Stalker Sentinel Mods - Path of Exile

Stalker Sentinel

Stalker Sentinel Stalker Sentinel empowers a moderate number of enemies in sequence as you encounter them.

Stalker Sentinels will follow you for around thirty seconds, empowering dozens of monsters before they dissipate. This is like a build-your-own breach or delirium effect, because you control what monsters you’re fighting when you deploy the Sentinel, and through various means we’ll describe shortly, you’re also in control of how much the monsters are empowered.

The right image shows a magic Stalker Sentinel. Duration: 41 seconds. Empowers: 30 enemies. Empowerment: 25. Requires level 12. 38% Increased duration. It has 10 charges.

Challenge: Deploy a Sentinel

Stalker Sentinel PoE

List of Stalker Sentinel

Name Duration
(seconds)
Empowers
(enemies)
Empowerment Charge Requires
Level
Stats Unmodifiable
Stalker Sentinel Rusted Stalker Sentinel 30 15 5 8 2   Unmodifiable
Stalker Sentinel Cryptic Stalker Sentinel 100 100 40 12 2 Beams Chain an additional time Unmodifiable
Stalker Sentinel Bronze Stalker Sentinel 30 25 10 10 5   Unmodifiable
Stalker Sentinel Cobalt Stalker Sentinel 40 30 16 8 18   Unmodifiable
Stalker Sentinel Brimstone Stalker Sentinel 40 50 22 8 38   Unmodifiable
Stalker Sentinel Emberstone Stalker Sentinel 50 75 28 10 58   Unmodifiable
Stalker Sentinel Obsidian Stalker Sentinel 50 85 34 8 67   Unmodifiable
Stalker Sentinel Primeval Stalker Sentinel 60 100 45 18 68 (30–40)% increased Cast Speed Unmodifiable
Stalker Sentinel Ancient Stalker Sentinel 60 150 50 12 80 (10–15)% increased Empowerment Unmodifiable

Buy PoE Currency Cheap

List of Stalker Sentinel Mods

# Name Level Domain Description Weight
1 Zealous 1 Sentinel (20–25)% increased Cast Speed caster speed 1400
2 Lively 24 Sentinel (26–35)% increased Cast Speed caster speed 1400
3 Swift 46 Sentinel (36–45)% increased Cast Speed caster speed 1400
4 Fleet 68 Sentinel (46–55)% increased Cast Speed caster speed 1400
5 Fervent 82 Sentinel (56–70)% increased Cast Speed caster speed 200
6 Lasting 1 Sentinel (20–25)% increased Duration 1000
7 Lingering 10 Sentinel (26–35)% increased Duration 1000
8 Persistent 34 Sentinel (36–45)% increased Duration 1000
9 Continual 60 Sentinel (46–55)% increased Duration 1000
10 Everlasting 80 Sentinel (56–70)% increased Duration 200
11 Reliable 1 Sentinel +(10–14) seconds to Duration 1000
12 Steadfast 24 Sentinel +(15–19) seconds to Duration 1000
13 Stalwart 46 Sentinel +(20–24) seconds to Duration 1000
14 Devoted 68 Sentinel +(25–29) seconds to Duration 1000
15 True 82 Sentinel +(30–40) seconds to Duration 200
16 Impending 1 Sentinel Empowers +(5–8) Enemies 1000
17 Advancing 15 Sentinel Empowers +(9–12) Enemies 1000
18 Imminent 45 Sentinel Empowers +(13–18) Enemies 1000
19 Threatening 60 Sentinel Empowers +(19–24) Enemies 1000
20 Menacing 80 Sentinel Empowers +(25–35) Enemies 200
21 Ample 1 Sentinel +(1–2) to Charge 1400
22 Vast 7 Sentinel +(3–4) to Charge 1400
23 Substantial 29 Sentinel +(5–6) to Charge 1400
24 Extensive 55 Sentinel +(7–8) to Charge 1400
25 Capacious 75 Sentinel +(9–10) to Charge 200
26 Jolting 1 Sentinel (16–20)% increased number of Empowered Enemies 1000
27 Empowering 24 Sentinel (21–25)% increased number of Empowered Enemies 1000
28 Charging 46 Sentinel (26–30)% increased number of Empowered Enemies 1000
29 Invigorating 68 Sentinel (31–35)% increased number of Empowered Enemies 1000
30 Energising 82 Sentinel (36–45)% increased number of Empowered Enemies 200
31 of Hazard 1 Sentinel (14–19)% increased Empowerment 2000
32 of Danger 45 Sentinel (20–25)% increased Empowerment 2000
33 of Jeopardy 75 Sentinel (26–35)% increased Empowerment 500
34 of Unholy Might 45 Sentinel Character Gains Unholy Might for 10 seconds on deployment 100
35 of Unholy Might 60 Sentinel Character Gains Unholy Might for 15 seconds on deployment 100
36 of Unholy Might 80 Sentinel Character Gains Unholy Might for 20 seconds on deployment 100
37 of Tailwind 30 Sentinel Character Gains Tailwind for 10 seconds on deployment 200
38 of Tailwind 50 Sentinel Character Gains Tailwind for 15 seconds on deployment 200
39 of Tailwind 80 Sentinel Character Gains Tailwind for 20 seconds on deployment 200
40 of Charge 68 Sentinel Character Gains Charged Shrine for 10 seconds on deployment 100
41 of Charge 75 Sentinel Character Gains Charged Shrine for 15 seconds on deployment 100
42 of Charge 82 Sentinel Character Gains Charged Shrine for 20 seconds on deployment 100
43 of Diamonds 30 Sentinel Character Gains Diamond Shrine for 10 seconds on deployment 100
44 of Diamonds 50 Sentinel Character Gains Diamond Shrine for 15 seconds on deployment 100
45 of Diamonds 80 Sentinel Character Gains Diamond Shrine for 20 seconds on deployment 100
46 of Gloom 68 Sentinel Character Gains Gloom Shrine for 10 seconds on deployment 100
47 of Gloom 75 Sentinel Character Gains Gloom Shrine for 15 seconds on deployment 100
48 of Gloom 82 Sentinel Character Gains Gloom Shrine for 20 seconds on deployment 100
49 of Resistance 30 Sentinel Character Gains Resistance Shrine for 10 seconds on deployment 100
50 of Resistance 50 Sentinel Character Gains Resistance Shrine for 15 seconds on deployment 100
51 of Resistance 80 Sentinel Character Gains Resistance Shrine for 20 seconds on deployment 100
52 of Bulk 30 Sentinel Character Gains Massive Shrine for 10 seconds on deployment 100
53 of Bulk 50 Sentinel Character Gains Massive Shrine for 15 seconds on deployment 100
54 of Bulk 80 Sentinel Character Gains Massive Shrine for 20 seconds on deployment 100
55 of Resolve 30 Sentinel Character Gains Impenetrable Shrine for 10 seconds on deployment 100
56 of Resolve 50 Sentinel Character Gains Impenetrable Shrine for 15 seconds on deployment 100
57 of Resolve 80 Sentinel Character Gains Impenetrable Shrine for 20 seconds on deployment 100
58 of the Juggernaut 24 Sentinel Character Gains Endurance Charges for 15 seconds on deployment 600
59 of the Assassin 24 Sentinel Character Gains Power Charges for 15 seconds on deployment 600
60 of the Raider 24 Sentinel Character Gains Frenzy Charges for 15 seconds on deployment 600
61 of Luxury 1 Sentinel (2.6–3)% chance for Empowered Enemies to have a Currency Reward
local sentinel drone difficulty + [2]
833
62 of Luxury 45 Sentinel (3.1–3.5)% chance for Empowered Enemies to have a Currency Reward
local sentinel drone difficulty + [4]
833
63 of Luxury 60 Sentinel (3.6–5)% chance for Empowered Enemies to have a Currency Reward
local sentinel drone difficulty + [6]
278
64 of Deafening 5 Sentinel (2.6–3)% chance for Empowered Enemies to have an Essence Reward
local sentinel drone difficulty + [2]
200
65 of Deafening 45 Sentinel (3.1–3.5)% chance for Empowered Enemies to have an Essence Reward
local sentinel drone difficulty + [4]
200
66 of Deafening 60 Sentinel (3.6–5)% chance for Empowered Enemies to have an Essence Reward
local sentinel drone difficulty + [6]
67
67 of Singularity 5 Sentinel (1–1.5)% chance for Empowered Enemies to have a Unique Reward
local sentinel drone difficulty + [2]
100
68 of Singularity 45 Sentinel (1.6–2)% chance for Empowered Enemies to have a Unique Reward
local sentinel drone difficulty + [4]
100
69 of Singularity 60 Sentinel (2.1–3)% chance for Empowered Enemies to have a Unique Reward
local sentinel drone difficulty + [6]
33
70 of Thaumaturgy 5 Sentinel (2.6–3)% chance for Empowered Enemies to have a Gem Reward
local sentinel drone difficulty + [4]
200
71 of Thaumaturgy 45 Sentinel (3.1–3.5)% chance for Empowered Enemies to have a Gem Reward
local sentinel drone difficulty + [6]
200
72 of Thaumaturgy 75 Sentinel (3.6–5)% chance for Empowered Enemies to have a Gem Reward
local sentinel drone difficulty + [8]
67
73 of Worlds 68 Sentinel (1–1.5)% chance for Empowered Enemies to have a Map Reward
local sentinel drone difficulty + [4]
60
74 of Worlds 75 Sentinel (1.6–2)% chance for Empowered Enemies to have a Map Reward
local sentinel drone difficulty + [6]
60
75 of Worlds 80 Sentinel (2.1–3)% chance for Empowered Enemies to have a Map Reward
local sentinel drone difficulty + [8]
20
76 of Trinkets 1 Sentinel (2.6–3)% chance for Empowered Enemies to have a Jewellery Reward
local sentinel drone difficulty + [4]
833
77 of Trinkets 45 Sentinel (3.1–3.5)% chance for Empowered Enemies to have a Jewellery Reward
local sentinel drone difficulty + [6]
833
78 of Trinkets 75 Sentinel (3.6–5)% chance for Empowered Enemies to have a Jewellery Reward
local sentinel drone difficulty + [8]
278
79 of Armour 1 Sentinel (2.6–3)% chance for Empowered Enemies to have an Armour Reward
local sentinel drone difficulty + [4]
833
80 of Armour 45 Sentinel (3.1–3.5)% chance for Empowered Enemies to have an Armour Reward
local sentinel drone difficulty + [6]
833
81 of Armour 75 Sentinel (3.6–5)% chance for Empowered Enemies to have an Armour Reward
local sentinel drone difficulty + [8]
278
82 of Armaments 1 Sentinel (2.6–3)% chance for Empowered Enemies to have a Weapon Reward
local sentinel drone difficulty + [4]
833
83 of Armaments 45 Sentinel (3.1–3.5)% chance for Empowered Enemies to have a Weapon Reward
local sentinel drone difficulty + [6]
833
84 of Armaments 75 Sentinel (3.6–5)% chance for Empowered Enemies to have a Weapon Reward
local sentinel drone difficulty + [8]
278
85 of Emblems 68 Sentinel (2–2.5)% chance for Empowered Enemies to have a Fragment Reward
local sentinel drone difficulty + [4]
100
86 of Emblems 75 Sentinel (2.6–3)% chance for Empowered Enemies to have a Fragment Reward
local sentinel drone difficulty + [6]
100
87 of Emblems 80 Sentinel (3.1–4)% chance for Empowered Enemies to have a Fragment Reward
local sentinel drone difficulty + [8]
33
88 of Skittering 68 Sentinel (2–2.5)% chance for Empowered Enemies to have a Scarab Reward
local sentinel drone difficulty + [4]
100
89 of Skittering 75 Sentinel (2.6–3)% chance for Empowered Enemies to have a Scarab Reward
local sentinel drone difficulty + [6]
100
90 of Skittering 80 Sentinel (3.1–4)% chance for Empowered Enemies to have a Scarab Reward
local sentinel drone difficulty + [8]
33
91 of Divination 45 Sentinel (2.6–3)% chance for Empowered Enemies to have a Divination Card Reward
local sentinel drone difficulty + [4]
200
92 of Divination 68 Sentinel (3.1–3.5)% chance for Empowered Enemies to have a Divination Card Reward
local sentinel drone difficulty + [6]
200
93 of Divination 80 Sentinel (3.6–5)% chance for Empowered Enemies to have a Divination Card Reward
local sentinel drone difficulty + [8]
67
94 of the Depths 68 Sentinel (1–1.5)% chance for Empowered Enemies to have an Abyss Reward
local sentinel drone difficulty + [4]
45
95 of the Depths 75 Sentinel (1.6–2)% chance for Empowered Enemies to have an Abyss Reward
local sentinel drone difficulty + [6]
45
96 of the Depths 80 Sentinel (2.1–3)% chance for Empowered Enemies to have an Abyss Reward
local sentinel drone difficulty + [8]
15
97 of the Harbinger 68 Sentinel (2–2.5)% chance for Empowered Enemies to have a Harbinger Reward
local sentinel drone difficulty + [4]
60
98 of the Harbinger 75 Sentinel (2.6–3)% chance for Empowered Enemies to have a Harbinger Reward
local sentinel drone difficulty + [6]
60
99 of the Harbinger 80 Sentinel (3.1–4)% chance for Empowered Enemies to have a Harbinger Reward
local sentinel drone difficulty + [8]
20
100 of Grasping 68 Sentinel (1–1.5)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [4]
45
101 of Grasping 75 Sentinel (1.6–2)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [6]
45
102 of Grasping 80 Sentinel (2.1–3)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [8]
15
103 of the Underground 68 Sentinel (2–2.5)% chance for Empowered Enemies to have a Fossil Reward
local sentinel drone difficulty + [4]
60
104 of the Underground 75 Sentinel (2.6–3)% chance for Empowered Enemies to have a Fossil Reward
local sentinel drone difficulty + [6]
60
105 of the Underground 80 Sentinel (3.1–4)% chance for Empowered Enemies to have a Fossil Reward
local sentinel drone difficulty + [8]
20
106 of the Legion 68 Sentinel (1–1.5)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [4]
45
107 of the Legion 75 Sentinel (1.6–2)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [6]
45
108 of the Legion 80 Sentinel (2.1–3)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [8]
15
109 of the Blight 68 Sentinel (1–1.5)% chance for Empowered Enemies to have a Blight Reward
local sentinel drone difficulty + [4]
45
110 of the Blight 75 Sentinel (1.6–2)% chance for Empowered Enemies to have a Blight Reward
local sentinel drone difficulty + [6]
45
111 of the Blight 80 Sentinel (2.1–3)% chance for Empowered Enemies to have a Blight Reward
local sentinel drone difficulty + [8]
15
112 of Metamorphosis 68 Sentinel (1–1.5)% chance for Empowered Enemies to have a Metamorphosis Reward
local sentinel drone difficulty + [4]
45
113 of Metamorphosis 75 Sentinel (1.6–2)% chance for Empowered Enemies to have a Metamorphosis Reward
local sentinel drone difficulty + [6]
45
114 of Metamorphosis 80 Sentinel (2.1–3)% chance for Empowered Enemies to have a Metamorphosis Reward
local sentinel drone difficulty + [8]
15
115 of Archaeology 68 Sentinel (1–1.5)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [4]
45
116 of Archaeology 75 Sentinel (1.6–2)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [6]
45
117 of Archaeology 80 Sentinel (2.1–3)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [8]
15
118 of Smuggling 68 Sentinel (1–1.5)% chance for Empowered Enemies to have a Heist Reward
local sentinel drone difficulty + [4]
45
119 of Smuggling 75 Sentinel (1.6–2)% chance for Empowered Enemies to have a Heist Reward
local sentinel drone difficulty + [6]
45
120 of Smuggling 80 Sentinel (2.1–3)% chance for Empowered Enemies to have a Heist Reward
local sentinel drone difficulty + [8]
15
121 of the Ritual 68 Sentinel (1–1.5)% chance for Empowered Enemies to have a Ritual Reward
local sentinel drone difficulty + [4]
45
122 of the Ritual 75 Sentinel (1.6–2)% chance for Empowered Enemies to have a Ritual Reward
local sentinel drone difficulty + [6]
45
123 of the Ritual 80 Sentinel (2.1–3)% chance for Empowered Enemies to have a Ritual Reward
local sentinel drone difficulty + [8]
15
124 of Insanity 68 Sentinel (1–1.5)% chance for Empowered Enemies to have a Delirium Reward
local sentinel drone difficulty + [4]
45
125 of Insanity 75 Sentinel (1.6–2)% chance for Empowered Enemies to have a Delirium Reward
local sentinel drone difficulty + [6]
45
126 of Insanity 80 Sentinel (2.1–3)% chance for Empowered Enemies to have a Delirium Reward
local sentinel drone difficulty + [8]
15
127 of Mystery 24 Sentinel (2–2.5)% chance for Empowered Enemies to have a Sentinel Reward
local sentinel drone difficulty + [4]
200
128 of Mystery 68 Sentinel (2.6–3)% chance for Empowered Enemies to have a Sentinel Reward
local sentinel drone difficulty + [6]
200
129 of Mystery 80 Sentinel (3.1–4)% chance for Empowered Enemies to have a Sentinel Reward
local sentinel drone difficulty + [8]
67
130 Chaining 1 Sentinel Beams Chain an additional time 500
131 Arcing 55 Sentinel Beams Chain +2 times 500
132 Ricochetting 80 Sentinel Beams Chain +3 times 500
133 Reaching 35 Sentinel (21–30)% increased Chaining range 500
134 Extending 58 Sentinel (31–40)% increased Chaining range 500
135 Stretching 74 Sentinel (41–55)% increased Chaining range 500
136 Splintering 20 Sentinel Fires an additional Beam 500
137 Splitting 45 Sentinel Fires 2 additional Beams 500
138 Fracturing 80 Sentinel Fires 3 additional Beams 500
139 of Anger 55 Sentinel Grants Level 20 Anger Aura 200
140 of Determination 55 Sentinel Grants Level 20 Determination Aura 200
141 of the Flames 55 Sentinel Grants Level 20 Purity of Fire Aura 200
142 of Purity 55 Sentinel Grants Level 20 Purity of Elements Aura 200
143 of Hatred 55 Sentinel Grants Level 20 Hatred Aura 200
144 of Grace 55 Sentinel Grants Level 20 Grace Aura 200
145 of the Ice 55 Sentinel Grants Level 20 Purity of Ice Aura 200
146 of Haste 55 Sentinel Grants Level 20 Haste Aura 200
147 of Wrath 55 Sentinel Grants Level 20 Wrath Aura 200
148 of Discipline 55 Sentinel Grants Level 20 Discipline Aura 200
149 of the Lightning 55 Sentinel Grants Level 20 Purity of Lightning Aura 200
150 of Zealotry 55 Sentinel Grants Level 20 Zealotry Aura 200
151 of Malevolence 55 Sentinel Grants Level 20 Malevolence Aura 200
152 of Wealth 1 Sentinel Empowered Monsters have (50–100)% increased Quantity of Items Found
local sentinel drone difficulty + [2]
1500
153 of Opulence 55 Sentinel Empowered Monsters have (110–150)% increased Quantity of Items Found
local sentinel drone difficulty + [4]
1500
154 of Prosperity 80 Sentinel Empowered Monsters have (160–250)% increased Quantity of Items Found
local sentinel drone difficulty + [6]
500
155 of Plunder 1 Sentinel Empowered Monsters have (50–100)% increased Rarity of Items Found
local sentinel drone difficulty + [2]
1500
156 of Raiding 55 Sentinel Empowered Monsters have (110–150)% increased Rarity of Items Found
local sentinel drone difficulty + [4]
1500
157 of Greed 80 Sentinel Empowered Monsters have (160–250)% increased Rarity of Items Found
local sentinel drone difficulty + [6]
500
158 of Invigoration 1 Sentinel Empowered Monsters grant (30–60)% increased Sentinel Power
local sentinel drone difficulty + [2]
1500
159 of Energy 55 Sentinel Empowered Monsters grant (70–100)% increased Sentinel Power
local sentinel drone difficulty + [4]
1500
160 of Power 80 Sentinel Empowered Monsters grant (110–150)% increased Sentinel Power
local sentinel drone difficulty + [6]
500
161 of the Prize 1 Sentinel (10–14)% increased chance to add Rewards
local sentinel drone difficulty + [2]
1500
162 of the Trophy 45 Sentinel (15–19)% increased chance to add Rewards
local sentinel drone difficulty + [4]
1500
163 of the Bounty 82 Sentinel (20–30)% increased chance to add Rewards
local sentinel drone difficulty + [6]
500

Unique Stalker Sentinel

Sentinel Unique Stats Notes
The Hollow-Eyed Skull The Hollow-Eyed Skull Ancient Stalker Sentinel

Duration: 50 seconds. Empowers: (115-145) enemies. Empowerment: 28. Charge: 10.

  • Can only empower Rare enemies
  • Empowers +(40-70) Enemies
  • When a Character Kills an Empowered Rare Monster, they gain its Modifiers for 20 seconds
  • Unmodifiable

Requires Level 58.

It is basically a Headhunter in Sentinel form.

Escalation Escalation Brimstone Stalker Sentinel

Duration: 40 seconds. Empowers: 50 enemies. Empowerment: 22. Charge: 8. Unmodifiable.

  • Empowers +(50–80) Enemies
  • (1.6–2.4)% more Empowerment for each Enemy Empowered
  • (1.6–2.4)% increased chance to add a Reward for each Enemy Empowered
  • (Empowerment increases the damage and damage reduction of an enemy as well as increasing experience and item yield when killed)

Requires Level 38.

The Benefactor The Benefactor Cobalt Stalker Sentinel

Duration: 40 seconds. Empowers: 30 enemies. Empowerment: 16. Charge: 8.

  • Grants Level 20 Purity of Ice Aura
  • Grants Level 20 Malevolence Aura
  • Grants Level 20 Purity of Elements Aura
  • Grants Level 20 Wrath Aura
  • Grants Level 20 Zealotry Aura
  • Cannot Empower Enemies
  • Unmodifiable

Requires Level 59.

The aura effects have different combinations. See more information form here.

The Infested The Infested Obsidian Stalker Sentinel

Duration: 50 seconds. Empowers: 85 enemies. Empowerment: 34. Charge: 8.

  • Spawns Worms
  • Unmodifiable

Requires Level 67.

The Megalomaniac The Megalomaniac Bronze Stalker Sentinel

Duration: (39-45) seconds. Empowers: (95-125) enemies. Empowerment: 10. Charge: 10.

  • (30–50)% increased Duration
  • Empowers +(70–100) Enemies
  • Empowered Enemies do not drop Items
  • Empowered Enemies cannot gain Rewards
  • Empowered Monsters grant (800–1200)% increased Sentinel Power
  • local sentinel drone difficulty + [0]
  • Unmodifiable

Requires Level 5.

List of Sentinels

In this league, you will uncover and collect Sentinels and take advantage of their great power. When deployed, they follow you for a short time and empower your enemies, greatly increasing both their difficulty and reward.

There are three classes of Sentinels.

Name Description
Stalker Sentinel Stalker Sentinel Empowers a moderate number of enemies in sequence as you encounter them. They will follow you for around thirty seconds, empowering dozens of monsters before they dissipate.
Pandemonium Sentinel Pandemonium Sentinel Empower a wide swath of monsters at once in a quick burst. They are designed for mass area-of-effect, and typically only fire one shot. But this shot really counts, chaining between monsters to affect an entire screen full of foes at once. This class of Sentinel can be very dangerous because it empowers so many enemies at once.
Apex Sentinel Apex Sentinel Only empowers rare or unique enemies but have a very strong effect. They fire fewer shots but have a much larger impact on difficulty and reward.

You start with a single slot to equip a Stalker Sentinel Stalker Sentinel, but as you play through the league, you can eventually unlock two more Sentinel slots so that you can have one Sentinel of each class equipped at a time. Each class of Sentinel can be deployed once per area that you play. You’ll quickly develop various strategies for when each class is best used, for example, saving your Pandemonium Sentinel Pandemonium Sentinel for when you’re surrounded by monsters, or using your Apex Sentinel Apex Sentinel on the map boss or league content that spawns several rare monsters. With a full loadout of Sentinels equipped, in every map you’ll get to empower bosses of your choice, juice up an entire screen at once with a button press, and choose the part of the map where it’s best to empower a series of dozens of monsters.

Sentinels cannot be damaged by monsters in combat but do gradually deplete their internal power supply each time you use them. They can be found as you play, and are incompatible with traditional Wraeclastian crafting techniques. However, new Sentinels with different properties can be assembled from the depleted husks of others that you have used until their internal power supplies ran out. We’ll explain that crafting process in more detail later on.

You can find magic Sentinels that have mods on them. These mods can augment the base properties of a sentinel, extending its duration, making it empower monsters faster, increasing the number it can empower or even the degree to which the monsters are empowered, affecting both their difficulty and rewards. Some mods will add specific drops such as currency items, essences or unique items to monsters empowered by the Sentinel, but at the cost of increasing how difficult the monster is to defeat.

You can also occasionally find rare Sentinels that have more than two mods on them. These are generally quite a lot more powerful than normal or magic Sentinels, if you find the right combination of mods.

The Sentinels you find as you explore Wraeclast will become more powerful. Some particularly powerful ones with special properties can only come from the process of assembling new Sentinels from depleted ones.

While the Sentinels you find will generally get better and better as you play through the league, you can also upgrade the behaviour and properties of Sentinels through your Sentinel Controller.

Mods Example: Emberstone Stalker Sentinel of the Stash

Duration: 50 seconds
Empowers: 75 enemies
Empowerment: 36
Requires Level 58
0.3% chance for Empowered Enemies to have a Currency Reward
Corrupted
10/10

Emberstone Stalker Sentinel of the Stash PoE

Path of Exile Guides & Tips