PoE Azure Wraith

Azure Wraith Rarity: Rare

Spectre N
Mod Gain 100% of Physical Damage as Extra Cold Damage
Tags caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, undead, very_slow_movement
  • Life: 225%
  • Energy Shield From Life: 20%
  • Ailment Threshold: 225%
  • Resistance: (Resists Fire: 0) (Resists Cold: 40) (Resists Lightning: 0) (Resists Chaos: 0)
  • Damage: 45%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 15
  • Attack Time: 1.995 Second
  • Damage Spread: ±20%
  • Experience: 150%
  • Model Size: 100%
  • Type: SanctumRevenant

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 79,414
  • Armour: 16,265
  • Evasion: 8,120
  • Energy Shield: 3,253
  • Damage: 429
  • Accuracy: 538
  • Attack Time: 1.995
  • Experience: 19,875
  • Ailment Threshold: 79,414
  • Chill: 251
  • Shock: 251
  • Brittle: 1,421
  • Scorch: 251
  • Sap: 694

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

GSSanctumSerpentWave


Triggerable
Cooldown Time: 8 Second


Deals 5176 to 7763 Lightning Damage
base sanctum damage [20]
is area damage [1]

MPSPhantasmBasicSanctum


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


Deals 1103 to 1655 Fire Damage
Fires 2 additional Projectiles
30% reduced Projectile Speed
base sanctum damage [30]
maintain projectile direction when using contact position [1]
monster projectile variation [217]
projectile uses contact position [1]
spell maximum action distance +% [-40]
total projectile spread angle override [10]
use scaled contact offset [1]

EAASanctumRevenantTeleport


Cooldown Time: 4 Second


action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

 

Level 82

  • Life: 64,263
  • Armour: 14,425
  • Evasion: 7,608
  • Energy Shield: 2,885
  • Damage: 383
  • Accuracy: 499
  • Attack Time: 1.995
  • Experience: 19,509
  • Ailment Threshold: 64,263
  • Chill: 203
  • Shock: 203
  • Brittle: 1,150
  • Scorch: 203
  • Sap: 561

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

GSSanctumSerpentWave


Triggerable
Cooldown Time: 8 Second


Deals 4551 to 6826 Lightning Damage
base sanctum damage [20]
is area damage [1]

MPSPhantasmBasicSanctum


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


Deals 987.3 to 1481 Fire Damage
Fires 2 additional Projectiles
30% reduced Projectile Speed
base sanctum damage [30]
maintain projectile direction when using contact position [1]
monster projectile variation [217]
projectile uses contact position [1]
spell maximum action distance +% [-40]
total projectile spread angle override [10]
use scaled contact offset [1]

EAASanctumRevenantTeleport


Cooldown Time: 4 Second


action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

 

Level 78

  • Life: 41,036
  • Armour: 11,328
  • Evasion: 6,667
  • Energy Shield: 2,266
  • Damage: 304
  • Accuracy: 428
  • Attack Time: 1.995
  • Experience: 18,566
  • Ailment Threshold: 41,036
  • Chill: 130
  • Shock: 130
  • Brittle: 734
  • Scorch: 130
  • Sap: 358

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

GSSanctumSerpentWave


Triggerable
Cooldown Time: 8 Second


Deals 3513 to 5270 Lightning Damage
base sanctum damage [20]
is area damage [1]

MPSPhantasmBasicSanctum


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


Deals 789.7 to 1185 Fire Damage
Fires 2 additional Projectiles
30% reduced Projectile Speed
base sanctum damage [30]
maintain projectile direction when using contact position [1]
monster projectile variation [217]
projectile uses contact position [1]
spell maximum action distance +% [-40]
total projectile spread angle override [10]
use scaled contact offset [1]

EAASanctumRevenantTeleport


Cooldown Time: 4 Second


action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

 

Level 73

  • Life: 24,418
  • Armour: 8,348
  • Evasion: 5,633
  • Energy Shield: 1,670
  • Damage: 227
  • Accuracy: 352
  • Attack Time: 1.995
  • Experience: 17,082
  • Ailment Threshold: 24,418
  • Chill: 77
  • Shock: 77
  • Brittle: 437
  • Scorch: 77
  • Sap: 213

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

GSSanctumSerpentWave


Triggerable
Cooldown Time: 8 Second


Deals 2535 to 3803 Lightning Damage
base sanctum damage [20]
is area damage [1]

MPSPhantasmBasicSanctum


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


Deals 595.6 to 893.4 Fire Damage
Fires 2 additional Projectiles
30% reduced Projectile Speed
base sanctum damage [30]
maintain projectile direction when using contact position [1]
monster projectile variation [217]
projectile uses contact position [1]
spell maximum action distance +% [-40]
total projectile spread angle override [10]
use scaled contact offset [1]

EAASanctumRevenantTeleport


Cooldown Time: 4 Second


action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

 

Level 68

  • Life: 14,475
  • Armour: 6,127
  • Evasion: 4,739
  • Energy Shield: 1,225
  • Damage: 168
  • Accuracy: 290
  • Attack Time: 1.995
  • Experience: 15,383
  • Ailment Threshold: 14,475
  • Chill: 46
  • Shock: 46
  • Brittle: 259
  • Scorch: 46
  • Sap: 126

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

GSSanctumSerpentWave


Triggerable
Cooldown Time: 8 Second


Deals 1823 to 2734 Lightning Damage
base sanctum damage [20]
is area damage [1]

MPSPhantasmBasicSanctum


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1.5 Second


Deals 447.6 to 671.4 Fire Damage
Fires 2 additional Projectiles
30% reduced Projectile Speed
base sanctum damage [30]
maintain projectile direction when using contact position [1]
monster projectile variation [217]
projectile uses contact position [1]
spell maximum action distance +% [-40]
total projectile spread angle override [10]
use scaled contact offset [1]

EAASanctumRevenantTeleport


Cooldown Time: 4 Second


action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

 

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