Cooldown:0 seconds Generate Spirit:13 Lucky Hit Chance: 35% Sunder the earth, impaling the first enemy hit for 17% damage.
Rank Up:
Damage 17%
Enhanced Earth Spike: Earth Spike has a 10% chance to Stun for 2.5 seconds.
Fierce Earth Spike: Fortify for 8% of your Maximum Life (Max(1,0.08)) whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.
Wild Earth Spike: Summon a second Earth Spike when hitting an Immobilized or Stunned enemy.
Druid skill
Claw
Generate Spirit:12 Lucky Hit Chance: 50% Shapeshift into a Werewolf and claw at an enemy for 22% damage.
Rank Up:
Damage 22%
Enhanced Claw: Claw's Attack Speed is increased by +15%.
Fierce Claw: Claw applies 15% Poisoning damage over 6 seconds.
Wild Claw: Claw has a 15% chance to attack twice.
Druid skill
Storm Strike
Generate Spirit:15 Lucky Hit Chance: 25% Electricity gathers around your weapon, dealing 20% damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains.
You gain 15% Damage Reduction for 3 seconds after dealing damage with Storm Strike .
Rank Up:
Damage 20%
Enhanced Storm Strike: Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds.
Fierce Storm Strike: Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds.
Wild Storm Strike: Storm Strike chains to [2] additional targets.
Druid skill
Wind Shear
Generate Spirit:14 Lucky Hit Chance: 20% Conjure a piercing blade of wind, dealing 18% damage.
Rank Up:
Damage 18%
Enhanced Wind Shear: Wind Shear has a 20% chance to make enemies Vulnerable for 4 seconds.
Fierce Wind Shear: Each enemy hit by Wind Shear increases your Movement Speed by +5% for 5 seconds, up to +20%.
Wild Wind Shear: Wind Shear grants 3 additional Spirit for each enemy hit beyond the first.
Druid skill
Maul
Generate Spirit:17 Lucky Hit Chance: 30% Shapeshift into a Werebear and maul enemies in front of you, dealing 22% damage.
Rank Up:
Damage 22%
Enhanced Maul: If an enemy is hit by Maul, then Fortify for 3% of your Maximum Life (Max(1,0.03)).
Fierce Maul: Increases the range and radius of Maul by 25%.
Wild Maul: Maul has a 20% chance to Knock Down enemies for 1.5 seconds.
Druid skill
Pulverize
Spirit Cost:35 Lucky Hit Chance: 25% Shapeshift into a Werebear and slam the ground, dealing 50% damage to surrounding enemies.
Rank Up:
Damage 50%
Enhanced Pulverize: Your next Pulverize will Overpower every 12 seconds while you remain Healthy.
Primal Pulverize: Enemies hit with Pulverize deal 20% reduced damage for 4 seconds.
Raging Pulverize: Enemies Overpowered by Pulverize are Stunned for 2 seconds.
Druid skill
Tornado
Spirit Cost: 40 Lucky Hit Chance: 8% Conjure a swirling tornado that deals 35% damage.
Rank Up:
Damage 35%
Enhanced Tornado: Each time you cast Tornado, you have a 20% chance to spawn an additional Tornado.
Raging Tornado: Enemies hit with Tornado have a 10% chance to become Vulnerable for 3 seconds.
Primal Tornado: Enemies damaged by Tornado are Slowed by 8% for 3 seconds, stacking up to 40%.
Druid skill
Lightning Storm
Spirit Cost:15 per strike Lucky Hit Chance: 15% Conjure a growing lightning storm that deals 40% damage per strike. The number of strikes increase the longer the storm is channeled up to a maximum of [5] at once.
Rank Up:
Damage 40%
Enhanced Lightning Storm: The size of your Lightning Storm is preserved for 6 seconds after channeling.
Primal Lightning Storm: Lightning Storm has a 12% chance to Immobilize enemies hit for 3 seconds.
Druid skill
Shred
Spirit Cost: 35 Lucky Hit Chance: 20% Shapeshift into a Werewolf and dash at the target, performing a trio of combo attacks:{else}Shapeshift into a Werewolf and perform a trio of combo attacks: 1st Attack:Deal{else}Dash towards the target and deal25% damage. 2nd Attack: Deal 35% damage. 3rd Attack: Perform a larger finishing move dealing 70% damage.