Diablo 4 Lightning Damage

Lightning-based Sorcerers can generate and pick up Crackling Energy, which periodically damages enemies around them until all charges are depleted.

D4 Lightning Damage

Lightning Damage is an Elemental Damage type. It is subject to Resistances and Immunities of the target. Lightning is typically depicted in light blue, yellow or white.

Lightning Damage Bonus:

  • Increases your Lightning damage dealt.
  • You have +{#} of this stat from items and Paragon.

Lightning Critical Strike Damage Bonus:

  • Extra damage granted to your Lightning damage that Critically Strikes.
  • Stacks with your normal Critical Strike Damage Bonus.

Lightning Resistance:

  • Reduces incoming Lightning damage by {#}.
  • Makes up 50% of your initial damage reduction from Lightning, with the remainder contributed by Armor.
  • As this stat increases, additional bonuses become less effective.

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Lightning Skills

NameDescriptionTagsPower NameRewards
Primal Lightning Storm

Lightning Storm has a 8% chance to Immobilize enemies hit for 3 seconds.

Tags: Core, Nature Magic, Storm, Channeled, Spirit, Damage, Lightning

Druid LightningStorm
  • e type: 1
  • max talent ranks: 3
  • power id: 548399
  • power mod hash: 639386033
  • reward name: Druid Mod LightningStrike 02
Wild Storm Strike

Storm Strike chains to 2 additional targets.

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 1
  • max talent ranks: 3
  • power id: 309320
  • power mod: AdditionalBounces
  • power mod hash: 1800812168
  • reward name: Druid Mod StormStrike 02
Lightning Storm

Spirit Cost: 15 per strike
Lucky Hit Chance: 15% (per hit)
Conjure a growing lightning storm that deals {40/44/48/52/56/60/64/68/72/76}% damage per strike. The number of strikes increase the longer the storm is channeled up to a maximum of 5 at once.


skill_rankup_desc: Damage {40/44/48/52/56/60/64/68/72/76}%

Tags: Core, Nature Magic, Storm, Channeled, Spirit, Damage, Lightning

Druid LightningStorm
  • e type: 0
  • max talent ranks: 5
  • power id: 548399
  • power mod hash: 0
  • reward name: Druid Unlock LightningStrike
Charged Atmosphere

Every {18/15/12/9/6/3/0/-3/-6/-9} seconds, a Lightning Bolt hits a Nearby enemy dealing 45% damage.


skill_rankup_desc: Interval Every {18/15/12/9/6/3/0/-3/-6/-9} Seconds

Tags: Storm, Nature Magic, Damage, Lightning

Druid Talent 13
  • e type: 2
  • max talent ranks: 3
  • power id: 1065693
  • power mod hash: 0
  • reward name: Druid Talent 13
Electric Shock

Lucky Hit: Dealing Lightning damage to enemies has up to a {5/10/15/20/25/30/35/40/45/50}% chance to Immobilize them for 3 seconds.

If the target is already Immobilized, the Lightning damage dealt to them is increased by x{6/12/18/24/30/36/42/48/54/60}% instead.


skill_rankup_desc: Immobilize Chance Up to {5/10/15/20/25/30/35/40/45/50}%
Bonus Lightning Damage x{6/12/18/24/30/36/42/48/54/60}%

Tags: Crowd Control, Lightning, Lucky Hit, Damage

Druid Talent NatureMagic T4 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 291047
  • power mod hash: 0
  • reward name: Druid Talent NatureMagic T4 N1
Bad Omen

Lucky Hit: Up to a {10/20/30/40/50/60/70/80/90/100}% chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a Lightning Bolt also hits dealing 55% damage.


skill_rankup_desc: Chance Up to {10/20/30/40/50/60/70/80/90/100}%

Tags: Vulnerable, Lightning, Damage, Nature Magic, Storm, Lucky Hit, Crowd Control

Druid Talent 14
  • e type: 2
  • max talent ranks: 3
  • power id: 1066757
  • power mod hash: 0
  • reward name: Druid Talent 14
Supreme Cataclysm

Lightning strikes from Cataclysm make enemies Vulnerable for 2 seconds.

Tags: Ultimate, Nature Magic, Storm, Lightning, Damage, Cooldown, Crowd Control

Druid Cataclysm
  • e type: 1
  • max talent ranks: 3
  • power id: 266570
  • power mod hash: 2378518
  • reward name: Druid Mod Cataclysm 02
Prime Cataclysm

Cataclysm's duration is increased by 2 seconds.

Tags: Ultimate, Nature Magic, Storm, Lightning, Damage, Cooldown, Crowd Control

Druid Cataclysm
  • e type: 1
  • max talent ranks: 3
  • power id: 266570
  • power mod: DurationIncrease
  • power mod hash: 1931179280
  • reward name: Druid Mod Cataclysm 01
Cataclysm

Cooldown: 60 seconds
Lucky Hit Chance: 62.175% (per use)
A massive storm follows you for 8 seconds. Twisters Knock Back enemies, and lightning strikes wildly dealing 52% damage.

Tags: Ultimate, Nature Magic, Storm, Lightning, Damage, Cooldown, Crowd Control

Druid Cataclysm
  • e type: 0
  • max talent ranks: 5
  • power id: 266570
  • power mod hash: 0
  • reward name: Druid Unlock Cataclysm
Raging Lightning Storm

Lightning Storm gains 1 additional lightning strike.

Tags: Core, Nature Magic, Storm, Channeled, Spirit, Damage, Lightning

Druid LightningStorm
  • e type: 1
  • max talent ranks: 3
  • power id: 548399
  • power mod hash: 3233712267
  • reward name: Druid Mod LightningStrike 01
Fierce Storm Strike

Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds.

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 1
  • max talent ranks: 3
  • power id: 309320
  • power mod hash: 908847786
  • reward name: Druid Mod StormStrike 01
Storm Strike

Generate Spirit: 14
Lucky Hit Chance: 25% (per hit)
Electricity gathers around your weapon, dealing {20/22/24/26/28/30/32/34/36/38}% damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains.

You gain 25% Damage Reduction for 3 seconds after dealing damage with Storm Strike.


skill_rankup_desc: Damage {20/22/24/26/28/30/32/34/36/38}%

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 0
  • max talent ranks: 5
  • power id: 309320
  • power mod hash: 0
  • reward name: Druid Unlock StormStrike
Enhanced Storm Strike

Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds.

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 1
  • max talent ranks: 3
  • power id: 309320
  • power mod hash: 639386033
  • reward name: Druid Mod StormStrike 03
Enhanced Lightning Storm

The size of your Lightning Storm is preserved for 4 seconds after channeling.

Tags: Core, Nature Magic, Storm, Channeled, Spirit, Damage, Lightning

Druid LightningStorm
  • e type: 1
  • max talent ranks: 3
  • power id: 548399
  • power mod hash: 2955928774
  • reward name: Druid Mod LightningStrike 03
Charged Bolts

Attack Speed Multiplier: 1.25
Mana Cost: 30
Lucky Hit Chance: 20% (per hit)
Release 5 bolts of lightning that course along the ground in an erratic pattern, dealing {28/30.8/33.6/36.4/39.2/42/44.8/47.6/50.4/53.2}% damage each.


skill_rankup_desc: Damage {28/30.8/33.6/36.4/39.2/42/44.8/47.6/50.4/53.2}%

Tags: Core, Shock, Damage, Lightning, Mana

Sorcerer ChargedBolt
  • e type: 0
  • max talent ranks: 5
  • power id: 171937
  • power mod hash: 0
  • reward name: Sorc Unlock ChargedBolts
Lightning Spear

Cooldown: 20 seconds
Lucky Hit Chance: 26.491% (per use)
Conjure a spear of lightning that seeks out enemies for 6 seconds, dealing {15/16.5/18/19.5/21/22.5/24/25.5/27/28.5}% damage per hit.


skill_rankup_desc: Damage {15/16.5/18/19.5/21/22.5/24/25.5/27/28.5}%

Tags: Conjuration, Shock, Damage, Lightning, Cooldown

Sorcerer LightningSpear
  • e type: 0
  • max talent ranks: 5
  • power id: 292074
  • power mod hash: 0
  • reward name: Sorc Unlock LightningSpear
Teleport

Attack Speed Multiplier: 1.25
Cooldown: {11/10.45/9.9/9.46/9.02/8.69/8.36/8.14/7.92/7.7/7.48/7.26/7.15/7.04/6.93/6.82/6.765/6.71/6.655/6.6} seconds
Lucky Hit Chance: 65% (per hit)
Transform into lightning, becoming Unstoppable and surging to the target location, dealing {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}% damage around you upon arrival.


skill_rankup_desc: Damage {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}%
Cooldown {11/10.45/9.9/9.46/9.02/8.69/8.36/8.14/7.92/7.7/7.48/7.26/7.15/7.04/6.93/6.82/6.765/6.71/6.655/6.6}

Tags: Defensive, Shock, Damage, Lightning, Cooldown, Unstoppable

Sorcerer Teleport
  • e type: 0
  • max talent ranks: 5
  • power id: 288106
  • power mod hash: 0
  • reward name: Sorc Unlock Teleport
Ball Lightning

Attack Speed Multiplier: 1.25
Mana Cost: 50
Lucky Hit Chance: 5% (per hit)
Discharge a ball of lightning that slowly moves forward, continually zapping enemies for {18/19.8/21.6/23.4/25.2/27/28.8/30.6/32.4/34.2}% damage.


skill_rankup_desc: Damage {18/19.8/21.6/23.4/25.2/27/28.8/30.6/32.4/34.2}%

Tags: Mastery, Shock, Damage, Lightning, Mana

Sorcerer BallLightning
  • e type: 0
  • max talent ranks: 5
  • power id: 514030
  • power mod hash: 0
  • reward name: Sorc Unlock BallLightning
Unstable Currents

Cooldown: 70 seconds
Lightning surges within you for 10 seconds. Whenever you cast a Shock Skill, a random Core, Conjuration, or Mastery Shock Skill is also cast.

Tags: Ultimate, Shock, Damage, Lightning, Cooldown

Sorcerer UnstableCurrents
  • e type: 0
  • max talent ranks: 5
  • power id: 517417
  • power mod hash: 0
  • reward name: Sorc Unlock UnstableCurrents
Supreme Unstable Currents

While Unstable Currents is active, Crackling Energy continually pulses and consumes no charges.

Tags: Ultimate, Shock, Damage, Lightning, Cooldown

Sorcerer UnstableCurrents
  • e type: 1
  • max talent ranks: 3
  • power id: 517417
  • power mod: BonusDurationOnPickup
  • power mod hash: 1814087926
  • reward name: Sorc Mod UnstableCurrents BonusDurationOnPickup
Prime Unstable Currents

Unstable Currents increases your Attack Speed by +25% while active.

Tags: Ultimate, Shock, Damage, Lightning, Cooldown

Sorcerer UnstableCurrents
  • e type: 1
  • max talent ranks: 3
  • power id: 517417
  • power mod: AttackSpeedBonus
  • power mod hash: 2161001520
  • reward name: Sorc Mod UnstableCurrents AttackSpeedBonus
Spark

Attack Speed Multiplier: 1.25
Lucky Hit Chance: 9% (per hit)
Launch a bolt of lightning that shocks an enemy 4 times, dealing {8/8.8/9.6/10.4/11.2/12/12.8/13.6/14.4/15.2}% damage each hit.


skill_rankup_desc: Damage {8/8.8/9.6/10.4/11.2/12/12.8/13.6/14.4/15.2}%

Tags: Basic, Shock, Damage, Lightning

Sorcerer Spark
  • e type: 0
  • max talent ranks: 5
  • power id: 143483
  • power mod hash: 0
  • reward name: Sorc Unlock Spark
Shocking Impact

Every time you Stun an enemy, you deal {15/30/45/60/75/90/105/120/135/150}% Lightning damage to them.


skill_rankup_desc: Damage {15/30/45/60/75/90/105/120/135/150}%

Tags: Damage, Crowd Control, Lightning

Sorcerer Talent Lightning T2 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 156227
  • power mod hash: 0
  • reward name: Sorcerer Talent Lightning T2 N1
Arc Lash

Attack Speed Multiplier: 1.25
Lucky Hit Chance: 14% (per hit)
Unleash arcing lightning that deals {42/46.2/50.4/54.6/58.8/63/67.2/71.4/75.6/79.8}% damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns all enemies hit for 2 seconds.


skill_rankup_desc: Damage {42/46.2/50.4/54.6/58.8/63/67.2/71.4/75.6/79.8}%

Tags: Basic, Shock, Damage, Lightning, Crowd Control

Sorcerer ArcLash
  • e type: 0
  • max talent ranks: 5
  • power id: 297902
  • power mod hash: 0
  • reward name: Sorc Unlock ArcLash
Chain Lightning

Mana Cost: 35
Lucky Hit Chance: 25% (per hit)
Unleash a stream of lightning that deals {36/39.6/43.2/46.8/50.4/54/57.6/61.2/64.8/68.4}% damage and chains between Nearby enemies and you up to 5 times, prioritizing enemies.


skill_rankup_desc: Damage {36/39.6/43.2/46.8/50.4/54/57.6/61.2/64.8/68.4}%

Tags: Core, Shock, Damage, Lightning, Mana

Sorcerer ChainLightning
  • e type: 0
  • max talent ranks: 5
  • power id: 292757
  • power mod hash: 0
  • reward name: Sorc Unlock ChainLightning
Flickering Arc Lash

Gain +6% Movement Speed for 5 seconds per enemy hit with Arc Lash, up to +18%.

Tags: Basic, Shock, Damage, Lightning, Crowd Control

Sorcerer ArcLash
  • e type: 1
  • max talent ranks: 3
  • power id: 297902
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod ArcLash UpgradeA
Destructive Chain Lightning

When Chain Lightning Critically Strikes, it has a 25% chance to form a Crackling Energy.

Tags: Core, Shock, Damage, Lightning, Mana

Sorcerer ChainLightning
  • e type: 1
  • max talent ranks: 3
  • power id: 292757
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod ChainLightning UpgradeA
Destructive Charged Bolts

Hitting an enemy with Charged Bolts reduces their damage dealt by 20% for 3 seconds.

Tags: Core, Shock, Damage, Lightning, Mana

Sorcerer ChargedBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 171937
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod ChargedBolt UpgradeA
Flickering Spark

Each time Spark hits an enemy it has a 3% chance to form a Crackling Energy.

Tags: Basic, Shock, Damage, Lightning

Sorcerer Spark
  • e type: 1
  • max talent ranks: 3
  • power id: 143483
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod Spark UpgradeA
Summoned Lightning Spear

Collecting Crackling Energy increases the damage of your next Lightning Spear cast by x20%, up to x100%.

Tags: Conjuration, Shock, Damage, Lightning, Cooldown

Sorcerer LightningSpear
  • e type: 1
  • max talent ranks: 3
  • power id: 292074
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod LightningSpear UpgradeA
Mystical Teleport

For 4 seconds after Teleporting, Crackling Energy hits 2 additional enemies.

Tags: Defensive, Shock, Damage, Lightning, Cooldown, Unstoppable

Sorcerer Teleport
  • e type: 1
  • max talent ranks: 3
  • power id: 288106
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod Teleport UpgradeA
Shimmering Teleport

After Teleporting, you gain 30% Damage Reduction for 3 seconds.

Tags: Defensive, Shock, Damage, Lightning, Cooldown, Unstoppable

Sorcerer Teleport
  • e type: 1
  • max talent ranks: 3
  • power id: 288106
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod Teleport UpgradeB
Invoked Lightning Spear

Lightning Spear Stuns enemies for 2 seconds when Critically Striking.

Tags: Conjuration, Shock, Damage, Lightning, Cooldown

Sorcerer LightningSpear
  • e type: 1
  • max talent ranks: 3
  • power id: 292074
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod LightningSpear UpgradeB
Glinting Spark

Spark grants +2% increased Critical Strike Chance per cast for 5 seconds, up to +8%.

Tags: Basic, Shock, Damage, Lightning

Sorcerer Spark
  • e type: 1
  • max talent ranks: 3
  • power id: 143483
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod Spark UpgradeB
Greater Charged Bolts

Charged Bolts deals x25% increased damage to Stunned enemies.

Tags: Core, Shock, Damage, Lightning, Mana

Sorcerer ChargedBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 171937
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod ChargedBolt UpgradeB
Greater Chain Lightning

If Chain Lightning bounces off of you, its next hit deals x10% increased damage.

Tags: Core, Shock, Damage, Lightning, Mana

Sorcerer ChainLightning
  • e type: 1
  • max talent ranks: 3
  • power id: 292757
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod ChainLightning UpgradeB
Glinting Arc Lash

Hitting a Stunned enemy with Arc Lash reduces your Cooldowns by 0.15 seconds.

Tags: Basic, Shock, Damage, Lightning, Crowd Control

Sorcerer ArcLash
  • e type: 1
  • max talent ranks: 3
  • power id: 297902
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod ArcLash UpgradeB
Mage's Ball Lightning

After hitting Close enemies 50 times with Ball Lightning, your next cast of it Stuns enemies hit for 1 seconds.

Tags: Mastery, Shock, Damage, Lightning, Mana

Sorcerer BallLightning
  • e type: 1
  • max talent ranks: 3
  • power id: 514030
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod BallLightning UpgradeA
Wizard's Ball Lightning

If an enemy is hit at least 4 times by a cast of Ball Lightning, a Crackling Energy is formed. Can only happen once per cast.

Tags: Mastery, Shock, Damage, Lightning, Mana

Sorcerer BallLightning
  • e type: 1
  • max talent ranks: 3
  • power id: 514030
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod BallLightning UpgradeB
Enhanced Spark

Each time Spark hits its primary target, it has a 40% chance to hit up to 3 additional enemies, dealing {5.6/6.2/6.7/7.3/7.8/8.4/9/9.5/10.1/10.6}% damage. If there are no other enemies to hit, Spark instead deals x20% increased damage to its primary target.

Tags: Basic, Shock, Damage, Lightning

Sorcerer Spark
  • e type: 1
  • max talent ranks: 3
  • power id: 143483
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod Spark SkillRank
Enhanced Arc Lash

If Arc Lash's initial swipe Critically Strikes, it swipes an additional time.

Tags: Basic, Shock, Damage, Lightning, Crowd Control

Sorcerer ArcLash
  • e type: 1
  • max talent ranks: 3
  • power id: 297902
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod ArcLash SkillRank
Enhanced Chain Lightning

Chain Lightning gains a +3% increased Critical Strike Chance per bounce.

Tags: Core, Shock, Damage, Lightning, Mana

Sorcerer ChainLightning
  • e type: 1
  • max talent ranks: 3
  • power id: 292757
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod ChainLightning SkillRank
Enhanced Charged Bolts

Hitting an enemy at least 3 times with the same cast of Charged Bolts releases a lightning nova, dealing 24% damage to enemies around them.

Tags: Core, Shock, Damage, Lightning, Mana

Sorcerer ChargedBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 171937
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod ChargedBolt SkillRank
Enhanced Teleport

Teleport's Cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.

Tags: Defensive, Shock, Damage, Lightning, Cooldown, Unstoppable

Sorcerer Teleport
  • e type: 1
  • max talent ranks: 3
  • power id: 288106
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod Teleport SkillRank
Enhanced Lightning Spear

After Critically Striking, Lightning Spear gains a +5% increased stacking Critical Strike Chance for its duration.

Tags: Conjuration, Shock, Damage, Lightning, Cooldown

Sorcerer LightningSpear
  • e type: 1
  • max talent ranks: 3
  • power id: 292074
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod LightningSpear SkillRank
Enhanced Ball Lightning

Ball Lightning's damage rate is increased by 200% of your Attack Speed Bonus.

Tags: Mastery, Shock, Damage, Lightning, Mana

Sorcerer BallLightning
  • e type: 1
  • max talent ranks: 3
  • power id: 514030
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod BallLightning SkillRank

Characteristics

Lightning damage is perhaps the most recognizable and feared out of the three elemental damage types seen in Diablo series. In Diablo II, this is because of its extremely large damage range, sometimes ranging from a measly 1 to a player killing 2000. It is used by players who need to kill, but do not care even if the attack does almost no damage at all.

Lightning is used quite effectively by the Sorceress in her spells. The Lightning Spells tree is used by many Sorceresses for quick and ruthless carnage. Another common source of massive lightning damage is the typical javazon with Lightning Fury which is one of the most powerful skills for an amazon. Other mentionable lighning skills are Lightning Sentry, Death Sentry, Phoenix Strike, Claws of Thunder, Lightning Strike, Holy Shock and even Vengeance deals a lot of lightning damage.

But what is perhaps the greatest threat to the player’s life comes in the form of Lightning Enchanted unique monsters, who have the ability to send sparks of Charged Bolt flying when they are hit. The sheer number of these bolts, combined with the aforementioned high range of damage has been known to send players running for their lives, especially in Hardcore, where surviving matters. In earlier versions of the game, there was a chance of a unique monster spawning with the Multi-shot bonus along with the Lightning Enchanted modifier, commonly called MSLE monsters in player lore. They were sure player killers at higher levels because the number of Charged Bolts tripled due to the Multi-shots modifier. This was deemed a bug, even though it was certainly legal according to game mechanics, and soon rectified by Blizzard in a patch.

In Diablo III, all classes except Witch Doctors and Necromancers occasionally use Lightning damage, although Monks and Wizards do so much more often. Critical Hits from Lightning skills rupture the target, tearing it limb from limb as excessive power is arcing electrical charges. Many Lightning-based skills Stun their targets.

Despite being used by most classes and majority of skill runes, Lightning damage is, ironically, the least prevalent damage type in game by default, as there are only five skills that use Lightning damage without a skill rune: Fists of Thunder, Electrocute, Shock Pulse, Storm Armor and Fist of the Heavens.

Andariel’s Visage, Stone of Jordan, Lidless Wall, Holy Point Shot, Schaefer’s Hammer, Odyn Son, Storm Crow, Thundergod’s Vigor, Gesture of Orpheus, Won Khim Lau, Swamp Land Waders and Eye of the Storm are the items with unconventional bonus to Lightning skills damage. Xephirian Amulet will render the character completely immune to Lightning damage (the attacks will actually heal the Nephalem).

Notable users

Almost all Lightning Enchanted monsters are remembered in some form by players. A vast majority of players have been killed at least once by the aforementioned LE unique monsters. This makes them a very feared variety of enemies in the realms, feared almost as much as other players themselves.

But the game itself is not without its fair share of Lightning Enchanted super uniques. The Carver lord, Rakanishu is the first Lightning Enchanted boss encountered by most players. He does not pack quite a mean punch nor is he quite notable. But having to hear his name being recited by all kinds of Fallen as some sort of battle-cry makes him very notable.

Besides Rakanishu, the Council Member, Bremm Sparkfist was also a user of Lightning as his name implies. But he was severely nerfed in a patch that made him Cold Enchanted making his name almost irrelevant to his powers. Although he was reverted to Lightning Enchanted in later patches.

Though not a Lightning Enchanted Boss, the Lord of Terror himself, Diablo uses Lightning in one of his most dreaded signature attacks, the Red Lightning Hose. He fires the Inferno-like stream of red death with a deadly combination of Lightning and Physical damage, very unusual for a ranged attack. But nonetheless, it still has players fleeing from it when it is used.

Belial’s attacks use the Lightning damage as well.

D4 Guides & Tips