Charges:2 Charge Cooldown:0.25 seconds Lucky Hit Chance: 25% Leap backwards and throw caltrops on the ground, dealing 40% damage and Slowing enemies by 50%. Lasts 7 seconds.
Rank Up:
Damage 40% Slow Amount 50%
Enhanced Caltrops: Enemies take x5% increased damage from you each second they are in Caltrops.
Disciplined Caltrops: You have +5% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.
Methodical Caltrops: Caltrops now deals Cold damage and Chills enemies for 25% per second.
Rogue skill
Dash
Charges:2 Charge Cooldown:0.25 seconds Lucky Hit Chance: 25% Dash forward and slash enemies for 36.8% damage.
Rank Up:
Charge Cooldown 0.25 seconds Damage 36.8%
Enhanced Dash: Enemies damaged by Dash take x15% increased Critical Strike Damage from you for 5 seconds.
Disciplined Dash: Dash Slows enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed for 2 seconds instead.
Methodical Dash: Dealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast.
Rogue skill
Shadow Step
Charges:2 Charge Cooldown:9 seconds Cooldown:0 seconds Lucky Hit Chance: 100% Become Unstoppable and quickly move through the shadows to stab your victim from behind for 72% damage. Gain 50% increased Movement Speed for 2 seconds afterwards.
Rank Up:
Damage 72%
Enhanced Shadow Step: Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by +8% for 3 seconds.
Disciplined Shadow Step: Shadow Step's Cooldown is reduced by 3 seconds when it damages an enemy you have not hit with Shadow Step in the last 4 seconds.
Methodical Shadow Step: Enemies damaged by Shadow Step are Stunned for 2 seconds.
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