Ravenous Digester - Path of Exile

PoE Ravenous Digester

Ravenous Digester is a Scourge Spectre.

  • Min Level: 34
  • Location: random

Ravenous Digester Rarity: Rare

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder3Spectre
Tagsanimal_claw_weapon, beyond_demon, caster, demon, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood, very_slow_movement
  • Life: 100%
  • Energy Shield From Life: 33%
  • Evasion: +66%
  • Ailment Threshold: 100%
  • Resistance: (Resists Fire: 0) (Resists Cold: 40) (Resists Lightning: 0) (Resists Chaos: 0)
  • Damage: 156%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 4 ~ 7
  • Attack Time: 0.66 Second
  • Damage Spread: ±20%
  • Experience: 150%
  • Model Size: 100%
  • Type: HellscapeFleshFodder3

Ravenous Digester PoE

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 35,295
  • Armour: 16,265
  • Evasion: 13,479
  • Energy Shield: 5,367
  • Damage: 1,487
  • Accuracy: 538
  • Attack Time: 0.66
  • Experience: 19,875
  • Ailment Threshold: 35,295
  • Chill: 112
  • Shock: 112
  • Brittle: 631
  • Scorch: 112
  • Sap: 308

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1190–1784
Critical Strike Chance: 5%
Attack Time: 0.66 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTHellscapeFleshPustuleParty


Triggerable

MMSHellscapeFleshPustule


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 738.4 to 1108 Physical Damage
Fires an additional Projectile
Fires Projectiles in a circle
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [5]
projectile uses contact position [1]

CGEHellscapeFleshPustuleFluid


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 912.5 Base Physical Damage per second
Base duration is 6 seconds
active skill area of effect radius +% final [-40]
ground blood art variation [1]

Level 82

  • Life: 28,562
  • Armour: 14,425
  • Evasion: 12,629
  • Energy Shield: 4,760
  • Damage: 1,326
  • Accuracy: 499
  • Attack Time: 0.66
  • Experience: 19,509
  • Ailment Threshold: 28,562
  • Chill: 90
  • Shock: 90
  • Brittle: 511
  • Scorch: 90
  • Sap: 250

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1061–1592
Critical Strike Chance: 5%
Attack Time: 0.66 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTHellscapeFleshPustuleParty


Triggerable

MMSHellscapeFleshPustule


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 678.5 to 1018 Physical Damage
Fires an additional Projectile
Fires Projectiles in a circle
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [5]
projectile uses contact position [1]

CGEHellscapeFleshPustuleFluid


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 825.7 Base Physical Damage per second
Base duration is 6 seconds
active skill area of effect radius +% final [-40]
ground blood art variation [1]

Level 78

  • Life: 18,238
  • Armour: 11,328
  • Evasion: 11,067
  • Energy Shield: 3,738
  • Damage: 1,053
  • Accuracy: 428
  • Attack Time: 0.66
  • Experience: 18,566
  • Ailment Threshold: 18,238
  • Chill: 58
  • Shock: 58
  • Brittle: 326
  • Scorch: 58
  • Sap: 159

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 843–1264
Critical Strike Chance: 5%
Attack Time: 0.66 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTHellscapeFleshPustuleParty


Triggerable

MMSHellscapeFleshPustule


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 572.1 to 858.2 Physical Damage
Fires an additional Projectile
Fires Projectiles in a circle
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [5]
projectile uses contact position [1]

CGEHellscapeFleshPustuleFluid


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 675 Base Physical Damage per second
Base duration is 6 seconds
active skill area of effect radius +% final [-40]
ground blood art variation [1]

Level 73

  • Life: 10,852
  • Armour: 8,348
  • Evasion: 9,351
  • Energy Shield: 2,755
  • Damage: 786
  • Accuracy: 352
  • Attack Time: 0.66
  • Experience: 17,082
  • Ailment Threshold: 10,852
  • Chill: 34
  • Shock: 34
  • Brittle: 194
  • Scorch: 34
  • Sap: 95

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 628–943
Critical Strike Chance: 5%
Attack Time: 0.66 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTHellscapeFleshPustuleParty


Triggerable

MMSHellscapeFleshPustule


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 460.9 to 691.4 Physical Damage
Fires an additional Projectile
Fires Projectiles in a circle
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [5]
projectile uses contact position [1]

CGEHellscapeFleshPustuleFluid


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 523.2 Base Physical Damage per second
Base duration is 6 seconds
active skill area of effect radius +% final [-40]
ground blood art variation [1]

Level 68

  • Life: 6,433
  • Armour: 6,127
  • Evasion: 7,867
  • Energy Shield: 2,022
  • Damage: 583
  • Accuracy: 290
  • Attack Time: 0.66
  • Experience: 15,383
  • Ailment Threshold: 6,433
  • Chill: 20
  • Shock: 20
  • Brittle: 115
  • Scorch: 20
  • Sap: 56

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 466–699
Critical Strike Chance: 5%
Attack Time: 0.66 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTHellscapeFleshPustuleParty


Triggerable

MMSHellscapeFleshPustule


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 370 to 554.9 Physical Damage
Fires an additional Projectile
Fires Projectiles in a circle
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [5]
projectile uses contact position [1]

CGEHellscapeFleshPustuleFluid


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 404.1 Base Physical Damage per second
Base duration is 6 seconds
active skill area of effect radius +% final [-40]
ground blood art variation [1]

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