Demon Herder is a Scourge Spectre.
Spectre | Y |
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Spectre Override | Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonElite2_Spectre |
Tags | beyond_demon, bludgeoning_weapon, caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
GTHellscapeDemonEliteVomitTriggerable Cooldown Time: 12 Second spell maximum action distance +% [-50] | MMSHellscapeDemonEliteTripleMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 1181 to 1772 Physical Damage Deals 24% more Damage 25% of Physical Damage Converted to Fire Damage base is projectile [1] is area damage [1] projectile spread radius [15] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] |
MMSHellscapeDemonEliteVomitMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 2.7 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 692.2 to 1038 Physical Damage Deals 24% more Damage 25% of Physical Damage Converted to Fire Damage base is projectile [1] is area damage [1] projectile spread radius [5] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] | GSHellscapeDemonEliteBeamNukeTriggerable Cooldown Time: 7 Second Deals 2082 to 3124 Physical Damage Deals 24% more Damage 25% of Physical Damage Converted to Fire Damage is area damage [1] spell maximum action distance +% [-50] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
GTHellscapeDemonEliteVomitTriggerable Cooldown Time: 12 Second spell maximum action distance +% [-50] | MMSHellscapeDemonEliteTripleMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 1086 to 1628 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage base is projectile [1] is area damage [1] projectile spread radius [15] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] |
MMSHellscapeDemonEliteVomitMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 2.7 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 636.1 to 954.1 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage base is projectile [1] is area damage [1] projectile spread radius [5] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] | GSHellscapeDemonEliteBeamNukeTriggerable Cooldown Time: 7 Second Deals 1908 to 2862 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage is area damage [1] spell maximum action distance +% [-50] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
GTHellscapeDemonEliteVomitTriggerable Cooldown Time: 12 Second spell maximum action distance +% [-50] | MMSHellscapeDemonEliteTripleMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 915.4 to 1373 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage base is projectile [1] is area damage [1] projectile spread radius [15] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] |
MMSHellscapeDemonEliteVomitMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 2.7 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 536.3 to 804.5 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage base is projectile [1] is area damage [1] projectile spread radius [5] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] | GSHellscapeDemonEliteBeamNukeTriggerable Cooldown Time: 7 Second Deals 1600 to 2399 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage is area damage [1] spell maximum action distance +% [-50] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
GTHellscapeDemonEliteVomitTriggerable Cooldown Time: 12 Second spell maximum action distance +% [-50] | MMSHellscapeDemonEliteTripleMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 737.4 to 1106 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage base is projectile [1] is area damage [1] projectile spread radius [15] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] |
MMSHellscapeDemonEliteVomitMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 2.7 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 432.1 to 648.1 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage base is projectile [1] is area damage [1] projectile spread radius [5] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] | GSHellscapeDemonEliteBeamNukeTriggerable Cooldown Time: 7 Second Deals 1279 to 1919 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage is area damage [1] spell maximum action distance +% [-50] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
GTHellscapeDemonEliteVomitTriggerable Cooldown Time: 12 Second spell maximum action distance +% [-50] | MMSHellscapeDemonEliteTripleMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 591.9 to 887.9 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage base is projectile [1] is area damage [1] projectile spread radius [15] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] |
MMSHellscapeDemonEliteVomitMortarProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 2.7 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 346.8 to 520.3 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage base is projectile [1] is area damage [1] projectile spread radius [5] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] | GSHellscapeDemonEliteBeamNukeTriggerable Cooldown Time: 7 Second Deals 1019 to 1529 Physical Damage Deals 1% more Damage 25% of Physical Damage Converted to Fire Damage is area damage [1] spell maximum action distance +% [-50] |