Ghorr, the Grasping Maw

PoE 3.19 Changes: The Scourge have taken over the realm of the Beyond demons. Summoning monsters from Beyond will now summon Scourge monsters and bosses.

How to spawn Ghorr, the Grasping Maw

  • Torn Veil atlas passive: Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss.

Ghorr, the Grasping Maw Location

Name Icon Mods Type
Ghorr, the Grasping Maw Ghorr, the Grasping Maw
  • monster dropped item quantity +1500%
  • monster dropped item rarity +2000%
  • monster slain experience +100%
  • unique boss curse effect on self -66% final
  • Cannot be fully Slowed
  • cannot be stunned for 2000 ms after stun finished
  • cannot be stunned while stunned
Unique Beyond Boss

Ghorr, the Grasping Maw

Ghorr, the Grasping Maw

Level HP Damage Armour Evasion
68 2,327,329 3,716 12,254 4,739
73 6,375,917 4,771 16,696 5,633
78 16,074,473 6,106 22,656 6,667
82 33,658,603 7,420 28,850 7,608
84 47,351,702 8,175 32,530 8,120

Buy PoE Currency Cheap

Beyond Demons Reflections

  • T1: Reflection of Scourge(Search): (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm
  • T2: Reflection of Demonfire(Search): (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal
  • T3: Reflection of the Nightmare(Search): (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
    • Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal; 100% increased Quantity of Tainted Currency dropped by Beyond Demons

Beyond Atlas Passive Tree

Count Name Category Description
3 Beyond Tainted Currency Quantity Normal
  • 5% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps
1 Fiendish Opulence Notable
  • Rare Beyond Demons in your Maps drop an additional Basic Currency Item

  • Reminder Text:

  • (Basic Currency includes any currency that drops from non-league content)

Beyond Atlas Passive Tree

Count Name Category Description
3 Beyond Demon Experience Normal
  • Beyond Demons in your Maps grant 10% increased Experience
1 Scent of Blood Notable
  • 10% chance for your Maps to attract Beyond Demons

Beyond Atlas Passive Tree

Count Name Category Description
2 Beyond Portal Chance Normal
  • Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal
2 Beyond Portal Merging Radius Normal
  • Beyond Portals in your Maps have 10% increased Merging Radius

  • Reminder Text:

  • (Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons)
1 Torn Veil Notable
  • Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss
  • Beyond Portals in your Maps have 30% increased Merging Radius

  • Reminder Text:

  • (Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons)

Beyond Changes 3.19.1 Patch Notes

  • The Life of Beyond Bosses has been lowered by roughly 5%, and the Life of all other Beyond monsters has been lowered by approximately 60%.
  • Improved the outcome odds for the Tainted Orb of Fusing, Tainted Jeweller's Orb and Tainted Mythic Orb.
  • Beyond Bosses can no longer spawn in Temporal Incursions.

Ghorr, the Grasping Maw

SpectreN
Modmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tagsanimal_claw_weapon, beyond_demon, caster, demon, flesh_armour, hellscape_flesh_boss, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
  • Life: 1000%
  • Armour: +100%
  • Ailment Threshold: 300%
  • Resistance: (Resists Fire: 50) (Resists Cold: 50) (Resists Lightning: 50) (Resists Chaos: 30)
  • Damage: 340%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 4 ~ 12
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 200%
  • Type: HellscapeFleshBoss

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 27,853,943
  • Armour: 32,530
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 3,182
  • Accuracy: 538
  • Attack Time: 1.005
  • Experience: 145,750
  • Ailment Threshold: 3,927,406
  • Chill: 12,418
  • Shock: 12,418
  • Brittle: 70,257
  • Scorch: 12,418
  • Sap: 34,310

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUniqueWithDirectionalKnockback


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 5054–7580
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAHellscapeFleshRangedMelee1


Triggerable, Attack
Base Damage: 5054–7580
Critical Strike Chance: 5%
Attack Damage: 91%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 9% less Attack Damage
+38 to Melee Strike Range
Causes Bleeding
action attack or cast time uses animation length [1]

GAHellscapeFleshRangedMelee2


Triggerable, Attack
Base Damage: 5054–7580
Critical Strike Chance: 5%
Attack Damage: 62.5%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 37.5% less Attack Damage
+28 to Melee Strike Range
action attack or cast time uses animation length [1]

HellscapeFleshTentacleGrab


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 9 Second
Deals 27.03 to 40.54 Physical Damage
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

ScourgeFleshBossCastGroundEffect


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 811.9 Base Physical Damage per second
Base duration is 5 seconds
active skill area of effect radius +% final [-40]
ground blood art variation [3]

GAHellscapeFleshBossSlam


Triggerable, Attack
Base Damage: 5054–7580
Critical Strike Chance: 5%
Attack Damage: 132.5%
Attack Time: 1.5 Second
Deals 32.5% more Attack Damage
is area damage [1]

MMSHellscapeFleshBossMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 448.4 to 672.5 Physical Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile uses contact position [1]
use scaled contact offset [1]

EAHellscapeFleshBossTentacle


Cooldown Time: 17 Second
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GTHellscapeFleshBossMortar


Triggerable
Cooldown Time: 9 Second

GAHellscapeFleshBossSlamNearby


Triggerable, Attack
Base Damage: 5054–7580
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 15% more Attack Damage
cast time overrides attack duration [1]
is area damage [1]

SSMHellscapeFleshBossTentacleField


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
alternate minion [576]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

GTHellscapeFleshBossSummonTentacleField


Triggerable

Level 82

  • Life: 19,799,178
  • Armour: 28,850
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 2,889
  • Accuracy: 499
  • Attack Time: 1.005
  • Experience: 143,066
  • Ailment Threshold: 2,791,684
  • Chill: 8,827
  • Shock: 8,827
  • Brittle: 49,940
  • Scorch: 8,827
  • Sap: 24,388

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUniqueWithDirectionalKnockback


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 4587–6881
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAHellscapeFleshRangedMelee1


Triggerable, Attack
Base Damage: 4587–6881
Critical Strike Chance: 5%
Attack Damage: 91%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 9% less Attack Damage
+38 to Melee Strike Range
Causes Bleeding
action attack or cast time uses animation length [1]

GAHellscapeFleshRangedMelee2


Triggerable, Attack
Base Damage: 4587–6881
Critical Strike Chance: 5%
Attack Damage: 62.5%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 37.5% less Attack Damage
+28 to Melee Strike Range
action attack or cast time uses animation length [1]

HellscapeFleshTentacleGrab


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 9 Second
Deals 26.45 to 39.68 Physical Damage
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

ScourgeFleshBossCastGroundEffect


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 749.1 Base Physical Damage per second
Base duration is 5 seconds
active skill area of effect radius +% final [-40]
ground blood art variation [3]

GAHellscapeFleshBossSlam


Triggerable, Attack
Base Damage: 4587–6881
Critical Strike Chance: 5%
Attack Damage: 132.5%
Attack Time: 1.5 Second
Deals 32.5% more Attack Damage
is area damage [1]

MMSHellscapeFleshBossMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 415.3 to 623 Physical Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile uses contact position [1]
use scaled contact offset [1]

EAHellscapeFleshBossTentacle


Cooldown Time: 17 Second
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GTHellscapeFleshBossMortar


Triggerable
Cooldown Time: 9 Second

GAHellscapeFleshBossSlamNearby


Triggerable, Attack
Base Damage: 4587–6881
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 15% more Attack Damage
cast time overrides attack duration [1]
is area damage [1]

SSMHellscapeFleshBossTentacleField


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
alternate minion [576]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

GTHellscapeFleshBossSummonTentacleField


Triggerable

Level 78

  • Life: 9,455,572
  • Armour: 22,656
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 2,377
  • Accuracy: 428
  • Attack Time: 1.005
  • Experience: 136,147
  • Ailment Threshold: 1,389,969
  • Chill: 4,395
  • Shock: 4,395
  • Brittle: 24,865
  • Scorch: 4,395
  • Sap: 12,143

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUniqueWithDirectionalKnockback


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3774–5662
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAHellscapeFleshRangedMelee1


Triggerable, Attack
Base Damage: 3774–5662
Critical Strike Chance: 5%
Attack Damage: 91%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 9% less Attack Damage
+38 to Melee Strike Range
Causes Bleeding
action attack or cast time uses animation length [1]

GAHellscapeFleshRangedMelee2


Triggerable, Attack
Base Damage: 3774–5662
Critical Strike Chance: 5%
Attack Damage: 62.5%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 37.5% less Attack Damage
+28 to Melee Strike Range
action attack or cast time uses animation length [1]

HellscapeFleshTentacleGrab


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 9 Second
Deals 25.3 to 37.95 Physical Damage
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

ScourgeFleshBossCastGroundEffect


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 636.8 Base Physical Damage per second
Base duration is 5 seconds
active skill area of effect radius +% final [-40]
ground blood art variation [3]

GAHellscapeFleshBossSlam


Triggerable, Attack
Base Damage: 3774–5662
Critical Strike Chance: 5%
Attack Damage: 132.5%
Attack Time: 1.5 Second
Deals 32.5% more Attack Damage
is area damage [1]

MMSHellscapeFleshBossMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 355.8 to 533.7 Physical Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile uses contact position [1]
use scaled contact offset [1]

EAHellscapeFleshBossTentacle


Cooldown Time: 17 Second
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GTHellscapeFleshBossMortar


Triggerable
Cooldown Time: 9 Second

GAHellscapeFleshBossSlamNearby


Triggerable, Attack
Base Damage: 3774–5662
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 15% more Attack Damage
cast time overrides attack duration [1]
is area damage [1]

SSMHellscapeFleshBossTentacleField


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
alternate minion [576]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

GTHellscapeFleshBossSummonTentacleField


Triggerable

Level 73

  • Life: 3,750,539
  • Armour: 16,696
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 1,857
  • Accuracy: 352
  • Attack Time: 1.005
  • Experience: 125,268
  • Ailment Threshold: 618,839
  • Chill: 1,957
  • Shock: 1,957
  • Brittle: 11,070
  • Scorch: 1,957
  • Sap: 5,406

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUniqueWithDirectionalKnockback


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2950–4424
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAHellscapeFleshRangedMelee1


Triggerable, Attack
Base Damage: 2950–4424
Critical Strike Chance: 5%
Attack Damage: 91%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 9% less Attack Damage
+38 to Melee Strike Range
Causes Bleeding
action attack or cast time uses animation length [1]

GAHellscapeFleshRangedMelee2


Triggerable, Attack
Base Damage: 2950–4424
Critical Strike Chance: 5%
Attack Damage: 62.5%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 37.5% less Attack Damage
+28 to Melee Strike Range
action attack or cast time uses animation length [1]

HellscapeFleshTentacleGrab


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 9 Second
Deals 23.86 to 35.79 Physical Damage
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

ScourgeFleshBossCastGroundEffect


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 518.3 Base Physical Damage per second
Base duration is 5 seconds
active skill area of effect radius +% final [-40]
ground blood art variation [3]

GAHellscapeFleshBossSlam


Triggerable, Attack
Base Damage: 2950–4424
Critical Strike Chance: 5%
Attack Damage: 132.5%
Attack Time: 1.5 Second
Deals 32.5% more Attack Damage
is area damage [1]

MMSHellscapeFleshBossMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 292.4 to 438.6 Physical Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile uses contact position [1]
use scaled contact offset [1]

EAHellscapeFleshBossTentacle


Cooldown Time: 17 Second
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GTHellscapeFleshBossMortar


Triggerable
Cooldown Time: 9 Second

GAHellscapeFleshBossSlamNearby


Triggerable, Attack
Base Damage: 2950–4424
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 15% more Attack Damage
cast time overrides attack duration [1]
is area damage [1]

SSMHellscapeFleshBossTentacleField


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
alternate minion [576]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

GTHellscapeFleshBossSummonTentacleField


Triggerable

Level 68

  • Life: 1,369,017
  • Armour: 12,254
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 1,447
  • Accuracy: 290
  • Attack Time: 1.005
  • Experience: 112,805
  • Ailment Threshold: 246,423
  • Chill: 779
  • Shock: 779
  • Brittle: 4,408
  • Scorch: 779
  • Sap: 2,153

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUniqueWithDirectionalKnockback


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2297–3446
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAHellscapeFleshRangedMelee1


Triggerable, Attack
Base Damage: 2297–3446
Critical Strike Chance: 5%
Attack Damage: 91%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 9% less Attack Damage
+38 to Melee Strike Range
Causes Bleeding
action attack or cast time uses animation length [1]

GAHellscapeFleshRangedMelee2


Triggerable, Attack
Base Damage: 2297–3446
Critical Strike Chance: 5%
Attack Damage: 62.5%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 37.5% less Attack Damage
+28 to Melee Strike Range
action attack or cast time uses animation length [1]

HellscapeFleshTentacleGrab


Spell, Damage, Area, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 9 Second
Deals 22.42 to 33.63 Physical Damage
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

ScourgeFleshBossCastGroundEffect


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 420.3 Base Physical Damage per second
Base duration is 5 seconds
active skill area of effect radius +% final [-40]
ground blood art variation [3]

GAHellscapeFleshBossSlam


Triggerable, Attack
Base Damage: 2297–3446
Critical Strike Chance: 5%
Attack Damage: 132.5%
Attack Time: 1.5 Second
Deals 32.5% more Attack Damage
is area damage [1]

MMSHellscapeFleshBossMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 239.4 to 359.1 Physical Damage
base is projectile [1]
mortar projectile scale animation speed instead of projectile speed [1]
projectile uses contact position [1]
use scaled contact offset [1]

EAHellscapeFleshBossTentacle


Cooldown Time: 17 Second
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GTHellscapeFleshBossMortar


Triggerable
Cooldown Time: 9 Second

GAHellscapeFleshBossSlamNearby


Triggerable, Attack
Base Damage: 2297–3446
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Time: 1.5 Second
Cooldown Time: 9 Second
Deals 15% more Attack Damage
cast time overrides attack duration [1]
is area damage [1]

SSMHellscapeFleshBossTentacleField


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
alternate minion [576]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

GTHellscapeFleshBossSummonTentacleField


Triggerable

Extradimensional Horrors(2)

Defeat any two of the following Unique Beyond Bosses.

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