PoE Sceptre Corruptions List, Corruption Mods, Corrupted Sceptre Implicit

Vaal Orb corrupting a sceptre always has risks: it can greatly improve the sceptre but it can also change it for the worse. Only one of the effects listed below may happen.

  • No effect (other than adding the corrupted property).
  • Change one or more sockets to white sockets. This has a 1/4 chance of occurring, with a 1/10 chance for each additional socket (1/40 for two, up to 1/400000 for 6 white sockets).
    • This event can most likely even occur when the sceptre equipment has no sockets and will have the identical phenotype to "no effect". The assumption comes from the Altar of Corruption where the white socket achievement could be obtained from jewellery.
  • Reroll the sceptre into a rare sceptre with randomized sockets, links and six random affixes. If this result is chosen, there is a one in thirty-six chance the item will have the maximum number of sockets and links. "Also, it's not a 1/36 chance to 6-link, it's 1/144 chance to 6-link (because 75% of the time it picks another option)". An item with "prefixes cannot be changed" or "suffixes cannot be changed" will retain those mods, similar to using a chaos orb.
  • Change the implicit to a special Vaal Implicit, or adds a Vaal implicit if the item has no implicit by default.
  • Transforms certain unique sceptre item into a different unique sceptre item. It is not known how this outcome affects the chances of the other outcomes.

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Sceptre Corruptions List

Sceptres is an item class of one-handed melee weapons that require strength and intelligence and have a x% increased Elemental Damage implicit modifier.

Mod Level Corruptions Mods Spawn Weighting Modifier Name
1 (5–7)% chance to gain an Endurance Charge when you Stun an Enemy sceptre 1000
staff 1000
mace 1000
default 0
V2ChanceToGainEnduranceChargeOnStunCorrupted_
1 (5–7)% chance to gain a Power Charge on Critical Strike wand 1000
dagger 1000
claw 1000
sceptre 1000
staff 1000
default 0
V2ChanceToGainPowerChargeOnCritCorrupted
1 (15–20)% increased Area of Effect dagger 0
claw 0
rapier 0
one_hand_weapon 1000
default 0
V2IncreasedAreaOfEffect1hCorrupted
1 Adds (6–8) to (13–15) Cold Damage sword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedColdDamage1hCorrupted1
31 Adds (14–18) to (27–32) Cold Damage sword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedColdDamage1hCorrupted2
84 Adds (17–23) to (24–40) Cold Damage sword 0
mace 0
axe 0
one_hand_weapon 250
default 0
V2LocalAddedColdDamage1hCorrupted3_
1 Adds (8–10) to (15–18) Fire Damage sword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedFireDamage1hCorrupted1
31 Adds (17–22) to (33–39) Fire Damage sword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedFireDamage1hCorrupted2
84 Adds (21–28) to (40–48) Fire Damage sword 0
mace 0
axe 0
one_hand_weapon 250
default 0
V2LocalAddedFireDamage1hCorrupted3
1 Adds (1–2) to (27–28) Lightning Damage sword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedLightningDamage1hCorrupted1
31 Adds (2–5) to (58–61) Lightning Damage sword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedLightningDamage1hCorrupted2
84 Adds (2–6) to (72–76) Lightning Damage sword 0
mace 0
axe 0
one_hand_weapon 250
default 0
V2LocalAddedLightningDamage1hCorrupted3
1 (5–7)% increased Attack Speed wand 0
one_hand_weapon 1000
default 0
V2LocalIncreasedAttackSpeed1hCorrupted
1 (12–15)% increased Cast Speed sceptre 1000
staff 1000
default 0
V2IncreasedCastSpeedCorrupted__
1 (14–18)% increased Critical Strike Chance dagger 1000
sceptre 1000
default 0
V2LocalIncreasedCriticalStrikeChance1hCorrupted2__

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