K’tash, the Hate Shepherd

PoE 3.19 Changes: The Scourge have taken over the realm of the Beyond demons. Summoning monsters from Beyond will now summon Scourge monsters and bosses.

How to spawn K’tash, the Hate Shepherd

  • Torn Veil atlas passive: Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss.

K’tash, the Hate Shepherd Location

Name Icon Mods Type
K’tash, the Hate Shepherd K'tash, the Hate Shepherd
  • monster dropped item quantity +1500%
  • monster dropped item rarity +2000%
  • monster slain experience +100%
  • unique boss curse effect on self -66% final
  • Cannot be fully Slowed
  • cannot be stunned for 2000 ms after stun finished
  • cannot be stunned while stunned
Unique Beyond Boss

K'tash, the Hate Shepherd

K'tash, the Hate Shepherd

Level HP Damage Armour Evasion
68 2,327,329 2,196 12,254 4,739
73 6,375,917 2,819 16,696 5,633
78 16,074,473 3,608 22,656 6,667
82 33,658,603 4,385 28,850 7,608
84 47,351,702 4,831 32,530 8,120

Buy PoE Currency Cheap

Beyond Demons Reflections

  • T1: Reflection of Scourge(Search): (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm
  • T2: Reflection of Demonfire(Search): (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal
  • T3: Reflection of the Nightmare(Search): (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal; 100% increased Quantity of Tainted Currency dropped by Beyond Demons

Beyond Atlas Passive Tree

Count Name Category Description
3 Beyond Tainted Currency Quantity Normal
  • 5% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps
1 Fiendish Opulence Notable
  • Rare Beyond Demons in your Maps drop an additional Basic Currency Item

  • Reminder Text:

  • (Basic Currency includes any currency that drops from non-league content)

Beyond Atlas Passive Tree

Count Name Category Description
3 Beyond Demon Experience Normal
  • Beyond Demons in your Maps grant 10% increased Experience
1 Scent of Blood Notable
  • 10% chance for your Maps to attract Beyond Demons

Beyond Atlas Passive Tree

Count Name Category Description
2 Beyond Portal Chance Normal
  • Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal
2 Beyond Portal Merging Radius Normal
  • Beyond Portals in your Maps have 10% increased Merging Radius

  • Reminder Text:

  • (Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons)
1 Torn Veil Notable
  • Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss
  • Beyond Portals in your Maps have 30% increased Merging Radius

  • Reminder Text:

  • (Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons)

Beyond Changes 3.19.1 Patch Notes

  • The Life of Beyond Bosses has been lowered by roughly 5%, and the Life of all other Beyond monsters has been lowered by approximately 60%.
  • Improved the outcome odds for the Tainted Orb of Fusing, Tainted Jeweller's Orb and Tainted Mythic Orb.
  • Beyond Bosses can no longer spawn in Temporal Incursions.

K'tash, the Hate Shepherd

SpectreN
Modmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tagsbeyond_demon, caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, melee, not_dex, not_int, ranged, red_blood, very_slow_movement
  • Life: 1000%
  • Armour: +100%
  • Ailment Threshold: 300%
  • Resistance: (Resists Fire: 50) (Resists Cold: 50) (Resists Lightning: 50) (Resists Chaos: 30)
  • Damage: 160%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 4 ~ 24
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 100%
  • Type: HellscapeDemonBoss

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 27,853,943
  • Armour: 32,530
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 1,498
  • Accuracy: 538
  • Attack Time: 1.005
  • Experience: 145,750
  • Ailment Threshold: 3,927,406
  • Chill: 12,418
  • Shock: 12,418
  • Brittle: 70,257
  • Scorch: 12,418
  • Sap: 34,310

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HellscapeDemonBossMeleeAtAnimationSpeedFireKnockback


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 20%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
Deals 80% less Attack Damage
Deals 42% more Damage
40% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

HellscapeTeethShot


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Deals 490.6 to 735.8 Physical Damage
Projectiles Pierce all Targets
Deals 30% less Attack Damage
Deals 42% more Damage
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [208]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

DTTHellscapeDemonBossLeap


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 6 Second
leap slam minimum distance [75]
skill maximum travel distance [98]
walk emerge extra distance [-23]

GAHellscapeDemonBossLeapSlamDamage


Triggerable, Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 200%
Attack Time: 1.5 Second
Deals 100% more Attack Damage
Deals 42% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GTHellscapeDemonBossTeethShot


Triggerable
Cooldown Time: 3 Second

HellscapeDemonBossBloodDrain


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Effectiveness of Added Damage: 200%
Cast Time: 2.5 Second
Cooldown Time: 12 Second
Deals 2396.1 Base Physical Damage per second
Base duration is 3 seconds

MMSHellscapeDemonBossBloodVomitSmall


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 435.6 to 653.4 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile uses contact position [1]

MMSHellscapeDemonBossBloodVomitMedium


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 882.3 to 1324 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile uses contact position [1]

MMSHellscapeDemonBossBloodVomitLarge


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 922.9 to 1384 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]

HellscapeDemonBossFissureSlam


Attack, Damage, Area, Triggerable
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.5 Second
Cooldown Time: 11 Second
Deals 75% less Attack Damage
Fires 3 additional Projectiles
40% of Physical Damage Converted to Fire Damage
Cover Enemies in Ash on Hit
Causes 7 Bursts
action attack or cast time uses animation length [1]
is area damage [1]
total projectile spread angle override [130]

GAHellscapeDemonBossMeleeMiniSlam1


Triggerable, Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
Deals 42% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GAHellscapeDemonBossMeleeMiniSlam2


Triggerable, Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
Deals 42% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GSHellscapeDemonBossKnockback


Triggerable
Knocks Enemies Back on Hit
Knockback direction is reversed

HellscapeDemonBossVomitSpraySmall


Triggerable

HellscapeDemonBossVomitSprayMedium


Triggerable

HellscapeDemonBossVomitSprayLarge


Triggerable

GSHellscapeDemonBossKnockback2


Triggerable
Knocks Enemies Back on Hit

GPHellscapeDemonBossCremation


Triggerable

MMSHellscapeDemonBossCremation


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1108 to 1661 Physical Damage
Deals 42% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GSHellscapeDemonBossCremationImpact


Triggerable
Deals 1051 to 1577 Physical Damage
Deals 42% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

EDAHellscapeDemonBossFissureSlam


Triggerable
Deals 160% more Attack Damage
Deals 42% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]
 

Level 82

  • Life: 19,799,178
  • Armour: 28,850
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 1,359
  • Accuracy: 499
  • Attack Time: 1.005
  • Experience: 143,066
  • Ailment Threshold: 2,791,684
  • Chill: 8,827
  • Shock: 8,827
  • Brittle: 49,940
  • Scorch: 8,827
  • Sap: 24,388

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HellscapeDemonBossMeleeAtAnimationSpeedFireKnockback


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 20%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
Deals 80% less Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

HellscapeTeethShot


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Deals 443.9 to 665.8 Physical Damage
Projectiles Pierce all Targets
Deals 30% less Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [208]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

DTTHellscapeDemonBossLeap


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 6 Second
leap slam minimum distance [75]
skill maximum travel distance [98]
walk emerge extra distance [-23]

GAHellscapeDemonBossLeapSlamDamage


Triggerable, Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 200%
Attack Time: 1.5 Second
Deals 100% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GTHellscapeDemonBossTeethShot


Triggerable
Cooldown Time: 3 Second

HellscapeDemonBossBloodDrain


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Effectiveness of Added Damage: 200%
Cast Time: 2.5 Second
Cooldown Time: 12 Second
Deals 2106.9 Base Physical Damage per second
Base duration is 3 seconds

MMSHellscapeDemonBossBloodVomitSmall


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 400.3 to 600.5 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile uses contact position [1]

MMSHellscapeDemonBossBloodVomitMedium


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 810.8 to 1216 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile uses contact position [1]

MMSHellscapeDemonBossBloodVomitLarge


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 848.1 to 1272 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]

HellscapeDemonBossFissureSlam


Attack, Damage, Area, Triggerable
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.5 Second
Cooldown Time: 11 Second
Deals 75% less Attack Damage
Fires 3 additional Projectiles
40% of Physical Damage Converted to Fire Damage
Cover Enemies in Ash on Hit
Causes 7 Bursts
action attack or cast time uses animation length [1]
is area damage [1]
total projectile spread angle override [130]

GAHellscapeDemonBossMeleeMiniSlam1


Triggerable, Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GAHellscapeDemonBossMeleeMiniSlam2


Triggerable, Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GSHellscapeDemonBossKnockback


Triggerable
Knocks Enemies Back on Hit
Knockback direction is reversed

HellscapeDemonBossVomitSpraySmall


Triggerable

HellscapeDemonBossVomitSprayMedium


Triggerable

HellscapeDemonBossVomitSprayLarge


Triggerable

GSHellscapeDemonBossKnockback2


Triggerable
Knocks Enemies Back on Hit

GPHellscapeDemonBossCremation


Triggerable

MMSHellscapeDemonBossCremation


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1018 to 1527 Physical Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GSHellscapeDemonBossCremationImpact


Triggerable
Deals 951.2 to 1427 Physical Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

EDAHellscapeDemonBossFissureSlam


Triggerable
Deals 160% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]
 

Level 78

  • Life: 9,455,572
  • Armour: 22,656
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 1,118
  • Accuracy: 428
  • Attack Time: 1.005
  • Experience: 136,147
  • Ailment Threshold: 1,389,969
  • Chill: 4,395
  • Shock: 4,395
  • Brittle: 24,865
  • Scorch: 4,395
  • Sap: 12,143

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HellscapeDemonBossMeleeAtAnimationSpeedFireKnockback


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 20%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
Deals 80% less Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

HellscapeTeethShot


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Deals 362.9 to 544.3 Physical Damage
Projectiles Pierce all Targets
Deals 30% less Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [208]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

DTTHellscapeDemonBossLeap


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 6 Second
leap slam minimum distance [75]
skill maximum travel distance [98]
walk emerge extra distance [-23]

GAHellscapeDemonBossLeapSlamDamage


Triggerable, Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 200%
Attack Time: 1.5 Second
Deals 100% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GTHellscapeDemonBossTeethShot


Triggerable
Cooldown Time: 3 Second

HellscapeDemonBossBloodDrain


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Effectiveness of Added Damage: 200%
Cast Time: 2.5 Second
Cooldown Time: 12 Second
Deals 1626.6 Base Physical Damage per second
Base duration is 3 seconds

MMSHellscapeDemonBossBloodVomitSmall


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 337.5 to 506.3 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile uses contact position [1]

MMSHellscapeDemonBossBloodVomitMedium


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 683.7 to 1025 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile uses contact position [1]

MMSHellscapeDemonBossBloodVomitLarge


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 715.1 to 1073 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]

HellscapeDemonBossFissureSlam


Attack, Damage, Area, Triggerable
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.5 Second
Cooldown Time: 11 Second
Deals 75% less Attack Damage
Fires 3 additional Projectiles
40% of Physical Damage Converted to Fire Damage
Cover Enemies in Ash on Hit
Causes 7 Bursts
action attack or cast time uses animation length [1]
is area damage [1]
total projectile spread angle override [130]

GAHellscapeDemonBossMeleeMiniSlam1


Triggerable, Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GAHellscapeDemonBossMeleeMiniSlam2


Triggerable, Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GSHellscapeDemonBossKnockback


Triggerable
Knocks Enemies Back on Hit
Knockback direction is reversed

HellscapeDemonBossVomitSpraySmall


Triggerable

HellscapeDemonBossVomitSprayMedium


Triggerable

HellscapeDemonBossVomitSprayLarge


Triggerable

GSHellscapeDemonBossKnockback2


Triggerable
Knocks Enemies Back on Hit

GPHellscapeDemonBossCremation


Triggerable

MMSHellscapeDemonBossCremation


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 858.2 to 1287 Physical Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GSHellscapeDemonBossCremationImpact


Triggerable
Deals 777.6 to 1166 Physical Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

EDAHellscapeDemonBossFissureSlam


Triggerable
Deals 160% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]
 

Level 73

  • Life: 3,750,539
  • Armour: 16,696
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 874
  • Accuracy: 352
  • Attack Time: 1.005
  • Experience: 125,268
  • Ailment Threshold: 618,839
  • Chill: 1,957
  • Shock: 1,957
  • Brittle: 11,070
  • Scorch: 1,957
  • Sap: 5,406

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HellscapeDemonBossMeleeAtAnimationSpeedFireKnockback


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 20%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
Deals 80% less Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

HellscapeTeethShot


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Deals 281.3 to 421.9 Physical Damage
Projectiles Pierce all Targets
Deals 30% less Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [208]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

DTTHellscapeDemonBossLeap


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 6 Second
leap slam minimum distance [75]
skill maximum travel distance [98]
walk emerge extra distance [-23]

GAHellscapeDemonBossLeapSlamDamage


Triggerable, Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 200%
Attack Time: 1.5 Second
Deals 100% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GTHellscapeDemonBossTeethShot


Triggerable
Cooldown Time: 3 Second

HellscapeDemonBossBloodDrain


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Effectiveness of Added Damage: 200%
Cast Time: 2.5 Second
Cooldown Time: 12 Second
Deals 1173.7 Base Physical Damage per second
Base duration is 3 seconds

MMSHellscapeDemonBossBloodVomitSmall


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 271.9 to 407.9 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile uses contact position [1]

MMSHellscapeDemonBossBloodVomitMedium


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 550.8 to 826.2 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile uses contact position [1]

MMSHellscapeDemonBossBloodVomitLarge


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 576.1 to 864.2 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]

HellscapeDemonBossFissureSlam


Attack, Damage, Area, Triggerable
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.5 Second
Cooldown Time: 11 Second
Deals 75% less Attack Damage
Fires 3 additional Projectiles
40% of Physical Damage Converted to Fire Damage
Cover Enemies in Ash on Hit
Causes 7 Bursts
action attack or cast time uses animation length [1]
is area damage [1]
total projectile spread angle override [130]

GAHellscapeDemonBossMeleeMiniSlam1


Triggerable, Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GAHellscapeDemonBossMeleeMiniSlam2


Triggerable, Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GSHellscapeDemonBossKnockback


Triggerable
Knocks Enemies Back on Hit
Knockback direction is reversed

HellscapeDemonBossVomitSpraySmall


Triggerable

HellscapeDemonBossVomitSprayMedium


Triggerable

HellscapeDemonBossVomitSprayLarge


Triggerable

GSHellscapeDemonBossKnockback2


Triggerable
Knocks Enemies Back on Hit

GPHellscapeDemonBossCremation


Triggerable

MMSHellscapeDemonBossCremation


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 691.4 to 1037 Physical Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GSHellscapeDemonBossCremationImpact


Triggerable
Deals 602.7 to 904.1 Physical Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

EDAHellscapeDemonBossFissureSlam


Triggerable
Deals 160% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]
 

Level 68

  • Life: 1,369,017
  • Armour: 12,254
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 681
  • Accuracy: 290
  • Attack Time: 1.005
  • Experience: 112,805
  • Ailment Threshold: 246,423
  • Chill: 779
  • Shock: 779
  • Brittle: 4,408
  • Scorch: 779
  • Sap: 2,153

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HellscapeDemonBossMeleeAtAnimationSpeedFireKnockback


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 20%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
Deals 80% less Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

HellscapeTeethShot


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Deals 217.2 to 325.8 Physical Damage
Projectiles Pierce all Targets
Deals 30% less Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [208]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

DTTHellscapeDemonBossLeap


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 6 Second
leap slam minimum distance [75]
skill maximum travel distance [98]
walk emerge extra distance [-23]

GAHellscapeDemonBossLeapSlamDamage


Triggerable, Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 200%
Attack Time: 1.5 Second
Deals 100% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GTHellscapeDemonBossTeethShot


Triggerable
Cooldown Time: 3 Second

HellscapeDemonBossBloodDrain


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Effectiveness of Added Damage: 200%
Cast Time: 2.5 Second
Cooldown Time: 12 Second
Deals 843.8 Base Physical Damage per second
Base duration is 3 seconds

MMSHellscapeDemonBossBloodVomitSmall


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 218.3 to 327.4 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile uses contact position [1]

MMSHellscapeDemonBossBloodVomitMedium


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 442.1 to 663.2 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile uses contact position [1]

MMSHellscapeDemonBossBloodVomitLarge


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 462.4 to 693.7 Physical Damage
Projectiles Pierce all Targets
40% of Physical Damage Converted to Fire Damage
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]

HellscapeDemonBossFissureSlam


Attack, Damage, Area, Triggerable
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 25%
Attack Time: 1.5 Second
Cooldown Time: 11 Second
Deals 75% less Attack Damage
Fires 3 additional Projectiles
40% of Physical Damage Converted to Fire Damage
Cover Enemies in Ash on Hit
Causes 7 Bursts
action attack or cast time uses animation length [1]
is area damage [1]
total projectile spread angle override [130]

GAHellscapeDemonBossMeleeMiniSlam1


Triggerable, Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GAHellscapeDemonBossMeleeMiniSlam2


Triggerable, Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GSHellscapeDemonBossKnockback


Triggerable
Knocks Enemies Back on Hit
Knockback direction is reversed

HellscapeDemonBossVomitSpraySmall


Triggerable

HellscapeDemonBossVomitSprayMedium


Triggerable

HellscapeDemonBossVomitSprayLarge


Triggerable

GSHellscapeDemonBossKnockback2


Triggerable
Knocks Enemies Back on Hit

GPHellscapeDemonBossCremation


Triggerable

MMSHellscapeDemonBossCremation


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 554.9 to 832.4 Physical Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

GSHellscapeDemonBossCremationImpact


Triggerable
Deals 465.5 to 698.2 Physical Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

EDAHellscapeDemonBossFissureSlam


Triggerable
Deals 160% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]
 

Extradimensional Horrors(2)

Defeat any two of the following Unique Beyond Bosses.

Path of Exile Guides & Tips