Ah, intimidate! It's a potent mechanic in Path of Exile that can turn your enemies' strength against them. Here's the lowdown:
What it does:
Applying Intimidate:
Benefits:
Things to keep in mind:
Strategic Options:
Overall, intimidate is a valuable tool for both offense and defense in Path of Exile. Its simple, yet potent effect can significantly enhance your build's effectiveness against physical damage threats. Just consider its limitations and plan your build accordingly to unleash its full potential!
Icon | Debuff Name | Effects |
---|---|---|
Intimidate | causes the affected target to take 10% increased attack damage. |
Related unique item: Vorana's March Runic Sabatons.
Name | Category | Requires | Stats |
---|---|---|---|
Intimidating Cry | Active skill gem | Level 10 | taunts and intimidates nearby enemies and grants a buff that causes your attacks to overwhelm a portion of the enemy’s physical defense, based on the power of nearby enemies. |
Awakened Melee Physical Damage Support | Support skill gem | Level 72 | Per 1% Quality: 0.5% chance to Intimidate Enemies for 4 seconds on Hit |
Summon Bestial Rhoa | Item skill( Yriel’s Fostering) | Level 62 | Summons a Bestial Rhoa. In addition to its melee attack, the Bestial Rhoa uses a charge and has an aura that intimidates enemies. This minion’s hits cannot be evaded. |
Item | Category | Lvl. | Stats |
---|---|---|---|
Might and Influence | jewel | 1 | With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for 4 seconds while wielding an Axe |
Watcher’s Eye | jewel | 1 | Your Hits Intimidate Enemies for 4 seconds while you are using Pride |
Belt of the Deceiver | belt | 20 | Nearby enemies are Intimidated. This range is approximately 25 unit. |
Tombfist | gloves | 36 | With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks |
Precursor’s Emblem | ring | 49 | Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges |
The Anticipation | shield | 64 | Permanently Intimidate Enemies on Block |
Name | Generation Type | Lvl. | Stats | Spawn Weighting |
---|---|---|---|---|
of the Underground | Suffix | 1 | 15% chance to Intimidate Enemies for 4 seconds on Hit | abyss_jewel 0 jewel 0 weapon 2000 default 0 |
Hunter's | Prefix | 85 | (7-10)% chance to Intimidate Enemies for 4 seconds on Hit | gloves_basilisk 250 default 0 |
of the Hunt | Suffix | 78 | (7-11)% chance to Intimidate Enemies for 4 seconds on Hit | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 bow_basilisk 500 default 0 |
of the Hunt | Suffix | 81 | (12-15)% chance to Intimidate Enemies for 4 seconds on Hit | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 bow_basilisk 500 default 0 |
EnchantmentIntimidate | Enchantment | 83 | Enemies Intimidated by you have 20% increased duration of stuns against them | belt 1 default 0 |
Name | Category | Stats |
---|---|---|
Fearsome Warrior | Notable passives | Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 8% increased Area of Effect 25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill |
Haunting Shout | Basic passives | Enemies Taunted by your Warcries are Intimidated |
Champion | Ascendancy passives for Ascendant | Your Hits permanently Intimidate Enemies that are on Full Life 25% chance to Taunt on Hit Enemies Taunted by you take 10% increased Damage 10% chance to Fortify on Melee hit 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed |
First to Strike, Last to Fall | Ascendancy passives for Champion | Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline Recover 25% of Life when you gain Adrenaline |
Unwavering Crusade | Ascendancy passives for Guardian | Nearby Allies deal 30% increased Damage Nearby Allies have 15% increased Attack, Cast and Movement Speed Nearby Allies have 30% increased Area of Effect Nearby Allies Intimidate Enemies for 4 seconds on Hit Nearby Allies Unnerve Enemies for 4 seconds on Hit |