PoE Divine Font 3.24

PoE Divine Font 3.23

The Divine Font at the end of the Labyrinth is now a gem crafting device that can modify your skill and support gems by turning them into Transfigured Gems, add Quality or Experience to Gems, or sacrifice a Gem for one or more Treasure Keys to open Izaro's Chests.

PoE Divine Font 3.23

The Divine Font is an interactable object that appears in the final room of the Lord's Labyrinth after defeating Izaro. It serves as a crafting bench that can transform and sacrifice gems for various gem and labyrinth-related effects, including being the exclusive method to obtain transfigured skill gems.

Each party member gains use of the Divine Font upon completion of a lab if completed by a party. The Eternal Labyrinth (area level 75+) will grant 2 uses of the Divine Font by default. It is currently unknown if the Darkshrine that grants an additional use of the Divine Font will still be available.

Outcome

Option Normal Cruel Merciless Eternal (Uber) Dedication
Gem to random transfigured gem of same colour
Gem to random transfigured version of same gem
Gem to random exceptional gem
Add quality +(2-5)% +(3-4)% +4% +(8-20)%
Add experience to gem 15m (30-150)m (30-#)m
Sacrifice gem for player experience (disabled) (#-40)%
Sacrifice gem for currency
may scale with gem level
1 transmute - 2 chaos
Sacrifice gem for Facetor's Lens (25-60)%
Sacrifice gem for Treasure Key 1 (1-2) (1-2)
Corrupted gem to random corrupted gem of same colour
Corrupted gem transfigured to random corrupted transfigured gem of same colour

Number of craft attempts

The number of craft attempts and options allowed depends on the level of the Labyrinth. One option will always be to convert into a random same-colour transfigured gem.

The "Be twice blessed." Darkshrine effect grants 1 additional craft.

  • Normal: 1 craft, 2 options
  • Cruel: 1 craft, 3 options
  • Merciless: 1 craft, 4 options
  • Eternal ("Uber"): 2 crafts, 4 options
  • Gift to the Goddess: 8 crafts, 4 options

Divine Font options

  • Transform a Skill Gem to be a random Transfigured Gem of the same colour: The Divine Font will always allow the player to transfigure a Skill Gem for a random Transfigured Gem. The Player can offer a Skill Gem at the Divine Font and Transfigure it. Doing so will cause the Divine Font to offer 3 Transfigured Gems to the player that share a colour with the Gem offered (e.g. offering an Intelligence Skill Gem will cause the Divine Font to offer 3 randomly chosen Transfigured Intelligence Skill Gems).[1] Similar to divine font enchantments in the previous lab system, the player does not need to choose one of these options if they would rather keep their current gem the way it is. The gem will maintain its level and quality upon being transfigured.

The reamining crafting options are randomly selected from a given pool:

  • Add X% Quality to a Gem: The Divine Font will sometimes allow the player to add bonus quality to a gem. The quality granted scales with the Labyrinth, granting more in the harder versions of the Lab.
  • Add X experience to a Gem: The Divine Font will sometimes allow the player to add bonus experience to a gem. The experience granted scales with the Labyrinth, granting more in the harder versions of the Lab.
  • Transform a Skill Gem to be a random Transfigured version: The Divine Font will sometimes allow the player to transfigure a Skill Gem directly into one of its own transfigured forms instead of to a random transfigured gem, retaining its level and quality.[1]
  • Exchange a Support Gem for a random Exceptional Gem: The Divine Font will sometimes allow the player to transfigure their Gem into a random exceptional gem. This option is only available in the Eternal Labyrinth.
  • Sacrifice a Gem for Treasure Keys: The Divine Font will always allow the player to sacrifice a Gem for additional treasure keys. The number of keys rewarded to the player scales with the Labyrinth, granting more in the harder versions of the Lab.
  • Sacrifice a Gem to gain X% of the gem's total experience stored as your own experience: The Divine Font will sometimes allow the player to sacrifice a Gem to convert its experience into player experience. The experience granted scales with the Labyrinth, granting more in the harder versions of the Lab.

Divine Font Crafts Mods

Name
{Sacrifice} a {Gem} to gain 40% of the gem's total experience stored as a {Facetor's Lens}
GemExperienceToFacetorsLensMerciless2
{Sacrifice} a {Gem} to gain 60% of the gem's total experience stored as a {Facetor's Lens}
GemExperienceToFacetorsLensUber2
{Sacrifice} a {Gem} to gain 15% of the gem's total experience stored as your own experience
GemExperienceToCharacterExperienceCruel2
{Transform} a {Corrupted Transfigured Skill Gem} to be a random {Corrupted Transfigured Skill Gem} of the same colour
ChangeCorruptedAlternateGemIntoAlternateGemOfSameColor1
{Transform} a {Corrupted Skill Gem} to be a random {Corrupted Skill Gem} of the same colour
ChangeCorruptedNormalGemIntoNormalGemOfSameColor1
{Exchange} a {non-Exceptional Support Gem} for its {Awakened} version
ExchangeGemForAwakenedGem1
{Exchange} a {Support Gem} for a random {Exceptional Gem}
ExchangeGemForExceptionalGem1
{Sacrifice} a {Gem} to gain 25% of the gem's total experience stored as your own experience
GemExperienceToCharacterExperienceMerciless2
{Sacrifice} a {Gem} to gain 40% of the gem's total experience stored as your own experience
GemExperienceToCharacterExperienceUber2
{Sacrifice} a {Gem} for Currency Items
SacrificeGemForRandomCurrency1
Add +20% quality to a {Gem}
AddGemQualityUber4
{Sacrifice} a {Gem} to gain 20% of the gem's total experience stored as a {Facetor's Lens}
GemExperienceToFacetorsLensMerciless1
{Sacrifice} a {Gem} to gain 10% of the gem's total experience stored as your own experience
GemExperienceToCharacterExperienceCruel1
{Sacrifice} a {Gem} to gain 20% of the gem's total experience stored as your own experience
GemExperienceToCharacterExperienceMerciless1
{Sacrifice} a {Gem} to gain 25% of the gem's total experience stored as your own experience
GemExperienceToCharacterExperienceUber1
{Sacrifice} a {Gem} for Treasure Keys
SacrificeGemForTreasureKeys1
{Sacrifice} a {Gem} to gain 30% of the gem's total experience stored as a {Facetor's Lens}
GemExperienceToFacetorsLensUber1
Add +1% quality to a {Gem}
HardModeAddGemQualityNormal
Add +2% quality to a {Gem}
HardModeAddGemQualityCruel
Add +3% quality to a {Gem}
HardModeAddGemQualityMerciless
Add +5% quality to a {Gem}
HardModeAddGemQualityUber
Add 12m experience to a {Gem}
HardModeAddGemExperienceMerciless4
Add 24m experience to a {Gem}
HardModeAddGemExperienceUber4
{Sacrifice} a {Gem} for Treasure Keys
HardModeSacrificeGemForTreasureKeys1
{Transform} a {non-Transfigured Skill Gem} to be a random {Transfigured} version
ChangeNormalGemIntoAlternateGem1
Add +15% quality to a {Gem}
AddGemQualityMerciless4
Add 75m experience to a {Gem}
AddGemExperienceMerciless4
Add 150m experience to a {Gem}
AddGemExperienceUber4
Add +10% quality to a {Gem}
AddGemQualityCruel4
Add +8% quality to a {Gem}
AddGemQualityNormal4
{Transform} a {Support Gem} to be a random {Support Gem} of the same colour
HardModeChangeSupportGemIntoSupportGemOfSameColor1
Add 50m experience to a {Gem}
AddGemExperienceUber2
Add 50m experience to a {Gem}
AddGemExperienceMerciless3
Add 30m experience to a {Gem}
AddGemExperienceMerciless2
Add 15m experience to a {Gem}
AddGemExperienceMerciless1
Add 500k experience to a {Gem}
HardModeAddGemExperienceCruel1
Add 800k experience to a {Gem}
HardModeAddGemExperienceCruel2
Add 2.4m experience to a {Gem}
HardModeAddGemExperienceMerciless1
Add 4.8m experience to a {Gem}
HardModeAddGemExperienceMerciless2
Add 8m experience to a {Gem}
HardModeAddGemExperienceMerciless3
Add 5m experience to a {Gem}
AddGemExperienceCruel2
Add 4.8m experience to a {Gem}
HardModeAddGemExperienceUber1
Add 8m experience to a {Gem}
HardModeAddGemExperienceUber2
Add 16m experience to a {Gem}
HardModeAddGemExperienceUber3
Add 3m experience to a {Gem}
AddGemExperienceCruel1
{Transform} a {Skill Gem} to be a random {Skill Gem} of the same colour
HardModeChangeNormalGemIntoNormalGemOfSameColor1
Add 30m experience to a {Gem}
AddGemExperienceUber1
Add +8% quality to a {Gem}
AddGemQualityUber1
Add 100m experience to a {Gem}
AddGemExperienceUber3
Add +2% quality to a {Gem}
AddGemQualityNormal1
Add +3% quality to a {Gem}
AddGemQualityNormal2
Add +5% quality to a {Gem}
AddGemQualityNormal3
Add +3% quality to a {Gem}
AddGemQualityCruel1
Add +4% quality to a {Gem}
AddGemQualityCruel2
Add +8% quality to a {Gem}
AddGemQualityCruel3
Add +4% quality to a {Gem}
AddGemQualityMerciless1
{Transform} a {Skill Gem} to be a random {Transfigured Gem} of the same colour
ChangeNormalGemIntoAlternateGemOfSameColour1
Add +6% quality to a {Gem}
AddGemQualityMerciless2
Add +10% quality to a {Gem}
AddGemQualityMerciless3
Add +15% quality to a {Gem}
AddGemQualityUber3
Add +10% quality to a {Gem}
AddGemQualityUber2

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Tremendous Thaumaturgy(5) Affliction 3.23

Use the Divine Font in the Lord's Labyrinth in any five of the following ways.

The three Enriched Eternal Labyrinths modify the Divine Font and/or Lab chests in various ways. How will these work after the patch?

The Eternal Labyrinths of Fortune and Opportunity are unchanged. The Eternal Labyrinth of Potential does something a bit different to what it used to, but you'll have to find out exactly what for yourself!


PoE Divine Font

Divine Font is an enchant device. It can be found at the end of the Labyrinth. The most efficient way to obtain a specific enchantment is using the Gift to the Goddess Gift to the Goddess item to obtain a total of 8 enchantments per run of the Eternal Labyrinth.

The following is an example after completing the Merciless Labyrinth. It offers three enchantments for gloves, boots and helmets.

If the item is a Corrupted item, it requires an additional Tainted Blessing to enchant.

Tainted Blessing Example

Labyrinth Atlas Passive Skill

Count Name Description
1 Trial of Glory
  • Labyrinth Trials in your Maps have 20% chance to award an Improved Offering to the Goddess
  • Your Maps have +4% chance to contain a Trial of Ascendancy
3 Labyrinth Trial Chance
  • Your Maps have +2% chance to contain a Trial of Ascendancy

Gift to the Goddess

Gift to the Goddess Gift to the Goddess is a map fragment. The labyrinth itself is area level 83, and both Izaro and traps have multiple buffs. It uses the same daily layout as the Eternal Labyrinth.

The final Aspirant's Trial contains a Divine Font, which allows you to enchant an item six additional times. Anyone in a party apart from leader will get only one. This can be stacked with Twice Blessed shrine, for a total of 8 enchantments.

Labyrinth enchantment

Labyrinth enchantments are a type of enchantment that can be obtained from the Labyrinth. Completing the Labyrinth will allow embuing one piece of equipment with a random enchantment. In the normal Labyrinth, only gloves can be enchanted. In the Cruel Labyrinth, both gloves and boots can be enchanted and in Merciless and Eternal Labyrinths, helmets, gloves and boots can be enchanted. In the Eternal Labyrinth using a Dedication to the Goddess, helmets, gloves, boots, and belts can be enchanted. In each successive Labyrinth, higher-tier versions of the enchantments from the previous Labyrinth become available.

Enchantments are added by using the Enchant currency item found in the divine font at the end of the Labyrinth and applying it to an item.

Labyrinth Changes 3.16

In Path of Exile: Scourge, you'll no longer need to complete all of the Trials of Ascendancy found in maps in order to access the Eternal Labyrinth. You'll simply need to travel to the Labyrinth, paying one Offering to the Goddess.

  • Accessing the Eternal Labyrinth no longer requires the completion of Trials of Ascendancy found in Maps, only the completion of previous Labyrinths. It still costs one Offering to the Goddess to access.
  • The Eternal Labyrinth now requires a Character Level of 68 to access (previously 60).
  • Trials of Ascendancy can no longer spawn in White Maps, and the ability to consume an Offering to the Goddess in the Map Device to open portals to a random Trial of Ascendancy has been removed.

Labyrinth Changes 3.14

  • Consuming an Offering to the Goddess Offering to the Goddess in the Map Device now opens portals to a random Trial of Ascendancy for the Eternal Labyrinth. Trials opened in this way will not award an Offering to the Goddess Offering to the Goddess upon completion.
  • Interacting with the Divine Font will now display a window with the available enchantments. For example, after completing the Eternal Labyrinth, a window will be displayed where you will have the option to pick one of three Helmet enchantments, or an enchantment for your Boots or Gloves.
  • The Daily Labyrinth Ladder has been retired. The Labyrinth unique Jewels that were previously obtainable by completing the Labyrinth the fastest in a certain difficulty can now be obtained as rare rewards from Izaro’s Treasure Chests in the Eternal and Enriched Eternal Labyrinth.
  • Enchanted Incubators can now drop items with an enchantment from the Eternal Labyrinth.

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