Experimented Base Types are a variety of new item base types that have exotic properties that differ from their core-game counterparts.
These new base-type items are craftable like their usual counterparts, but bring new combinations of stats and implicit modifiers. These will likely come pre-rolled with relevant modifiers.
Item | Category | Stats | Basic information |
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Weapon: Wand | Gain an Endurance, Frenzy or Power Charge every 6 seconds | Physical Damage: 16-30 Critical Strike Chance: 7.5% Attacks per Second: 1.4 Weapon Range: 120 Requires Level 30, 101 Int |
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Weapon: Wand | Gain an Endurance, Frenzy or Power Charge every 6 seconds | Physical Damage: 25-46 Critical Strike Chance: 7.5% Attacks per Second: 1.4 Weapon Range: 120 Requires Level 50, 168 Int |
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Weapon: Wand | Gain an Endurance, Frenzy or Power Charge every 6 seconds | Physical Damage: 29-54 Critical Strike Chance: 7.5% Attacks per Second: 1.4 Weapon Range: 120 Requires Level 70, 237 Int |
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Weapon: Dagger | All Damage from Hits with This Weapon can Poison | Physical Damage: 12-46 Critical Strike Chance: 6.3% Attacks per Second: 1.4 Weapon Range: 10 Requires Level 30, 54 Dex, 54 Int |
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Weapon: Dagger | All Damage from Hits with This Weapon can Poison | Physical Damage: 18-71 Critical Strike Chance: 6.3% Attacks per Second: 1.4 Weapon Range: 10 Requires Level 50, 86 Dex, 86 Int |
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Weapon: Dagger | All Damage from Hits with This Weapon can Poison | Physical Damage: 20-79 Critical Strike Chance: 6.3% Attacks per Second: 1.4 Weapon Range: 10 Requires Level 70, 121 Dex, 121 Int |
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Weapon: Rune Dagger | Trigger Level 10 Flame Dash when you use a Socketed Skill | Physical Damage: 12-47 Critical Strike Chance: 6.3% Attacks per Second: 1.45 Weapon Range: 10 Requires Level 30, 54 Dex, 54 Int |
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Weapon: Rune Dagger | Trigger Level 20 Flame Dash when you use a Socketed Skill | Physical Damage: 18-73 Critical Strike Chance: 6.3% Attacks per Second: 1.45 Weapon Range: 10 Requires Level 50, 86 Dex, 86 Int |
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Weapon: Rune Dagger | Trigger Level 30 Flame Dash when you use a Socketed Skill | Physical Damage: 21-85 Critical Strike Chance: 6.3% Attacks per Second: 1.45 Weapon Range: 10 Requires Level 70, 121 Dex, 121 Int |
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Weapon: Claw | Adds (23-33) to (45-60) Chaos Damage | Physical Damage: 13-24 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 30, 54 Dex, 54 Int |
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Weapon: Claw | Adds (38-48) to (70-90) Chaos Damage | Physical Damage: 20-37 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 50, 86 Dex, 86 Int |
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Weapon: Claw | Adds (40-55) to (80-98) Chaos Damage | Physical Damage: 22-41 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 70, 113 Dex, 113 Int |
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Weapon: One Hand Axe | +10 to Maximum Rage | Physical Damage: 21-44 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 30, 78 Str, 34 Dex |
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Weapon: One Hand Axe | +10 to Maximum Rage | Physical Damage: 32-67 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 50, 124 Str, 54 Dex |
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Weapon: One Hand Axe | +10 to Maximum Rage | Physical Damage: 38-79 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 70, 163 Str, 84 Dex |
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Weapon: One Hand Sword | 100% of Physical Damage from Hits with this Weapon is Converted to a random Element | Physical Damage: 18-33 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 30, 54 Str, 54 Dex |
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Weapon: One Hand Sword | 100% of Physical damage from hits with this weapon is converted to a random element. | Physical Damage: 27-51 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 50, 94 Str, 94 Dex |
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Weapon: One Hand Sword | 100% of Physical Damage from Hits with this Weapon is Converted to a random Element | Physical Damage: 34-63 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 70, 121 Str, 121 Dex |
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Weapon: One Hand Mace | Trigger Level 10 Fiery Impact on Melee Hit with this Weapon | Physical Damage: 20-41 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 30, 101 Str |
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Weapon: One Hand Mace | Trigger Level 15 Fiery Impact on Melee Hit with this Weapon | Physical Damage: 31-64 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 50, 161 Str |
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Weapon: One Hand Mace | Trigger Level 20 Fiery Impact on Melee Hit with this Weapon | Physical Damage: 39-81 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 70, 218 Str |
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Weapon: Sceptre | Elemental Overload | Physical Damage: 23–34 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 11 Requires Level 30, 44 Str, 64 Int |
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Weapon: Sceptre | Elemental Equilibrium | Physical Damage: 35–52 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 11 Requires Level 50, 71 Str, 102 Int |
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Weapon: Sceptre | Secrets of Suffering | Physical Damage: 41–61 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 11 Requires Level 70, 95 Str, 131 Int |
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Weapon: Bow | Adds (40-48) to (60-72) Fire Damage | Physical Damage: 9-13 Critical Strike Chance: 5.5% Attacks per Second: 1.3 Weapon Range: 120 Requires Level 30, 101 Dex |
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Weapon: Bow | Adds (70-84) to (110-124) Fire Damage | Physical Damage: 13-20 Critical Strike Chance: 5.5% Attacks per Second: 1.3 Weapon Range: 120 Requires Level 50, 161 Dex |
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Weapon: Bow | Adds (105-116) to (160-172) Fire Damage | Physical Damage: 16-24 Critical Strike Chance: 5.5% Attacks per Second: 1.3 Weapon Range: 120 Requires Level 70, 212 Dex |
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Weapon: Staff | Spend Energy Shield before Mana for Costs of Socketed Skills +(66-80) to maximum Energy Shield |
Physical Damage: 36-66 Critical Strike Chance: 6% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 30, 54 Str, 54 Int |
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Weapon: Staff | Spend Energy Shield before Mana for Costs of Socketed Skills +(100-120) to maximum Energy Shield |
Physical Damage: 55-102 Critical Strike Chance: 6% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 50, 86 Str, 86 Int |
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Weapon: Staff | Spend Energy Shield before Mana for Costs of Socketed Skills +(140-165) to maximum Energy Shield |
Physical Damage: 65-120 Critical Strike Chance: 6% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 70, 117 Str, 117 Int |
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Weapon: Warstaff | +1 to Maximum Power Charges and Maximum Endurance Charges | Physical Damage: 39-73 Critical Strike Chance: 7% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 30, 54 Str, 54 Int |
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Weapon: Warstaff | +1 to Maximum Power Charges and Maximum Endurance Charges | Physical Damage: 61-113 Critical Strike Chance: 7% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 50, 86 Str, 86 Int |
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Weapon: Warstaff | +1 to Maximum Power Charges and Maximum Endurance Charges | Physical Damage: 78-144 Critical Strike Chance: 7% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 70, 117 Str, 117 Int |
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Weapon: Two Hand Axe | +20% to Maximum Quality | Physical Damage: 36-56 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 13 Requires Level 30 |
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Weapon: Two Hand Axe | +20% to Maximum Quality | Physical Damage: 55-86 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 13 Requires Level 50 |
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Weapon: Two Hand Axe | +20% to Maximum Quality | Physical Damage: 65-101 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 13 Requires Level 70 |
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Weapon: Two Hand Swords | Attack Critical Strikes ignore Enemy Monster Elemental Resistances | Physical Damage: 34-63 Critical Strike Chance: 6% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 30, 54 Str, 54 Dex |
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Weapon: Two Hand Swords | Attack Critical Strikes ignore Enemy Monster Elemental Resistances | Physical Damage: 52-97 Critical Strike Chance: 6% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 50, 86 Str, 86 Dex |
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Weapon: Two Hand Swords | Attack Critical Strikes ignore Enemy Monster Elemental Resistances | Physical Damage: 61-114 Critical Strike Chance: 6% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 70, 130 Str, 130 Dex |
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Weapon: Two Hand Mace | Warcries Exert 1 additional Attack | Physical Damage: 39-64 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 13 Requires Level 30, 101 Str |
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Weapon: Two Hand Mace | Warcries Exert 1 additional Attack | Physical Damage: 62-103 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 13 Requires Level 50, 161 Str |
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Weapon: Two Handed Mace | Warcries Extra 1 Additional Attack | Physical Damage: 81-135 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 13 Requires Level 70, 220 Str |
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Shield | Sap Enemies when you Block their Damage | Chance to Block: 20% Energy Shield: 23 Requires Level 30, 76 Int |
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Shield | Sap Enemies when you Block their Damage | Chance to Block: 20% Energy Shield: 36 Requires Level 50, 121 Int |
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Shield | Sap Enemies when you Block their Damage | Chance to Block: 20% Energy Shield: 53 Requires Level 70, 159 Int |
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Shield | Inflict Brittle on Enemies when you Block their Damage | Chance to Block: 22% Evasion Rating: 112 Requires Level 30, 76 Dex |
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Shield | Inflict Brittle on Enemies when you Block their Damage | Chance to Block: 22% Evasion Rating: 185 Requires Level 50, 121 Dex |
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Shield | Inflict Brittle on Enemies when you Block their Damage | Chance to Block: 22% Evasion Rating: 302 Requires Level 70, 159 Dex |
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Shield | Scorch Enemies when you Block their Damage | Chance to Block: 23% Armour: 125 Requires Level 30, 76 Str |
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Shield | Scorch Enemies when you Block their Damage | Chance to Block: 25% Armour: 298 Requires Level 50, 121 Str |
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Shield | Scorch Enemies when you Block their Damage | Chance to Block: 23% Armour: 440 Requires Level 70, 159 Str |
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Belt | Flasks applied to you have 20% increased Effect Can’t use Flask in Fifth Slot |
Requires Level 24 |
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Belt | Trigger Level 20 Summon Taunting Contraption when you use a Flask | Requires Level 56 |
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Amulet | Has Elder, Shaper and all Conqueror Influences | Requires Level 69 |
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Amulet | -1 Prefix Modifier allowed -1 Suffix Modifier allowed Implicit Modifiers Cannot Be Changed |
Requires Level 24 |
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Ring | -1 Prefix Modifier allowed +1 Suffix Modifier allowed Implicit Modifiers Cannot Be Changed |
Requires Level 24 |
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Ring | +1 Prefix Modifier allowed -1 Suffix Modifier allowed Implicit Modifiers Cannot Be Changed |
Requires Level 24 |
Buy PoE Currency Cheap
Replicas or Experimented Items come from the following blueprints reward rooms. The target item, inside a Curio Display, will be a selection of Replicas or Experimented Items. You can only take one before Lockdown begins.
Name | Heist Target | Area Level |
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Replicas or Experimented Items | 43 - 83 |
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Replicas or Experimented Items | 43 - 83 |
Another reward from Grand Heists, these experimented base types provide something a little different from conventional base types, such as a bow with low physical damage, but a high amount of built-in fire damage. There are several new varieties for jewelry items, but only one new experimented base type per weapon type.
Solarine Bow: Flat Fire Damage implicit
Here's another example of an Experimented Base Type you can get from Grand Heists!
Eagle Crack Oscillating Sceptre: Elemental Overload implicit