Flesh and Stone is an aura that activates Blood Stance and Sand Stance.
Blood Stance and Sand Stance are stance status provided by Blood and Sand and Flesh and Stone. The buff and debuff from the stance depend on which aforementioned skill is used. These skills can be activated again to switch between Blood Stance and Sand Stance. Certain attack skills behave differently based on which stance you are using.
Maim is a debuff that applies a 30% reduced movement speed on the affected target for 4 seconds. In Blood Stance, the Flesh and Stone aura maims nearby enemies while increasing the physical damage they take.
In Sand Stance, the Flesh and Stone aura blinds enemies in radius and grants the user damage reduction against enemies outside the aura.
Activating the skill while it's toggled on will alternate between stances. Certain skills also behave differently based on the stance you are currently in.
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Mana Reserved: 25%.
Level | Require Level |
Require Dexterity |
Require Strength |
You take x% less damage from attacks |
Take x% increased physical damage |
X% increased cooldown recovery speed |
Exp. | Total Exp. |
---|---|---|---|---|---|---|---|---|
1 | 16 | 18 | 26 | 9% | 13% | N/A | 0 | 0 |
2 | 20 | 22 | 31 | 9% | 13% | 2% | 49,725 | 49,725 |
3 | 24 | 25 | 37 | 9% | 13% | 5% | 95,714 | 145,439 |
4 | 28 | 29 | 42 | 9% | 13% | 7% | 169,595 | 315,034 |
5 | 31 | 32 | 46 | 9% | 13% | 10% | 199,345 | 514,379 |
6 | 34 | 35 | 50 | 9% | 13% | 13% | 285,815 | 800,194 |
7 | 37 | 37 | 54 | 9% | 14% | 15% | 401,344 | 1,201,538 |
8 | 40 | 40 | 58 | 10% | 14% | 18% | 554,379 | 1,755,917 |
9 | 43 | 43 | 62 | 10% | 14% | 21% | 755,049 | 2,510,966 |
10 | 46 | 46 | 66 | 10% | 14% | 23% | 1,016,533 | 3,527,499 |
11 | 49 | 48 | 70 | 10% | 14% | 26% | 1,898,602 | 5,426,101 |
12 | 52 | 51 | 74 | 10% | 14% | 29% | 1,964,019 | 7,390,120 |
13 | 55 | 54 | 78 | 10% | 15% | 31% | 2,573,731 | 9,963,851 |
14 | 58 | 57 | 82 | 10% | 15% | 34% | 4,676,439 | 14,640,290 |
15 | 60 | 59 | 84 | 11% | 15% | 37% | 3,017,327 | 17,657,617 |
16 | 62 | 60 | 87 | 11% | 15% | 39% | 7,823,001 | 25,480,618 |
17 | 64 | 62 | 90 | 11% | 15% | 42% | 15,264,208 | 40,744,826 |
18 | 66 | 64 | 92 | 11% | 15% | 45% | 26,272,845 | 67,017,671 |
19 | 68 | 66 | 95 | 11% | 16% | 47% | 62,872,274 | 129,889,945 |
20 | 70 | 68 | 98 | 11% | 16% | 50% | 212,023,122 | 341,913,067 |
21 | 72 | 70 | 100 | 11% | 16% | 53% | N/A | N/A |
Per 1% Quality: 0.5% increased Cooldown Recovery Speed. A Gemcutter’s Prism (often abbreviated GCP) is a currency item that can be used to improve the quality of a gem. Each Gemcutter’s Prism will always raise the quality by 1%.
These support gems will affect Flesh and Stone auras:
Note that Inspiration Support does not affect reservation, but does affect auras supported by Spell Totem Support.
Amount | Divination Card | Result | Drop Areas |
---|---|---|---|
6 | ![]() |
random level 20 gem | The Western Forest (Act 2) • The Riverways (Act 6) • The Vaal City • The Crossroads (Act 7) • The Fellshrine Ruins (Act 7) • Barrows Map • Castle Ruins Map • Sunken City Map |
13 | ![]() |
random corrupted level 21 Spell gem | Strange Sinkhole • Concealed Cavity • Sunken Shingle • Clouded Ridge • Forgotten Oubliette • Remote Gulch • Cremated Archives • Narrow Ravine• Mystical Clearing • Covered-up Hollow • Hidden Patch • Entombed Alcove • Secret Laboratory • Secluded Copse • Forbidden Chamber • Quarantined Quarters • Inner Grounds • Sealed Corridors • Restricted Gallery • Disused Furnace • Blind Alley • Entombed Chamber • Sacred Chambers • Stagnant Canal • Walled-off Ducts • Neglected Cellar • Arcane Chambers • Forgotten Conduit • Ancient Catacomb • Haunted Mineshaft• Abandoned Dam • Desolate Track • Reclaimed Barracks • Sealed Basement • Secluded Canal • Forbidden Archives • Cremated Archives • Twisted Inquisitorium • Deathly Chambers • Restricted Collection • Side Chapel • Radiant Pools • Clouded Ledge • Flooded Complex • Forbidden Shrine • Sealed Repository • Evacuated Quarter • Concealed Caldarium • Moonlit Chambers • Shifting Sands • Forgotten Gulch • Desolate Isle • Dusty Bluff |
3 | ![]() |
random superior gem (Q20) | The Ebony Barracks • The Lunaris Concourse • Colonnade Map • Promenade Map |
You can exchange an Orb of Alchemy for a
Flesh and Stone spell gem with other players.
For Duelist players, it can be obtained by completing Intruders in Black(Act 2) quest.
The drop level of Flesh and Stone is 16. You can get it by killing enemies, opening Gemcutter’s Strongbox.
Name | Level | Stats | Spawn Weighting |
---|---|---|---|
Enchantment Flesh and Stone Mana Reservation 1 | 66 | Flesh and Stone has 20% reduced Mana Reservation | helmet 100 default 0 |
Enchantment Flesh and Stone Mana Reservation 2 | 75 | Flesh and Stone has 30% reduced Mana Reservation | helmet 100 default 0 |
Arena Challenger is a notable Ascendancy passive skill for the Gladiator that interacts with Blood and Sand Stance. While in Sand Stance, you gain a Challenger Charge on kill. While in Blood Stance, you have a chance to gain a Challenger Charge when hit a Rare or Unique enemy. Each Challenger Charge grants more attack speed and movement speed, stacking up to 10 times. For class Gladiator, Arena Challenger has the “25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance” and “Gain a Challenger Charge when you Kill an Enemy while in Sand Stance” modifiers.