PoE 3.19 Changes: The Scourge have taken over the realm of the Beyond demons. Summoning monsters from Beyond will now summon Scourge monsters and bosses.
Name | Icon | Mods | Type |
---|---|---|---|
K’tash, the Hate Shepherd |
|
Unique Beyond Boss |
Level | HP | Damage | Armour | Evasion |
---|---|---|---|---|
68 | 2,327,329 | 2,196 | 12,254 | 4,739 |
73 | 6,375,917 | 2,819 | 16,696 | 5,633 |
78 | 16,074,473 | 3,608 | 22,656 | 6,667 |
82 | 33,658,603 | 4,385 | 28,850 | 7,608 |
84 | 47,351,702 | 4,831 | 32,530 | 8,120 |
Count | Name | Category | Description |
---|---|---|---|
3 | Beyond Tainted Currency Quantity | Normal |
|
1 | Fiendish Opulence | Notable |
Reminder Text: |
Count | Name | Category | Description |
---|---|---|---|
3 | Beyond Demon Experience | Normal |
|
1 | Scent of Blood | Notable |
|
Count | Name | Category | Description |
---|---|---|---|
2 | Beyond Portal Chance | Normal |
|
2 | Beyond Portal Merging Radius | Normal |
Reminder Text: |
1 | Torn Veil | Notable |
Reminder Text: |
Spectre | N |
---|---|
Mod | monster dropped item quantity +% [0] monster dropped item rarity +% [15000] monster slain experience +% [100] unique boss curse effect on self +% final [-66] Action Speed cannot be modified to below 70% base value cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] |
Tags | beyond_demon, caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, melee, not_dex, not_int, ranged, red_blood, very_slow_movement |
|
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HellscapeDemonBossMeleeAtAnimationSpeedFireKnockbackAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 2378–3567 Critical Strike Chance: 5% Attack Damage: 20% Attack Time: 1.5 Second Strike your foes down with a powerful blow. Knocks Enemies Back on Hit Deals 80% less Attack Damage Deals 42% more Damage 40% of Physical Damage Converted to Fire Damage action attack or cast time uses animation length [1] determine knockback direction from melee pattern [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | HellscapeTeethShotSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.5 Second Deals 490.6 to 735.8 Physical Damage Projectiles Pierce all Targets Deals 30% less Attack Damage Deals 42% more Damage 40% of Physical Damage Converted to Fire Damage base is projectile [1] monster projectile variation [208] number of projectiles override [1] projectile uses contact position [1] use scaled contact offset [1] |
DTTHellscapeDemonBossLeapSpell, Movement Critical Strike Chance: 0% Cast Time: 1.2 Second Cooldown Time: 6 Second leap slam minimum distance [75] skill maximum travel distance [98] walk emerge extra distance [-23] | GAHellscapeDemonBossLeapSlamDamageTriggerable, Attack Base Damage: 2378–3567 Critical Strike Chance: 5% Attack Damage: 130% Attack Damage: 200% Attack Time: 1.5 Second Deals 100% more Attack Damage Deals 42% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
GTHellscapeDemonBossTeethShotTriggerable Cooldown Time: 3 Second | HellscapeDemonBossBloodDrainSpell, Damage, Area, AreaSpell Critical Strike Chance: 0% Effectiveness of Added Damage: 200% Cast Time: 2.5 Second Cooldown Time: 12 Second Deals 2396.1 Base Physical Damage per second Base duration is 3 seconds |
MMSHellscapeDemonBossBloodVomitSmallProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 435.6 to 653.4 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] mortar projectile scale animation speed instead of projectile speed [1] number of projectiles override [1] projectile uses contact position [1] | MMSHellscapeDemonBossBloodVomitMediumProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 882.3 to 1324 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] mortar projectile scale animation speed instead of projectile speed [1] number of projectiles override [1] projectile uses contact position [1] |
MMSHellscapeDemonBossBloodVomitLargeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 922.9 to 1384 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] number of projectiles override [1] projectile uses contact position [1] | HellscapeDemonBossFissureSlamAttack, Damage, Area, Triggerable Base Damage: 2378–3567 Critical Strike Chance: 5% Attack Damage: 25% Attack Time: 1.5 Second Cooldown Time: 11 Second Deals 75% less Attack Damage Fires 3 additional Projectiles 40% of Physical Damage Converted to Fire Damage Cover Enemies in Ash on Hit Causes 7 Bursts action attack or cast time uses animation length [1] is area damage [1] total projectile spread angle override [130] |
GAHellscapeDemonBossMeleeMiniSlam1Triggerable, Attack Base Damage: 2378–3567 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.5 Second Deals 50% more Attack Damage Deals 42% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | GAHellscapeDemonBossMeleeMiniSlam2Triggerable, Attack Base Damage: 2378–3567 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.5 Second Deals 50% more Attack Damage Deals 42% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
GSHellscapeDemonBossKnockbackTriggerable Knocks Enemies Back on Hit Knockback direction is reversed | HellscapeDemonBossVomitSpraySmallTriggerable |
HellscapeDemonBossVomitSprayMediumTriggerable | HellscapeDemonBossVomitSprayLargeTriggerable |
GSHellscapeDemonBossKnockback2Triggerable Knocks Enemies Back on Hit | GPHellscapeDemonBossCremationTriggerable |
MMSHellscapeDemonBossCremationProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 1108 to 1661 Physical Damage Deals 42% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | GSHellscapeDemonBossCremationImpactTriggerable Deals 1051 to 1577 Physical Damage Deals 42% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
EDAHellscapeDemonBossFissureSlamTriggerable Deals 160% more Attack Damage Deals 42% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HellscapeDemonBossMeleeAtAnimationSpeedFireKnockbackAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 2159–3238 Critical Strike Chance: 5% Attack Damage: 20% Attack Time: 1.5 Second Strike your foes down with a powerful blow. Knocks Enemies Back on Hit Deals 80% less Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage action attack or cast time uses animation length [1] determine knockback direction from melee pattern [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | HellscapeTeethShotSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.5 Second Deals 443.9 to 665.8 Physical Damage Projectiles Pierce all Targets Deals 30% less Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage base is projectile [1] monster projectile variation [208] number of projectiles override [1] projectile uses contact position [1] use scaled contact offset [1] |
DTTHellscapeDemonBossLeapSpell, Movement Critical Strike Chance: 0% Cast Time: 1.2 Second Cooldown Time: 6 Second leap slam minimum distance [75] skill maximum travel distance [98] walk emerge extra distance [-23] | GAHellscapeDemonBossLeapSlamDamageTriggerable, Attack Base Damage: 2159–3238 Critical Strike Chance: 5% Attack Damage: 130% Attack Damage: 200% Attack Time: 1.5 Second Deals 100% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
GTHellscapeDemonBossTeethShotTriggerable Cooldown Time: 3 Second | HellscapeDemonBossBloodDrainSpell, Damage, Area, AreaSpell Critical Strike Chance: 0% Effectiveness of Added Damage: 200% Cast Time: 2.5 Second Cooldown Time: 12 Second Deals 2106.9 Base Physical Damage per second Base duration is 3 seconds |
MMSHellscapeDemonBossBloodVomitSmallProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 400.3 to 600.5 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] mortar projectile scale animation speed instead of projectile speed [1] number of projectiles override [1] projectile uses contact position [1] | MMSHellscapeDemonBossBloodVomitMediumProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 810.8 to 1216 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] mortar projectile scale animation speed instead of projectile speed [1] number of projectiles override [1] projectile uses contact position [1] |
MMSHellscapeDemonBossBloodVomitLargeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 848.1 to 1272 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] number of projectiles override [1] projectile uses contact position [1] | HellscapeDemonBossFissureSlamAttack, Damage, Area, Triggerable Base Damage: 2159–3238 Critical Strike Chance: 5% Attack Damage: 25% Attack Time: 1.5 Second Cooldown Time: 11 Second Deals 75% less Attack Damage Fires 3 additional Projectiles 40% of Physical Damage Converted to Fire Damage Cover Enemies in Ash on Hit Causes 7 Bursts action attack or cast time uses animation length [1] is area damage [1] total projectile spread angle override [130] |
GAHellscapeDemonBossMeleeMiniSlam1Triggerable, Attack Base Damage: 2159–3238 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.5 Second Deals 50% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | GAHellscapeDemonBossMeleeMiniSlam2Triggerable, Attack Base Damage: 2159–3238 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.5 Second Deals 50% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
GSHellscapeDemonBossKnockbackTriggerable Knocks Enemies Back on Hit Knockback direction is reversed | HellscapeDemonBossVomitSpraySmallTriggerable |
HellscapeDemonBossVomitSprayMediumTriggerable | HellscapeDemonBossVomitSprayLargeTriggerable |
GSHellscapeDemonBossKnockback2Triggerable Knocks Enemies Back on Hit | GPHellscapeDemonBossCremationTriggerable |
MMSHellscapeDemonBossCremationProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 1018 to 1527 Physical Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | GSHellscapeDemonBossCremationImpactTriggerable Deals 951.2 to 1427 Physical Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
EDAHellscapeDemonBossFissureSlamTriggerable Deals 160% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HellscapeDemonBossMeleeAtAnimationSpeedFireKnockbackAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1776–2664 Critical Strike Chance: 5% Attack Damage: 20% Attack Time: 1.5 Second Strike your foes down with a powerful blow. Knocks Enemies Back on Hit Deals 80% less Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage action attack or cast time uses animation length [1] determine knockback direction from melee pattern [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | HellscapeTeethShotSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.5 Second Deals 362.9 to 544.3 Physical Damage Projectiles Pierce all Targets Deals 30% less Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage base is projectile [1] monster projectile variation [208] number of projectiles override [1] projectile uses contact position [1] use scaled contact offset [1] |
DTTHellscapeDemonBossLeapSpell, Movement Critical Strike Chance: 0% Cast Time: 1.2 Second Cooldown Time: 6 Second leap slam minimum distance [75] skill maximum travel distance [98] walk emerge extra distance [-23] | GAHellscapeDemonBossLeapSlamDamageTriggerable, Attack Base Damage: 1776–2664 Critical Strike Chance: 5% Attack Damage: 130% Attack Damage: 200% Attack Time: 1.5 Second Deals 100% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
GTHellscapeDemonBossTeethShotTriggerable Cooldown Time: 3 Second | HellscapeDemonBossBloodDrainSpell, Damage, Area, AreaSpell Critical Strike Chance: 0% Effectiveness of Added Damage: 200% Cast Time: 2.5 Second Cooldown Time: 12 Second Deals 1626.6 Base Physical Damage per second Base duration is 3 seconds |
MMSHellscapeDemonBossBloodVomitSmallProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 337.5 to 506.3 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] mortar projectile scale animation speed instead of projectile speed [1] number of projectiles override [1] projectile uses contact position [1] | MMSHellscapeDemonBossBloodVomitMediumProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 683.7 to 1025 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] mortar projectile scale animation speed instead of projectile speed [1] number of projectiles override [1] projectile uses contact position [1] |
MMSHellscapeDemonBossBloodVomitLargeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 715.1 to 1073 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] number of projectiles override [1] projectile uses contact position [1] | HellscapeDemonBossFissureSlamAttack, Damage, Area, Triggerable Base Damage: 1776–2664 Critical Strike Chance: 5% Attack Damage: 25% Attack Time: 1.5 Second Cooldown Time: 11 Second Deals 75% less Attack Damage Fires 3 additional Projectiles 40% of Physical Damage Converted to Fire Damage Cover Enemies in Ash on Hit Causes 7 Bursts action attack or cast time uses animation length [1] is area damage [1] total projectile spread angle override [130] |
GAHellscapeDemonBossMeleeMiniSlam1Triggerable, Attack Base Damage: 1776–2664 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.5 Second Deals 50% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | GAHellscapeDemonBossMeleeMiniSlam2Triggerable, Attack Base Damage: 1776–2664 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.5 Second Deals 50% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
GSHellscapeDemonBossKnockbackTriggerable Knocks Enemies Back on Hit Knockback direction is reversed | HellscapeDemonBossVomitSpraySmallTriggerable |
HellscapeDemonBossVomitSprayMediumTriggerable | HellscapeDemonBossVomitSprayLargeTriggerable |
GSHellscapeDemonBossKnockback2Triggerable Knocks Enemies Back on Hit | GPHellscapeDemonBossCremationTriggerable |
MMSHellscapeDemonBossCremationProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 858.2 to 1287 Physical Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | GSHellscapeDemonBossCremationImpactTriggerable Deals 777.6 to 1166 Physical Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
EDAHellscapeDemonBossFissureSlamTriggerable Deals 160% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HellscapeDemonBossMeleeAtAnimationSpeedFireKnockbackAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1388–2082 Critical Strike Chance: 5% Attack Damage: 20% Attack Time: 1.5 Second Strike your foes down with a powerful blow. Knocks Enemies Back on Hit Deals 80% less Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage action attack or cast time uses animation length [1] determine knockback direction from melee pattern [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | HellscapeTeethShotSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.5 Second Deals 281.3 to 421.9 Physical Damage Projectiles Pierce all Targets Deals 30% less Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage base is projectile [1] monster projectile variation [208] number of projectiles override [1] projectile uses contact position [1] use scaled contact offset [1] |
DTTHellscapeDemonBossLeapSpell, Movement Critical Strike Chance: 0% Cast Time: 1.2 Second Cooldown Time: 6 Second leap slam minimum distance [75] skill maximum travel distance [98] walk emerge extra distance [-23] | GAHellscapeDemonBossLeapSlamDamageTriggerable, Attack Base Damage: 1388–2082 Critical Strike Chance: 5% Attack Damage: 130% Attack Damage: 200% Attack Time: 1.5 Second Deals 100% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
GTHellscapeDemonBossTeethShotTriggerable Cooldown Time: 3 Second | HellscapeDemonBossBloodDrainSpell, Damage, Area, AreaSpell Critical Strike Chance: 0% Effectiveness of Added Damage: 200% Cast Time: 2.5 Second Cooldown Time: 12 Second Deals 1173.7 Base Physical Damage per second Base duration is 3 seconds |
MMSHellscapeDemonBossBloodVomitSmallProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 271.9 to 407.9 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] mortar projectile scale animation speed instead of projectile speed [1] number of projectiles override [1] projectile uses contact position [1] | MMSHellscapeDemonBossBloodVomitMediumProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 550.8 to 826.2 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] mortar projectile scale animation speed instead of projectile speed [1] number of projectiles override [1] projectile uses contact position [1] |
MMSHellscapeDemonBossBloodVomitLargeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 576.1 to 864.2 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] number of projectiles override [1] projectile uses contact position [1] | HellscapeDemonBossFissureSlamAttack, Damage, Area, Triggerable Base Damage: 1388–2082 Critical Strike Chance: 5% Attack Damage: 25% Attack Time: 1.5 Second Cooldown Time: 11 Second Deals 75% less Attack Damage Fires 3 additional Projectiles 40% of Physical Damage Converted to Fire Damage Cover Enemies in Ash on Hit Causes 7 Bursts action attack or cast time uses animation length [1] is area damage [1] total projectile spread angle override [130] |
GAHellscapeDemonBossMeleeMiniSlam1Triggerable, Attack Base Damage: 1388–2082 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.5 Second Deals 50% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | GAHellscapeDemonBossMeleeMiniSlam2Triggerable, Attack Base Damage: 1388–2082 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.5 Second Deals 50% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
GSHellscapeDemonBossKnockbackTriggerable Knocks Enemies Back on Hit Knockback direction is reversed | HellscapeDemonBossVomitSpraySmallTriggerable |
HellscapeDemonBossVomitSprayMediumTriggerable | HellscapeDemonBossVomitSprayLargeTriggerable |
GSHellscapeDemonBossKnockback2Triggerable Knocks Enemies Back on Hit | GPHellscapeDemonBossCremationTriggerable |
MMSHellscapeDemonBossCremationProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 691.4 to 1037 Physical Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | GSHellscapeDemonBossCremationImpactTriggerable Deals 602.7 to 904.1 Physical Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
EDAHellscapeDemonBossFissureSlamTriggerable Deals 160% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HellscapeDemonBossMeleeAtAnimationSpeedFireKnockbackAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1081–1622 Critical Strike Chance: 5% Attack Damage: 20% Attack Time: 1.5 Second Strike your foes down with a powerful blow. Knocks Enemies Back on Hit Deals 80% less Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage action attack or cast time uses animation length [1] determine knockback direction from melee pattern [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | HellscapeTeethShotSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 5% Cast Time: 1.5 Second Deals 217.2 to 325.8 Physical Damage Projectiles Pierce all Targets Deals 30% less Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage base is projectile [1] monster projectile variation [208] number of projectiles override [1] projectile uses contact position [1] use scaled contact offset [1] |
DTTHellscapeDemonBossLeapSpell, Movement Critical Strike Chance: 0% Cast Time: 1.2 Second Cooldown Time: 6 Second leap slam minimum distance [75] skill maximum travel distance [98] walk emerge extra distance [-23] | GAHellscapeDemonBossLeapSlamDamageTriggerable, Attack Base Damage: 1081–1622 Critical Strike Chance: 5% Attack Damage: 130% Attack Damage: 200% Attack Time: 1.5 Second Deals 100% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
GTHellscapeDemonBossTeethShotTriggerable Cooldown Time: 3 Second | HellscapeDemonBossBloodDrainSpell, Damage, Area, AreaSpell Critical Strike Chance: 0% Effectiveness of Added Damage: 200% Cast Time: 2.5 Second Cooldown Time: 12 Second Deals 843.8 Base Physical Damage per second Base duration is 3 seconds |
MMSHellscapeDemonBossBloodVomitSmallProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 218.3 to 327.4 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] mortar projectile scale animation speed instead of projectile speed [1] number of projectiles override [1] projectile uses contact position [1] | MMSHellscapeDemonBossBloodVomitMediumProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 442.1 to 663.2 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] mortar projectile scale animation speed instead of projectile speed [1] number of projectiles override [1] projectile uses contact position [1] |
MMSHellscapeDemonBossBloodVomitLargeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 462.4 to 693.7 Physical Damage Projectiles Pierce all Targets 40% of Physical Damage Converted to Fire Damage base is projectile [1] number of projectiles override [1] projectile uses contact position [1] | HellscapeDemonBossFissureSlamAttack, Damage, Area, Triggerable Base Damage: 1081–1622 Critical Strike Chance: 5% Attack Damage: 25% Attack Time: 1.5 Second Cooldown Time: 11 Second Deals 75% less Attack Damage Fires 3 additional Projectiles 40% of Physical Damage Converted to Fire Damage Cover Enemies in Ash on Hit Causes 7 Bursts action attack or cast time uses animation length [1] is area damage [1] total projectile spread angle override [130] |
GAHellscapeDemonBossMeleeMiniSlam1Triggerable, Attack Base Damage: 1081–1622 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.5 Second Deals 50% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | GAHellscapeDemonBossMeleeMiniSlam2Triggerable, Attack Base Damage: 1081–1622 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.5 Second Deals 50% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
GSHellscapeDemonBossKnockbackTriggerable Knocks Enemies Back on Hit Knockback direction is reversed | HellscapeDemonBossVomitSpraySmallTriggerable |
HellscapeDemonBossVomitSprayMediumTriggerable | HellscapeDemonBossVomitSprayLargeTriggerable |
GSHellscapeDemonBossKnockback2Triggerable Knocks Enemies Back on Hit | GPHellscapeDemonBossCremationTriggerable |
MMSHellscapeDemonBossCremationProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 554.9 to 832.4 Physical Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | GSHellscapeDemonBossCremationImpactTriggerable Deals 465.5 to 698.2 Physical Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
EDAHellscapeDemonBossFissureSlamTriggerable Deals 160% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
Defeat any two of the following Unique Beyond Bosses.