Carino Divineshot Hero Trait Guide – Torchlight Infinite

Ranger of Glory – Hero Trait

Ranger of Glory: Free.

Projectile Skills consume ammo. Support your Projectile Skills with different Special Ammo combos.

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Ranger of Glory
Require lv 1


Projectile Skills consume ammo
Initial magazine capacity is 6
Projectile Skills consume ammo, +60% Projectile Skill Damage
Base Reload Time is 0.8s
+30% Movement Speed while reloading
Only non-Projectile Skills can be used while reloading.

Ammo Expert
Require lv 15


Gains 1 Support skill slot for Support skills on the Hero Trait screen
Has a 30% chance to load special ammo
When consuming special ammo, Projectile skills are enhanced by the Support skill
Always reloads fully automatically
Using Projectile skills interrupts reloading
For each special ammo fired recently, reduces reloading time by 0.2 seconds

Blade Shot
Require lv 32


+10% additional Projectile Skill Damage
+10% Movement Speed (up to +40%), +25% Damage (up to +100%) per special ammo reloaded recently.
This applies to auto-reloading and manually reloading.

Heart-Piercing Shot
Require lv 32


Reloading has a 25% chance to reload special ammo.
+40% additional Critical Strike Rating for the Projectile Skill when firing special ammo.

Punishment Barrage
Require lv 50


Gains 1 special ammo slot to place a Support Skill. The Support Skill in the slot will enhance your Projectile Skills.
+10% chance to load special ammo
20% chance to gain Magic Shot for 4s when special ammo is consumed
During Magic Shot, Projectile Skills consume 3 ammo, including using/triggering Projectile Skills
During Magic Shot, reloading finishes instantly.

Landslide
Require lv 62


During Magic Shot, casting or triggering Projectile Skills consume all ammo in the magazine.
+12% additional damage for the next Projectile Skill for each type of special ammo reloaded.

Crushing Gale Trigger
Require lv 62


30% of the increase in Attack and Cast Speed is also applied to reload chance of special ammo
+20% additional damage when consuming special ammo

Never Stopping
Require lv 80


During Magic Shot, each Projectile Critical Strike extends the duration of Magic Shot by 0.7s
+45% Critical Strike Damage for this Projectile Skill for each Special Ammo consumed during Magic Shot

Well Prepared
Require lv 80


Gains 1 special ammo slot to place a Support Skill. The Support Skill in the slot will enhance your Projectile skills.
+3 special ammo level, increasing the level of the skill in the slot
+2 Projectiles when consuming special ammo.

Lethal Flash – Hero Trait

Lethal Flash: Hero Emblem x 100 / Primocryst x 980.

Projectile Skills consume ammo. Projectile Skills have Shotgun Effect. Move swiftly to reload ammo effectively and deal damage.

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Lethal Flash
Require lv 1


The initial magazine capacity is 6. Projectiles consume ammo.
Mag will auto-reload when ammo runs out. Base Reload Time: 0.8s
+20% additional Projectile Damage for 2s after reloading
+2 Projectiles

Mobile Reload
Require lv 15


Always tries to automatically reload. Reloading can be interrupted.
-0.4s Reload Time.
Reloads 2 ammo at a time.
Reloads 2 ammo when using non-channeled Mobility Skills.
Projectile Skills can cause a Shotgun Effect.

Precise Hit
Require lv 32


+20% damage for 6s if the Projectile Skill hits the same enemy at least 6 times within 1s
+10% damage for 6s if the Projectile Skill hits the same enemy at least 10 times within 1s.

Dart Shot
Require lv 32


-15% Mobility Skill Cooldown every time a Projectile hits an enemy
+20% additional damage for 2s after a Mobility Skill is used.

Into the Deadland
Require lv 50


Reload 2 additional ammo when a non-channeled Mobility Skill is used
+8% additional damage for 2s every time a Mobility Skill is used, stacking up to 3 times. Refreshes duration when a projectile when a projectile hits an enemy.
-3° angle between projectiles and -15° maximum projectile spreading angle.

Evil Ouroboros
Require lv 62


Normal projectiles will return after reaching their maximum range and will hit enemies on their path again.
Horizontal projectiles always Pierce targets.

Lethal Interval
Require lv 62


Your normal projectiles become a volley of shots and spread after 4 meters.
Projectiles deal +40% damage when spreading.

Overheating
Require lv 80


+2° projectile spreading angle, +2% additional damage for each ammo consumed recently. Stacks up to 18 times.
Reload additional 2 ammo and reset projectile spreading angle when a Mobility Skill is used.
+180° maximum projectile spreading angle.

Desperate Measure
Require lv 80


Your Attack and Cast Speed are set to 2.5.
No longer reload ammo when using Mobility Skills.
-25% Projectile Damage.
Your Projectile Skills will consume all ammo
+40% additional damage for each ammo consumed.

Background Story

Even for a thin dinner, Carino lays down a clean table cloth with his silverware to serve himself in royal manner. n Carino no doubt lived a lonesome childhood being a Hermann. After the fall of Hermann Empire, he held strong to his believe in justice and fought along his journey after leaving Dusk City, a sorrow place that was stripped away from all hopes.

Outfit

name description icon
Lionheart Ceremony [Hero Apparel – Divineshot]
King Jacob would grant such armor to the most valiant warriors as reward when the empire was at its peak.
Voidflame Dragonstalker [Advanced Hero Apparel – Divineshot]
The undead put on armor made of dragon scales and light the fire of corruption with their immortal bodies.

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