | Character Gains Unholy Might for 15 seconds on deployment | 100 |
26 | of Unholy Might | 80 | Sentinel | Character Gains Unholy Might for 20 seconds on deployment | 100 |
27 | of Tailwind | 30 | Sentinel | Character Gains Tailwind for 10 seconds on deployment | 200 |
28 | of Tailwind | 50 | Sentinel | Character Gains Tailwind for 15 seconds on deployment | 200 |
29 | of Tailwind | 80 | Sentinel | Character Gains Tailwind for 20 seconds on deployment | 200 |
30 | of Charge | 68 | Sentinel | Character Gains Charged Shrine for 10 seconds on deployment | 100 |
31 | of Charge | 75 | Sentinel | Character Gains Charged Shrine for 15 seconds on deployment | 100 |
32 | of Charge | 82 | Sentinel | Character Gains Charged Shrine for 20 seconds on deployment | 100 |
33 | of Diamonds | 30 | Sentinel | Character Gains Diamond Shrine for 10 seconds on deployment | 100 |
34 | of Diamonds | 50 | Sentinel | Character Gains Diamond Shrine for 15 seconds on deployment | 100 |
35 | of Diamonds | 80 | Sentinel | Character Gains Diamond Shrine for 20 seconds on deployment | 100 |
36 | of Gloom | 68 | Sentinel | Character Gains Gloom Shrine for 10 seconds on deployment | 100 |
37 | of Gloom | 75 | Sentinel | Character Gains Gloom Shrine for 15 seconds on deployment | 100 |
38 | of Gloom | 82 | Sentinel | Character Gains Gloom Shrine for 20 seconds on deployment | 100 |
39 | of Resistance | 30 | Sentinel | Character Gains Resistance Shrine for 10 seconds on deployment | 100 |
40 | of Resistance | 50 | Sentinel | Character Gains Resistance Shrine for 15 seconds on deployment | 100 |
41 | of Resistance | 80 | Sentinel | Character Gains Resistance Shrine for 20 seconds on deployment | 100 |
42 | of Bulk | 30 | Sentinel | Character Gains Massive Shrine for 10 seconds on deployment | 100 |
43 | of Bulk | 50 | Sentinel | Character Gains Massive Shrine for 15 seconds on deployment | 100 |
44 | of Bulk | 80 | Sentinel | Character Gains Massive Shrine for 20 seconds on deployment | 100 |
45 | of Resolve | 30 | Sentinel | Character Gains Impenetrable Shrine for 10 seconds on deployment | 100 |
46 | of Resolve | 50 | Sentinel | Character Gains Impenetrable Shrine for 15 seconds on deployment | 100 |
47 | of Resolve | 80 | Sentinel | Character Gains Impenetrable Shrine for 20 seconds on deployment | 100 |
48 | of the Juggernaut | 24 | Sentinel | Character Gains Endurance Charges for 15 seconds on deployment | 600 |
49 | of the Assassin | 24 | Sentinel | Character Gains Power Charges for 15 seconds on deployment | 600 |
50 | of the Raider | 24 | Sentinel | Character Gains Frenzy Charges for 15 seconds on deployment | 600 |
51 | of Luxury | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [2] |
833 |
52 | of Luxury | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [4] |
833 |
53 | of Luxury | 60 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [6] |
278 |
54 | of Deafening | 5 | Sentinel | (2.6–3)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [2] |
200 |
55 | of Deafening | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [4] |
200 |
56 | of Deafening | 60 | Sentinel | (3.6–5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [6] |
67 |
57 | of Singularity | 5 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [2] |
100 |
58 | of Singularity | 45 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [4] |
100 |
59 | of Singularity | 60 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [6] |
33 |
60 | of Thaumaturgy | 5 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [4] |
200 |
61 | of Thaumaturgy | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [6] |
200 |
62 | of Thaumaturgy | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [8] |
67 |
63 | of Worlds | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [4] |
60 |
64 | of Worlds | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [6] |
60 |
65 | of Worlds | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [8] |
20 |
66 | of Trinkets | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [4] |
833 |
67 | of Trinkets | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [6] |
833 |
68 | of Trinkets | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [8] |
278 |
69 | of Armour | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [4] |
833 |
70 | of Armour | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [6] |
833 |
71 | of Armour | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [8] |
278 |
72 | of Armaments | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [4] |
833 |
73 | of Armaments | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [6] |
833 |
74 | of Armaments | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [8] |
278 |
75 | of Emblems | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [4] |
100 |
76 | of Emblems | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [6] |
100 |
77 | of Emblems | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [8] |
33 |
78 | of Skittering | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [4] |
100 |
79 | of Skittering | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [6] |
100 |
80 | of Skittering | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [8] |
33 |
81 | of Divination | 45 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [4] |
200 |
82 | of Divination | 68 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [6] |
200 |
83 | of Divination | 80 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [8] |
67 |
84 | of the Depths | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [4] |
45 |
85 | of the Depths | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [6] |
45 |
86 | of the Depths | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [8] |
15 |
87 | of the Harbinger | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [4] |
60 |
88 | of the Harbinger | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [6] |
60 |
89 | of the Harbinger | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [8] |
20 |
90 | of Grasping | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [4] |
45 |
91 | of Grasping | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [6] |
45 |
92 | of Grasping | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [8] |
15 |
93 | of the Underground | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [4] |
60 |
94 | of the Underground | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [6] |
60 |
95 | of the Underground | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [8] |
20 |
96 | of the Legion | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [4] |
45 |
97 | of the Legion | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [6] |
45 |
98 | of the Legion | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [8] |
15 |
99 | of the Blight | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [4] |
45 |
100 | of the Blight | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [6] |
45 |
101 | of the Blight | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [8] |
15 |
102 | of Metamorphosis | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [4] |
45 |
103 | of Metamorphosis | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [6] |
45 |
104 | of Metamorphosis | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [8] |
15 |
105 | of Archaeology | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [4] |
45 |
106 | of Archaeology | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [6] |
45 |
107 | of Archaeology | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [8] |
15 |
108 | of Smuggling | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [4] |
45 |
109 | of Smuggling | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [6] |
45 |
110 | of Smuggling | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [8] |
15 |
111 | of the Ritual | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [4] |
45 |
112 | of the Ritual | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [6] |
45 |
113 | of the Ritual | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [8] |
15 |
114 | of Insanity | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [4] |
45 |
115 | of Insanity | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [6] |
45 |
116 | of Insanity | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [8] |
15 |
117 | of Mystery | 24 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [4] |
200 |
118 | of Mystery | 68 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [6] |
200 |
119 | of Mystery | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [8] |
67 |
120 | Chaining | 1 | Sentinel | Beams Chain an additional time | 500 |
121 | Arcing | 55 | Sentinel | Beams Chain +2 times | 500 |
122 | Ricochetting | 80 | Sentinel | Beams Chain +3 times | 500 |
123 | Reaching | 35 | Sentinel | (21–30)% increased Chaining range | 500 |
124 | Extending | 58 | Sentinel | (31–40)% increased Chaining range | 500 |
125 | Stretching | 74 | Sentinel | (41–55)% increased Chaining range | 500 |
126 | Splintering | 20 | Sentinel | Fires an additional Beam | 500 |
127 | Splitting | 45 | Sentinel | Fires 2 additional Beams | 500 |
128 | Fracturing | 80 | Sentinel | Fires 3 additional Beams | 500 |
129 | of Wealth | 1 | Sentinel | Empowered Monsters have (50–100)% increased Quantity of Items Found local sentinel drone difficulty + [2] |
1500 |
130 | of Opulence | 55 | Sentinel | Empowered Monsters have (110–150)% increased Quantity of Items Found local sentinel drone difficulty + [4] |
1500 |
131 | of Prosperity | 80 | Sentinel | Empowered Monsters have (160–250)% increased Quantity of Items Found local sentinel drone difficulty + [6] |
500 |
132 | of Plunder | 1 | Sentinel | Empowered Monsters have (50–100)% increased Rarity of Items Found local sentinel drone difficulty + [2] |
1500 |
133 | of Raiding | 55 | Sentinel | Empowered Monsters have (110–150)% increased Rarity of Items Found local sentinel drone difficulty + [4] |
1500 |
134 | of Greed | 80 | Sentinel | Empowered Monsters have (160–250)% increased Rarity of Items Found local sentinel drone difficulty + [6] |
500 |
135 | of Invigoration | 1 | Sentinel | Empowered Monsters grant (30–60)% increased Sentinel Power local sentinel drone difficulty + [2] |
1500 |
136 | of Energy | 55 | Sentinel | Empowered Monsters grant (70–100)% increased Sentinel Power local sentinel drone difficulty + [4] |
1500 |
137 | of Power | 80 | Sentinel | Empowered Monsters grant (110–150)% increased Sentinel Power local sentinel drone difficulty + [6] |
500 |
138 | of the Prize | 1 | Sentinel | (10–14)% increased chance to add Rewards local sentinel drone difficulty + [2] |
1500 |
139 | of the Trophy | 45 | Sentinel | (15–19)% increased chance to add Rewards local sentinel drone difficulty + [4] |
1500 |
140 | of the Bounty | 82 | Sentinel | (20–30)% increased chance to add Rewards local sentinel drone difficulty + [6] |
500 |
# | Name | Level | Domain | Description | Weight |
---|---|---|---|---|---|
1 | Zealous | 1 | Sentinel | (20–25)% increased Cast Speed caster speed | 1400 |
2 | Lively | 24 | Sentinel | (26–35)% increased Cast Speed caster speed | 1400 |
3 | Swift | 46 | Sentinel | (36–45)% increased Cast Speed caster speed | 1400 |
4 | Fleet | 68 | Sentinel | (46–55)% increased Cast Speed caster speed | 1400 |
5 | Fervent | 82 | Sentinel | (56–70)% increased Cast Speed caster speed | 200 |
6 | Lasting | 1 | Sentinel | (20–25)% increased Duration | 1000 |
7 | Lingering | 10 | Sentinel | (26–35)% increased Duration | 1000 |
8 | Persistent | 34 | Sentinel | (36–45)% increased Duration | 1000 |
9 | Continual | 60 | Sentinel | (46–55)% increased Duration | 1000 |
10 | Everlasting | 80 | Sentinel | (56–70)% increased Duration | 200 |
11 | Reliable | 1 | Sentinel | +(10–14) seconds to Duration | 1000 |
12 | Steadfast | 24 | Sentinel | +(15–19) seconds to Duration | 1000 |
13 | Stalwart | 46 | Sentinel | +(20–24) seconds to Duration | 1000 |
14 | Devoted | 68 | Sentinel | +(25–29) seconds to Duration | 1000 |
15 | True | 82 | Sentinel | +(30–40) seconds to Duration | 200 |
16 | Imminent | 1 | Sentinel | Empowers +1 Enemies | 500 |
17 | Threatening | 68 | Sentinel | Empowers +2 Enemies | 250 |
18 | Menacing | 82 | Sentinel | Empowers +3 Enemies | 100 |
19 | Ample | 1 | Sentinel | +(1–2) to Charge | 1400 |
20 | Vast | 7 | Sentinel | +(3–4) to Charge | 1400 |
21 | Substantial | 29 | Sentinel | +(5–6) to Charge | 1400 |
22 | Extensive | 55 | Sentinel | +(7–8) to Charge | 1400 |
23 | Capacious | 75 | Sentinel | +(9–10) to Charge | 200 |
24 | of Hazard | 1 | Sentinel | (14–19)% increased Empowerment | 2000 |
25 | of Danger | 45 | Sentinel | (20–25)% increased Empowerment | 2000 |
26 | of Jeopardy | 75 | Sentinel | (26–35)% increased Empowerment | 500 |
27 | of Unholy Might | 45 | Sentinel | Character Gains Unholy Might for 10 seconds on deployment | 100 |
28 | of Unholy Might | 60 | Sentinel | Character Gains Unholy Might for 15 seconds on deployment | 100 |
29 | of Unholy Might | 80 | Sentinel | Character Gains Unholy Might for 20 seconds on deployment | 100 |
30 | of Tailwind | 30 | Sentinel | Character Gains Tailwind for 10 seconds on deployment | 200 |
31 | of Tailwind | 50 | Sentinel | Character Gains Tailwind for 15 seconds on deployment | 200 |
32 | of Tailwind | 80 | Sentinel | Character Gains Tailwind for 20 seconds on deployment | 200 |
33 | of Charge | 68 | Sentinel | Character Gains Charged Shrine for 10 seconds on deployment | 100 |
34 | of Charge | 75 | Sentinel | Character Gains Charged Shrine for 15 seconds on deployment | 100 |
35 | of Charge | 82 | Sentinel | Character Gains Charged Shrine for 20 seconds on deployment | 100 |
36 | of Diamonds | 30 | Sentinel | Character Gains Diamond Shrine for 10 seconds on deployment | 100 |
37 | of Diamonds | 50 | Sentinel | Character Gains Diamond Shrine for 15 seconds on deployment | 100 |
38 | of Diamonds | 80 | Sentinel | Character Gains Diamond Shrine for 20 seconds on deployment | 100 |
39 | of Gloom | 68 | Sentinel | Character Gains Gloom Shrine for 10 seconds on deployment | 100 |
40 | of Gloom | 75 | Sentinel | Character Gains Gloom Shrine for 15 seconds on deployment | 100 |
41 | of Gloom | 82 | Sentinel | Character Gains Gloom Shrine for 20 seconds on deployment | 100 |
42 | of Resistance | 30 | Sentinel | Character Gains Resistance Shrine for 10 seconds on deployment | 100 |
43 | of Resistance | 50 | Sentinel | Character Gains Resistance Shrine for 15 seconds on deployment | 100 |
44 | of Resistance | 80 | Sentinel | Character Gains Resistance Shrine for 20 seconds on deployment | 100 |
45 | of Bulk | 30 | Sentinel | Character Gains Massive Shrine for 10 seconds on deployment | 100 |
46 | of Bulk | 50 | Sentinel | Character Gains Massive Shrine for 15 seconds on deployment | 100 |
47 | of Bulk | 80 | Sentinel | Character Gains Massive Shrine for 20 seconds on deployment | 100 |
48 | of Resolve | 30 | Sentinel | Character Gains Impenetrable Shrine for 10 seconds on deployment | 100 |
49 | of Resolve | 50 | Sentinel | Character Gains Impenetrable Shrine for 15 seconds on deployment | 100 |
50 | of Resolve | 80 | Sentinel | Character Gains Impenetrable Shrine for 20 seconds on deployment | 100 |
51 | of the Juggernaut | 24 | Sentinel | Character Gains Endurance Charges for 15 seconds on deployment | 600 |
52 | of the Assassin | 24 | Sentinel | Character Gains Power Charges for 15 seconds on deployment | 600 |
53 | of the Raider | 24 | Sentinel | Character Gains Frenzy Charges for 15 seconds on deployment | 600 |
54 | of Anger | 55 | Sentinel | Grants Level 20 Anger Aura | 200 |
55 | of Determination | 55 | Sentinel | Grants Level 20 Determination Aura | 200 |
56 | of the Flames | 55 | Sentinel | Grants Level 20 Purity of Fire Aura | 200 |
57 | of Purity | 55 | Sentinel | Grants Level 20 Purity of Elements Aura | 200 |
58 | of Hatred | 55 | Sentinel | Grants Level 20 Hatred Aura | 200 |
59 | of Grace | 55 | Sentinel | Grants Level 20 Grace Aura | 200 |
60 | of the Ice | 55 | Sentinel | Grants Level 20 Purity of Ice Aura | 200 |
61 | of Haste | 55 | Sentinel | Grants Level 20 Haste Aura | 200 |
62 | of Wrath | 55 | Sentinel | Grants Level 20 Wrath Aura | 200 |
63 | of Discipline | 55 | Sentinel | Grants Level 20 Discipline Aura | 200 |
64 | of the Lightning | 55 | Sentinel | Grants Level 20 Purity of Lightning Aura | 200 |
65 | of Zealotry | 55 | Sentinel | Grants Level 20 Zealotry Aura | 200 |
66 | of Malevolence | 55 | Sentinel | Grants Level 20 Malevolence Aura | 200 |
67 | of Wealth | 1 | Sentinel | Empowered Monsters have (300–400)% increased Quantity of Items Found local sentinel drone difficulty + [2] |
1500 |
68 | of Opulence | 55 | Sentinel | Empowered Monsters have (420–500)% increased Quantity of Items Found local sentinel drone difficulty + [4] |
1500 |
69 | of Prosperity | 80 | Sentinel | Empowered Monsters have (520–650)% increased Quantity of Items Found local sentinel drone difficulty + [6] |
500 |
70 | of Plunder | 1 | Sentinel | Empowered Monsters have (300–400)% increased Rarity of Items Found local sentinel drone difficulty + [2] |
1500 |
71 | of Raiding | 55 | Sentinel | Empowered Monsters have (420–500)% increased Rarity of Items Found local sentinel drone difficulty + [4] |
1500 |
72 | of Greed | 80 | Sentinel | Empowered Monsters have (520–650)% increased Rarity of Items Found local sentinel drone difficulty + [6] |
500 |
73 | of Invigoration | 1 | Sentinel | Empowered Monsters grant (60–120)% increased Sentinel Power local sentinel drone difficulty + [2] |
1500 |
74 | of Energy | 55 | Sentinel | Empowered Monsters grant (140–200)% increased Sentinel Power local sentinel drone difficulty + [4] |
1500 |
75 | of Power | 80 | Sentinel | Empowered Monsters grant (220–300)% increased Sentinel Power local sentinel drone difficulty + [6] |
500 |
76 | of Success | 1 | Sentinel | (20–25)% increased Rewards local sentinel drone difficulty + [10] |
1500 |
![]() Pandemonium Sentinels are designed for mass area-of-effect, and typically only fire one shot. But this shot really counts, chaining between monsters to affect an entire screen full of foes at once. This class of Sentinel can be very dangerous because it empowers so many enemies at once. The right image shows a rare example: Ominous Machine Cobalt Pandemonium Sentinel. Duration: 10 seconds. Empowers: 37 enemies. Empowerment: 26. Requires Level 48. It has 10 charges.
|
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Name | Duration (seconds) |
Empowers (enemies) |
Empowerment | Charge | Requires Level |
Stats | Unmodifiable |
---|---|---|---|---|---|---|---|
![]() |
10 | 30 | 18 | 8 | 40 | Empowers many enemies in one shot | Unmodifiable |
![]() |
10 | 200 | 20 | 12 | 40 | (30–40)% increased Chaining range Empowers many enemies in one shot |
Unmodifiable |
![]() |
10 | 30 | 20 | 10 | 46 | Empowers many enemies in one shot | Unmodifiable |
![]() |
10 | 50 | 22 | 8 | 54 | Empowers many enemies in one shot | Unmodifiable |
![]() |
10 | 80 | 24 | 10 | 62 | Empowers many enemies in one shot | Unmodifiable |
![]() |
10 | 100 | 26 | 8 | 68 | Empowers many enemies in one shot | Unmodifiable |
![]() |
10 | 120 | 30 | 18 | 68 | Fires an additional Beam Empowers many enemies in one shot |
Unmodifiable |
![]() |
10 | 70 | 35 | 12 | 80 | (10–15)% increased Empowerment Empowers many enemies in one shot |
Unmodifiable |
Sentinel Unique | Stats | Notes |
---|---|---|
![]() |
The Basilisk Ancient Pandemonium Sentinel Duration: 10 seconds. Empowers: 80 enemies. Empowerment: 24. Charge: 10.
|
Requires Level 62. It causes a wide area-of-effect blast that has a petrification effect on monsters. Petrify is a debuff. Similar to freeze, the monster or the character with this debuff, has the action speed lowered to zero. |
![]() |
The Arbiter Brimstone Pandemonium Sentinel Duration: 10 seconds. Empowers: 50 enemies. Empowerment: 22. Charge: 8.
|
Requires Level 54. |
![]() |
The Torturer Obsidian Pandemonium Sentinel Duration: 10 seconds. Empowers: 100 enemies. Empowerment: 26. Charge: 8.
|
Requires Level 68. |
In this league, you will uncover and collect Sentinels and take advantage of their great power. When deployed, they follow you for a short time and empower your enemies, greatly increasing both their difficulty and reward.
There are three classes of Sentinels.
Name | Description |
---|---|
![]() |
Empowers a moderate number of enemies in sequence as you encounter them. They will follow you for around thirty seconds, empowering dozens of monsters before they dissipate. |
![]() |
Empower a wide swath of monsters at once in a quick burst. They are designed for mass area-of-effect, and typically only fire one shot. But this shot really counts, chaining between monsters to affect an entire screen full of foes at once. This class of Sentinel can be very dangerous because it empowers so many enemies at once. |
![]() |
Only empowers rare or unique enemies but have a very strong effect. They fire fewer shots but have a much larger impact on difficulty and reward. |
You start with a single slot to equip a Stalker Sentinel, but as you play through the league, you can eventually unlock two more Sentinel slots so that you can have one Sentinel of each class equipped at a time. Each class of Sentinel can be deployed once per area that you play. You’ll quickly develop various strategies for when each class is best used, for example, saving your
Pandemonium Sentinel for when you’re surrounded by monsters, or using your
Apex Sentinel on the map boss or league content that spawns several rare monsters. With a full loadout of Sentinels equipped, in every map you’ll get to empower bosses of your choice, juice up an entire screen at once with a button press, and choose the part of the map where it’s best to empower a series of dozens of monsters.
Sentinels cannot be damaged by monsters in combat but do gradually deplete their internal power supply each time you use them. They can be found as you play, and are incompatible with traditional Wraeclastian crafting techniques. However, new Sentinels with different properties can be assembled from the depleted husks of others that you have used until their internal power supplies ran out. We’ll explain that crafting process in more detail later on.
You can find magic Sentinels that have mods on them. These mods can augment the base properties of a sentinel, extending its duration, making it empower monsters faster, increasing the number it can empower or even the degree to which the monsters are empowered, affecting both their difficulty and rewards. Some mods will add specific drops such as currency items, essences or unique items to monsters empowered by the Sentinel, but at the cost of increasing how difficult the monster is to defeat.
You can also occasionally find rare Sentinels that have more than two mods on them. These are generally quite a lot more powerful than normal or magic Sentinels, if you find the right combination of mods.
The Sentinels you find as you explore Wraeclast will become more powerful. Some particularly powerful ones with special properties can only come from the process of assembling new Sentinels from depleted ones.
While the Sentinels you find will generally get better and better as you play through the league, you can also upgrade the behaviour and properties of Sentinels through your Sentinel Controller.