PoE Stitched Reliquarian

Stitched Reliquarian Rarity: Unique

Spectre N
Tags animal_claw_weapon, caster, demon, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood
  • Life: 225%
  • Energy Shield From Life: 75%
  • Ailment Threshold: 225%
  • Resistance: (Resists Fire: 0) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 0)
  • Damage: 93%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 11
  • Attack Time: 1.755 Second
  • Damage Spread: ±0%
  • Experience: 150%
  • Model Size: 100%
  • Type: SanctumReliquarian

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 79,414
  • Armour: 16,265
  • Evasion: 8,120
  • Energy Shield: 12,199
  • Damage: 886
  • Accuracy: 538
  • Attack Time: 1.755
  • Experience: 19,875
  • Ailment Threshold: 79,414
  • Chill: 251
  • Shock: 251
  • Brittle: 1,421
  • Scorch: 251
  • Sap: 694

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

ReliquaryMonsterFirestormSanctum


Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 0%
Cast Time: 1.63 Second
Cooldown Time: 6.5 Second


Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.


Deals 192.2 to 288.2 Physical Damage
Base duration is 1.2 seconds
One impact every 0.2 seconds
active skill area of effect radius +% final [30]
base sanctum damage [5]
firestorm base area of effect +% [-80]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [-50]

GTSanctumReliquarianFireball


Triggerable
Cooldown Time: 2.5 Second


spell maximum action distance +% [-60]

GSSanctumHolyFireballImpact


Triggerable


Deals 1380 to 2070 Fire Damage
base sanctum damage [4]
is area damage [1]

MPSSanctumReliquarianFireball


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 0.2 Second


Deals 313 to 469.6 Fire Damage
base is projectile [1]
base sanctum damage [6]
monster projectile variation [215]
projectile uses contact position [1]
use scaled contact offset [1]

Level 82

  • Life: 64,263
  • Armour: 14,425
  • Evasion: 7,608
  • Energy Shield: 10,819
  • Damage: 791
  • Accuracy: 499
  • Attack Time: 1.755
  • Experience: 19,509
  • Ailment Threshold: 64,263
  • Chill: 203
  • Shock: 203
  • Brittle: 1,150
  • Scorch: 203
  • Sap: 561

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

ReliquaryMonsterFirestormSanctum


Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 0%
Cast Time: 1.63 Second
Cooldown Time: 6.5 Second


Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.


Deals 176.4 to 264.6 Physical Damage
Base duration is 1.2 seconds
One impact every 0.2 seconds
active skill area of effect radius +% final [30]
base sanctum damage [5]
firestorm base area of effect +% [-80]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [-50]

GTSanctumReliquarianFireball


Triggerable
Cooldown Time: 2.5 Second


spell maximum action distance +% [-60]

GSSanctumHolyFireballImpact


Triggerable


Deals 1214 to 1820 Fire Damage
base sanctum damage [4]
is area damage [1]

MPSSanctumReliquarianFireball


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 0.2 Second


Deals 280.5 to 420.8 Fire Damage
base is projectile [1]
base sanctum damage [6]
monster projectile variation [215]
projectile uses contact position [1]
use scaled contact offset [1]

Level 78

  • Life: 41,036
  • Armour: 11,328
  • Evasion: 6,667
  • Energy Shield: 8,496
  • Damage: 628
  • Accuracy: 428
  • Attack Time: 1.755
  • Experience: 18,566
  • Ailment Threshold: 41,036
  • Chill: 130
  • Shock: 130
  • Brittle: 734
  • Scorch: 130
  • Sap: 358

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

ReliquaryMonsterFirestormSanctum


Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 0%
Cast Time: 1.63 Second
Cooldown Time: 6.5 Second


Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.


Deals 148.5 to 222.7 Physical Damage
Base duration is 1.2 seconds
One impact every 0.2 seconds
active skill area of effect radius +% final [30]
base sanctum damage [5]
firestorm base area of effect +% [-80]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [-50]

GTSanctumReliquarianFireball


Triggerable
Cooldown Time: 2.5 Second


spell maximum action distance +% [-60]

GSSanctumHolyFireballImpact


Triggerable


Deals 936.9 to 1405 Fire Damage
base sanctum damage [4]
is area damage [1]

MPSSanctumReliquarianFireball


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 0.2 Second


Deals 225 to 337.5 Fire Damage
base is projectile [1]
base sanctum damage [6]
monster projectile variation [215]
projectile uses contact position [1]
use scaled contact offset [1]

Level 73

  • Life: 24,418
  • Armour: 8,348
  • Evasion: 5,633
  • Energy Shield: 6,261
  • Damage: 468
  • Accuracy: 352
  • Attack Time: 1.755
  • Experience: 17,082
  • Ailment Threshold: 24,418
  • Chill: 77
  • Shock: 77
  • Brittle: 437
  • Scorch: 77
  • Sap: 213

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

ReliquaryMonsterFirestormSanctum


Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 0%
Cast Time: 1.63 Second
Cooldown Time: 6.5 Second


Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.


Deals 119.3 to 179 Physical Damage
Base duration is 1.2 seconds
One impact every 0.2 seconds
active skill area of effect radius +% final [30]
base sanctum damage [5]
firestorm base area of effect +% [-80]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [-50]

GTSanctumReliquarianFireball


Triggerable
Cooldown Time: 2.5 Second


spell maximum action distance +% [-60]

GSSanctumHolyFireballImpact


Triggerable


Deals 676 to 1014 Fire Damage
base sanctum damage [4]
is area damage [1]

MPSSanctumReliquarianFireball


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 0.2 Second


Deals 170.3 to 255.4 Fire Damage
base is projectile [1]
base sanctum damage [6]
monster projectile variation [215]
projectile uses contact position [1]
use scaled contact offset [1]

Level 68

  • Life: 14,475
  • Armour: 6,127
  • Evasion: 4,739
  • Energy Shield: 4,595
  • Damage: 347
  • Accuracy: 290
  • Attack Time: 1.755
  • Experience: 15,383
  • Ailment Threshold: 14,475
  • Chill: 46
  • Shock: 46
  • Brittle: 259
  • Scorch: 46
  • Sap: 126

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

ReliquaryMonsterFirestormSanctum


Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 0%
Cast Time: 1.63 Second
Cooldown Time: 6.5 Second


Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.


Deals 95.54 to 143.3 Physical Damage
Base duration is 1.2 seconds
One impact every 0.2 seconds
active skill area of effect radius +% final [30]
base sanctum damage [5]
firestorm base area of effect +% [-80]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [-50]

GTSanctumReliquarianFireball


Triggerable
Cooldown Time: 2.5 Second


spell maximum action distance +% [-60]

GSSanctumHolyFireballImpact


Triggerable


Deals 486 to 729 Fire Damage
base sanctum damage [4]
is area damage [1]

MPSSanctumReliquarianFireball


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 0.2 Second


Deals 128.4 to 192.6 Fire Damage
base is projectile [1]
base sanctum damage [6]
monster projectile variation [215]
projectile uses contact position [1]
use scaled contact offset [1]

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