Proximity Shield is a defensive monster ability, which prevents all damage originating from sources outside its radius.
|Proximity Shield||Players cannot be hit by direct damage from enemies outside the shield.|
An Undying Evangelist with proximity shield
Monsters inside a proximity shield take no damage from projectile or other ranged attacks unless they are fired from inside the shield. Minions, traps, totems and mines are a good way to get around proximity shields as they count as their own source of damage, allowing a player to damage the monsters without going inside the shield themselves. Proximity shield also does not protect against damage over time, even if the hit that applied it originated from outside the shield.
A player steals the proximity shield aura from a slain enemy using Headhunter
Can only be damaged by hits originating from inside the shield.
Players can gain the protection of Proximity Shield by raising a monster with this ability as a spectre, or convert the monster as allies temporarily by using Conversion Trap, or steal the monster mod by using item such as Headhunter or Inspired Learning.
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