The Divine Font at the end of the Labyrinth is now a gem crafting device that can modify your skill and support gems by turning them into Transfigured Gems, add Quality or Experience to Gems, or sacrifice a Gem for one or more Treasure Keys to open Izaro's Chests.
The Divine Font is an interactable object that appears in the final room of the Lord's Labyrinth after defeating Izaro. It serves as a crafting bench that can transform and sacrifice gems for various gem and labyrinth-related effects, including being the exclusive method to obtain transfigured skill gems.
Each party member gains use of the Divine Font upon completion of a lab if completed by a party. The Eternal Labyrinth (area level 75+) will grant 2 uses of the Divine Font by default. It is currently unknown if the Darkshrine that grants an additional use of the Divine Font will still be available.
Option | Normal | Cruel | Merciless | Eternal (Uber) | Dedication |
---|---|---|---|---|---|
Gem to random transfigured gem of same colour | ✓ | ✓ | ✓ | ✓ | ✓ |
Gem to random transfigured version of same gem | ✓ | ✓ | ✓ | ||
Gem to random exceptional gem | ✓ | ||||
Add quality | +(2-5)% | +(3-4)% | +4% | +(8-20)% | |
Add experience to gem | 15m | (30-150)m | (30-#)m | ||
Sacrifice gem for player experience (disabled) | (#-40)% | ||||
Sacrifice gem for currency may scale with gem level | 1 transmute - 2 chaos | ||||
Sacrifice gem for Facetor's Lens | (25-60)% | ||||
Sacrifice gem for Treasure Key | 1 | (1-2) | (1-2) | ||
Corrupted gem to random corrupted gem of same colour | ✗ | ✗ | ✗ | ✗ | ✓ |
Corrupted gem transfigured to random corrupted transfigured gem of same colour | ✗ | ✗ | ✗ | ✗ | ✓ |
The number of craft attempts and options allowed depends on the level of the Labyrinth. One option will always be to convert into a random same-colour transfigured gem.
The "Be twice blessed." Darkshrine effect grants 1 additional craft.
The reamining crafting options are randomly selected from a given pool:
Name |
---|
{Sacrifice} a {Gem} to gain 40% of the gem's total experience stored as a {Facetor's Lens} GemExperienceToFacetorsLensMerciless2 |
{Sacrifice} a {Gem} to gain 60% of the gem's total experience stored as a {Facetor's Lens} GemExperienceToFacetorsLensUber2 |
{Sacrifice} a {Gem} to gain 15% of the gem's total experience stored as your own experience GemExperienceToCharacterExperienceCruel2 |
{Transform} a {Corrupted Transfigured Skill Gem} to be a random {Corrupted Transfigured Skill Gem} of the same colour ChangeCorruptedAlternateGemIntoAlternateGemOfSameColor1 |
{Transform} a {Corrupted Skill Gem} to be a random {Corrupted Skill Gem} of the same colour ChangeCorruptedNormalGemIntoNormalGemOfSameColor1 |
{Exchange} a {non-Exceptional Support Gem} for its {Awakened} version ExchangeGemForAwakenedGem1 |
{Exchange} a {Support Gem} for a random {Exceptional Gem} ExchangeGemForExceptionalGem1 |
{Sacrifice} a {Gem} to gain 25% of the gem's total experience stored as your own experience GemExperienceToCharacterExperienceMerciless2 |
{Sacrifice} a {Gem} to gain 40% of the gem's total experience stored as your own experience GemExperienceToCharacterExperienceUber2 |
{Sacrifice} a {Gem} for Currency Items SacrificeGemForRandomCurrency1 |
Add +20% quality to a {Gem} AddGemQualityUber4 |
{Sacrifice} a {Gem} to gain 20% of the gem's total experience stored as a {Facetor's Lens} GemExperienceToFacetorsLensMerciless1 |
{Sacrifice} a {Gem} to gain 10% of the gem's total experience stored as your own experience GemExperienceToCharacterExperienceCruel1 |
{Sacrifice} a {Gem} to gain 20% of the gem's total experience stored as your own experience GemExperienceToCharacterExperienceMerciless1 |
{Sacrifice} a {Gem} to gain 25% of the gem's total experience stored as your own experience GemExperienceToCharacterExperienceUber1 |
{Sacrifice} a {Gem} for Treasure Keys SacrificeGemForTreasureKeys1 |
{Sacrifice} a {Gem} to gain 30% of the gem's total experience stored as a {Facetor's Lens} GemExperienceToFacetorsLensUber1 |
Add +1% quality to a {Gem} HardModeAddGemQualityNormal |
Add +2% quality to a {Gem} HardModeAddGemQualityCruel |
Add +3% quality to a {Gem} HardModeAddGemQualityMerciless |
Add +5% quality to a {Gem} HardModeAddGemQualityUber |
Add 12m experience to a {Gem} HardModeAddGemExperienceMerciless4 |
Add 24m experience to a {Gem} HardModeAddGemExperienceUber4 |
{Sacrifice} a {Gem} for Treasure Keys HardModeSacrificeGemForTreasureKeys1 |
{Transform} a {non-Transfigured Skill Gem} to be a random {Transfigured} version ChangeNormalGemIntoAlternateGem1 |
Add +15% quality to a {Gem} AddGemQualityMerciless4 |
Add 75m experience to a {Gem} AddGemExperienceMerciless4 |
Add 150m experience to a {Gem} AddGemExperienceUber4 |
Add +10% quality to a {Gem} AddGemQualityCruel4 |
Add +8% quality to a {Gem} AddGemQualityNormal4 |
{Transform} a {Support Gem} to be a random {Support Gem} of the same colour HardModeChangeSupportGemIntoSupportGemOfSameColor1 |
Add 50m experience to a {Gem} AddGemExperienceUber2 |
Add 50m experience to a {Gem} AddGemExperienceMerciless3 |
Add 30m experience to a {Gem} AddGemExperienceMerciless2 |
Add 15m experience to a {Gem} AddGemExperienceMerciless1 |
Add 500k experience to a {Gem} HardModeAddGemExperienceCruel1 |
Add 800k experience to a {Gem} HardModeAddGemExperienceCruel2 |
Add 2.4m experience to a {Gem} HardModeAddGemExperienceMerciless1 |
Add 4.8m experience to a {Gem} HardModeAddGemExperienceMerciless2 |
Add 8m experience to a {Gem} HardModeAddGemExperienceMerciless3 |
Add 5m experience to a {Gem} AddGemExperienceCruel2 |
Add 4.8m experience to a {Gem} HardModeAddGemExperienceUber1 |
Add 8m experience to a {Gem} HardModeAddGemExperienceUber2 |
Add 16m experience to a {Gem} HardModeAddGemExperienceUber3 |
Add 3m experience to a {Gem} AddGemExperienceCruel1 |
{Transform} a {Skill Gem} to be a random {Skill Gem} of the same colour HardModeChangeNormalGemIntoNormalGemOfSameColor1 |
Add 30m experience to a {Gem} AddGemExperienceUber1 |
Add +8% quality to a {Gem} AddGemQualityUber1 |
Add 100m experience to a {Gem} AddGemExperienceUber3 |
Add +2% quality to a {Gem} AddGemQualityNormal1 |
Add +3% quality to a {Gem} AddGemQualityNormal2 |
Add +5% quality to a {Gem} AddGemQualityNormal3 |
Add +3% quality to a {Gem} AddGemQualityCruel1 |
Add +4% quality to a {Gem} AddGemQualityCruel2 |
Add +8% quality to a {Gem} AddGemQualityCruel3 |
Add +4% quality to a {Gem} AddGemQualityMerciless1 |
{Transform} a {Skill Gem} to be a random {Transfigured Gem} of the same colour ChangeNormalGemIntoAlternateGemOfSameColour1 |
Add +6% quality to a {Gem} AddGemQualityMerciless2 |
Add +10% quality to a {Gem} AddGemQualityMerciless3 |
Add +15% quality to a {Gem} AddGemQualityUber3 |
Add +10% quality to a {Gem} AddGemQualityUber2 |
The Eternal Labyrinths of Fortune and Opportunity are unchanged. The Eternal Labyrinth of Potential does something a bit different to what it used to, but you'll have to find out exactly what for yourself!
Divine Font is an enchant device. It can be found at the end of the Labyrinth. The most efficient way to obtain a specific enchantment is using the Gift to the Goddess item to obtain a total of 8 enchantments per run of the Eternal Labyrinth.
The following is an example after completing the Merciless Labyrinth. It offers three enchantments for gloves, boots and helmets.
If the item is a Corrupted item, it requires an additional Tainted Blessing to enchant.
Count | Name | Description |
---|---|---|
1 | Trial of Glory |
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3 | Labyrinth Trial Chance |
|
Gift to the Goddess is a map fragment. The labyrinth itself is area level 83, and both Izaro and traps have multiple buffs. It uses the same daily layout as the Eternal Labyrinth.
The final Aspirant's Trial contains a Divine Font, which allows you to enchant an item six additional times. Anyone in a party apart from leader will get only one. This can be stacked with Twice Blessed shrine, for a total of 8 enchantments.
Labyrinth enchantments are a type of enchantment that can be obtained from the Labyrinth. Completing the Labyrinth will allow embuing one piece of equipment with a random enchantment. In the normal Labyrinth, only gloves can be enchanted. In the Cruel Labyrinth, both gloves and boots can be enchanted and in Merciless and Eternal Labyrinths, helmets, gloves and boots can be enchanted. In the Eternal Labyrinth using a Dedication to the Goddess, helmets, gloves, boots, and belts can be enchanted. In each successive Labyrinth, higher-tier versions of the enchantments from the previous Labyrinth become available.
Enchantments are added by using the Enchant currency item found in the divine font at the end of the Labyrinth and applying it to an item.
In Path of Exile: Scourge, you'll no longer need to complete all of the Trials of Ascendancy found in maps in order to access the Eternal Labyrinth. You'll simply need to travel to the Labyrinth, paying one Offering to the Goddess.