Volatile Emberstorms is a skill in which she jumps into the air and starts dropping little orange looking mine the ground. The mine doesn’t move when placed by here and stays idle until she starts casting Emberstorm. Emberstorm is a skill in which she casts it on you that looks like you have a righteous fire with an orange looking leaf icon in the debuff bar. What this skill does is that any volatile Emberstorm spawned on the ground will start moving towards you, trigger it, and detonating on impact which makes you fail the challenge. When you get this debuff, quickly burst her down b4 the Violatile Emberstorm can be detonated.
Emberstorm: Nearby Volatile Emberstorms are attracted to you |
Heart of Glory (Unique Contract) – Path of Exile: Heist
Spectre | N |
---|---|
Area | Pillaged Camp |
Mod | monster dropped item quantity +% [0] monster dropped item rarity +% [15000] monster slain experience +% [100] unique boss curse effect on self +% final [-66] Action Speed cannot be modified to below 70% base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] |
Tags | caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
|
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistDanaiMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | EAADanaiLightningBlastCooldown Time: 18 Second |
GT2DanaiLightningSweepTriggerable Cooldown Time: 15 Second | DanaiTeleportStrikeSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiLightningElderBoltTriggeredTriggerable Deals 6901 to 10351 Physical Damage 99% reduced Skill Range 40% of Physical Damage Converted to Lightning Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | DanaiLightningBlastStrikeTriggeredTriggerable Deals 8051 to 12076 Physical Damage Hits always Shock Shocks from your Hits always increase Damage taken by at least 30% 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage active skill shock duration +% final [200] is area damage [1] |
DanaiLightningBeamTriggeredTriggerable Deals 13802 to 20702 Physical Damage Hits always Ignite 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage 400% more Damage with Ignite is area damage [1] | DanaiSweepCleaveTriggerable, Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 250% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
DanaiFlickerAttackTriggerable, Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 30% more Attack Damage Deals 250% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | EAADanaiLightningSweepCooldown Time: 15 Second |
DanaiSummonLightningVolatileStormCooldown Time: 25 Second skill cannot be knocked back [1] skill cannot be stunned [1] | DanaiLightningStormSlashTriggerable, Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Damage: 200% Attack Time: 1.995 Second Hits always Ignite Hits always Shock 40% of Physical Damage Converted to Lightning Damage Deals 100% more Attack Damage Deals 250% more Damage 40% of Physical Damage Converted to Fire Damage active skill area of effect radius +% final [100] is area damage [1] |
HeistDanaiMeleeChargedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. 40% of Physical Damage Converted to Lightning Damage Deals 250% more Damage 40% of Physical Damage Converted to Fire Damage skill can fire arrows [1] skill can fire wand projectiles [1] | DanaiTeleportStrikeChargedSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiFlickerAttackChargedTriggerable, Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 250% more Damage Base duration is 10 seconds 40% of Physical Damage Converted to Fire Damage is area damage [1] |
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistDanaiMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | EAADanaiLightningBlastCooldown Time: 18 Second |
GT2DanaiLightningSweepTriggerable Cooldown Time: 15 Second | DanaiTeleportStrikeSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiLightningElderBoltTriggeredTriggerable Deals 6068 to 9102 Physical Damage 99% reduced Skill Range 40% of Physical Damage Converted to Lightning Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | DanaiLightningBlastStrikeTriggeredTriggerable Deals 7079 to 10619 Physical Damage Hits always Shock Shocks from your Hits always increase Damage taken by at least 30% 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage active skill shock duration +% final [200] is area damage [1] |
DanaiLightningBeamTriggeredTriggerable Deals 12136 to 18203 Physical Damage Hits always Ignite 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage 400% more Damage with Ignite is area damage [1] | DanaiSweepCleaveTriggerable, Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
DanaiFlickerAttackTriggerable, Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 30% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | EAADanaiLightningSweepCooldown Time: 15 Second |
DanaiSummonLightningVolatileStormCooldown Time: 25 Second skill cannot be knocked back [1] skill cannot be stunned [1] | DanaiLightningStormSlashTriggerable, Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Damage: 200% Attack Time: 1.995 Second Hits always Ignite Hits always Shock 40% of Physical Damage Converted to Lightning Damage Deals 100% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage active skill area of effect radius +% final [100] is area damage [1] |
HeistDanaiMeleeChargedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. 40% of Physical Damage Converted to Lightning Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage skill can fire arrows [1] skill can fire wand projectiles [1] | DanaiTeleportStrikeChargedSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiFlickerAttackChargedTriggerable, Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 1% more Damage Base duration is 10 seconds 40% of Physical Damage Converted to Fire Damage is area damage [1] |
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistDanaiMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | EAADanaiLightningBlastCooldown Time: 18 Second |
GT2DanaiLightningSweepTriggerable Cooldown Time: 15 Second | DanaiTeleportStrikeSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiLightningElderBoltTriggeredTriggerable Deals 5689 to 8533 Physical Damage 99% reduced Skill Range 40% of Physical Damage Converted to Lightning Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | DanaiLightningBlastStrikeTriggeredTriggerable Deals 6637 to 9955 Physical Damage Hits always Shock Shocks from your Hits always increase Damage taken by at least 30% 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage active skill shock duration +% final [200] is area damage [1] |
DanaiLightningBeamTriggeredTriggerable Deals 11378 to 17066 Physical Damage Hits always Ignite 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage 400% more Damage with Ignite is area damage [1] | DanaiSweepCleaveTriggerable, Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
DanaiFlickerAttackTriggerable, Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 30% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | EAADanaiLightningSweepCooldown Time: 15 Second |
DanaiSummonLightningVolatileStormCooldown Time: 25 Second skill cannot be knocked back [1] skill cannot be stunned [1] | DanaiLightningStormSlashTriggerable, Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Damage: 200% Attack Time: 1.995 Second Hits always Ignite Hits always Shock 40% of Physical Damage Converted to Lightning Damage Deals 100% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage active skill area of effect radius +% final [100] is area damage [1] |
HeistDanaiMeleeChargedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. 40% of Physical Damage Converted to Lightning Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage skill can fire arrows [1] skill can fire wand projectiles [1] | DanaiTeleportStrikeChargedSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiFlickerAttackChargedTriggerable, Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 1% more Damage Base duration is 10 seconds 40% of Physical Damage Converted to Fire Damage is area damage [1] |