FFXIV Dungeons Unlock for FFXIV Gil

Dungeons are instanced areas teeming with enemies and bosses, fought by a party of (usually) 4 players. Each instance of a dungeon is separate from others and is exclusive to a specific party. Dungeons need to be unlocked through quests (many are unlocked as part of the main story). They also have level requirements (and, starting at level 50, item level requirements). Players below the level requirement cannot enter the dungeon. Players above the level requirement are level synced to the maximum level permitted for the dungeon.

For example: Sastasha’s level requirements are 15-18. Level 14 players cannot enter the dungeon; and level 19 and above players are level synced down to level 18 upon entering.

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A Realm Reborn Dungeons

A Realm Reborn Level Item Level Req Item Level Sync Roulette Loot Item Level Tomestones Unlock
Sastasha 15 Leveling 17  It’s Probably Pirates
The Tam-Tara Deepcroft 16 Leveling 17  Fire in the Gloom
Copperbell Mines 17 Leveling 17  Into a Copper Hell
Halatali 20 Leveling 20  Hallo Halatali
The Thousand Maws of Toto-Rak 24 Leveling 24  Into the Beast’s Maw
Haukke Manor 28 Leveling 28  Skeletons In Her Closet
Brayflox’s Longstop 32 Leveling 32  The Things We Do for Cheese
The Sunken Temple of Qarn 35 Leveling 37  Braving New Depths
Cutter’s Cry 38 Leveling 40  Dishonor Before Death
The Stone Vigil 41 Leveling 43  In Pursuit of the Past
Dzemael Darkhold 44 Leveling 46  Fort of Fear
The Aurum Vale 47 Leveling 49  Going for Gold
Castrum Meridianum 
(8 Players)
50 42 Main Scenario  200  Rock the Castrum
The Praetorium 
(8 Players)
50 42 Main Scenario  200  The Ultimate Weapon
The Wanderer’s Palace 50 45 110 Level 50/60/70 55  20  Trauma Queen
Amdapor Keep 50 45 110 Level 50/60/70 55  20  Ghosts of Amdapor
Pharos Sirius 50 48 110 Level 50/60/70 60  30  Sirius Business
Copperbell Mines (Hard) 50 48 110 Level 50/60/70 60  30  Out of Sight, Out of Mine
Haukke Manor (Hard) 50 48 110 Level 50/60/70 60  30  Maniac Manor
The Lost City of Amdapor 50 55 110 Level 50/60/70 70  40  One Night in Amdapor
Halatali (Hard) 50 55 110 Level 50/60/70 70  40  This Time’s for Fun
Brayflox’s Longstop (Hard) 50 55 110 Level 50/60/70 70  40  Curds and Slay
Hullbreaker Isle 50 70 110 Level 50/60/70 80  50  King of the Hull
The Stone Vigil (Hard) 50 70 110 Level 50/60/70 80  50  Blood for Stone
The Tam-Tara Deepcroft (Hard) 50 70 110 Level 50/60/70 80  50  Corpse Groom
Snowcloak 50 80 130 Level 50/60/70 90  70  The Path of the Righteous
Sastasha (Hard) 50 80 130 Level 50/60/70 90  70  It’s Definitely Pirates
The Sunken Temple of Qarn (Hard) 50 80 130 Level 50/60/70 90  70  The Wrath Wrath of Qarn
The Keeper of the Lake 50 90 130 Level 50/60/70 100  100  The Rising Chorus
The Wanderer’s Palace (Hard) 50 90 130 Level 50/60/70 100  100  Not Easy Being Green
Amdapor Keep (Hard) 50 90 130 Level 50/60/70 100  100  For Keep’s Sake

Heavensward Dungeons

Heavensward Level Item Level Req Item Level Sync Roulette Loot Item Level Tomestones Unlock
The Dusk Vigil 51 100 Leveling 120  For All the Nights to Come
Sohm Al 53 105 Leveling 130  Mourn in Passing
The Aery 55 110 Leveling 136  Into the Aery
The Vault 57 115 Leveling 142  A Knight’s Calling
The Great Gubal Library 59 120 150 Leveling 148  Forbidden Knowledge
The Aetherochemical Research Facility 60 142 180 Level 50/60/70  150  Heavensward (Quest)
Neverreap 60 145 210 Level 50/60/70 160  20  Reap What You Sow
The Fractal Continuum 60 145 210 Level 50/60/70 160  20  Do It for Gilly
Saint Mocianne’s Arboretum 60 170 240 Level 50/60/70 185  30  An Overgrown Ambition
Pharos Sirius (Hard) 60 170 240 Level 50/60/70 185  30  Things Are Getting Sirius
The Antitower 60 180 Level 50/60/70 195  40  The Word of the Mother
The Lost City of Amdapor (Hard) 60 180 Level 50/60/70 195  40  One More Night in Amdapor
Sohr Khai 60 200 Level 50/60/70 215  50  Winning Over the Wyrm
Hullbreaker Isle (Hard) 60 200 Level 50/60/70 215  50  Storming the Hull
Xelphatol 60 210 Level 50/60/70 225  70  Shadows of the First
The Great Gubal Library (Hard) 60 210 Level 50/60/70 225  70  Let Me Gubal That for You
Baelsar’s Wall 60 230 Level 50/60/70 245  100  Griffin, Griffin on the Wall
Sohm Al (Hard) 60 230 Level 50/60/70 245  100  The Fires of Sohm Al

Stormblood Dungeons

Stormblood Level Item Level Req Item Level Sync Roulette Loot Item Level Tomestones Unlock
The Sirensong Sea 61 240 Leveling 260 Not without Incident
Shisui of the Violet Tides 63 245 Leveling 270 The Palace of Lost Souls
Bardam’s Mettle 65 250 Leveling 276 In the Footsteps of Bardam the Brave
Doma Castle 67 255 Leveling 282 The Die Is Cast
Castrum Abania 69 260 290 Leveling 288  The Price of Freedom
Ala Mhigo 70 280 310 Level 50/60/70 300  20 Stormblood
Kugane Castle 70 280 340 Level 50/60/70 300  20 King of the Castle
The Temple of the Fist 70 280 340 Level 50/60/70 300  20 To Kill a Coeurl
The Drowned City of Skalla 70 300 370 Level 50/60/70 315  30 The Mad King’s Trove
Hells’ Lid 70 310 Level 50/60/70 325  40 An Auspicious Encounter
The Fractal Continuum (Hard) 70 310 Level 50/60/70 325  40 An Unwanted Truth
The Swallow’s Compass 70 330 Level 50/60/70 345  50 Tortoise in Time
Saint Mocianne’s Arboretum (Hard) 70 340 Level 50/60/70 355  70 Secret of the Ooze
The Burn 70 340 Level 50/60/70 355  70 Feel the Burn
The Ghimlyt Dark 70 360 Level 50/60/70 375  100 The Face of War

Shadowbringers Dungeons

Shadowbringers Level Item Level Req Item Level Sync Roulette Loot Item Level Tomestones Unlock
Holminster Switch 71 370 Leveling 390  The Lightwardens
Dohn Mheg 73 375 Leveling 400  The Key to the Castle
The Qitana Ravel 75 380 Leveling 406  The Burden of Knowledge
Malikah’s Well 77 385 Leveling 412  A Fresh Start
Mt. Gulg 79 390 Leveling 418  Extinguishing the Last Light
Amaurot 80 410 Expert 430  50
 20
 Shadowbringers (Quest)
The Twinning 80 410 Expert 430  50
 20
 By the Time You Hear This
Akadaemia Anyder 80 410 Expert 430  50
 20
 Akadaemia Anyder (Quest)
The Grand Cosmos 80 430 Expert 445  80
 50
 A Grand Adventure
Anamnesis Anyder 80 440 Expert 4??  80
 50
 ??????

“Dungeons” are instanced zones with powerful monsters, it is one of the best place for making FFXIV Gil. Typically a dungeon will involve navigating through a zone filled with enemies, with intermittent boss enemies. Many dungeons require prerequisites to be fulfilled before they can be entered. In the event one or more members of the party have yet to clear the instance, all party members will receive a bonus upon completion.

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