Beidat, Archangel of Death

PoE 3.19 Changes: The Scourge have taken over the realm of the Beyond demons. Summoning monsters from Beyond will now summon Scourge monsters and bosses.

How to spawn Beidat, Archangel of Death

  • Torn Veil atlas passive: Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss.

Beidat, Archangel of Death Location

Name Icon Mods Type
Beidat, Archangel of Death Beidat, Archangel of Death
  • monster dropped item quantity +1500%
  • monster dropped item rarity +2000%
  • monster slain experience +100%
  • unique boss curse effect on self -66% final
  • Cannot be fully Slowed
  • cannot be stunned for 2000 ms after stun finished
  • cannot be stunned while stunned
Unique Beyond Boss

Beidat, Archangel of Death

Beidat, Archangel of Death

Level HP Damage Energy Shield Armour Evasion
68 2,053,525 2,196 1,026,763 9,191 4,739
73 5,625,809 2,819 2,812,905 12,522 5,633
78 14,183,358 3,608 7,091,679 16,992 6,667
82 29,698,767 4,385 14,849,384 21,638 7,608
84 41,780,914 4,831 20,890,457 24,398 8,120

Buy PoE Currency Cheap

Beyond Demons Reflections

  • T1: Reflection of Scourge(Search): (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm
  • T2: Reflection of Demonfire(Search): (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal
  • T3: Reflection of the Nightmare(Search): (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal; 100% increased Quantity of Tainted Currency dropped by Beyond Demons

Beyond Atlas Passive Tree

Count Name Category Description
3 Beyond Tainted Currency Quantity Normal
  • 5% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps
1 Fiendish Opulence Notable
  • Rare Beyond Demons in your Maps drop an additional Basic Currency Item

  • Reminder Text:

  • (Basic Currency includes any currency that drops from non-league content)

Beyond Atlas Passive Tree

Count Name Category Description
3 Beyond Demon Experience Normal
  • Beyond Demons in your Maps grant 10% increased Experience
1 Scent of Blood Notable
  • 10% chance for your Maps to attract Beyond Demons

Beyond Atlas Passive Tree

Count Name Category Description
2 Beyond Portal Chance Normal
  • Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal
2 Beyond Portal Merging Radius Normal
  • Beyond Portals in your Maps have 10% increased Merging Radius

  • Reminder Text:

  • (Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons)
1 Torn Veil Notable
  • Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss
  • Beyond Portals in your Maps have 30% increased Merging Radius

  • Reminder Text:

  • (Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons)

Beyond Changes 3.19.1 Patch Notes

  • The Life of Beyond Bosses has been lowered by roughly 5%, and the Life of all other Beyond monsters has been lowered by approximately 60%.
  • Improved the outcome odds for the Tainted Orb of Fusing, Tainted Jeweller's Orb and Tainted Mythic Orb.
  • Beyond Bosses can no longer spawn in Temporal Incursions.

Beidat, Archangel of Death

SpectreN
Modmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tagsbeyond_demon, bludgeoning_weapon, bone_armour, bones, caster, demon, hellscape_pale_boss, is_unarmed, lightning_affinity, melee, not_dex, physical_affinity, ranged, very_slow_movement
  • Life: 1000%
  • Energy Shield From Life: 50%
  • Armour: +50%
  • Ailment Threshold: 300%
  • Resistance: (Resists Fire: 50) (Resists Cold: 50) (Resists Lightning: 50) (Resists Chaos: 30)
  • Damage: 160%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 17
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 110%
  • Type: HellscapePaleBoss

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 27,853,943
  • Armour: 24,398
  • Evasion: 8,120
  • Energy Shield: 8,133
  • Damage: 1,498
  • Accuracy: 538
  • Attack Time: 1.005
  • Experience: 145,750
  • Ailment Threshold: 3,927,406
  • Chill: 12,418
  • Shock: 12,418
  • Brittle: 70,257
  • Scorch: 12,418
  • Sap: 34,310

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUniqueMaim


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Maim on Hit
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWHellscapePaleBossSnipe


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.5 Second
Cooldown Time: 13 Second
Projectiles Pierce all Targets
75% of Physical Damage Converted to Lightning Damage
Deals 150% more Attack Damage
Deals 129% more Damage
+50 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [155]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

EASHellscapePaleBossAxeToss


Cooldown Time: 12 Second
spell maximum action distance +% [-60]

DTTHellscapePaleBossLeap


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.833 Second
Cooldown Time: 15 Second
leap slam minimum distance [40]
spell maximum action distance +% [-35]
walk emerge extra distance [-10]

GAHellscapePaleBossCleave


Triggerable, Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.5 Second
Cooldown Time: 7 Second
Deals 150% more Attack Damage
Base duration is 8 seconds
+13 to Melee Strike Range
action attack or cast time uses animation length [1]
is area damage [1]

DTTHellscapePaleBossDashStab


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 4 Second
leap slam minimum distance [32]
spell maximum action distance +% [-50]
walk emerge extra distance [-12]

GAHellscapePaleBossAxeSlamBig


Triggerable, Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
Deals 15% more Attack Damage
+15 to Melee Strike Range
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]

MPWHellscapePaleBossAxeToss


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Projectiles Pierce all Targets
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

MPWHellscapePaleBossAxeToss2


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Projectiles Pierce all Targets
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [156]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAHellscapePaleBossAxeTossImpact


Triggerable, Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Time: 1.5 Second
is area damage [1]

GAHellscapePaleBossSnipeImpact


Triggerable, Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Time: 1.5 Second
75% of Physical Damage Converted to Lightning Damage
Deals 129% more Damage
is area damage [1]

GAHellscapePaleBossLeapImpact


Triggerable, Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 125%
Attack Time: 1.5 Second
25% of Physical Damage Converted to Lightning Damage
Deals 25% more Attack Damage
Deals 24% more Damage
is area damage [1]

GAHellscapePaleBossLeapDelayedImpact


Triggerable, Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
is area damage [1]

GTHellscapePaleBossLightningNova


Triggerable

GSHellscapepaleBossLeapLightningNova


Triggerable
Deals 3669 to 5503 Lightning Damage
Your Hits cannot Stun Enemies
is area damage [1]

GAHellscapePaleBossDashStab


Triggerable, Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Damage: 190%
Attack Time: 1.5 Second
50% of Physical Damage Converted to Lightning Damage
Deals 90% more Attack Damage
Deals 60% more Damage
is area damage [1]

CGEHellscapePaleBossLightning


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Base duration is 45 seconds
Shocked Ground causes 30% increased Damage taken
ground lightning art variation [3]

GAHellscapePaleBossAxeSlamSmall


Triggerable, Attack
Base Damage: 2378–3567
Critical Strike Chance: 5%
Attack Time: 1.5 Second
is area damage [1]

Level 82

  • Life: 19,799,178
  • Armour: 21,638
  • Evasion: 7,608
  • Energy Shield: 7,213
  • Damage: 1,359
  • Accuracy: 499
  • Attack Time: 1.005
  • Experience: 143,066
  • Ailment Threshold: 2,791,684
  • Chill: 8,827
  • Shock: 8,827
  • Brittle: 49,940
  • Scorch: 8,827
  • Sap: 24,388

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUniqueMaim


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Maim on Hit
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWHellscapePaleBossSnipe


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.5 Second
Cooldown Time: 13 Second
Projectiles Pierce all Targets
75% of Physical Damage Converted to Lightning Damage
Deals 150% more Attack Damage
Deals 1% more Damage
+50 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [155]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

EASHellscapePaleBossAxeToss


Cooldown Time: 12 Second
spell maximum action distance +% [-60]

DTTHellscapePaleBossLeap


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.833 Second
Cooldown Time: 15 Second
leap slam minimum distance [40]
spell maximum action distance +% [-35]
walk emerge extra distance [-10]

GAHellscapePaleBossCleave


Triggerable, Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.5 Second
Cooldown Time: 7 Second
Deals 150% more Attack Damage
Base duration is 8 seconds
+13 to Melee Strike Range
action attack or cast time uses animation length [1]
is area damage [1]

DTTHellscapePaleBossDashStab


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 4 Second
leap slam minimum distance [32]
spell maximum action distance +% [-50]
walk emerge extra distance [-12]

GAHellscapePaleBossAxeSlamBig


Triggerable, Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
Deals 15% more Attack Damage
+15 to Melee Strike Range
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]

MPWHellscapePaleBossAxeToss


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Projectiles Pierce all Targets
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

MPWHellscapePaleBossAxeToss2


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Projectiles Pierce all Targets
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [156]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAHellscapePaleBossAxeTossImpact


Triggerable, Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Time: 1.5 Second
is area damage [1]

GAHellscapePaleBossSnipeImpact


Triggerable, Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Time: 1.5 Second
75% of Physical Damage Converted to Lightning Damage
Deals 1% more Damage
is area damage [1]

GAHellscapePaleBossLeapImpact


Triggerable, Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 125%
Attack Time: 1.5 Second
25% of Physical Damage Converted to Lightning Damage
Deals 25% more Attack Damage
Deals 1% more Damage
is area damage [1]

GAHellscapePaleBossLeapDelayedImpact


Triggerable, Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
is area damage [1]

GTHellscapePaleBossLightningNova


Triggerable

GSHellscapepaleBossLeapLightningNova


Triggerable
Deals 3275 to 4913 Lightning Damage
Your Hits cannot Stun Enemies
is area damage [1]

GAHellscapePaleBossDashStab


Triggerable, Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Damage: 190%
Attack Time: 1.5 Second
50% of Physical Damage Converted to Lightning Damage
Deals 90% more Attack Damage
Deals 1% more Damage
is area damage [1]

CGEHellscapePaleBossLightning


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Base duration is 45 seconds
Shocked Ground causes 30% increased Damage taken
ground lightning art variation [3]

GAHellscapePaleBossAxeSlamSmall


Triggerable, Attack
Base Damage: 2159–3238
Critical Strike Chance: 5%
Attack Time: 1.5 Second
is area damage [1]

Level 78

  • Life: 9,455,572
  • Armour: 16,992
  • Evasion: 6,667
  • Energy Shield: 5,664
  • Damage: 1,118
  • Accuracy: 428
  • Attack Time: 1.005
  • Experience: 136,147
  • Ailment Threshold: 1,389,969
  • Chill: 4,395
  • Shock: 4,395
  • Brittle: 24,865
  • Scorch: 4,395
  • Sap: 12,143

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUniqueMaim


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Maim on Hit
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWHellscapePaleBossSnipe


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.5 Second
Cooldown Time: 13 Second
Projectiles Pierce all Targets
75% of Physical Damage Converted to Lightning Damage
Deals 150% more Attack Damage
Deals 1% more Damage
+50 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [155]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

EASHellscapePaleBossAxeToss


Cooldown Time: 12 Second
spell maximum action distance +% [-60]

DTTHellscapePaleBossLeap


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.833 Second
Cooldown Time: 15 Second
leap slam minimum distance [40]
spell maximum action distance +% [-35]
walk emerge extra distance [-10]

GAHellscapePaleBossCleave


Triggerable, Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.5 Second
Cooldown Time: 7 Second
Deals 150% more Attack Damage
Base duration is 8 seconds
+13 to Melee Strike Range
action attack or cast time uses animation length [1]
is area damage [1]

DTTHellscapePaleBossDashStab


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 4 Second
leap slam minimum distance [32]
spell maximum action distance +% [-50]
walk emerge extra distance [-12]

GAHellscapePaleBossAxeSlamBig


Triggerable, Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
Deals 15% more Attack Damage
+15 to Melee Strike Range
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]

MPWHellscapePaleBossAxeToss


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Projectiles Pierce all Targets
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

MPWHellscapePaleBossAxeToss2


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Projectiles Pierce all Targets
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [156]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAHellscapePaleBossAxeTossImpact


Triggerable, Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Time: 1.5 Second
is area damage [1]

GAHellscapePaleBossSnipeImpact


Triggerable, Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Time: 1.5 Second
75% of Physical Damage Converted to Lightning Damage
Deals 1% more Damage
is area damage [1]

GAHellscapePaleBossLeapImpact


Triggerable, Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 125%
Attack Time: 1.5 Second
25% of Physical Damage Converted to Lightning Damage
Deals 25% more Attack Damage
Deals 1% more Damage
is area damage [1]

GAHellscapePaleBossLeapDelayedImpact


Triggerable, Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
is area damage [1]

GTHellscapePaleBossLightningNova


Triggerable

GSHellscapepaleBossLeapLightningNova


Triggerable
Deals 2607 to 3910 Lightning Damage
Your Hits cannot Stun Enemies
is area damage [1]

GAHellscapePaleBossDashStab


Triggerable, Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Damage: 190%
Attack Time: 1.5 Second
50% of Physical Damage Converted to Lightning Damage
Deals 90% more Attack Damage
Deals 1% more Damage
is area damage [1]

CGEHellscapePaleBossLightning


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Base duration is 45 seconds
Shocked Ground causes 30% increased Damage taken
ground lightning art variation [3]

GAHellscapePaleBossAxeSlamSmall


Triggerable, Attack
Base Damage: 1776–2664
Critical Strike Chance: 5%
Attack Time: 1.5 Second
is area damage [1]

Level 73

  • Life: 3,750,539
  • Armour: 12,522
  • Evasion: 5,633
  • Energy Shield: 4,174
  • Damage: 874
  • Accuracy: 352
  • Attack Time: 1.005
  • Experience: 125,268
  • Ailment Threshold: 618,839
  • Chill: 1,957
  • Shock: 1,957
  • Brittle: 11,070
  • Scorch: 1,957
  • Sap: 5,406

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUniqueMaim


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Maim on Hit
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWHellscapePaleBossSnipe


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.5 Second
Cooldown Time: 13 Second
Projectiles Pierce all Targets
75% of Physical Damage Converted to Lightning Damage
Deals 150% more Attack Damage
Deals 1% more Damage
+50 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [155]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

EASHellscapePaleBossAxeToss


Cooldown Time: 12 Second
spell maximum action distance +% [-60]

DTTHellscapePaleBossLeap


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.833 Second
Cooldown Time: 15 Second
leap slam minimum distance [40]
spell maximum action distance +% [-35]
walk emerge extra distance [-10]

GAHellscapePaleBossCleave


Triggerable, Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.5 Second
Cooldown Time: 7 Second
Deals 150% more Attack Damage
Base duration is 8 seconds
+13 to Melee Strike Range
action attack or cast time uses animation length [1]
is area damage [1]

DTTHellscapePaleBossDashStab


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 4 Second
leap slam minimum distance [32]
spell maximum action distance +% [-50]
walk emerge extra distance [-12]

GAHellscapePaleBossAxeSlamBig


Triggerable, Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
Deals 15% more Attack Damage
+15 to Melee Strike Range
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]

MPWHellscapePaleBossAxeToss


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Projectiles Pierce all Targets
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

MPWHellscapePaleBossAxeToss2


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Projectiles Pierce all Targets
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [156]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAHellscapePaleBossAxeTossImpact


Triggerable, Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Time: 1.5 Second
is area damage [1]

GAHellscapePaleBossSnipeImpact


Triggerable, Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Time: 1.5 Second
75% of Physical Damage Converted to Lightning Damage
Deals 1% more Damage
is area damage [1]

GAHellscapePaleBossLeapImpact


Triggerable, Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 125%
Attack Time: 1.5 Second
25% of Physical Damage Converted to Lightning Damage
Deals 25% more Attack Damage
Deals 1% more Damage
is area damage [1]

GAHellscapePaleBossLeapDelayedImpact


Triggerable, Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
is area damage [1]

GTHellscapePaleBossLightningNova


Triggerable

GSHellscapepaleBossLeapLightningNova


Triggerable
Deals 1954 to 2931 Lightning Damage
Your Hits cannot Stun Enemies
is area damage [1]

GAHellscapePaleBossDashStab


Triggerable, Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Damage: 190%
Attack Time: 1.5 Second
50% of Physical Damage Converted to Lightning Damage
Deals 90% more Attack Damage
Deals 1% more Damage
is area damage [1]

CGEHellscapePaleBossLightning


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Base duration is 45 seconds
Shocked Ground causes 30% increased Damage taken
ground lightning art variation [3]

GAHellscapePaleBossAxeSlamSmall


Triggerable, Attack
Base Damage: 1388–2082
Critical Strike Chance: 5%
Attack Time: 1.5 Second
is area damage [1]

Level 68

  • Life: 1,369,017
  • Armour: 9,191
  • Evasion: 4,739
  • Energy Shield: 3,064
  • Damage: 681
  • Accuracy: 290
  • Attack Time: 1.005
  • Experience: 112,805
  • Ailment Threshold: 246,423
  • Chill: 779
  • Shock: 779
  • Brittle: 4,408
  • Scorch: 779
  • Sap: 2,153

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUniqueMaim


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Maim on Hit
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWHellscapePaleBossSnipe


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.5 Second
Cooldown Time: 13 Second
Projectiles Pierce all Targets
75% of Physical Damage Converted to Lightning Damage
Deals 150% more Attack Damage
Deals 1% more Damage
+50 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [155]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

EASHellscapePaleBossAxeToss


Cooldown Time: 12 Second
spell maximum action distance +% [-60]

DTTHellscapePaleBossLeap


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.833 Second
Cooldown Time: 15 Second
leap slam minimum distance [40]
spell maximum action distance +% [-35]
walk emerge extra distance [-10]

GAHellscapePaleBossCleave


Triggerable, Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Time: 1.5 Second
Cooldown Time: 7 Second
Deals 150% more Attack Damage
Base duration is 8 seconds
+13 to Melee Strike Range
action attack or cast time uses animation length [1]
is area damage [1]

DTTHellscapePaleBossDashStab


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 4 Second
leap slam minimum distance [32]
spell maximum action distance +% [-50]
walk emerge extra distance [-12]

GAHellscapePaleBossAxeSlamBig


Triggerable, Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Time: 1.5 Second
Cooldown Time: 5 Second
Deals 15% more Attack Damage
+15 to Melee Strike Range
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]

MPWHellscapePaleBossAxeToss


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Projectiles Pierce all Targets
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

MPWHellscapePaleBossAxeToss2


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Projectiles Pierce all Targets
Deals 25% less Attack Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [156]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAHellscapePaleBossAxeTossImpact


Triggerable, Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.5 Second
is area damage [1]

GAHellscapePaleBossSnipeImpact


Triggerable, Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.5 Second
75% of Physical Damage Converted to Lightning Damage
Deals 1% more Damage
is area damage [1]

GAHellscapePaleBossLeapImpact


Triggerable, Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 125%
Attack Time: 1.5 Second
25% of Physical Damage Converted to Lightning Damage
Deals 25% more Attack Damage
Deals 1% more Damage
is area damage [1]

GAHellscapePaleBossLeapDelayedImpact


Triggerable, Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
is area damage [1]

GTHellscapePaleBossLightningNova


Triggerable

GSHellscapepaleBossLeapLightningNova


Triggerable
Deals 1459 to 2189 Lightning Damage
Your Hits cannot Stun Enemies
is area damage [1]

GAHellscapePaleBossDashStab


Triggerable, Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Damage: 190%
Attack Time: 1.5 Second
50% of Physical Damage Converted to Lightning Damage
Deals 90% more Attack Damage
Deals 1% more Damage
is area damage [1]

CGEHellscapePaleBossLightning


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Base duration is 45 seconds
Shocked Ground causes 30% increased Damage taken
ground lightning art variation [3]

GAHellscapePaleBossAxeSlamSmall


Triggerable, Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.5 Second
is area damage [1]

Extradimensional Horrors(2)

Defeat any two of the following Unique Beyond Bosses.

Path of Exile Guides & Tips